Fantasy Wars is a turn-based strategy game set in a fantasy world. Combining both classic strategy gameplay and sophisticated 3D graphics players can experience epic battles like never before. Taking place in a fantasy world of Human kingdoms, Orc clans, Dwarfs' citadels and Elven forests the player is thrust into a world of war and...
Análises de usuários: Ligeiramente positivas (56 análises)
Data de lançamento: 6/ago/2010
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Inclui 6 itens: Fantasy Wars, King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: The Legend, Reign: Conflict of Nations, XIII Century – Gold Edition

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"Strategic CRPG in the tradition of Fantasy General - challenging turn based combat! Successor: Elven Legacy"

Sobre este jogo

Fantasy Wars is a turn-based strategy game set in a fantasy world. Combining both classic strategy gameplay and sophisticated 3D graphics players can experience epic battles like never before. Taking place in a fantasy world of Human kingdoms, Orc clans, Dwarfs' citadels and Elven forests the player is thrust into a world of war and legend. Play the role of an Orc or Goblin boss, a captain of the Human army or lead the elite forces of the Elven army. Participate in castle sieges and village defense, assault and reconnaissance operations and swift raids. To be victorious remember that the amount and experience of troops is not always the key factor, organize cooperation between different types of units and use the landscape to achieve strategic superiority. The game consists of three story-connected campaigns. In each of them players will have to gather an army, upgrade units, find magic artifacts and study magic spells. An epic story has been crafted to draw gamers in. The great Orc chieftain and conqueror Ugraum, incited by the cruel shamans, gathers a huge horde to invade the land of Humans. Only a small, but experienced army of general Pfeil is able to fight against the powerful enemy. However the sides in this confrontation don't know that this is all just a part of evil plot of the dark powers.

Key features:

  • Battlefields and surroundings in full 3D
  • Various tactical opportunities
  • Vivid characters which develop during the game
  • More than 70 units and 9 types of armies
  • Advanced army upgrade system
  • Original storyline
  • Multiplayer mode (LAN, Internet, Hotseat)

Requisitos de sistema

    Minimum:

    • OS: Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
    • Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
    • Memory: 1GB XP, 2GB Vista / Windows 7
    • Hard Disk Space: 12GB
    • Video Card: NVIDIA (GeForce 8800/GeForce GT220) 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better ( must support pixel shader 3 )

    Recommended:

    • OS: Windows XP SP3, Vista SP1, Windows 7, DirectX 9.0c
    • Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
    • Memory: 2GB XP, 3GB Vista / Windows 7
    • Hard Disk Space: 12GB
    • Video Card: NVIDIA (GeForce GTS 240) 256MB graphics card or better, ATI Radeon HD3870 256MB graphics card or better ( must support pixel shader 3 )
Análises úteis de usuários
6 de 6 pessoas (100%) acharam esta análise útil
76.6 hrs registradas
Publicada: 10 de dezembro de 2014
In English e em Português

In short, because I have to return to the game:

Pros

- Units gain XP and levels, ranging from 0-5.
- We can choose perks / feats for our units after level up , making them unique.
- We can rename the units for an easy view of his "role " on the map - ie Invisible Scouts, Armor Piercing Archers.
- We can use exactly the same army that evolved from first to last map of the campaign - of course, the survivors.
- Land makes much difference between attack and defense and can be decisive to finish a map.
- Land influences stats of troops - try to face Rangers in a forest using an army with heavy armor.
- Land influences your ability to walk - travel on the roads is faster than going through marshes.
- Positioning and moving your army influences the success and failure on maps - never stop on river.
- Brutal AI that does not forgive your mistakes.
- Unique Heroes in each of the three campaigns - Humans, Orcs and Alliance between Elves and Dwarves.
- Heroes with magic that can turn the tide of battle - demoralize troops , meteor shower or buffing our army.
- These same Heroes also gain XP and can evolve from level 0-10.
- Several artifacts can be found and equiped by Heroes or armies, changing their stats
- A history of quality.
- RPG features found in very few strategy games.
- A nice hex TBS.
- Extremely motivating and challenging.

