Attrition: Tactical Fronts is a quick play, turn-based strategy game for 1-2 players. Matches can take as little as 5 minutes while offering strategic variety and depth.
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Release Date:
Jul 14, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As we make the finishing touches to the game we're looking for feedback on design and balance, as well as to guide the game in player-desired directions.”

Approximately how long will this game be in Early Access?

“We plan for Attrition to be finished by the end of 2017, releasing in early 2018.”

How is the full version planned to differ from the Early Access version?

“Apart from bug fixes and general polish the game is mostly complete. The largest changes will be additional campaign missions and more external feature support, such as Steam Workshop for maps, connecting directly to your friends in your Steam Friends List, and persistent player progression and stats.”

What is the current state of the Early Access version?

“The core game is playable in both single and multiplayer, random skirmish provides infinite procedurally generated maps, the map editor is fully functional and a 12 mission single player campaign + tutorial is implemented.”

Will the game be priced differently during and after Early Access?

“We have no plans to change the price when we leave Early Access.”

How are you planning on involving the Community in your development process?

“We encourage players to give us feedback and highlight particular pain points in the design or flow of the game. The core game is already mostly complete and the majority of our development time now focuses on fixing bugs and making adjustments based on player feedback.”
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Recent updates View all (10)

October 8

Steam Workshop is here! (Version 105 Patchnotes)

The big change in this patch is the addition of Steam Workshop support, you can now upload your maps to the Workshop and download and play the maps of others. Plus if you join a multiplayer game on a Workshop map you don't have, the game will automatically download the map for you before the game starts!

See the Workshop and other users' maps here: http://steamcommunity.com/app/656400/workshop/
Upload your own maps from the Play & Edit Custom Maps screen inside the game.

What else has version 105 got in store for you? Take a look below!

Attrition: Tactical Fronts - Version 105 Changelog

IMPROVED
  • Infantry and Cavalry units now play a few different animations when standing still, no longer just idling.
  • Tutorial: First tutorial mission instructions now contain more images/icons to indicate which keys and mouse buttons are being referred to.
ADDED
  • Custom Map Menu: You can now toggle visibility of different map types (i.e. Included, Custom and Workshop) on the Custom Map Selection screen.
  • Steam Workshop: You can now upload your maps to the Workshop from the Custom Map Selection screen.
  • Steam Workshop: Joining a multiplayer game hosted on a Workshop map you don't have will automatically download the map.
  • Tutorial: Tutorial Panel in the upper-right corner of Tutorial missions can now be hidden at the end of each level's instructions.
KNOWN ISSUES
  • Multiplayer games can occasionally become "desynchronized", where a unit is in a different position for each player, and can cause units to stop accepting orders. We're looking for evidence of what's causing this, if it happens to you please hit the "Submit Feedback" button and send a bug report!
  • AI units sometimes move on top of each other and occupy the same hex. We're looking for evidence of what's causing this, if it happens to you please hit the "Submit Feedback" button and send a bug report!
1 comments Read more

September 21

Version 94 Patchnotes

It's been almost a month since our last stable update, so there's some pretty big changes in this one! Look forward to new look fog of war, nicer gunfire particle effects, cheering animations and better performance!

Attrition: Tactical Fronts - Version 94 Changelog

IMPROVED
  • Appearance of unrevealed/fogged hexes has been rebuilt from scratch. It looks more like fog, and makes it easier to see hills and water through the fog.
  • Unrevealed/fogged hexes now fade in and out when their visibility changes, rather than happening instantly.
  • Victory fanfare music has been redesigned to be more in theme.
  • Particle System: New muzzle flash effect.
  • Camera panning acceleration is snappier.
  • Victory screen now fades background.
  • Tweaked vehicle idle rumble.
ADDED
  • Custom maps are now distinguished between in-built and user-made maps.
  • Animation: Infantry and Cavalry units now cheer when victorious!
  • Animation: Added a second defeat animation variation to the Infantry unit.
OPTIMIZATION
  • Rebuilt Town hex assets to be much more efficient, improving performance especially in levels with lots of Town hexes.
KNOWN ISSUES
  • Multiplayer games can occasionally become "desynchronized", where a unit is in a different position for each player, and can cause units to stop accepting orders. We're looking for evidence of what's causing this, if it happens to you please hit the "Submit Feedback" button and send a bug report!
  • AI units sometimes move on top of each other and occupy the same hex. We're looking for evidence of what's causing this, if it happens to you please hit the "Submit Feedback" button and send a bug report!
0 comments Read more
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Reviews

“A delightful turn-based but high-speed wargame, with more than a few shades of Advance Wars to it, but a more grounded (and WW2-themed) approach.”
Rock, Paper, Shotgun

“I can be extremely picky about the kinds of Strategy games I like and this one won me over nearly as fast as it takes to complete a battle.”
Big Boss Battle

About This Game

Summary


Attrition: Tactical Fronts is a quick play, turn-based strategy game for 1-2 players. Matches can take as little as 5 minutes while offering strategic variety and depth.

Features


  • Hex-based, turn-based gameplay, like a digital board game
  • Single-player campaign to learn unit and terrain types and combinations, overcome challenging scenarios and attain mechanical mastery
  • AI skirmishes on infinite randomly generated maps and developer or player-created custom maps
  • 1v1 online multiplayer (friend invites, stat tracking and player progression coming soon)
  • In-game map editor to create your own challenges and share maps with friends
  • 12 unit types and 10 terrain types, across dozens of pre-built maps and infinite procedural ones, provide varying tactical engagements
  • Point-buy army requisition, pick your own preferred unit composition, or try to counter your opponent's picks

The Team


Attrition: Tactical Fronts is made by Cardboard Keep, a small indie team in Canberra, Australia. Attrition is our third game on Steam, following up N64-inspired action/adventure platformer Warden: Melody of the Undergrowth, and casual puzzler Puzzle Puppers.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2009 or newer dual-core
    • Memory: 3 GB RAM
    • Graphics: GeForce GTX 500 series or Radeon HD 5800 series
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: 2011 or newer quad-core
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 900 series or Radeon RX series
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
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