Dropzone is a game of action, strategy and skill. Win 15 minute battles by scoring points. Unlock gear, customize your squad of up to 3 Units and compete in Team 3v3, 2v2 or 1v1 matches. Lay claim to the riches of Europa!
User reviews:
Recent:
Mixed (101 reviews) - 69% of the 101 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (462 reviews) - 78% of the 462 user reviews for this game are positive.
Release Date: Feb 15, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dropzone has been in development for two years and in closed-beta for the past 6 months. We see our launch on Steam Early Access as simply the next stage in the game’s development, widening the number of players (and increasing the number of games to play!) who will be able to play and suggest improvements/additions to the game to make Dropzone the game you’d like to play. In the past 6 months we’ve honed and polished the core gameplay, and established a close relationship with our existing beta players. We look forward to continued iteration while building more ties across the spectrum of our community.

Early Access is the perfect option for us at this point. Our production team loves to iterate, in fact our whole development process is designed for it; for example, we patched every week during CBT, which equated to roughly 25 patches in total. Early Access will be the best way for us to learn how to further improve our game and address the needs and desires of a larger community.”

Approximately how long will this game be in Early Access?

“We anticipate that we will be in Early Access for several months as we add and adjust features based on feedback from the community.”

How is the full version planned to differ from the Early Access version?

“Aside from additional content (pilots, gear, maps, and so forth), much of our focus in Early Access will be spent building out additional PvE and competitive play elements of the game based on player feedback at all skill levels (casual, amateur and pro gamers). Ranked Play will be an early addition. While the heart of Dropzone is a competitive 1v1 game, we all want to be able to play with our friends and to explore modes of play that go beyond purely 1v1 competitive play (some of which you will see in the upcoming release). As we learn what players most like, we intend to double down on those areas.”

What is the current state of the Early Access version?

“We spent a good amount of time in Closed Beta making sure we could start with a polished core experience. We built a custom engine for Dropzone , the Sparkle Engine (the 3rd game engine this team has built over the years), and we believe the “feel” of the game is excellent. Performance is generally good when settings are adjusted properly for older computers but we need to do a better and more intuitive job of adjusting those settings, including dynamically. There are some areas, such as Crafting and Daily Tournaments, which are functional, but haven’t received what we would consider a final polish pass. We currently have 4 of the 5 planned Classes available with 3 Pilots each, 2 1v1 maps, 1 2v2 map, and 120 types of Gear representing the abilities players can configure. During Early Access, a 5th class will be added to the game, along with more pilots, more gear, Ranked Play, pilot skins and other vanity items that will allow you to customize the look of your game. You can also expect to see features and items suggested by you, our community.”

Will the game be priced differently during and after Early Access?

“Dropzone was Build to be a Free to Play game and as such we plan to keep it Free to Play beyond Early Access.
We might explore the option of offering specific bundles or additional content via DLCs in the future.”

How are you planning on involving the Community in your development process?

“At Sparkypants, we have a special way of developing a game with Dropzone’s scope. When we started development on the game, we had a prototype running within a few weeks. The entire studio would play the game together each morning, a process we creatively call the “Daily Game.” From that play session, we would make a list of things to add, change, remove, and we’d try to get as many of them done for the next day’s Daily Game. This process drove development, kept us seeing the game as players rather than only as developers and encouraged us to create a new “release” every day.

Fast forward to today and we still do a Daily Game and, during Closed Beta, we typically have a new significant release every week. Our existing Closed Beta community has been invaluable in providing feedback and helping us focus development and balance the game. And now it’s time to extend this idea to a larger community of players. We have a saying at Sparky, “It doesn’t mean **** unless it’s in the Daily Game.” Once we’re in Early Access that will be, “It doesn’t mean **** until it’s in the hands of the community.” To make that happen, we may start with occasionally live-streaming the Daily Games (DGs) of select features, pilots, maps, or whatever when they are close to completion, and then build from there.”
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Recent updates View all (42)

May 23

Patch Notes Early Access v2166

We've heard your requests, Commanders! In this week's patch, deploying Wednesday, May 24, we're adding Ranked 3v3 mode! Note that this mode (as with Ranked 1v1) is still WIP, and we'll continue to update 3v3 and Ranked 3v3 modes based on your feedback.

In this patch we're also adding new ways to get rewards, and revamped UI to better show your progression!

