Own the skies in steam-powered airships! Guns of Icarus: Alliance is a team-based online game that pits co-op crews against both rival teams and an AI that learns your tactics. Players become part of the story as each battle shapes history in an ever-changing steampunk world.
All Reviews:
Mostly Positive (142) - 77% of the 142 user reviews for this game are positive.
Release Date:
Mar 31, 2017
Developer:
Publisher:

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Includes 3 items: Guns of Icarus Alliance, Guns of Icarus Alliance Soundtrack, Guns of Icarus Alliance Costume Pack

 

Recent updates View all (25)

October 16

2.0.6 Judgement Day Update

New content:
The Yeshan Judgement is now available in PvP!

Have you ever considered that the world to be too chaotic? People not falling in line? No one listening to your orders? Now you can finally set things straight in true Yeshan fashion with the Yeshan Judgement ship. Use its double heavy gun layout to drop any enemy that tries to cross your path in PvP. Finally bring order to the skies with this deadly addition.





Events:
Dare Devil’s Run: Flying with the wind! Alliance players will need to beat the clock with fifty successful missions in any mission to earn your place among the clouds! Simply complete 50 matches in under 5 minutes with Hard difficulty or higher within two weeks to earn the 'Pale Accomplice' decal!

Rise of the Machine: Cast shadows across the skies and intimidate your foes into submission with your obsidian black sails. Completing this requires able sky sailors to win 30 matches in 2 weeks using the Judgement ship in order to earn the exclusive 'Sky Dog' decal!

Steam Upgrade Deal: Are you an owner of Guns of Icarus: Online? Now you can upgrade to Alliance at 50% off! Check out the store page for your eligibility!

Changes:
  • Matchmaker is only enabled with 60 or more concurrent users. Players are sent to match list directly otherwise.
  • Players in crew slot 3 and 4 are automatically switched to engineer. They can still change to gunner if they’re in pregame lobbies. Crew slot 2 remains the same (allows both engineer and gunner).
  • UI adjustments: Buttons, match list menu, text chat box, clan menu layout
  • Engineer special ability: attack drone, renamed ‘Choppy’



New balance changes brought to you buy the Player Council. Enjoy!
  • Hwacha: Jitter 4.25 degrees (from 5), Direct dmg 24.66 (from 25), AoE dmg 50 (from 45)
  • Light Flak: Arming time 0.375s (from 0.4285, same arming range of ~150m after all changes considered), Jitter 0.5 degrees (from 1.25), Muzzle speed 400m/s (from 350), maximum range 1200m (from 1000), Yaw rotation 130 degrees (from 100)
  • Pyramidion: Mass 200 tonnes (from 300), Forward speed 32m/s (from 30.36), Forward acceleration 4m/s2 (from 2.25), Turn acceleration 8d/s2 (6.25)
  • Squid: Fixed longstanding configuration error that affected armor and hull health. Returned to standard 330 armor and 450 hull health.

Fixes:
  • Fixed altimeter upper limit being misleading on some maps (Blackcliff)
  • Fixed some reload speed modifiers (notably Gunner stamina) not applying to animations/sounds properly
  • Fixed incorrect lighting on avatar preview on low settings
  • Fixed golden Fail-Safe Kit showing the wrong asset on affected parts
  • Fixed a calculation error that caused ships’ top turning/forward speeds in practice to be slightly slower than intended.
  • Fixed incorrect pathfinding data on a few maps where enemies could spawn or path into obstacles (Downfall Departure, Parous Glen, Voyager’s Cove, and Burning Wastes
2 comments Read more

September 13

2.0.5 Sunstone Update

New Content:
  • Search & Destroy: Night map of Drowning Wastes. Night map expansion continues! This time to Search & Destroy. We wanted to add to the Search & Destroy contents, which are long overdue. This night map will bring a new dynamic to this game mode, enjoy!


  • Oblivion converted to Infiltration! Play it now on Downfall Departure! Infiltration is another game mode that needs more! So we’re adding more, expanding the Oblivion map to support the game mode. It adds a different dynamic to the experience. Enjoy!


  • VIP Deathmatch: Blackcliff Entourage. VIP Deathmatch gets expanded map support with Clash at Blackcliff!


  • Old Dog Achievements extended! Play the next level of the Old Dog achievements for new goodies like the Jeweled Nautilus decal, Cowboy victory pose, and golden Fail-Safe Kit.

Events:
  • Steam Sale: Guns of Icarus Alliance, with all the PvE goodness, will be included in this week’s Weeklong Deals at 66% off! You’ll now be able to buy a copy for yourself or friends for under $5. Thanks so much for your support! Guns of Icarus Online will be a part of it at 75% off as well. Enjoy!
  • Closing the Gap: Following our successful Hell Pays 2 event, this new Community Event features a cooperation goal, seek out novices or veterans alike, play matches and win! (or lose) with the chance of learning the game mechanics and possibly make some new friends. Learn & teach with each other to accomplish better cooperation and gameplay! It just takes 50 matches with at least one novice on board to complete the achievement in three weeks time! Accomplishing this will earn you the ‘Scout's Occulus’ for both genders. Happy hunting and clear skies to all!


