Replay the events of the first hot war of the Cold War era, the Korean War, also known as the Forgotten War. Players will be involved in two campaigns, both set in the 1950’s: the North Korean (June 25 – August 20) and the American (September 15 – October 8).
User reviews:
Mixed (91 reviews) - 42% of the 91 user reviews for this game are positive.
Release Date: Mar 24, 2011

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Packages that include this game

Buy Theatre of War Collection

Includes 6 items: Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943, Theatre of War 3: Korea

Buy 1C War Games Collection

Includes 9 items: Men of War: Red Tide, Men of War: Vietnam, Men of War™, Real Warfare 1242, Real Warfare 2: Northern Crusades, Theatre of War, Theatre of War 2: Africa 1943, Theatre of War 3: Korea, XIII Century – Gold Edition


About This Game

Replay the events of the first hot war of the Cold War era, the Korean War, also known as the Forgotten War. Players will be involved in two campaigns, both set in the 1950’s: the North Korean (June 25 – August 20) and the American (September 15 – October 8).
In this title tactical engagement experts can test their skills on a new strategic level. Move your forces over the entire Korean Peninsula, managing reserves, as well as the fuel and ammo supplies. Tactical battles in Theatre of War 3: Korea are generated based on the strategic situation.

Key features:

  • A new strategic mode greatly enhances the experience of tactical battles
  • Non-linear dynamic campaigns, a first for the series
  • Campaign generator with additional USSR faction for creating “what-if” scenarios
  • Unique landscape modeling for correct infantry combat simulation
  • Lots of new artillery, armor and aviation units, e.g. transport helicopters
  • Updated control system focusing more on squads and not on individual soldiers
  • Engineer Corps: real-time mining and demining
  • Detailed replication of authentic Korean landscape and architecture
  • New binocular view feature for total immersion

System Requirements

    • OS: Windows XP or Vista
    • Processor: Intel Core 2 Duo or AMD Athlon64 X2 with 2,4GHz or better
    • Memory: 2GB
    • Graphics: nVidia GeForce 6600 or ATI Radeon X800 with 256MB RAM or better
    • DirectX®: 9.0c
    • Hard Drive: 2GB
    • Other: High-speed cable connection is recommended.
      The game is not guaranteed to run on mobile graphics chipsets.
    • OS: 64-bit Windows Vista or Windows 7
    • Processor: Intel Core 2 Duo and above or AMD Phenom II (3GHz or better)
    • Memory: 4GB
    • Graphics: nVidia GeForce 8800 or AMD Radeon HD 4850 with 512MB RAM or better
    • DirectX®:
    • Hard Drive: 2GB
    • Other: High-speed cable connection is recommended.
      The game is not guaranteed to run on mobile graphics chipsets.
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Mixed (91 reviews)
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Most Helpful Reviews  Overall
60 of 80 people (75%) found this review helpful
5.0 hrs on record
Posted: March 28, 2014
If you are looking for a challenging and realistic strategy game then I recommend TOW 3: Korea. If however your more into simplistic and fast paced RTS then this may not be the game for you.

What the developers aimed to bring to the public is a well made realistic strategy game which is able to reflect warfare in the mid 20th century. This game enables players to not only fight in a battlefield conflict but also micromanage your army layout as you lead either american or north korean forces to victory!

Pros - this game is highly realistic in terms of challenges faced by an army involved in conflict along the Korean peninsula. This game is not a game where you can charge your platoon of men towards entrenched enemy forces, they will be cut down. this is not a game where you can send one tank without support into an enemy line and expect it to survive. this game is realistically brutal and that is how the developers wanted the game to turn out. this is not a game where you can rush the enemy lines without careful planning and preparation where you consider which units have the High ground, which units are able to see enemy positions, wether your units will be vulnerable to mortar or arty fire. so ignore any negative reviews that are shorter than 5 sentences.

Graphics- for a game which came out in 2011 the Graphics are fine, they are not top of the line but who cares?