Cons :

- Extremely addictive
- It is a game that requires a certain time ( the entire first campaign, at least ) to master.



Em resumo, porque tenho que voltar pro jogo:

Pros:

- Unidades ganham XP e evoluem de nível, indo do 0 ao 5
- Podemos escolher perks / feats para nossas unidades que sobem de nível, tornando-as únicas
- Podemos renomear as unidades para facilitar a visualização de seu "role" no mapa - ex Batedores Invisíveis
- Podemos usar exatamente o mesmo exército que evoluimos do primeiro ao último mapa da campanha - claro, os sobreviventes
- Terreno faz muita diferença entre ataque ou defesa e pode ser decisivo para se terminar um mapa
- Terreno influencia estatíticas de suas tropas - experimente enfrentar Rangers em uma floresta usando um expercito com armaduras pesadas
- Posicionamento de seu exército influi diretamente no sucesso e fracasso nos mapas - nunca pare em rios
- AI brutal que não perdoa seus erros
- Heróis únicos em cada uma das 3 campanhas - humanos, orcs, aliança entre elfos e anões
- Heróis com magia que podem mudar o rumo das batalhas - desmoralizar tropas, chover meteoros ou buffar nosso exército.
- Estes mesmos Heróis também ganham XP e podem evoluir do nivel 0 ao 10
- Diversos artefatos pelos mapas que podem equipar Heróis ou exércitos - influenciando suas estatísticas
- Uma história de qualidade
- Características de RPG que encontramos em pouquissimos jogos de estratégia
- Um bom TBS (estratégia por turnos) baseado em hexágonos
- Extremamente motivante e desafiador

Cons:

- Extremamente viciante
- É um jogo que requer um certo tempo (a primeira campanha inteira) para se mestrar.
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9 de 9 pessoas (100%) acharam esta análise útil
10.2 hrs registradas
Publicada: 4 de outubro de 2014
OK... even though it's one of the more difficult war-strategy games i've played, i'm still going to recommend it because it really does do everything right, it's just frustrating sometimes when a group of orc riders come out of the fog-of-war, pinpoint your captain and end the game in one turn...... *sigh*.....

Pros:
-Dialog boxes have (cool role-played) speech.
-Tutorial doesn't just tell you to do a bunch of stuff while you fumble with the controls, it shows you how to do it, explains it, then lets you have a turn doing it yourself.
-lots of cutscenes.
-control and watch from far way with one-man icons or zoom in to see the whole troop and detailed (but simple) fight scenes with each battle.
-Magic is powerful but limited.
-Gives an "estimated outcome" of each battle before you commit to them so you know what to expect. Similar to Advance Wars in this and many other respects.

Cons:
-It's difficult, even on easy mode expect to die and restart at least once per level either from a surprise attack or from being outnumbered and/or unlucky.
-The healing system is frustrating, yet still tactical. Heal your wounded for free but it takes a full turn, and if you're close to any enemy units you won't heal as much. Units dont heal when in a friendly town.
-Friendly cities do not generate gold. In fact, i have yet to find a way to continuously generate gold except "find it" in newly taken towns. This often mean that the units you start a level with are all you get, though you can build up and buy new units with the limited "found" money. This makes the game very offensive-based by nature as there is no point to waiting around to build-up resources that don't exist. This isn't really a bad thing, but i personally am not used to it. Experementing with a powerful unit basically ends with "Ok, now i know not to do THAT.... restart...." because you cant rebuild resource and get another one.
-AND A BIG ONE- When your captain dies, level's over, regardless of how powerful/large your army is. You're done. Restart. This wouldn't be that big of a problem normally, but 90% of the time your captain is your most powerful unit and if you leave him back to protect him there's a good chance you'll lose from lack of power. But if you bring him the AI makes him the #1 target. Frustrating.

All in all:
A REALLY good fantasy, turn-based strategy game. Frustrating, but rewarding and still good.
8/10 stars Worth buying, worth wasting 30+ hours on.
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10 de 12 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
40.8 hrs registradas
Publicada: 25 de setembro de 2014
This is a good game and in its own right is a complete experience.

Story is good.

Feels balanced.