  • Broken Hammer Indiegogo: The epic All Is Fair In Dust and Air Visual Novel’s Indiegogo campaign is going on! Support them here: All is Fair in Dust and Air

Changes:
  • Minotaur: Jitter reduced to 2 (from 3), muzzle speed increased to 700m/s (from 550), reduced pitch arcs to 30 to -20 degrees (from 30 to -30), increased yaw arcs to -40 to 40 (from -30 to 30), turn speed increased to 40 d/s (from 20), increase ammo to 5 (from 4), reduced buckshot count to 4 (from 5), increased RoF to 0.67 bullets/s (from 0.33), reduced knockdown to 300,000 (from 400,000)
  • Hwacha: Jitter increased to 5 (from 4), muzzle speed increased to 300m/s (from 250), burst size decreased to 5.5m (from 7)
  • Judgement: Decreased forward speed to 28m/s (35.5), decreased forward acceleration to 4m/s2 (4.4), decreased turn speed to 12m/s (17.45), decreased turn acceleration to 8m/s2 (11), reduced vertical acceleration to 3m/s2 (5.5). Thrust from engines balanced more towards the front engines than the back. Hull health increase to 1000 (from 500). Balloon repair point moved down slightly to allow fixing from below without jumping.
  • Junker: Hull repair point moved forward slightly to allow repairing from front without jumping.
  • UI: Updated the Profile Page design which includes a bit more information.
  • UI: Updated World map functionality to display every territory’s resources.
  • Added Cowboy victory pose

Fixes:
  • Altimeter adjusted for Height Ceiling on 2v2 Blackcliff
  • Fixed controls locking up when a player's deadzone was set to 0
  • Sharpened Mag Ammo icon
  • Updated Wilson's Notes for the Kalakuta Gas Mortar description
  • Fixed some collision issues with large rotating units (Alliance bosses most notably), including one that could cause player ships to be “vacuumed” into it.
2 comments Read more

About This Game


Guns of Icarus Alliance is the expanded and definitive edition of Muse’s flagship title Guns of Icarus Online, the original player-vs-player steampunk airship combat game. Alliance features all of the content from the original title, but with the addition of player-vs-environment cooperative experiences, an ongoing war between six elite factions vying for control of a world ravaged by machines, and an ever-changing world that is constantly being shaped and reshaped by the players. With a good ship and the right crew, you can conquer the skies - and maybe even the world!
  • The ultimate co-op experience

    Players can take on the roles of pilots, gunners and engineers, working together as a single unit to maximize their airship’s effectiveness and own the skies. You won’t be told to stay still and not die while a veteran preserves their Kill/Death ratio. In Guns of Icarus Alliance, you are forced to work together. It’s an entirely interdependent gameplay experience that cannot be won by a single crew member.
  • Your crew versus the world

    Take your airship and crew, and pit them against a huge variety of AI-controlled challenges, including escort missions, convoy raids, base assaults, and more.
  • AI that learns

    The AI won’t take defeat lying down. Dynamic learning systems mean that every battle will teach the AI what tactics you use, increasing the challenge with every fight.
  • Pit crew against crew

    In addition to AI-controlled missions, airship crews can also battle one-on-one against other human-crewed opponents.
  • Every battle matters

    Rival factions are in a constant battle of wills to take and retain territory and control vital resources. Every victory and defeat will sway the tides of the larger war.
  • Become a legend

    The story of Guns of Icarus Alliance is constantly being written based on the results of online gameplay. Achieve a key victory and your name may become part of the lore!
  • A vivid steampunk world

    Lumbering, heavily-armored airships bristling with guns patrol the skies above a land ravaged beyond repair by an out-of-control industrial revolution.
  • Build your own airship

    Starting from a selection of basic hulls, players can mix and match hundreds of custom parts to create their own unique airship, then assemble a crew to fly it.

  • Your ship is your life

    Your ship is your collective life bar - when the ship goes down, the crew goes down with it. Every member of the crew plays an integral role in not only maintaining the integrity - “life” - of the ship, but also weakening the integrity of enemy ships as they work cooperatively towards a shared victory.





The Industrial Revolution never ended. Raging out of control, the new machines consumed the world, staining the sky, scouring the land and poisoning the water. Humanity came to the brink of extinction, all but destroyed by their own unrestrained ingenuity. A few pockets of civilization survived, sheltering in the crevices of the world, and it is time for a comeback.
Divided by wide expanses of toxic wasteland, a handful of these remnants have developed airship technology. Cruising through the sky, safely away from the poisoned earth, trade and industry could finally begin anew. However, with resources so desperately limited, war was inevitable.



After years of isolation, the six factions have developed very different ideas about how this new world should be reclaimed.


Reinvigorated by a fulfilled prophecy, the members of the Fjord Baronies don their ceremonial gowns in readiness to fight for lands that have been promised to them. With the Creed close to their hearts and an old, but formidable, armada of airships behind them, the Baronites venture forth to protect those who seek The Creed and to reclaim what is rightfully theirs. The King’s Seat, once occupied by a line of righteous high lords and ladies, is now led by the Silver-Haired Savior. Inspiration sweeps through these feudal lands and all are ready to take up arms to become whole again.