Cons - Micromanagement and understanding what each action does can be complex and you may not realize your making a mistake when you perform an action. the UI seems to lack an ability to explain what buttons do what and I recommend the player have a few practice games to fully understand what actions are available before they take part in the Campaigns.

When I mention micromanagement I really do mean micromanagement. during the campaign you can choose how you upgrade each units experience and even choose which units receives medals. before each conflict you can personalize your armies from a much larger pool of available forces.

the micromanagement itself isnt the con, rather the large learning curve a player is thrown into. (its a challenge at first but once you understand what your doing its worth it)

Another Con that I have found is the Victory conditions of a battle

For some conflicts all that is needed is that you place troops in the target town without any nearby enemy units and the battle will just end. To me I feel like that this is a drawback to the gameplay feel of the game. even if half the enemy forces are still present and in fighting condition but else where on the map the battle will just end.

To me if the developers had included the feature that these forces who potentially were cut off from their reinforces either surrender or attempt to fight their way out. rather then the assumed "they just retreated and regrouped with the main battle force who then left the region"

If you are serious about a realistic strategy game then this is it, I am yet to play multiplayer. but from what i can understand form playing against the AI it would only be short from epic.

So for my recommendation. if you are a FPS player and only dabble in RTS games then you are probably better off with much simpler and faster paced games like Company of Heroes. However if your seriously into strategy games and wish to challenge yourself or your familiar with games such as Hearts of Iron, Wargame, men of war and you have enjoyed them then i seriously recommend you at least consider looking into purchasing Theatre of War 3: Korea
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31 of 35 people (89%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: February 9, 2015
I wanted to like this game so much. There are just too many faults with it and after experiencing the game crash for no reason on my 3rd mission in the campaign, I'm definitely sure this game is bad.

For starters lets talk about the actual battle experience. There is nothing more pleasing to me than slugging it out over range with tanks/fixed guns. So satisfying watching the shells streak across the map. What is NOT pleasing is when a tank of mine decides its going to go it alone and run around in circles. That's not cool, I didn't order him to do that...

When I'm trying to get my infantry into a better position and the only formations are either 2 a breast or complete line formation. Really? Infantry can't be moved into more advantageous/different formations? Nevermind the fact that infantry organization is just plain stupid. Selecting a squad is a miserable experience, even getting them to go together is a challenge. If I select a squad to move to an area maybe 3 of them will go and 4 of them will hit the dirt and start crawling. Which brings up another issue. Why can't I tell my infantry to get up, hide, run, crawl, etc. Kind of annoying but not as annoying as formations.

When setting up units before the battle starts its impossible to place them in defending positions correctly. Why can't I position my tank to face a certain direction? Why can't I place infantry on a hilltop inside the deployment zone? They're still in the deployment zone but forget being able to place them anywhere outside the main defensive barriers. Or even splitting them up! I started a defensive match where 3 units were located in one dugout and 4 units of the same infantry squad were in another dugout. I wasn't allowed to take them out of the dugouts without them being the same distance from each other as if they were in the original dugouts. This is hard to explain but it means no matter where I placed that squad the two groups were always at least 50 yards apart.

Then there are issues where the game seems to freeze for at least 3 seconds before humming along perfectly as if nothing happened. I'm not sure what causes the frame rate explosion but it usually only occurs once per match.

This game has the feel of being a 3D Close Combat set in Korea. It feels promising, but it falls severely short of its goal. I'm not sure if the developers are still working on this game, but if they are they really need to take another look at some of the fundamental flaws.