That said, I think this game could have been a great game with more work. Ultimately the units are expendable with only limited rewards for keeping them alive. I spent the whole first campaign painstakingly choosing my units lives over timed quest rewards, which the rewards are valuable later while once the units maxed out, swap leveling up other units from the researve. Ultimately saving your units to me feels to no gain. The units max out very quickly at level 5. The heros contenue to grow and level, which makes it more appealing to use them for the slaughters. By the time you really finish the campaign, which seems to come after 10 missions or so you lose all of them to start a new campaign. In the end, you will have access to them in the alliance campaign again where all your surviving units and heroes will be of service again with all the artifacts you discovered.

Hoping they make a second game with more missions, more story, and more custom units with higher level caps.
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24 de 27 pessoas (89%) acharam esta análise útil
78.6 hrs registradas
Publicada: 3 de dezembro de 2013
This game is great if you like turn/hex movement based strategy games. I picked this up for a couple of $$ on sale and it was a great buy as I just finished the game with over 80 hours of time in it. The game can be shorter or longer, just depends on your play style. Also, the game looks awesome on a triple monitor setup. I played this through on my rig with 3 24" Samsung monitors @ 4080x760 (5760x1080 made the font too small to read). So if you run mutiple monitors, this game works great on that playing setup.

I liked this so much I purchased Elven Legacy (the folllow up game from the same company) and have started on that now. If you see this game on sale like I did, pick it up and battle away. Totally recommended if this is your genre of gaming.
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10 de 11 pessoas (91%) acharam esta análise útil
37.8 hrs registradas
Publicada: 2 de fevereiro de 2014
Fantasy Wars is a game with very good tactical turn-based battles. Nothing more nothing less.

The basic idea is this. You command a few heroes and other military units. You fight a lot of enemies and achieve some goal such as conquering a city. Then you move on to a new mission and do the same kind of thing. This is a lot of fun. Why? Because the tactical battles themselves are really good. For example thee are terrain bonuses that differ between military units and make perfect sense, e.g. elven archers may gain defence if hiding in the forest while knights will have a reduced charge attack score. Add to this a large number of different kinds of units to command, many of which are upgradable, several different heroes with unique skills and different skills to choose from for each type of unit when it levels up. Together it adds up to a challenging and fun to play turn based strategy game.

The story is the weakest element of the game. I cannot even remember what it was about and i just finished the game. But it doesn't really matter. This is not a game you play for the story anyway.

The interface is well designed and easy to understand and to use. There are three different campaigns, one of which is unlocked after you have beaten the other two (in either order). You can choose one of three difficulty level separately for each mission and there are also three different victory types depending on how quickly you finish the mission. This adds some replay value to what is already a long game.

Graphics are fairly good but nothing exceptional. Voice acting is okay, not bad but could have been better, although as with the story it doesn't make a big difference.

