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User reviews: Mixed (130 reviews)
Release Date: Sep 17, 2010

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Buy Patrician IV - Steam Special Edition

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Buy Port Royale 3 Gold and Patrician IV Gold - Double Pack

Includes 6 items: Patrician IV - Steam Special Edition, Patrician IV: Rise of a Dynasty, Port Royale 3, Port Royale 3: Dawn of Pirates DLC, Port Royale 3: Harbour Master DLC, Port Royale 3: New Adventures DLC

Buy Patrician IV Gold

Includes 2 items: Patrician IV - Steam Special Edition, Patrician IV: Rise of a Dynasty

Downloadable Content For This Game

 

About This Game

The Steam Special Edition contains alternate textures for the Counting House and Cog ship type.

Patrician IV is the sequel to the historical trading simulation and strategy series. You are a merchant in northern Europe in the late Middle Ages when the Hanseatic League was flourishing. Your goal is to rise to the most successful and influential member of the Hanse, ultimately being elected Elderman, leader of the trading league. You start bargaining with common goods, build up your own production and establish a merchant fleet. Later on, you will gain more and more political influence and even found new towns.

However, a Hanse merchant's life can also have its dark sides. On your way to power you have to hold your ground against fierce rivals, whom you have to fight with economic competition, price wars or impure means such as sabotage. Will you even engage in piracy?

Key features:

  • Become a powerful merchant - rise through the ranks using your increasing fame and wealth to shape towns from small villages to glorious capitals under your control
  • A complete strategic simulation - balance competing interests, trade routes, political turmoil, disease, weather, piracy and greedy royalty
  • Build an empire - construct buildings and hire workers, stimulating demand for common and exotic goods
  • Battle on the high seas - protect your ships from pirate raiders in realistic and exciting sea battles
  • Visually stunning - a powerful new graphics engine lets you visit bustling and realistically recreated medieval cities such as London, Novgorod, Cologne and Bergen
  • Friendly Interface and Gameplay - Players will enjoy a brand-new, user friendly interface that makes Patrician IV easy to play but challenging to master

System Requirements

    • OS: Windows XP / Vista / 7
    • Processor: 2 GHz
    • Memory: 1 GB
    • Hard Disk Space: 5 GB
    • Video Card: 256 MB DirectX 9.0c compatible PCIe (Geforce 6 Series/Radeon X1000 Series)
    • Sound: DirectX compatible
    • DirectX®: 9.0c
Helpful customer reviews
8 of 11 people (73%) found this review helpful
11.3 hrs on record
Posted: January 4
For a build-up game that's in its 3.5th installment, I would have expected more.

The game concept is nice, but whoever was in charge of designing the game control mechanisms should be fired! Automatic trade is tedious to manage:
- an '(un)load everything BUT' option is still missing (as with earlier versions);
- trying to select a destination city with the mouse repeatedly results in the program switching it with another one, or simply nothing being selected at all;
- cities can only be added or deleted completely, not just the destination changed;
- and to top it all off, the game keeps arbitrarily changing certain settings of trade routes back to its own defaults, WHILE THE TRADE ROUTE IS BEING USED!
Specifically, this means that loading your ship from your storehouse in a city will occasionally get changed to buying from the city instead. Quite a big deal when you wonder why your funds aren't getting ahead for hours.

The counting house manager seems to sometimes just forget to do his job, as was the problem before with Patrician II.
Also, when quantities get really large, the default trading amount is increased - which is good for manual handling, but it sometimes seems to prevent the manager further from executing any orders, e.g. when lump trades change the average trading price and he consequently doesn't act at all. Although I'm not quite sure if these two might not just be same problem after all.

The overall game flow suffers from bad priorities for messages. Various events are lumped together as 'task accomplished', without specifying what it is exactly: a returned loan you gave, or a mission you took on.
To know for sure, you have to check the history list - where you then have to delete and confirm every single item of e.g. returned loans to keep the list clean.
Other times, your advisor/uncle - or worse, a competitor from one of the many cities - just pops up and delivers a spoken message while you were just trying to micro-manage some part of the game. You can usually just ignore the competitors, but as far as I can tell, the advisor-uncle only says everything once.

I probably forgot about 4-5 things that annoyed me like hell too.
As I was saying: The person(s) responsible for this mess should be fired.

Anyway, if all that doesn't bother you, the game is somewhat more charming than its predecessors.
Further on the plus side, the uncle's tutorial tips don't try to micro-manage your game. He only shows up at major milestones and you are free to act in between as you wish.

I will probably spend a bit more time with this game when I'm bored. But I'm not going to get addicted or look forward to playing on, like I could have.

A truly mediocre product with a great idea and name. :-(
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3 of 4 people (75%) found this review helpful
17.4 hrs on record
Posted: March 8
Great game. Love the trading and the building and everything happening on the map.

