*** Get pre-Alpha for Free at our website *** Apocryph is an old-school fantasy shooter inspired by Hexen, Heretic, Painkiller and Strife.
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Q1 - 2018
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Available: Q1 - 2018

 

Recent updates View all (3)

October 3, 2017

Alpha build almost complete - huge updates and changes!



Hello everyone! We're making this post for a couple of important reasons:
* First - The development is still actively going, and we're slowly moving towards having a more or less clear release date (should be around 2018 Q1)
* Second - There are tons of new stuff we'd like to show off!
* Third - We'll be soon launching an Alpha version, stay tuned for more info!

Overall:

The game won't feature permadeath (at least not in the campaign mode, or perhaps only on the last difficulty). There'll likely not be an experience or character level-based progression system - but exploring, solving some puzzles, finding secret locks or keys and collecting/using items are definitely in.

Levels are now fully static ,with difficulty governing amount and types of monsters available, as well as their speed and inflicted damage - we're still considering adding random-generated levels as a special game mode, but the full-static campaign is a priority. Some of the levels will act like "Hubs", and connect a series of sublevels into a single super-level. The alpha will include 3 levels to complete, each with a few secrets and almost half of the game's arsenal available.

Here's one of the first levels as seen from outside the bounds.


Monsters:

Many new monsters were added, with varying abilities and attributes - flying, shooting ricocheting projectiles, homing projectiles, firing a wide spray of projectiles, creating shockwaves, summoning minions, teleporting and some more.











Weapons:

Every weapon will have an alternative firing mode, which is only unlocked by collecting an upgraded version of it - for example, Cobalt Staff is the 2nd weapon; without it, collecting either Cobalt Staff or Azure Rage (upgraded 2nd weapon) will yield the basic 2nd weapon. But if you already possess the basic 2nd weapon, collecting Cobalt Staff will yield just blue mana, while collecting Azure Rage will unlock the alternative firing mode for the 2nd weapon.

Special effects from weapons include freezing enemies, which stuns them, setting them on fire, piercing through enemies, pushing them away or chain-jumping between several different enemies.









Also - kick the living crap out of them!



Gibbing:

The gibbing system was upgraded a bit further.









Items:

Destroy enemies with special power-modes activated by consumable items!













Oldschool modes:

The game will feature special game/graphics modes - Gameplay pixelization, Full pixelization and Fractured Animations. First two are designed to imitate low-resolution and/or low color depth of gameplay and gameplay+UI, respectively. The third one imitates old, low-framerate "sprite" animations for enemies and weapons. When combined, they can have a serious impact on game's overall feeling, although they might be raising the overall gameplay difficulty a bit.











Subscribe to our steam page to stay tuned for updates!

PS:
Hell yeah, desrtuctible stained glass!




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December 7, 2017

Snow news & 2LVL Video

Hi guys!

Some news about development:

- We finally have snow in our city, and it fills us with joy and holiday feelings. But we continue to work hard to bring the carnage and dungeon crawling to you next year!

- 2 new levels almost complete, we now have 3 in total. We aim to have about 30 levels by the final release date.

- We've created a short trailer for the second level. You can watch it here: https://www.youtube.com/watch?v=lCu8MKT8kAo

- We sent a pitch of Apocryph to Microsoft in hope of bringing the game to Xbox One.

- Alpha version was upgraded and polished. We've fixed all bugs that you reported to us. Please tell your friends about our game, let them know that it's available to download at our website: www.bigzur.com , we'd appreciate it very much! If you are a content creator please spread the word about Apocryph to your followers. You may use all PR and graphical assets from http://www.bigzur.com/apo_press_kit.html without any restrictions.

Thank you for all of your support and kind words!

Cheers,
Bigzur Games
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About This Game

*** Get pre-Alpha for Free at our website ***


Apocryph is a FPS set in a brutal dark fantasy world. It takes it's roots in old-school fantasy shooters, so prepare for intense sword-and-sorcery FPS action amidst forgotten castles, evil shrines and decrepit dungeons!


The world of Apocryph is a grim, violent place, harboring magic, dark rituals and dangers around every corner. Wherever you go you'll be facing unrelenting monsters, traps and locked passages, and can only depend on yourself and your equipment to survive the trials.


- Static, carefully handcrafted levels and level-hubs, all packed with secrets, monsters and traps.
- Your character can wield up to 9 different weapons with alternative fire modes, including melee armaments, spells, staffs and artifacts.
- Items can help you in tough situations, health potions will aid your health, mana vials can restore your mana, combat items can do some damage to an opponent.
- There are also more rare and powerful relics to be found, such as the dreaded Obliterator Mask, which encases you in a suit of nigh-impenetrable armor, allows you to bash enemies with your plain fists and send powerful shockwaves across the walls and floor, or the Essence of the Reaper, which turns you into an avatar of Death itself, boosting your speed, granting you wings to perform double jumps and a wicked scythe which cleaves and destroys any opponent.
- Some weapons and items can be used to stun enemies, freeze them solid, deal area of effect damage or even provide defensive measures.
- The game uses a sophisticated gore system. A powerful finishing blow can rip a part of the enemy right out of him, while critically over damaging an opponent literally blows them to pieces, with limbs flying across the room and sticking to the walls.


You control the Arbiter, once a person of a high rank in Xilai religious hierarchy. The Xilai were known for many things, such as their artistry, magical arts and unity. But all the worlds feared them for a different reason - the Xilai worshiped Death itself. For centuries they raided countless worlds, reaping souls in the name of their dreaded Mistress.
Events preceding the game have led to your exile, and now, after many years you return back, only to find fortresses and lands overrun with demonic spawns and vile beasts. Why were you exiled? What could cause this desolation? It's time to find some answers... and reap some demon spawn in the name of Pale Mistress.


Apocryph is currently in early development. There's still a lot of items, biomes and rooms to add to the game, as well as game modes, plot advances and perks. Follow us on social media.

System Requirements

    Minimum:
    • OS: Windows XP SP2+, Windows 7,8, Mac OS X
    • Processor: Core with SSE2
    • Memory: 2 GB RAM
    • Graphics: Videocard with Shader model 2.0
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Sound Card: Stereo audiocard
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