Jeu de stratégie au tour par tour, Fantasy Wars prend place dans un univers fantasy. Grâce au mélange de stratégie classique et de graphismes 3D sophistiqués, les joueurs se retrouvent au milieu de batailles épiques incroyables.
Évaluations des utilisateurs : Plutôt positive (46 évaluation(s))
Date de parution: 6 août 2010
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Acheter Fantasy Wars

Packages qui comprennent ce jeu

Acheter 1C Strategy Collection

Inclut les 6 articles suivants : King's Bounty: The Legend, XIII Century – Gold Edition, King's Bounty: Armored Princess, Reign: Conflict of Nations, Fantasy Wars, King's Bounty: Crossworlds

 

Recommandé par les curateurs

"Strategic CRPG in the tradition of Fantasy General - challenging turn based combat! Successor: Elven Legacy"

À propos de ce jeu

Jeu de stratégie au tour par tour, Fantasy Wars prend place dans un univers fantasy. Grâce au mélange de stratégie classique et de graphismes 3D sophistiqués, les joueurs se retrouvent au milieu de batailles épiques incroyables. Le joueur est plongé dans un monde fantasy fait de guerres et de légendes où se rencontrent des royaumes d'Humains, des clans d'Orcs, des citadelles de Nains et des forêts d'Elfes. Incarnez un Chef d'Orcs ou de Goblins, un capitaine d'armée des Humains ou le guide des forces d'élite de l'armée des Elfes. Participez aux sièges de châteaux, à la défense de villages, livrez des assauts, organisez des opérations de reconnaissance et lancez des attaques surprises. Le nombre d'hommes et l'expérience des troupes ne sont pas forcément les clés du succès : la coopération entre les différentes unités s'avère être indispensable. Le jeu propose 3 campagnes distinctes au cours desquelles les joueurs doivent constituer une armée, faire évoluer les unités mais aussi élaborer des artefacts et des sorts de magie. L'histoire a été pensée pour attirer les joueurs et les retenir. Le grand chef des Orcs, le conquérant Ugraum, poussé par des chamanes cruels, constitue un bataillon imposant pour envahir la Terre des Humains. Seule la petite, mais expérimentée, armée du général Pfeil peut se battre contre cet ennemi puissant. Les autres forces en présence ignorent tout, pour le moment, du terrible complot qui est en train de s'installer...

Caractéristiques :

  • Des environnements entièrement en 3D
  • De nombreuses possibilités de tactique
  • Des personnages intenses qui se développent au cours du jeu
  • Plus de 70 unités et 9 types d'armées
  • Système d'évolution de l'armée
  • Trois campagnes distinctes liées entre elles par la trame d'un scénario original
  • Modes multijoueurs : LAN, Internet, Hotseat

Configuration requise

    Minimum :

    • Système d'exploitation : Windows XP SP3, Vista SP1, Windows 7
    • Processeur : AMD Athlon 64 3800+ 2.4 Ghz, Intel Pentium 4 530 3.0 Ghz
    • Mémoire vive : 1 Go de RAM (pour XP), 2 Go de RAM (pour Vista / 7)
    • Carte graphique : ATI Radeon X1900 ou NVIDIA GeForce 8800 / GeForce GT220 comportant 256 Mo de mémoire vidéo
    • Disque dur : 12 Go d'espace disque disponible

    Recommandée :

    • Système d'exploitation : Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
    • Processeur : AMD Athlon 64 X2 5200+ Dual Core 2.60 Ghz, Intel Core 2 Duo E6420 Dual Core 2.13 Ghz
    • Mémoire vive : 2 Go de RAM (pour XP), 3 Go (pour Vista / 7)
    • Disque dur : 12 Go d'espace disque disponible
    • Carte graphique : NVIDIA (GeForce GTS 240) comportant 256 Mo de mémoire vidéo ou supérieure, ATI Radeon HD3870 comportant 256 Mo de mémoire vidéo ou supérieure (doit supporter le pixel shader 3)
Évaluations intéressantes des utilisateurs
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
40.8 heures en tout
This is a good game and in its own right is a complete experience.

Story is good.

Feels balanced.

That said, I think this game could have been a great game with more work. Ultimately the units are expendable with only limited rewards for keeping them alive. I spent the whole first campaign painstakingly choosing my units lives over timed quest rewards, which the rewards are valuable later while once the units maxed out, swap leveling up other units from the researve. Ultimately saving your units to me feels to no gain. The units max out very quickly at level 5. The heros contenue to grow and level, which makes it more appealing to use them for the slaughters. By the time you really finish the campaign, which seems to come after 10 missions or so you lose all of them to start a new campaign. In the end, you will have access to them in the alliance campaign again where all your surviving units and heroes will be of service again with all the artifacts you discovered.

