100 ans après le naufrage tragique du Titanic, redécouvrez cette histoire maritime épique et explorez l'épave 100 plus tard.
Évaluations des utilisateurs : Plutôt négative (29 évaluation(s)) - 24% des 29 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution: 14 déc 2010

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Acheter Dive to the Titanic


À propos de ce jeu

Plongez à bord de votre sous-marin, dans une mer en 3D, vers la légendaire épave du Titanic. Faites progresser votre robot caméra à travers les différents ponts, cabines et allées. Découvrez des trésors et des richesses enfouies, et améliorez votre équipement afin de compléter des missions plus stimulantes au sein de l'épave.
Avec Dive to the Titanic, vous pourrez explorer un des plus célèbres naufrages reconstitué en 3D, avec des effets et son réalistes. En remplissant plusieurs missions, vous aurez la possibilité d'améliorer votre équipement sous-marin. Vous pourrez ainsi accéder à plus de parties de l'épave. À presque plus de 4000 mètres de profondeur, vous devrez attentivement garder un œil sur le statut de vos batteries et équipements de communication si vous voulez accomplir avec succès votre mission, et rentrer de votre légendaire aventure dans l'épave du Titanic.

Ce jeu inclut :

  • 3 niveaux de difficulté.
  • Un mode campagne, ainsi qu'un mode exploration à débloquer.
  • Un Titanic complètement modelé pouvant être exploré, incluant les ponts A à E.
  • Effets et sons sous-marins réalistes.
  • Commandes de véhicule ainsi que abysses recréés avec précision.

Configuration requise

    Minimum :
    • Système d'exploitation : Windows® XP / Vista / 7
    • Processeur : Intel Core 2 Duo 2.0 GHz ou AMD Athlon (Variante multi-cœur ou processeur équivalent)
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : NVIDIA GeForce Série 8600 ou carte vidéo ATI équivalente
    • DirectX® : DirectX® 9.0c
    • Disque dur : 2 Go d'espace disponible
    • Son : Carte Son compatible DirectX®
    Recommandée :
    • Système d'exploitation : Windows® XP / Vista / 7
    • Processeur : Intel Core 2 Duo 3.2 GHz ou AMD Athlon (Variante multi-cœur ou processeur équivalent)
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : NVIDIA GeForce 9800GT ou carte ATI équivalente
    • DirectX® : DirectX® 9.0c
    • Disque dur : 2 Go d'espace disque disponible
    • Son : Carte Son compatible DirectX®
Évaluations intéressantes des utilisateurs
10 personne(s) sur 17 (59%) ont trouvé cette évaluation utile
174.2 heures en tout
Posté le : 1 mai
“Dive to the Titanic” Review, 1 May 2015
To make Steam/TML Studio’s “Dive to the Titanic” more enjoyable, I’ve assembled notes from the forum, reviews, game files and my experiences at the (not very) “Easy” level. A fairly difficult game, it becomes more so with each dive. You will become familiar with the parts of the wreck in play and how to pick your way around debris. The game resembles a real dive: long periods of boredom punctuated by moments of terror and triumph. There’s more (or less) to see than you might expect; graphics, while dated, are effective. You must install DirectX 9.0c even if you have newer versions; later DirectX versions do not replace earlier ones. Some report needing to replace their version of Quick Time; an installed is provided. There are no add-ons, patches or updates. I use a modest older laptop with good results. Game specifications are at the end.
Expect to re-map the keyboard; key assignments are often wrong . Don’t immediately change the navigating, camera or claw operating keys or the tutorials in the first two dives will not sense the correct keys. Do any initial key re-mapping such as the number keys from ‘Settings’ in the main menu and fine-tune them later in the game after the tutorial by pressing ‘ESC’ for the menu; you can also use this menu to save a dive in progress. Check all the keys (use the ‘DOWN’ arrow to get to the later pages; click on the key’s assigned value and press the one you want instead. The left mouse button (button 0) does what you expect: in the sub and ROV outside views, click the right mouse button (button 1) then move the mouse to change the view.
There are five dives leading to a free-roam exploration scenario, and three levels of play:
o Easy: for familiarization with the game. A grey visual cue shows the direction and distance in meters to the objectives, in order. There is extra time to look around. Use TAB to pause the game when needed.
o Normal: no visual cues, the battery charge and your range are reduced, so time is more limited. You will need to know where you’re going, how to get there, and what you’re looking for.
o Difficult: for experienced players. Operational parameters (battery, range etc.) are more critical; you have little time to spare.
At the Easy level, just follow the cues. Except on the last dive, you have some extra time to use to explore as you go. At the advanced levels you must plan your dives with increasing care so you know what you’re looking for, where it is, and how to get there. The map will help, but not everything is shown. Deck plans from the Internet help, but some game locations, especially cabins, don’t match the real thing. At the Difficult level you probably stand no chance without having a few practice runs behind you.
For a retailed step-by-step, see
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
64 personne(s) sur 85 (75%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 29 novembre 2013
Its so bland, everything about this is bland, even the guy who is constantly (and I can't stress constantly enough) talking to you is a computer generated voice, its not a person saying monotoned lame lines its a computer. the ship you dive down to see resembles the Titanic if the titanic was all one texture and all of the furniture in every room suddenly became nonexistant.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
34 personne(s) sur 42 (81%) ont trouvé cette évaluation utile
2.1 heures en tout
Posté le : 13 mars 2014
The Idea of the game is good but is no real training using the sub, no emergency instructions the game let you die when the oxygen or batteries are getting down (you start underwater), the instructions about how move the sub to specific locations are terrible, no instrumental, no degrees, no angles, no radar, no continous sonar, no scaner, just a compas!. The graphics are from late 90's the game is real terrible.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
22 personne(s) sur 27 (81%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 29 mai 2014
The game will barely even start for me. It just crashes most of the time when i try to start it..

But from what i've seen from it then this game the times it choses to work is not at all far from the regular Simulator games that we see so often (The farming simulator, ship simulator yada yada). And for a game of this type that focuses alot on exploration and realism of a famus shipwreck then you must really focus more into Details and really give you the wanting to continue exploring (Like different furniture in rooms or the water particle effects around you. You also need to focus to make textures on things look really detailed and good, and even for game engines and such existing in 2010 then this looks at most part really hidius (The sub looks rather alright but the game doesn't really focus on the sub now does it?) Not to mention its price tag of 20 Euro!

Just keep away from this game, unlike the other simulators, this one offers no funny gags in horrible physics or funny bugs, its just pure bad looking boredom.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
19 personne(s) sur 23 (83%) ont trouvé cette évaluation utile
2.8 heures en tout
Posté le : 19 décembre 2010
Évaluation avant sortie
I think I like this. It's...different. Part sim, part game. You control a submersible, a small roving camera, and claws on each. The game part involves accomplishing certain goals each day before your battery and oxygen levels run out. There are 5 days in the story mode, then it looks like you get a free-explore mode.

The good: They did an excellent job reproducing the Titanic and you get decent touristy lectures from time to time highlighting points of interest.
The bad: The one voice in the game is your navigator and he sounds like Tommy Wiseau. Thick accent, strange cadence. And when you navigate it's only with him telling you a cardinal direction or up and down. He's not familiar with "northwest" I guess. This makes finding your objectives frustrating, given the time limits involved. The jerk won't even give you distances.

If you do play, save regularly, so you can restart a day that goes badly or so you can recover from an occasional crash.

No manual. Shame.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante