Hardcore real-time strategy with a long-term round. Development of your civilization from caves to space. Huge world. Thousands of players. 240+ sciences and technologies. About 100 troops. 4 races. 50+ resource deposits. War, trade, science, construction...
All Reviews:
Mixed (155) - 49% of the 155 user reviews for this game are positive.
Release Date:
Sep 1, 2017

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Play Ways of History

Free To Play

Recent updates View all (42)

March 19

Technical problems on March the 20th

Game worlds are temporary down due to technical problems. They are expected to get back soon.

The 7th world is already back online.
We are sorry for the temporary inconvenience.
0 comments Read more

March 15

Version 1.4.40 (Soon)

There is a new post in the country.
Play for the severe Accountant.

Control and coordinate. Country resources are in your hands.

New graphics.
Updated game engine.

Full simulation of battles.
Many thousands of armies are available for simulation with real tactics.

Well, there's a lot more, this is what at first sight...

I like it...

— New country positions: accountant and two assistants;
Accountant is a person who works with resource orders.
— A new country feature — resource orders;
— Stream suggestions can be accompanied by texts.
1 comments Read more

Early Access

We are glad to announce that the game has finally been released on Steam.
A new world is already born and waits for its heroes.

About This Game

Hardcore real-time strategy about developing your civilization from the Stone Age to Space Age. Huge world. Thousands of players. 240+ sciences and technologies. About 100 troops. 4 races. 50+ resource deposits. War, trade, science, construction...

A serious game for adepts of serious strategies. A game round is long enough, but during those months the player dives into a colourful world full of action. And a peaceful flow of life turns into a tornado of actions, events and decisions.

Main features in short

  • Full 3D battles. Epic fights of thousands men of your army.
  • 240+ sciences and technologies from the Stone Age to modern times. Development depends on choice of what to research.
  • About 100 troops. Infantry, artillery, aircraft, fleet, cavalry. Battle elephants and jet bombers. Dirigibles and jaguar-warriors...
  • Varied map with 4 climates, full of seas, islands, rivers, mountains and hills. More than 50 resource deposits.
  • Construction of improvements, roads, bridges and new cities.
  • More than 100 different Wonders of the World and buildings. Banks, temples, barracks, recycling stations, castles, market squares etc.
  • Everybody can find the suitable role. Bloodthirsty warrior or greedy merchant. Wise scientist of reckless prowler. Purposeful ruler of peaceful farmer.

Development, sciences, space (Scientific tree and all the rest...)

Many features of this real-time strategy are known to all Civilizers.

You start from a Stone Age little village with a bunch of tribesmen. Development follows the Scientific tree that is already known to some people. It contains almost 250 sciences and technologies.

New buildings, possibilities and troops are gradually unlocked.
The path of a small village to modern megapolises net goes through Medieval wars, technological revolutions and ages of bloody terror. Players start Nuclear wars or step into the Golden ages while exploring new territories.

And, finally, the SpaceShip...

Countries (you are not alone)

Players start to merger into countries soon. This changes the gameplay, bringing it to the new level. Global wars and continental trade unions. Diplomatic collusions and treacherous plots.

In general, gameplay is full of different mechanics. A lot of ways to interact with the world and other players.

A bit of epicness (you don't need to read this, but we had to write it... moreover, that's the way)

Everybody can become a great general, and numerous armadas will turn enemies into ashes.
Someone, who chooses the way of genial scientist, will find out all the secrets of the Universe. And maybe nations will obey the speeches of the experienced and insidious politician. Perhaps, your cunning merchants will connect powerful empires and remote villages with their caravans, bringing the whole world under control of money...

In conclusion

It will be a very long description of the entire Ways of History universe if we start it. The shortest way is to dive into it. And it's worth it...

System Requirements

    • OS: Windows
    • Processor: 1.5 GHz
    • Memory: 300 MB RAM
    • Graphics: OpenGL 3.x support
    • DirectX: Version 9.0
    • Storage: 1300 MB available space
    • OS: Windows
    • Processor: 2.5 GHz
    • Memory: 300 MB RAM
    • Graphics: OpenGL 3.x support
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 1300 MB available space
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