Welcome to a world of pain. Heaven is once again in danger and threatened by a reckless army of hell spawn monsters - and they will stop at nothing.
User reviews: Mixed (230 reviews) - 54% of the 230 user reviews for this game are positive.
Release Date: Feb 25, 2011

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Painkiller: Redemption

AUTUMN SALE! Offer ends December 1


Packages that include this game

Buy Painkiller Complete Pack

Includes 14 items: Painkiller Hell & Damnation, Painkiller Hell & Damnation: City Critters, Painkiller Hell & Damnation: Demonic Vacation at the Blood Sea, Painkiller Hell & Damnation: Full Metal Rocket, Painkiller Hell & Damnation: Heaven's Above, Painkiller Hell & Damnation: Medieval Horror, Painkiller Hell & Damnation: Operation "Zombie Bunker", Painkiller Hell & Damnation: Satan Claus DLC, Painkiller Hell & Damnation: The Clock Strikes Meat Night, Painkiller Overdose, Painkiller Redemption, Painkiller: Black Edition, Painkiller: Recurring Evil, Painkiller: Resurrection

AUTUMN SALE! Offer ends December 1


Just Updated

Painkiller: Redemption has been updated with all new content! Changes include:

  • Two new Single player maps (Unholy Stronghold, Small Church)
  • A new difficulty has been added: Slumber
  • Several bugfixes and improvements

About This Game

Welcome to a world of pain. Heaven is once again in danger and threatened by a reckless army of hell spawn monsters - and they will stop at nothing. This time, only two heroes can save heaven from total destruction: Daniel and Belial, two champions from previous Painkiller stories, have to team up and put an end to the conflict in the old epic struggle between heaven and hell. Unfortunately hell’s army is even greater and stronger than before: The new general of the abyss has been endowed with powers of all the previous leaders combined, and she’s determined to see the next war through until hell’s victory. Her legions won’t back down without a long and bloody battle. Can you survive the endless attacks of nightmarish minions and terrifying fiends?

Key features

  • A new campaign guarantees for 7-10 hours of new and genuine Painkiller action
  • Even more bloodshed and action per square meter: immerse into freaking intense gameplay & ultimately challenging FPS action
  • More dense maps and sick enemies than ever before: kill over 6.000 uniquely spawned wicked monsters
  • 6 all new maps and an easy to use map editor for your very own Painkiller experience
  • Two familiar heroes with unique weaponry and specific powers
  • Improved graphics, AI, environments as well as new atmospheric soundtrack

System Requirements

    • OS: Windows XP / Vista / 7
    • Processor: 2.4GHZ+ (per core)
    • Memory: 2GB or better
    • Graphics: Radeon 3800 / Geforce 7800 or better
    • DirectX®: 9.0c (included)
    • Hard Drive: 6GB
    • Sound: Required
Helpful customer reviews
1 of 2 people (50%) found this review helpful
1.6 hrs on record
Posted: September 6
I really like the original Painkiller, but Redemption is repetitive in comparison and everyone who previously played PK probably already knows what this means. The gameplay is pretty much what you've come to expect from Painkiller.
1. Enter a room
2. Shoot!
3. Profit
In this game however every encounter drags on for ages. You barely move forward in this game and the levels look very much the same.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
3.3 hrs on record
Posted: November 11
The only good thing about this game is that it assumes you have the intellectual level to take cover from attacks without it having to babysit you with a contextual cover system like certain shooters I could mention.

The rest is basically garbage. Wave based combat isn't always a bad thing (I sunk hours into plants vs. zombies) but this is just pathetic. The concept of ramping up the difficulty in this game is just adding more and more ♥♥♥♥♥♥♥♥ enemies that have area denial attacks. That is, large numbers of enemies with attacks that make it hard to move through the extremely small area without taking damage. When your main method of dodging is movement.

I loved retro shooters, and this feels like I'm playing what would happen if EA got their hands on the painkiller franchise. I almost expected something to pop up and ask me if I'd like to pay 99 cents to skip the level or to buy the anti-♥♥♥♥♥♥♥♥ enemy pack.
Was this review helpful? Yes No Funny
67 of 80 people (84%) found this review helpful
12 people found this review funny
1.9 hrs on record
Posted: February 19, 2014
Pre-Release Review
The Painkiller: Redemption experience can be more or less summarized like this:

You enter a cramped area filled with a dozen or so enemies. You kill them. A dozen or so more spawn. You kill them. A dozen or so more spawn. You kill them. A dozen or so more spawn. You kill them. You start to notice how obtrusively restrictive the level design is on your movement. You start to feel claustrophobic, but instead of instilling fear it instills disgruntlement. I thought this was supposed to be a Painkiller game, you think to yourself. A dozen or so more spawn with a few tougher enemies. You kill them and stand next to the door to the next shooting cell, because surely that had to be the last wave of enemies.


