Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
User reviews:
Recent:
Mixed (199 reviews) - 54% of the 199 user reviews in the last 30 days are positive.
Overall:
Mixed (15,313 reviews) - 52% of the 15,313 user reviews for this game are positive.
Release Date: Oct 23, 2014

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May 11

Take One More Turn in Civilization VI



We’re excited to celebrate the 25th anniversary of the Civilization franchise by announcing Sid Meier’s Civilization VI, the next entry in the award-winning turn-based strategy franchise. Be sure to follow the Steam Community group here and add the game to your Steam wishlist!

http://store.steampowered.com/app/289070
Sid Meier’s Civilization VI, set to launch on PC on October 21, 2016, offers new ways to interact with your world, expand your empire across the map, advance your culture and compete against history’s greatest leaders to build a civilization that will truly stand the test of time. Your story begins later this year!

Sid Meier’s Civilization VI includes:

  • EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
  • ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
  • DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
  • COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
  • ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
  • A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems are designed to introduce new players to the underlying concepts of Civilization so they can easily get started on a path to victory.
Join the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.

http://twitter.com/civgame
http://facebook.com/civ
http://youtube.com/civilization

71 comments Read more

Reviews

“A must play for strategy fans”
9 out of 10 – GAME INFORMER

“Successfully injects new life into Sid Meier's long-running strategy series”
9 out of 10 – POLYGON

“Stellar”
9 out of 10 – DESTRUCTOID

About This Game

Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.

As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.

Features

  • Seed the Adventure: Establish your cultural identity by choosing one of eight different expedition sponsors, each with its own leader and unique gameplay benefits. Assemble your spacecraft, cargo & colonists through a series of choices that directly seed the starting conditions when arriving at the new planet.
  • Colonize an Alien World: Explore the dangers and benefits of a new planet filled with dangerous terrain, mystical resources, and hostile life forms unlike those of Earth. Build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for your people.
  • Technology Web: To reflect progress forward into an uncertain future, technology advancement occurs through a series of nonlinear choices that affect the development of mankind. The technology web is organized around three broad themes, each with a distinct victory condition.
  • Orbital Layer: Build and deploy advanced military, economic and scientific satellites that provide strategic offensive, defensive and support capabilities from orbit.
  • Unit Customization: Unlock different upgrades through the tech web and customize your units to reflect your play style.
  • Multiplayer: Up to 8 players can compete for dominance of a new alien world.
  • Mod support: Robust mod support allows you to customize and extend your game experience.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® Vista SP2/ Windows® 7
    • Processor: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: 256 MB ATI HD3650 or better, 256 MB nVidia 8800 GT or better, or Intel HD 3000 or better integrated graphics
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DirectX 9.0c‐compatible sound card
    • Additional Notes: Other Requirements: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 Runtime Libraries and Microsoft DirectX.
    Recommended:
    • OS: Windows® Vista SP2 / Windows® 7
    • Processor: 1.8 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: AMD HD5000 series or better (or ATI R9 series for Mantle support), nVidia GT400 series or better, or Intel IvyBridge or better integrated graphics
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DirectX 9.0c‐compatible sound card
    • Additional Notes: DirectX: DirectX version 11, or Mantle (with supported video card)
    Minimum:
    • OS: 10.9.5 (Mavericks), 10.10 (Yosemite)
    • Processor: Intel Core i3 (2.2 ghz)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon 4850 / nVidia 640M /Intel HD 4000
    • Storage: 8 GB available space
    • Additional Notes: NOTICE: It is possible for Mac and PC to become out of sync during updates or patches. Within this short time period, Mac users will only be able to play other Mac users. NOTICE: The following video chipsets are unsupported for Civilization: Beyond Earth (Mac) • ATI Radeon X1000 series, HD 2400, 2600, 3870, 4670, 6490, 6630 • NVIDIA GeForce 7000 series, 8600, 8800, 9400, 9600, 320, 330, GT 120 • Intel GMA series, HD 3000
    Minimum:
    • OS: SteamOS, Ubuntu 14.04
    • Processor: Intel Core i3, AMD A10
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 260
    • Storage: 8 GB available space
    • Additional Notes: Don't meet the above requirements? That doesn't mean your configuration wont run Civilization: Beyond Earth. Visit the Beyond Earth community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civilization: Beyond Earth Linux and future AAA Linux releases!
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (199 reviews)
Overall:
Mixed (15,313 reviews)
Recently Posted
Mateszhun
( 43.8 hrs on record )
Posted: June 28
Here is a more positive review about a game that I came to like, but I feel as underappreciated.
I really like the tech web and the affinity system in the Rising Tide DLC they made the game replayable with that.
The hybrid units from the expanded affinity system are quite fun, and they make the combat fun (stealth gameplay!!!)
The aliens are much better than the barbarians. And you can leash a Kraken in this game. (Although you can't release it afterwards). They can really harden the early game if you go full exterminatus mode. If you want peace with them, they make expanding a bit harder, as they sometimes make nests on strategic resources.