Gameplay Notes
  • Ranked 3v3 mode has been added
    • Ranked 3v3 mode unlocks at Account Level 5
    • Each player takes turns selecting their pilot
      • Pilot picks are exclusive PER TEAM (Example: Both teams may have one Knockout, but a team cannot have two Knockouts)
    • There is no sideboard for Ranked 3v3
    • Players can use loadouts from any of their saved squads
  • Mastery Boards
    • Complete Quests and Scenarios for rewards with new Mastery Boards
    • 1-rig and 3-rig control Mastery Boards are available
    • Increase your Mastery rank to unlock new customizations
  • Daily Bounties
    • Additional Daily Bounties have been added to the rotation, including:
      • Complete 3 games with a Tank-class rig
      • Complete 3 games with a Gunner-class rig
      • Complete 3 games with a Mechanic-class rig
      • Complete 3 games with a Summoner-class rig
      • Complete 5 games with a Tank-class or Gunner-class rig
      • Complete 5 games with a Mechanic-class or Summoner-class rig
    • Two Daily Bounties have been discontinued from the rotation:
      • Win 1 match
      • Complete 3 matches
  • New Feature Tours
    • A Feature Tour has been added for the Quickmatch Menu
    • A Feature Tour has been added for the Mastery Board
Miscellaneous Notes
  • Upper Right Profile Display
    • The upper right display has been reworked to clearly show level progression, crates and crafting
    • Jovian and Feds buttons now have tooltips to explain how to obtain Jovians and Feds
    • The Crates and Crafting buttons have been improved to explicitly state their functionality
    • The Player Name and Level area now shows the current level, progress bar and next level that will be obtained
    • Clicking the Player Name in the upper right display will now take the Player to their Profile page
    • Upper right display now shows gear unlocks for next level. Gear cards for this upcoming gear will show when hovered over
  • Progress Pop Ups and animations have been added for the following events to mark significant progress and status updates to the appropriate areas
    • Player Level Ups
    • Pilot Level Ups
    • Mode Unlocks (3VAI, 3V3, Ranked 1V1 and 3V3 etc.)
    • Unlock Mastery Type
    • Bounty Completion
    • Contract Completion
    • Mastery Node Completion
    • Ranked Division Promotion
  • Feature Gate
    • Random Daily Bounties will now be received until the player has completed the initial set of bounties
  • Progress Animation
    • From the Rewards screen, XP and Jovian rewards animate to the upper right with animated increments
  • Play Flow Panels have been improved to support the new Mastery Boards
  • Tutorial transmissions have been simplified to more directly state what players must do to complete the tutorials and what they will receive when they do
  • Ground Pounder FX has been updated
  • Post-Match Chat now starts in the half-size, open state in the results screen
  • Two new musical tracks have been added
Bug Fixes
  • Fixed an exploit where players could use persistent AoE abilities to prevent the Kavash boss from auto-attacking
  • Fixed an issue where the minimap would stop right-click accepting input
  • Fixed an issue where Summoners would slide for a short period after teleporting with Hive Link
  • Fixed an issue where the quickmatch UI would disappear if the player continuously entered and left Solo Modes
  • Fixed an issue where kills earned by summoned turrets and goons did not count towards the Rig’s kill count
  • Fixed an issue where Post-Match chat appeared in Solo Modes
  • Fixed an issue where attempting to join a Custom Lobby while matchseeking did not warn the player that they would be removed from matchseeking
  • Fixed an issue where the match objectives were not shown during the Match Basics tutorial’s draft sequence
  • Minor localization fixes
  • Minor SFX fixes
Known Issues
  • AVG antivirus software may incorrectly flag the Dropzone client as malicious. We have reached out to them to whitelist the client. In the meantime, you should be able to manually allow your antivirus software to allow the Dropzone client to run
  • There are known issues with words bleeding outside of their bounding boxes for every language other than English. Fixes are on the way
  • Locking Observer slots in Custom Matches only works when both slots are empty
  • The Private Match setting only works when the game is already created, so someone can join in-between

We're eager to hear what you think of Ranked 3v3, Mastery Boards, and all of the other changes in update 2166! Let us know what you think on the forums!

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May 19

Community Events, Week 20

Commanders, here's your recap of community happenings!

Developer Blog

-------------------------------

Want to know more about the Dropzone universe? Producer and narrative writer Andrew Auseon dives into the lore in this week's new blog post!

https://youtu.be/D_iH1O9z9F0

Here's the full blog post: https://www.sparkypants.com/blog/andyauseon

Tournaments

-------------------------------

DZN Weekly Beta Cups



When: Tuesday, May 23
Regions: All


There will be another weekly cup from DZN this Tuesday, May 23! Stay tuned to this forum thread for more details and times!

Community Content Recap

-------------------------------

It's a brand new Community Content Recap, this week with fanart created by your fellow Dropzone players!

https://youtu.be/T21xhTJ-yLk

We're always on the lookout for more content from you! We check the r/playdropzone subreddit often for fanart, videos, songs, and other creations, so be sure to share them!

-------------------------------

If you have a Dropzone-related fansite, group, or are organizing a Dropzone tournament or other community event, please reach out to us at community[at]sparkypants[dot]com and tell us about it!

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Reviews

“The gameplay feels incredibly solid.”
IGN

“Dropzone is a competitive RTS for the modern era.”
PC Gamer

About This Game

It is the 22nd century…

Compete to win in the Dropzone - part renegade captain and part privateer, you strive against other mercenaries and elite military companies for Cores, reputation and glory!

Explosive 15 Minute Matches

You will command a squad of up to 3 highly-specialized battle Rigs in intense 15-minute matches. Fight against your opponents and the alien Kavash over Cores to score points. Experience the rush of beating the buzzer and score the winning point in the last second.

1vs1, 2vs2, 3vs3, CO-OP, PvE and more

Control 1, 2 or 3 units across a wide variety of modes including competitive 1v1, 2v2 and Team 3v3 battles, PvP and PvE, custom maps, single player gameplay against AI and a cooperative wave-based Infestation mode

Unique Pilot Abilities

Recruit Pilots from across the solar system, each with his own default Gear and unique abilities. Then build your squad of three Rigs from four classes: the hulking Tank, powerful Gunner, resourceful Mechanic, and unpredictable Summoner.

Deep Rig Customization

Choose from hundreds of Gear options granting active and passive abilities to outfit your Rigs. Match your squad to your play style and use it to execute effective combos that will send your enemy reeling.

Dynamic Replay Controls

Use the game’s replay system and observer modes to watch live Dropzone matches, relive your greatest moments and study the moves of the top players to improve your skills.

Coming Soon

In-game tournaments, ranked leaderboard, new maps and the mysterious 5th Rig class, with all new abilities and Gear to bring even more options on the battlefield.

System Requirements

    Minimum:
    • OS: Windows 7 (SP1), Windows 8.x, Windows 10
    • Processor: 2.8 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: GTX 460 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
Customer reviews Learn More
Recent:
Mixed (101 reviews)
Overall:
Mostly Positive (462 reviews)
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