PLEASE FIX THIS GAME! PLEASE I WANT IT TO WORK! There are some satisfying moments but right now this game is trash!
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30 of 38 people (79%) found this review helpful
11.2 hrs on record
Posted: July 6, 2014
I was very skeptical about this game at first, especially when I saw the review and metascore (yikes). It was a game I kept my eye on simply for the fact that it was based in the Korean War, a war that we havn't seen in a game before (but if there is a game that is based in the Korean War that anyone knows of then please, tell me, I would love to get my hands on it). ToW3 has some problems in it, and some things I wish it had, but for the most part, it isn't that bad of a game. First with cons. The UI system is very awkward, and a little confusing at first, and sometimes I dont know if I'm using it correctly or not. The AI pathfinding isnt good. When I tell the AI to move somewhere they will simply go in a strait line toward where I tell them to go, so if I tell the AI to go to a place that is beyond a mountain. They will hoof it up the mountain to the point where they can't walk anymore, literally, they will keep going to the point where they can't go anymore. Although the addition of the Soviets as a what if scenario was good, I wish there was more factions. Specifically the British, South Koreans, and Chinese. Besides that, the game seems to be fine to me. It is a very realistic game, there is no running into a fire fight like in CoH. You need to plan before you attack. I also love the scenarios that you can make with the campaign and mission editor, it adds a lot of replay value to it. I also have to praise the sound and scale of the game, it really is awesome. So lets review:

-Pulls away from the usual WW2 and modern day strategy games with a conflict that has never been covered before; The Korean War.
-Very good sound quality, and massive maps.
-High realism that will provide a good challenge.
-Campaign and mission editor which offers a good amount of replayability

-Bad AI pathfinding.
-Wierd UI system. (Or I just might be clueless on how to use it)
-Wish for more factions that were involved in the war (British, Chinese, and South Koreans)

ToW3 Korea is a game that pulls away from the WW2 and modern day settings in exchange for something different. It's a fun game for someone who wants good realism, but some bad glitches can push people away from the game.

ToW3 Korea: 8/10

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15 of 20 people (75%) found this review helpful
Not Recommended
0.7 hrs on record
Posted: September 19, 2015
As with other people's reviews, I'd love to love this game, but when I click to tell my units to do something and they both don't do it, and I don't get any feedback why, and the selection resets... ok?

The idea and graphics are fantastic. The interface and everything about the gameplay is TERRIBLE. Sad.
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21 of 32 people (66%) found this review helpful
7.6 hrs on record
Posted: April 19, 2012
Theatre of War has always been one of the leading RTS frachises, and despite the metascore, in my opinion this is no let down, ToW 3 Korea focuses on the Korean War of 1950, one of the most interesting wars in modern history, and the start of the Cold War, the campaigh has a unique map in which a singular army can be deployed to each city and be given two specific abilities, for example and IL 10 air strike or a devastating artillery strike. If your thinking about getting this, which I recomend you do, try doing some research on this war that decided the fate of Korea.

Theatre of War 3 : Korea - 8.5
Pros: Immersive weapon sounds
Realistic Weaponry
Unique game overall
Lots of replayability
Game changing morale system