The diplomacy is too simplified now. With only agreements and relationship levels avaliable with 2 stats that enable relationship changes. I would have loved a more complex diplomacy system.
And the artifact system is not really used to its full potential. But they definitely make exploring more worthy.
Helpful? Yes No Funny
Y-smile
( 13.2 hrs on record )
Posted: June 28
CIV V was terrible in the beginning compared to CIV IV. They released unbalanced untactical game. But in the years they added the mayor expansions the the game became quite enjoyable. This was because a lot of the tacticle gameplay mechanics from CIV IV were added again. In this game: CIV Beyond Earth it is the same. I bought this game when it just came out an quickly became bored with it. No replay value and exactly the same (or worse) gameplay as the previous game. I would rather recommend CIV V with the expansions than this.

I feel like if they would just release the full game immidiatly without adding expansions i would be more inclined to buy it for full price. But with the current strategy i'm not sure if I will buy any new installments (definitely not for full price)
Helpful? Yes No Funny
Firehusary
( 10.6 hrs on record )
Posted: June 28
The game's bland. Unlike other Civilization games, once you won once, there's no reason to go bacck to Civ:BE, Victory conditions are boring. Affinity system doesn't feel like it does anything.
Helpful? Yes No Funny
Lee
( 47.1 hrs on record )
Posted: June 27
While not the greatest civ in the world, It's still very fun to play and can steal hours from you.
Like Vanilla Civ V, its fun but not its prime. Rising tide really adds to the experience and its like getting the Brave New World Expansion, almost required for how much it changes. As I'm writing this review, the steam summer sale is going on, and if you have the extra dosh, get the collection pack that includes the DLC. I'd give it a 6.5/10 without rising tide and a good 8/10 with.
Helpful? Yes No Funny
toilethinges
( 28.7 hrs on record )
Posted: June 27
Unlike the rest of the Civilization franchise, this game has no historical value, whatsoever. While I can only find one major historical inaccuracy in Civ V, which is the pikemen holding Halberds, this game has nothing. Nothing. Nothing at all, involving history. You discover PHYSICS again after going into space? What about sailing? Yep, that too!

There's a quote about the five mythical creatures of Earth: "the unicorn, the dragon, the manticore, the griffin, and the llama."
Helpful? Yes No Funny
LeeFoster2
( 66.2 hrs on record )
Posted: June 27
Will never go back to playing Civ 5. Rising Tide makes Beyond Earth GOTY.
Helpful? Yes No Funny
tygamer
( 51.9 hrs on record )
Posted: June 27
I mean, I liked this game, too bad no more DLC because of Civ VI.
Helpful? Yes No Funny
8K Jarrett
( 18.0 hrs on record )
Posted: June 27
The problem with Civ: BE isn't the game itself, but mostly the price. Obviously the game is a little different, but at least for me, it's not different *enough* to justify dropping more than ~15 dollars for that change of pace when you can just play Civ 5 instead.