All in all I would highly recommend this to fans of turn-based strategy, but not really to anyone else. It offers great tactial turn-based battles if you like that. If you don't there is probably not really anything in it for you.
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11 de 15 pessoas (73%) acharam esta análise útil
26.1 hrs registradas
Publicada: 13 de maio de 2014
Has a remarkable story for a turn-based stretegy game. With 3 different campaigns you will be playing for many hours. It's not the best turn-based strategy game, but it's still really good. Very much worth the buy.
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7 de 8 pessoas (88%) acharam esta análise útil
24.4 hrs registradas
Publicada: 17 de agosto de 2014
Nice old strategy game, better than most games of this type nowadays.
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9 de 12 pessoas (75%) acharam esta análise útil
57.9 hrs registradas
Publicada: 21 de abril de 2014
Lovely isometric turn-based fantasy strategy game in which every unit counts.
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6 de 7 pessoas (86%) acharam esta análise útil
46.0 hrs registradas
Publicada: 26 de dezembro de 2013
With three different campaigns and tonnes of tactical depth Fantasy Wars is an excellent old-school turn-based strategy game with hours of playtime.
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5 de 7 pessoas (71%) acharam esta análise útil
4.2 hrs registradas
Publicada: 18 de julho de 2014
I rebought that game, because i loved it in my childhood and it is still awesome. If you like Fantasy-strategiegames you won't get dissapointed but be warned, it is not that easy even on normal you have to restart the mission because of the good reaction from the KI, then it won`'t forgive you when you make a mistake.
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3 de 4 pessoas (75%) acharam esta análise útil
24.2 hrs registradas
Publicada: 3 de novembro de 2013
Despite what may be the most generic-sounding title ever conceived, Fantasy Wars is a quietly brilliant little strategy game. Each of the three factions has dozens of different units, upgrades, abilities, heros, and items to use, and the different terrain types and river crossings ensure that you will need to use all of these features to win. What I really like here is that many different army compositions are viable and no units types feel superior; you must use everything you have to win. The story is nonsense, but who cares?
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3 de 4 pessoas (75%) acharam esta análise útil
26.5 hrs registradas
Publicada: 26 de junho de 2014
A very nice turn-based strategy game. Your units get XP and you can decide which units will make up your army to adapt to your style of play. The story is okay, but nothing earthshaking. The game runs smoothly and very stable. 9/10 from me.
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1 de 2 pessoas (50%) acharam esta análise útil
2.4 hrs registradas
Publicada: 25 de outubro de 2013
This is a modern remake of the classic SSI game Fantasy General. Since it's cheap I can't complain! Get it now if you have never played Fantasy General.
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2 de 4 pessoas (50%) acharam esta análise útil
6.9 hrs registradas
Publicada: 16 de novembro de 2011
I actually bought this game by accident in the sale. I thought it was another game I saw in a shop called Dawn of Fantasy which looks cool. Pretty standard turn based strategy, worth the 3 euro I paid for it but not much more.
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0 de 1 pessoas (0%) acharam esta análise útil
3.6 hrs registradas
Publicada: 14 de março de 2012
If you have ever played any one the Heroes of Might and Magic games, but aren't willing to pony up for the newest incarnation of the series, this is a suitable bargain bin equivalent. It isn't as shiny or as clean-cut, but it will give you your fix.
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0 de 1 pessoas (0%) acharam esta análise útil
7.2 hrs registradas
Publicada: 22 de dezembro de 2013
Do you remember Fantasy General for PC, from the ancient times? Imagine it with nice 3d graphics (not the best, but enough for this genre), different lore and units, of course, so that is it. Turn based fantasy strategy, focused on combat, so there is no empire building here. Insanely hard, but has fun gameplay.
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0 de 2 pessoas (0%) acharam esta análise útil
22.0 hrs registradas
Publicada: 25 de janeiro de 2011
This game is brilliant it's essentially Battle For Wesnoth in 3d
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0 de 2 pessoas (0%) acharam esta análise útil
0.2 hrs registradas
Publicada: 27 de dezembro de 2011
Advance Wars with an advancement system in a fantasy universe thats surprisingly well thought out. Whats not to love?
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0 de 2 pessoas (0%) acharam esta análise útil
14.2 hrs registradas
Publicada: 22 de janeiro
Like orge battle but without anyone play testing it. I got up to one level where I had about 3 turns to make it to a castle or else I lose the level. I couldn't make it within 3 turns so I turned the game play down to easy. It made the board harder. Also you do not get enough gold to replace units so I was doing A LOT of reloading saves. Lastly the enemy units regenerate all their health after one turn it seems. So if you wanted to kill anything you had to do it all in one turn. Pretty bad game. I got it in a bundle and I wasted a few hours playing it. Would not suggest wasting your time with this.
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9 de 21 pessoas (43%) acharam esta análise útil
3.0 hrs registradas
Publicada: 6 de fevereiro de 2013
In a word, Lame. Well that is the first thought that came in mind after playing a few missions. The combat isn't particularly engaging and each scenerio has a very limited turn limit. It is not enemy units that will defeat you, but the clock. There is no reason for this mechanic. If you don't conquer the fort at the other end of the map in 10 turns, you lose. It is simple as that. The AI is terrible.

While it is not to hard to beat the each mission, that mechanic is annoying, especially if you wish to explore the maps and do side quests. In any case this game deserves its low meta-critic score. I do not remember buying this title; I might have gotten it in some pack along with other games.
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