Cons: No music
Repetitive Voice acting
Stupid A.I at time (only sometimes)
Every so often games take a long time to end when there are no visible enemies on the map
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14 of 19 people (74%) found this review helpful
Not Recommended
7.0 hrs on record
Posted: October 17, 2014
Actually i'm sorry to give a negative review to this game. First of all, it's probably the only one set in that specifical conflict (Korean war). Second, the tactical part (the actual game where you move your troops, give them order etc) is in my opinion well made and realistic (and with good graphics). The strategic campaign map is also nice, fast-paced with few things to do to concetrate on combat phase (even if i'd would prefer at least one campaign based on historical battles).
But, on the other side, this game is affected with a lot of structural deficiensis. Tutorial is meaningless, leaving the gamer to understand by himself game mechanics or units command (this would not be a great problem if this wasn't a game focused on micro-management of troops). The game, actually, is just the "dynamc campaign" mode, nothing more, nothing less. But the main problem is the absolutely lack of maps! Five (or six) maps for the entiregame, and i swear it, in a campaign i played there were always the same two maps (airport and village) in rotation for the entire game (hope that this is just bad bad luck). There is apparently no online community so forget about downloading mods or map-packs.
It's a very shame that a possible good game like this is, because it is, is just ruined by poor developers fantasy (or will) and neglet.
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11 of 14 people (79%) found this review helpful
3.8 hrs on record
Posted: January 17
A really fun game set during the Korean war of the 1950's. Air support, Mortars, Tanks you name it. Pathfinding can be a little icky but otherwise a great addition to the Theater of War Series. Ive provided some gameplay, don't hesitate to take a peek.
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22 of 36 people (61%) found this review helpful
Not Recommended
23.0 hrs on record
Posted: December 29, 2013
This game would be better if there were no artillery. The ai uses artillery unfairly as it is able to attack my units even when they are in my spawn and in cover while I can not. My troops get slaughtered so quickly that by the time I reach them im at 1/2 strength. If I could choose what was sent to battle then I would definatly play this more often. Another issue is the battles themselfs, the battle is extremly simple and extremly quick. The battles are a matter of (move here or hold here to win) there is a lack of stratagy and the game should have at least added capture points to add a bit of stratagy. Also once that simple (move here) is accomplished the battle just ends and there are still considerable forces still deployed. There are a few good aspects to the game. The games strong point is that infantry and armor fight realistically and have great models. The textures look great too. I also appreciate that this is the first game I have heard of to take place during the Korean War and we should see more games take place during this conflict.
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17 of 27 people (63%) found this review helpful
1 person found this review funny
24.6 hrs on record
Posted: May 22, 2011
Uh..... Best game ever. Recommended to those who love the Vietnam War and WWII, this games takes you in between those times and lets you take your first steps into Korea. Play as the North Koreans and crush the Americans under your fist, the Americans and beat the crap out of the North Koreans, or the USSR, and just be awesome. Gameplay is amazing, stunning graphics with epic units and stunningly detialed maps with mountains, rivers, and rice paddies. You can also create your own maps and campaigns, amazing indeed. Highly recommended 9/10.
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13 of 20 people (65%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: August 4, 2014
I think people really misunderstand this game. It's slow paced ( which I like ) and is very different to other strategy games. To me it feels far more like a realistic battle. Yeah sure it's got bugs and I can understand how someone who loves Starcraft would get easily frustrated with the type of gameplay. Give it a go, it might just become one of your favourite games. BTW, I played before I got it on Steam, I've played many more hours than my account indicates.
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Recently Posted
0.3 hrs
Posted: September 10
I started the game and it crashed my entire computer.

I tried it again, got into a mission immidiately lost, and the game crashed again.

I would love this game if it worked. Get the first game instead, that actually runs.
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3.7 hrs
Posted: September 2
This game either works on your computer or it doesn't. I'm pretty sure most negative reviews are because of the latter. If it does, it's great fun, even if I'm personally really bad at attacking without getting blown up first. If it doesn't work, just refund it, but assuming it does, the ui is not great, but I've definitely seen much worse. The sounds and graphics are pretty good(for this type of game at least. Don't expect AAA visuals.) The AI is decent, it has some occaisional hiccups and pathfinding issues, but it's generally alright. The controls are also like the ui, not great, but not what I'd call bad either. The thing I like most probably about this game is the AI though, at least the fact that the air support can choose targets of opportunity and not just kill the same tank with everything even after it's destroyed.

Note: Tutorial is pretty bare bones, although it's worth seeing. The best way to learn the ropes IMO is to just play some battles until you get pretty good.
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[42nd] Ghost [B.W]
22.2 hrs
Posted: July 28
The fighting is bad and all the logic behind the game is super bad, If you storm in with 10 tanks they can get rekt by one artillery that takes really long time to reload and it's just not worth the money even tho its cheap!
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SFC N. Ruppard [502nd PIR]
0.3 hrs
Posted: June 8
It to fast pace and makes no cents and is not what it syas it is.
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The Best Guy
1.2 hrs
Posted: May 11
Bad UI. Bad Graphics. Bad Animation.

No fun.