So what sinks the game? Sea combat. I rather play Empire TW or Port Royale sea fights rather than this. It is bad in the beginning and becomes even worse as game proceeds. For me it finaly breaks the game.

Early game you can just resolve fights automaticaly or do the ye old pirates style '1 fast ship to nibble them all to death' strategy. Later on it becomes extemely tedious due to bad UI and weird constraints on movement and firing.

There are so many things one rather do than try to do manual sea combat in this game. And autoresolve will not help you in mid to late game when pirates get strong and tight constraints are in place when it comes to how many ships you can bring to a fight.
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1 of 1 people (100%) found this review helpful
2.8 hrs on record
Posted: April 15
This was the first Patrician I ever tried- and the last. After watching the instructional video 3 times I tried for 2 hours to make a simple trade. No succes. I have played a whole lot of sim games, but I never saw anything as convoluted as this.
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66 of 76 people (87%) found this review helpful
1 person found this review funny
30.1 hrs on record
Posted: January 15, 2013
It's been a while since I've written a recommendation for a game, and it's a service I feel the community really needs doing, so here we go:

Patrician IV, henceforth known as "Patty IV's" is in something of a niche genre, in that it is a Renaissance trading simulator set around the Hanseatic League in Northern Europe. Doesn't sound like the most riveting game now, but when I rephrase that as TIME TRAVELLING DOSH SIMULATOR 1420 EDITION it starts to sound ♥♥♥♥♥ing dank. (Note to self, make montage video with that title)

Patty IV's behaves something akin to a sandbox, and the main campaign introduces you to the core concepts in a really intelligent way rather than simply throwing a standard tutorial at you, whereupon you start with modest resources as a simple hemp smuggler operating out of Lubeck aspiring to grow his empire until you control all the booze and kush in Denmark.

The difficulties in the true sandbox mode work pretty well too, they basically make more bad things happen the higher difficulty you select, like pirates stealing your ♥♥♥♥ or bad winters freezing ports over as well as ramping up the costs of production, so that in order to maintain a decent profit margin you actually have to spread your goods out intelligently. Because of this, on the higher difficulties you truly end up as a wicked beer baron, having to ship your product all over Europe to find enough people keen for your booze and bud (Stockholm can't get enough hemp for some reason).

Once you've gotten enough dosh behind you from your 'legitimate businesses' you can move into the world of protection, racketeering and exploitation. You can create fleets of pirate vessels or hunt the pirates that menace your trade. You can be 'elected' in charge of a town and pay off the local authorities to leave you in peace. You can build 'schools' where the goal is to design bigger guns for you ships or ways to grow danker kush. You can even pick up some wench and start 'The Family' (watch that ♥♥♥♥♥, I caught mine cheating once).

Have I mentioned that it doesn't stop there?

WELL BUCKLE UP KIDS

IT EVEN HAS A GODDAM CO-OP MODE FOR TWICE AS MUCH DOSH.

Because by know you're already clicking add to cart I'll discuss the DLC now, so you can wrap it up in one easy purchase.

The expansions adds some pretty legit content, so if the gold edition is an option go for it, but the game isn't fundamentally handicapped by missing it out. I even managed to drop about 50 hours into the full edition before finding the key feature of smuggling booze and 'exotic spices' overland that the DLC introduces. It seems like there were a lot of little tweaks that were added with Rise of a Dynasty too, including some fixes with the aforementioned co-op mode, however, so I would recommend picking up the pack if possible.

This is a ♥♥♥♥ing wicked game, potentially the best game to play while you're browsing the net or whatever at the same time, which is ironic due to it not being terribly casual. The reason it has a ♥♥♥♥♥♥ metascore is because all the reviewers are cowards that don't want to put any effort into learning how the systems work, which are relatively easy to understand and smooth to operate. ♥♥♥♥♥♥♥s are too busy giving 9.8's to on rails shooters to learn how to run a criminal syndicate, uh, I mean 'trading syndicate'. I wouldn't say the game is immaculate, but it's challenging and interesting in a fun way, and I don't regret sinking plenty of hours into it. The ship combat is a little dry too, but that's not the focus of the game.

If you like simulators or relaxed strategy of any kind I'd say it's a must buy.

Overall I'd give TIME TRAVELLING DOSH SIMULTOR 1420 EDITION 80/100.
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60 of 81 people (74%) found this review helpful
10.2 hrs on record
Posted: February 8, 2014
Pre-Release Review
Having spent numberless hours playing Patrician III, this game was a must buy for me.
Couldnt have been more wrong. This would have made an acceptable Patrician II since is clearly a step backwards.
Patrician IV its clearly worse than its predecessor.

If you are thinking about buying this, my advise, pick up Patrician III.

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