Hoping they make a second game with more missions, more story, and more custom units with higher level caps.
Posté le : 25 septembre
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
39.2 heures en tout
I bought this out of nostlgic memories of Fantasy General as it is a very similar game (if not a direct fan-made remake). Much nicer game graphics but lacking the beautiful artwork and musical score that made Fantasy General stand out for me.
In terms of the gameplay I would say this game is one of the most frustrating strategy games I have ever played. The (unecessary) time contraints mean that I had to be constantly overextending which got me punished by the AI 9 times out of 10. I probably spent more time reloading/restarting more than playing - I think the last mission of the Human campaign (I haven't bothered with the others) took me about 12 hours and 4 restarts. I felt quite traumatized by the end.
The twists to the quests that occur at the end meant that thought I had finished the mission only to find I then had to unexpectedly get a particular hero to a specific location to win - this guy might be on the other side of the map depending on how I split my troops up at the start; so time to restart again... Similarly if I place all my units down at the start I might suddenly find that I need to defend somewhere on the other side of the map and realize that I should have reserved some units for this and needed to restart.
Posté le : 29 septembre
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10.2 heures en tout
OK... even though it's one of the more difficult war-strategy games i've played, i'm still going to recommend it because it really does do everything right, it's just frustrating sometimes when a group of orc riders come out of the fog-of-war, pinpoint your captain and end the game in one turn...... *sigh*.....

Pros:
-Dialog boxes have (cool roll-played) speech.
-Tutorial doesn't just tell you to do a bunch of stuff while you fumble with the controls, it shows you how to do it, explains it, then lets you have a turn doing it yourself.
-lots of cutscenes.
-control and watch from far way with one-man icons or zoom in to see the whole toop and detailed (but simple) fight scenes with each battle.
-Magic is powerful but limited.
-Gives an "estimeted outcome" of each battle before you commit to them so you know what to expect. Similar to Advance Wars in this and many other respects.

Cons:
-It's difficult, even on easy mode expect to die and restart at least once per level either from a surprise attack or from being outnumbered and/or unlucky.
-The healing system is frustrating, yet still tactical. Heal your wounded for free but it takes a full turn, and if you're close to any enemy units you won't heal as much. Units dont heal when in a friendly town.
-Friendly cities do not generate gold. In fact, i have yet to find a way to continuously generate gold except "find it" in newly taken towns. This often mean that the units you start a level with are all you get, though you can build up and buy new units with the limited "found" money. This makes the game very offensive-based by nature as there is no point to waiting around to build-up resources that don't exist. This isn't really a bad thing, but i personally am not used to it. Experementing with a powerful unit basically ends with "Ok, now i know not to do THAT.... restart...." because you cant rebuild resource and get another one.
-AND A BIG ONE- When your captain dies, level's over, regardless of how powerful/large your army is. You're done. Restart. This wouldn't be that big of a problem normally, but 90% of the time your captain is your most powerful unit and if you leave him back to protect him there's a good chance you'll lose from lack of power. But if you bring him the AI makes him the #1 target. Frustrating.

All in all:
A REALLY good fantasy, turn-based strategy game. Frustrating, but rewarding and still good.
8/10 stars Worth buying, worth wasting 30+ hours on.
Posté le : 4 octobre
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
2.3 heures en tout
Le jeu n'est plus tout jeune mais il ravira ceux qui ont connu la série des Panzer General et avaient vu débarquer un wargame heroic fantasy avec des yeux tout ronds, je veux parler bien sûr de Fantasy General.
Fantasy wars est la suite spirituelle de l'OVNI de SSI et les années ne lui ont rien enlevé de sa superbe. Interface impeccable, vue tactique, scénario intéressant et maps qui offrent un véritable challenge. C'est du wargame, accessible certes, mais indéniablement difficile.
UN conseil, si vous achetez ce jeu, craquez jusqu'au bout et offrez-vous les Elven legacy dans la foulée. C'est la suite, et elle encore meilleure que Fantasy WArs, bien que peu connue !
UNe petite vidéo ici:
https://www.youtube.com/watch?v=icVBg4zY6f8&index=62&list=PLE0mBNzs5vu-1o6ng0vQExgR7oI0-LL--
Posté le : 2 août
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10 personne(s) sur 14 (71%) ont trouvé cette évaluation utile
25.9 heures en tout
Has a remarkable story for a turn-based stretegy game. With 3 different campaigns you will be playing for many hours. It's not the best turn-based strategy game, but it's still really good. Very much worth the buy.
Posté le : 13 mai
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
24.4 heures en tout
Nice old strategy game, better than most games of this type nowadays.
Posté le : 17 août
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
4.2 heures en tout
I rebought that game, because i loved it in my childhood and it is still awesome. If you like Fantasy-strategiegames you won't get dissapointed but be warned, it is not that easy even on normal you have to restart the mission because of the good reaction from the KI, then it won`'t forgive you when you make a mistake.
Posté le : 18 juillet
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
26.5 heures en tout
A very nice turn-based strategy game. Your units get XP and you can decide which units will make up your army to adapt to your style of play. The story is okay, but nothing earthshaking. The game runs smoothly and very stable. 9/10 from me.
Posté le : 26 juin
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23 personne(s) sur 26 (88%) ont trouvé cette évaluation utile
78.6 heures en tout
This game is great if you like turn/hex movement based strategy games. I picked this up for a couple of $$ on sale and it was a great buy as I just finished the game with over 80 hours of time in it. The game can be shorter or longer, just depends on your play style. Also, the game looks awesome on a triple monitor setup. I played this through on my rig with 3 24" Samsung monitors @ 4080x760 (5760x1080 made the font too small to read). So if you run mutiple monitors, this game works great on that playing setup.