Would not recommend.
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^0Johnny Blade
0.1 hrs
Posted: April 23
Completed a mission without doing anything


Seriously though, I paid less than $5 for this and I still feel ripped off. Absolutely NO fun whatsoever, I can't believe this game is so bad.
And even without bugs and glitches, It would be absolutely no fun anyway. Devs spent more time writing the ingame "Weaponpedia" than they did designing the actual game.
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4.7 hrs
Posted: March 26
implayable. my mose ghost and isnt linded up with the actual cursor. this is the only game i have that this happens in. i cant select anything on the game menu and i cant even get to the atcual game so i dont even know if its good game or not because it wont let me select anything
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Flying Faggot
1.5 hrs
Posted: March 1
its like if you mixed r.u.s.e with wargame and only picked their bad parts

if you're thinking of buying this thinking 'woah a strategy game set in korea thats new', then youre thinking like i did and you shouldnt make that mistake

the factions are the ussr, usa and north korea, graphics are quite good but thats about it

if you want to zoom in or out to an acceptable level you gotta manually do it through the menu because trust me the original settings are horrible

you get penalized if you call in air support or artillery support

gigantic maps yet the battle only takes place within small areas

sometimes your units spawn so far you can literally fix yourself a snack while you wait for your units to get in position

go buy wargame or some other ♥♥♥♥

you'll have more fun if you spend your money on a plane ticket and it crashed
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Neogodhobo ~[F.A.R.T.]~
7.8 hrs
Posted: February 23
Full of bugs
Do not buy
Stay away

If you already bought : get a refund
if your too late for refund : slowly crawl in a corner and wait for death.

Okay, so some people say that this game is good, its just that its realistic, and people who bash this games just dont know. Well listen, the game just started, you have your soldiers and you want them in the trench. You tell your soldiers to go in the trench.

What do they do ? They stand and do nothing, or sometime they will run in an opposite direction, sometime theyl.... No, you know what. not wasting any more time. the game is BROKEN.

Its not even about, `` oh you dont know how to play it, you cant rush them into combat `` Well the fricken combat didnt even start yet and my soldiers arent doing ♥♥♥♥ all. You know, if this was realistic, they would all be shot to death for treason and refusing to obey orders !
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1.1 hrs
Posted: February 19
I wanted to like this game, really. I don't often rate games as bad, and this one isn't really that bad but it leaves alot to be desired.

First of all the Korean War, the Forgotten War; In mainstream culture you see alot of WWII, Vietnam war, and Modern Warfare games and movies. As a fan of the history of war, I was always bothered by the lack of WWI (though we're seeing more) and Korean War games. I was delighted to find a Korean War game on sale and bought it almost instantly, despite the mediocre reviews.

Upon starting it up for the first time, I jumped into the campaign. After about 5 minutes of gameplay, it feels like Men of War: Assault Squad 2 (not sure about the other Men of Wars, i've only played the second). This game is slow. The maps were pretty, and had ample room for combat, but the combat was oh so slow. I wasn't expecting Company of Heroes or anything, but something a little more like Men of War would be exceptable. I enjoy long range combat but I felt it was a little exaggerated. My primary complaint was AI pathfinding. I'd send a squad in one direction, and they'd move straight there. This might be okay in an open field but if there's a mountain in the way, they'd climb up the damn thing until they got stuck.
I also didn't care for the UI at all, I felt it pretty "clunky" for the lack of a better word. When moving units, i'd appreciate it if the formation button didn't reset everytime you select something else. During the campaign (and tutorial) I felt what you were told to do was pretty vague. Now, I've played games with vague instructions but this was pretty bad.

I didn't care for the game. It's not terrible or unplayable, but I think there is alot of room for improvement.
I was pretty bummed out that this as the only Korean War game, but I suppose it's just not as interesting or well known to the masses.

If you were a fan of Men of War or any of the other Theatre of War games, by all means give this a swing (when it's on sale).


A Tip:
If you like quicker paced combat but still want a Korean War vibe, give Wargame: Red Dragon a spin. Red Dragon isn't actually based during the Korean War but it features the same nations (US, South Korea, North Korea, Russia, China, etc) in a more modern warfare scenario (Modern as in the 80s). There's also a Second Korean War scenario.

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