Much of the world is teetering out of control, but the Chaladonians are only concerned with correcting a single aspect: sequestered in the eastern isles for too long, the Order of Chaladon now embarks on a mission to put an end to the ecological devastation that their mainland neighbors partake in. The days are already numbered as the natural balance of the world spirals out of control, leaving everything on the planet to die. The island dwellers ask, who will die first? With their advanced organic technologies, the Chaladonians are sure it won’t be them.


Rapacious, manipulative, and aggressive are the most common words used to describe those of the Mercantile Guild. Only the desperation of a war-torn world would allow them to get away with the ruthless deals for which they are known. The Mercantile Guild knows everything has its price and they are naturally attracted to the best transactions. Nothing angers Merchants more than denying them a trade. With profits at their highest, the Guild worms its way into every nook and cranny of the world in the hopes of finding retribution and making their enemies pay the ultimate price.


The Anglean Republic works to uncover the remains of an ancient civilization from underneath the northern icescapes. In these ruined, sunken cities, war machines spit smoke and artifacts harness the power of lightning. The Angleans claim that, through these relics, the Ancients whisper dark secrets to them. Despite the dilapidation, the buried cityscapes are proof to the Angleans that the time of the Ancients was a superior one. Instead of finding a new way of life, they believe a great one is waiting to be resurrected. With newly unearthed powers, the Angleans have become the deadly harbingers of a second Golden Age.


Discord, disorder, and disarray have taken hold of the land for far too long. People wander in the wastelands without hope, and without purpose. What an unimaginable way to live, a life without meaning. This life doesn’t exist within the borders of the Yesha Empire. An aimless soul can once again find determination in one of its great western cities with their gardens of alabaster columns, and surrounded by great stone walls. Whether it be standing guard at a palace, minding the tops of tables at a restaurant, or fighting fiercely on the battlefront, a Yeshan can lead a fulfilled life by following their ordained path.


With time, the desert turns all things to sand and dust - all things, except for the Arashi League. Made up of disparate tribes ruled by the most powerful warrior, the Arashi believe that only the strongest deserve to live. Weaker clans are trampled as the tougher ones join and fortify the ranks of the imposing League as it makes its way out of the desert into a world unknown. The Arashi thirst to be tested, to prove their might and dominance. To them, the world is but an arena where only one can be left standing.

These are the six great powers that are currently known, but rumors abound of other nations secreted in remote strongholds, biding their time and gathering their strength. Who knows what the future may hold?




Select your faction, build a custom airship, assemble a trusty crew and get ready to change the world!

Every mission you undertake, whether it results in victory or defeat, will have an effect on the factional struggle for dominance. Play the way you want to: become a berserker who lusts only for battle and conquest, protect your domain from aggressive invaders, or take on one of your faction’s constantly changing list of objectives.

Missions take a wide variety of forms, including straight-up airship battles, tense infiltrations, convoy raids, assaults on heavily-fortified bases and much more. Impress your faction and you will enjoy great rewards, from unique character costumes to powerful experimental weapons.

The story of Guns of Icarus Alliance is constantly being written, and in-game events determine the course of the story. This means that a player who achieves a key victory, oversees a notorious massacre or repulses an overwhelming invasion may find that their name becomes part of the official lore.




We are Muse Games, an independent studio based out of New York City. Our debut game, Flight of the Icarus, was the seed that would later grow into our flagship title. After releasing the unique and eye-catching platform game CreaVures in 2011, we dedicated ourselves to re-engineering our debut title into a fully-featured cooperative online airship combat game.

We released Guns of Icarus Online in October 2012, right in the midst of Hurricane Sandy. Despite that challenging start, the game earned a loyal audience and built up a healthy community, passing the million player mark in January 2016. Since then, we have remained committed to supporting and expanding the Guns of Icarus experience. What was originally intended to be an expansion that would introduce AI opponents and player-vs-environment gameplay grew into a new standalone game - Guns of Icarus Alliance, the ultimate and definitive Guns of Icarus experience - which released in March 2017.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or higher
    • Processor: Dual-core 2.4GHz (Intel Core 2 Duo E6600 or better)
    • Memory: 3 GB RAM
    • Graphics: Dedicated graphics card with at least 512MB VRAM (GeForce 240 GT or better)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Minimum:
    • OS: Mac OS X 10.7 or higher
    • Processor: Dual-core 2.4GHz (Intel Core 2 Duo E6600 or better)
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card with at least 512MB VRAM (Radeon HD 6750M or better)
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 12.04 LTS (Linux machine configuration not supported)
    • Processor: Dual-core 2.4GHz or better (Intel Core 2 Duo E6600 or equivalent)
    • Memory: 3 GB RAM
    • Graphics: DirectX9c-compatible dedicated graphics card with at least 512MB VRAM (GeForce 240 GT or better)
    • Network: Broadband Internet connection
    • Storage: 10 GB available space

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