I liked this so much I purchased Elven Legacy (the folllow up game from the same company) and have started on that now. If you see this game on sale like I did, pick it up and battle away. Totally recommended if this is your genre of gaming.
Posté le : 3 décembre 2013
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22 personne(s) sur 27 (81%) ont trouvé cette évaluation utile
21.2 heures en tout
One of the best turn based combat games I have enjoyed playing. Its difficulty is just right and provides a very good challenge. It doesnt have any flashy graphics but it sticks to basics and delivers a great overall experience.
Posté le : 23 avril
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
37.8 heures en tout
Fantasy Wars is a game with very good tactical turn-based battles. Nothing more nothing less.

The basic idea is this. You command a few heroes and other military units. You fight a lot of enemies and achieve some goal such as conquering a city. Then you move on to a new mission and do the same kind of thing. This is a lot of fun. Why? Because the tactical battles themselves are really good. For example thee are terrain bonuses that differ between military units and make perfect sense, e.g. elven archers may gain defence if hiding in the forest while knights will have a reduced charge attack score. Add to this a large number of different kinds of units to command, many of which are upgradable, several different heroes with unique skills and different skills to choose from for each type of unit when it levels up. Together it adds up to a challenging and fun to play turn based strategy game.

The story is the weakest element of the game. I cannot even remember what it was about and i just finished the game. But it doesn't really matter. This is not a game you play for the story anyway.

The interface is well designed and easy to understand and to use. There are three different campaigns, one of which is unlocked after you have beaten the other two (in either order). You can choose one of three difficulty level separately for each mission and there are also three different victory types depending on how quickly you finish the mission. This adds some replay value to what is already a long game.

Graphics are fairly good but nothing exceptional. Voice acting is okay, not bad but could have been better, although as with the story it doesn't make a big difference.

All in all I would highly recommend this to fans of turn-based strategy, but not really to anyone else. It offers great tactial turn-based battles if you like that. If you don't there is probably not really anything in it for you.
Posté le : 2 février
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9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
57.9 heures en tout
Lovely isometric turn-based fantasy strategy game in which every unit counts.
Posté le : 21 avril
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
46.0 heures en tout
With three different campaigns and tonnes of tactical depth Fantasy Wars is an excellent old-school turn-based strategy game with hours of playtime.
Posté le : 26 décembre 2013
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
24.2 heures en tout
Despite what may be the most generic-sounding title ever conceived, Fantasy Wars is a quietly brilliant little strategy game. Each of the three factions has dozens of different units, upgrades, abilities, heros, and items to use, and the different terrain types and river crossings ensure that you will need to use all of these features to win. What I really like here is that many different army compositions are viable and no units types feel superior; you must use everything you have to win. The story is nonsense, but who cares?
Posté le : 3 novembre 2013
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
6.9 heures en tout
I actually bought this game by accident in the sale. I thought it was another game I saw in a shop called Dawn of Fantasy which looks cool. Pretty standard turn based strategy, worth the 3 euro I paid for it but not much more.
Posté le : 16 novembre 2011
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
2.4 heures en tout
This is a modern remake of the classic SSI game Fantasy General. Since it's cheap I can't complain! Get it now if you have never played Fantasy General.
Posté le : 25 octobre 2013
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7 personne(s) sur 14 (50%) ont trouvé cette évaluation utile
3.0 heures en tout
In a word, Lame. Well that is the first thought that came in mind after playing a few missions. The combat isn't particularly engaging and each scenerio has a very limited turn limit. It is not enemy units that will defeat you, but the clock. There is no reason for this mechanic. If you don't conquer the fort at the other end of the map in 10 turns, you lose. It is simple as that. The AI is terrible.

While it is not to hard to beat the each mission, that mechanic is annoying, especially if you wish to explore the maps and do side quests. In any case this game deserves its low meta-critic score. I do not remember buying this title; I might have gotten it in some pack along with other games.
Posté le : 6 février 2013
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8 personne(s) sur 17 (47%) ont trouvé cette évaluation utile
5.1 heures en tout
Very hard game. Play on easy. AI is beyond brutal. Victory conditions is/are coded/put by maniac(s)!!!
Too bad this brokes game for me because game mechanics is actually very good.
Posté le : 28 mai 2013
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
0.2 heures en tout
Advance Wars with an advancement system in a fantasy universe thats surprisingly well thought out. Whats not to love?
Posté le : 27 décembre 2011
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
3.5 heures en tout
If you have ever played any one the Heroes of Might and Magic games, but aren't willing to pony up for the newest incarnation of the series, this is a suitable bargain bin equivalent. It isn't as shiny or as clean-cut, but it will give you your fix.
Posté le : 14 mars 2012
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