You alt-f4 out of the game, delete it from your library, and stare out your bedroom window, reminiscing about the $5 you just blew on this steaming pile of refuse.
Was this review helpful? Yes No Funny
20 of 29 people (69%) found this review helpful
0.4 hrs on record
Posted: December 29, 2013
Tiny levels, It throws tons of enemies at you, low production value. You're better off playing a dozen other single player twitch shooters that do everything better. I'd have given it more time but I couldn't be bothered.
Was this review helpful? Yes No Funny
29 of 47 people (62%) found this review helpful
4 people found this review funny
0.4 hrs on record
Posted: November 25, 2014
No, no and once again: !!! NO !!! This is clearly the worst painkiller game ever made, maybe even worst FPS shooter ever made.. This game si a big insult to a painkiller series.. First of all, theres is nothing new, absolutely nothing new.. AH SORRY I FORGOT RESKINED MENU.. otherwise nothing new.. Every single monster you see could have been seen in previous painkiller games and they didnt even tried to make some kind of reskin.. OH I FORGOT THAT THEY MADE THE GIANT SKELETONS A 0,001FT. TALLER.. otherwise nothing.. Same with weapons, there is also one annoying thing about them, you have all weapons from the start, so u cant experience that kind of feeling when you say to yourself: "ahh I found a new weapon, well let´s see what it does".. The game just simply tells you: U CAN CHANGE YOUR WEAPONS BY PRESSING 1,2,3,4,5,6.. DONT YOU DARE EXPECT FROM US THAT YOULL FIND SOME NEW WEAPON DURING YOUR WAY.. levels are the only new thing, but as a only new thing which was truly made by developers which made this game (previous game had different developers), its extremely frustrating, unoriginal and stereothype, for example: "HMM LETS NAME THIS LEVEL "SPIKES" BECAUSE IN THE FIRST ROOM THERE ARE SOME SPIKE PLATFORM HANGING ON THE CEILLING.. if u expected some level in which youll have to avoid spikes or use them to kill enemies, then youre ♥♥♥♥ed up in the face by this ♥♥♥♥, because its just simple unoriginal castle/cathedral like level which you have seen a tons of times already.. the levels by the way are long, but no no no no, wait, stop thinking about it.. they arent long, because there are tons of rooms to explore, non-linear path or something like that.. no, the think is, that the developers thought, that the games which were created before had a low number of monsters.. so they added 10, NO, 100, NO, 500, NO, 1.000 HELL YEAAAH, ONE ♥♥♥♥ING THOUSAND OF MONSTERS PER LEVEL.. and I only played first level, god helps the players who made it through the first level, and they are experiencing 10.000 thousand enemies.. its extremely frustrating, if level without the monsters has only 5 minutes playthrough, while with them, its playthrough is like 40 minutes, 2 hours if u play on harder difficulty, because guess what ? every ♥♥♥♥ing arena has like 150 monsters inside it, but dont be fooled, they arent there right at the time when you step in, they teleport to the arena by one, so its extremely annoying to wait for them to spawn.. but thats not all of course, if u die during the fight, you can freely start all over again, because there are no checkpoints during the fight, only at its start and end.. and the story.. thats the most laughable thing.. I can only say, that at the end of this game (I played this game once already, but when i was younger so I remembered the end), there is the totally same boss, which is at the end of painkiller battle out of hell, only this time you dont need to use some special strategy, because guess what ? SPECIAL STRATEGIES ON BOSSES ARE LAME, LETS SHOOT DAT THING MUHAHAHAHAHAAH, ye funny ♥♥♥♥ing developers.. the most funny thing althrough is, that this boss should represent the Eve, who took the Lucifers powers and became the ruler of hell.. so, you are trying to tell me that if you take lucifers powers and you are ♥♥♥♥ing woman, then you turn into exactly same demon who had the power before ??? why lucifer didnt looked like ♥♥♥♥ing Alastor when he ruled the hell then ??? ♥♥♥♥♥♥ game, what can I say, ressurection was totally bugged, but at least it was fun to experience all those bugs and at least it didnt give you all weapons from the start and the fights werent frustrating and never ending.. This ♥♥♥♥ ? I played it 25 minutes and im asking myself how could i finish this game before ? Impossible.. I was bored to death and didnt even finished the first level, because i died in the middle of fight and you know what, i dont wanna kill that 200 monster all over again.. so 0/10, no, -1/10 from me, hope this game gets deleted from steam soon.. no, not just from steam, from the universe !
Was this review helpful? Yes No Funny