Wait for a sale, otherwise pass.
Helpful? Yes No Funny
vannorden1214
( 99.6 hrs on record )
Posted: June 27
i like almost all the civ based games this is one of the best. since rising tide expansion was released it has only gotten better
Helpful? Yes No Funny
LeagueofMace
( 0.1 hrs on record )
Posted: June 26
Wasn't good :(
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
77 of 90 people (86%) found this review helpful
1 person found this review funny
Not Recommended
133.7 hrs on record
Posted: June 8
I was so excited for this game but unfortunately it didnt live up to the hype. It feels more like a mod for Civ5 than a full game in its own right. If it was a $15 expansion pack for Civ5 it would have been okay but for the price of a full game I cant recommend this to anyone, I would suggest buying Civ5 instead.
Was this review helpful? Yes No Funny
34 of 38 people (89%) found this review helpful
2 people found this review funny
Not Recommended
166.2 hrs on record
Posted: June 16
I revisited this game after giving up on it at release due to the awful diplomacy bugs. I wanted to see if it had been fixed, what with the overhaul the Rising Tide DLC included.

I'm still playing this without the DLC because it costs almost as much as the base game which itself feels more like a reskin of Civ 5 than a full game in its own right. Barbarians became aliens, nationstates became stations, the resources have different names, money became energy, happiness became health and luxury resources are gone completely. The only things that have changed in any significant way are idealogical progression using "affinity" points earned through research choices and quest paths and technology progression itself.

Where the research path in Civ 5 takes the form of a horizontal tree, limiting you into 4 or 5 research options at a time, BE's progression is a radial tree with each branch having a few "leaf" research options attached to it as well as unlocking access to another branch or two. This provides significant freedom in research path and allows some interesting tactical choices. Researching toward particular goals is encouraged - work toward a particular building, unit or wonder you're in need of or focus on research options that will increase a particular affinity.

The affinity system is the only thing preventing players from charging toward end-game units immediately. Unit upgrades (equivalent to the change from an archer to a crossbowman in Civ 5) come from your highest of the three affinities - environmentalist Harmony, technological Supremacy and traditionalist Purity. Each has its own distinct style of unit and unlocks specialist buildings and affinity-specific units. It's likely that you'll gain a few levels in each of the affinities on a playthrough but getting access to strong units quickly requires researching options that increase a chosen affinity (best selected based on which of the three main alien resources you have access to in greatest abundance - xenomass for harmony, firaxite for supremacy or floatstone for purity) which means skipping research that would give you new buildings or wonders. That aspect of the game, adapting your research strategy to the game conditions, is quite well done.

Diplomacy is a mess. It was at release and, while I didn't have a denouncement cascade in my recent playthrough, it's still rather bugridden. It would appear that in order to fix a bug that allowed you to take all of a civilization's assets in exchange for a single favour by modifying a recurring deal when the civ asks to extend it they've created a situation where civs will reject their own offers. "Guarded" leaders will pop up with a request of energy in exchange for a favour and, should you accept, will decide the deal isn't good enough.

It's very hard to decide whether to recommend this game or not. Given that the only thing in its favour is the tech tree, I'm going to have to lean toward no on this one.
Was this review helpful? Yes No Funny
38 of 50 people (76%) found this review helpful
3 people found this review funny
Not Recommended
78.6 hrs on record
Posted: June 4
The game is just boring. It lacks personality. To be fair, I have not purchased RT and I do not plan to, at least not until it's on sale for $5. I purchased BE at launch, suckered into the hype, and I do not feel like spending another $30 to "fix" this game is smart. I left this game on the shelf for many months and just dusted it off again, same issue. I'm halfway through a game and I'm just BORED. No need to continue, DELETE.
Was this review helpful? Yes No Funny
38 of 50 people (76%) found this review helpful
3 people found this review funny
Recommended
123.9 hrs on record
Posted: June 14
So much complaint about Civ BE. I love this game. Compare it to Civ V and sure, it falls flat, but when you consider its merits on its own, the game has a lot of strengths.

