The greatest grappling game returns to take on the world! Customize every aspect of the match, from your wrestler to the ring itself, in your fight for the championship belt.
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Release Date: Jul 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Customization is a key component in the Fire Pro series. Our initial goal was to recreate the classic gameplay and key editing features. From here we can have users help customize the game!”

Approximately how long will this game be in Early Access?

“A few months, depending on the scope of feedback.”

How is the full version planned to differ from the Early Access version?

“More robust editing tools and additional game modes/match options.”

What is the current state of the Early Access version?

“Fully playable with online matchmaking and basic editing tools to create custom wrestlers/belts/referees/rings/logos.”

Will the game be priced differently during and after Early Access?

“Early Access users will enjoy a lower price. We’re still considering the final release price.”

How are you planning on involving the Community in your development process?

“Let us know what features you would like to see implemented!
Edit Mode can be daunting for new players. We’re counting on Fire Pro vets to help the community unlock the full potential of the toolset!”
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Available: July 2017


Recent updates View all (3)

June 22

Dev Blog #1: Release Date and Price

Greetings grapple fans! This is Spike Chunsoft company mouthpiece Dave K. I’m sorry for keeping you all in the dark for so long but the suits upstairs have finally cleared me to say what you’ve been waiting to hear:

Fire Pro Wrestling World will hit Steam Early Access on July 10 for $19.99!

Fire Pro Wrestling World takes the classic gameplay engine that earned the series its loyal following and builds upon it with, and this is big, online play and Steam Workshop support to share your custom wrestlers.

“But wait,” you say, “where does the ‘Early Access’ part come in?” While the game is fully-formed, it’s far from complete. We want community input to help us decide where to invest our man hours. What new moves, modes or features do you want to see? Asking is free!

Fire Pro lives on today thanks to the community and I’m counting on your feedback and help in teaching newbies the ropes. Of course, we promise to do our part with tutorial videos and this development blog. Who knows, if I can convince the IT team to let me hijack a computer I might even be able to get director Matsumoto do some streaming.

Check out this post for a sampling of the new content ready for Early Access</a> and check back in the weeks leading up to launch for more details about the Steam Workshop, online matches and maybe even some fresh features.

Until next time, stay strong.

-Dave K

39 comments Read more

May 18

Early Access Features - New Info Detailed

Greetings grapple fans! This is Dave K, the Spike Chunsoft Community Manager.
Japanese gaming magazine Famitsu recently revealed a slew of new details so I’m compiling the info here for the rest of the world.
So what’s on the docket? First up: Confirmed game modes!

Exhibition: Single match with specific rules. (More on that below)
Tournament: Single-elimination tournament with up to 32 wrestlers.
League: 8 wrestlers per bracket with up to 4 brackets.

Normal Match: Standard match with no special rules.
Cage Deathmatch: The ring is surrounded by a steel cage. The first to climb over the top and escape (or pin the opponent) wins.

Barbed Wire Deathmatch: The ring is enclosed in electrified barbed wire that explodes on impact, causing huge damage and possibly bleeding.

Landmine Deathmatch: Landmines are set around the ring. If someone is thrown outside the ring, the landmines explode for massive damage. You can also set the landmines to go off at a fixed time.

SWA Rules Match: Our own homebrew rules (SWA=Spike Wrestling Association) that are a mix of pro wrestling and MMA. No fighting outside the ring, no pinfalls: Matches are determined by a ten-count or KO.

Gruesome Fighting: 3-minute rounds fought in a 12-sided ring built for MMA matches.

Participants: Single, tag, 6-man tag, 8-man tag, mixed.
Battle Royal

  • Normal: Eliminated wrestlers are forced to leave the ring.
  • First Win: First pinfall wins the match.
  • Endless: Eliminated wrestlers stay in the ring and continue to fight.
  • Over-Rope: Any participant that is thrown over the rope is eliminated.
  • Timed: The match starts with two wrestlers and other participants enter at timed intervals.

Title Match: A mode to decide which wrestler is worthy to earn your custom title belt.
Mission Mode: Single-player mode that teaches you the ropes. Geared towards new players who need to learn the grappling system and controls.

And while not technically a "mode," you can set all participants to CPU for simulated matches between computer-controlled wrestlers. Wrestling is the king of spectator sports, after all.

Everything listed above. Only single matches (1v1) will be initially supported. We hope to increase the player count in the future.

Edit Mode: Create custom wrestlers, referees, teams, rings and championship belts! Workshop support makes it easy to share your creations. (More info about the Workshop in a future post, I promise.)

Overhauled Edit Mode: Now each body part supports up to 9 texture layers for deeper customization. In a future post, I’ll explain how we made the interface more user-friendly.
Move Rename: Since you can customize every other facet of your wrestler, it’s only appropriate that you can now also rename their signature moves.
Exchange Blows: That classic back-and-forth contest of fighting spirit where wrestlers take turns trading hits until one (or both) of them falls.

Okite Yaburi: Japanese wrestling term that implies a blatant diregard for the law. In the west we’d say “Move steal.” Once per match, you’re allowed to use your opponent’s finishing move against them in the ultimate sign of disrespect.

Run Into Ring: Now you can run and slide into the ring to keep the action flowing.

Rope Escape: When you’re in a submission hold, hold R1 to inch towards the rope in hopes of a rope break.

In the ten years since the previous Fire Pro was released, the sport has developed a plethora of exciting new moves. Fire Pro Wrestling World means to make up for lost time! Here’s a sampling of the many techniques we plan to add:
  • Twisting Pull Down Face Buster

  • Pole Shift Flowsion

  • Turning Short Range Lariat
That's about everything that's been confirmed! (At the moment, mind you.)
What would you be interested in seeing next? Let me know in the comments and I'll pass it along to the devs and director.

-Dave K

151 comments Read more
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About This Game

The greatest grappling game returns to take on the world!
Customize every aspect of the match, from your wrestler to the ring itself, in your fight for the championship belt.

    Organize exhibition matches, tournaments, leagues, championship bouts and battle royals with players from around the world.

    Modes include Deathmatch (steel cage, barbed wire or landmines), MMA rules and no-holds barred Gruesome Fighting.

    Create your dream wrestler from over a thousand devastating moves and even more body parts to battle for custom championship belts. Personalize the ring, mat logos and even the referee!

    Give your creations personalities with a robust CPU logic system that defines their every action. Does your wrestler play to the crowd, or play dirty? You provide actors for the ringside drama.

System Requirements

    • OS: Windows 7
    • Processor: Intel(R) Core(TM) i5
    • Memory: 4 GB RAM GB RAM
    • Graphics: DirectX 9.0c compatible video card with minimum 512MB of VRAM
    • DirectX: Version 9.0
    • Storage: 4 GB available space
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