- The tech web allows for extremely creative play styles. You can play the same faction, on the same world type, with the same starting resources and situation, and have *completely* different experiences.

- Aliens provide an interesting early-game foil, since you can easily opt for a pacifist stance, go full-on xenophobic and kill every one you see, or somewhere in between. There are benefits and drawbacks to each.

- The affinities could use a bit more depth to them, I think, but with the addition of hybrid affinities with Rising Tide they have started moving in the right direction.

- The military game in Civ BE is *fantastic*, so much more to it than Civ V's combat. Especially with the hybrid units from Rising Tide, you have a lot more abilities and variation available to you. Units pretty much never go obsolete, since they automatically upgrade when new technologies are developed.

It's not a perfect game, but I enjoy it thoroughly and feel it stands up very well on its own alongside other entries in the Civ franchise.
Was this review helpful? Yes No Funny
20 of 24 people (83%) found this review helpful
2 people found this review funny
Recommended
16.4 hrs on record
Posted: June 3
I got this off of Humble Bundle for $13. I'd gladly pay $13 again for this game. I wouldn't pay full price, though. That said I didn't pay full price for Civ V either. I got it all for less than $7.

Is it fun? I think so. It feels a bit more dynamic. The unit upgrade system is pretty neat. The satellite system and alien NPCs are interesting. There's a tech web instead of a tech tree. Culture is pretty much the same, but it has extra bonuses that encourages branching.

The only gripe I have about this game is that the leaders and nations aren't instantly recognizeable like they were in Civ V. Their names are so "futuristic" that I can't hardly keep track. I was tempted to capture cities just to name them New France, New India, etc.

I might come back and update this later, but if I don't rest assured that I am satisfied with my purchase. I'd say this game is definitely worth as much as 13 Arizona teas.
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24 of 36 people (67%) found this review helpful
1 person found this review funny
Not Recommended
199.0 hrs on record
Posted: June 11
After the dumped content and the horrid bugs that still exist today coupled with the dev team's departure to another game... can't recommend. ♥♥♥♥ Civ BE
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6 of 6 people (100%) found this review helpful
Recommended
43.3 hrs on record
Posted: June 24
I am torn about this game.

I really like it and I've had a lot of fun with it, but there's still something that leaves me unsatisfied with it.
It somehow feels unfinished and there's always the feeling that this could have been much deeper.

This game lacks a second DLC, which we will sadly enough probably will never see.
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13 of 20 people (65%) found this review helpful
2 people found this review funny
Not Recommended
4.5 hrs on record
Posted: June 24
For me and most others the real draw to a civilization game is progressing through the era of humanity, slowly feeling a sense of progression as you discover the wheel and later research particle physics. I stopped lying to myself a long time ago that Civilization is the best 4X turn based strategy game out there, but the sense of progression through time it gives is not matched by it's competitors. However, strip that progression away and the game is nothing. Building a library to introduce education and learning to your civlization feels great, as you really can see what you are doing and it's effects. Building some random Sci-Fi garbage like an Xenofuel Plant gives no sense of progression, that trademark civlilization feeling. Sid Meier's Civilization Beyond Earth was and is a nifty little experiment, but for a civ game it is boring, uninspired, and bland.

The tech tree is kind of cool though!
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5 of 5 people (100%) found this review helpful
Recommended
36.7 hrs on record
Posted: June 25
I enjoyed my time with this game. Good fun to play with friends against AI.

Note! This is not Alpha Centauri and it is not Civ 6 - This is a game on its own. So you will be dissapointed if you buy this game thinking it is Alpha Centauri 2 or Civ 6.
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22 of 40 people (55%) found this review helpful
6 people found this review funny
Not Recommended
12.7 hrs on record
Posted: June 5
It's a Civ 5 mod, and not a very good one.
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