Terroir is a 3D tile-based tycoon game where you manage your very own vineyard. In Terroir, you grow a variety of different grape varietals, craft your wine, and expand and manage your Chateau, all the while dealing with the weather and events that can either make or break your business.
User reviews:
Overall:
Mostly Positive (68 reviews) - 75% of the 68 user reviews for this game are positive.
Release Date: May 17, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While the game is fully playable now, the game's economy and certain mechanics still need some fine tuning and balancing. This is best done with an active base of players to give us feedback and suggestions - both of which we will be taking seriously.”

Approximately how long will this game be in Early Access?

“Early Access will last approximately 4 to 6 months - that's the amount of time we feel is needed to obtain crucial player feedback and implement the ones that we can into the full-release version.”

How is the full version planned to differ from the Early Access version?

“We'd like to make something clear to our potential players - the Early Access version of Terroir is fully playable and, if you'll take our testers' words on it, enjoyable.

The main difference is content. The main features and mechanics have already been built in the EA version, but we have much more content planned for these features in the final version. For example, we're giving players the option to choose from 6 varieties of grapes to grow in this EA version. However, we do have plans to introduce more by the final release, and along with a few other features, like CHANCE & CONSEQUENCE - a random event and mission generator.”

What is the current state of the Early Access version?

“When you buy this Early Access version of Terroir, you're buying a game with most of its crucial features complete. We still have a lot of work to do to optimize the UI and there's a lot of room for improvement in a few of the game's mechanics. You will run into some bugs, and they will certainly be addressed as soon as we are able to, but it's also important to note that the game has gone through rounds of testing prior to release. That means that most of the game's glaring bugs will already have been fixed. All the key art assets and models are already in the game, and any additions along the way will be purely aesthetic.”

Will the game be priced differently during and after Early Access?

“Yes. The final version will be priced higher than this EA version. We have no plans of increasing the price during EA, and the price increase will only occur during the final release. Suffice to say, players who choose to purchase the EA version will be paying a lower price for a game that is relatively near completion as an incentive to their early support, which we not only appreciate beyond words, but also depend on for our continued journey towards building a great game with a great community.”

How are you planning on involving the Community in your development process?

“Oh, we're planning on involving them quite heavily. We love hearing what our Players think about Terroir. What we love even more is receiving feedback that makes the game better - and throughout our relatively short existence, we've always implemented feedback from Testers and Players that improve the balance and playability of the game. We're not the kind to overpromise - we'll never declare that everything our Players say will make it into the game. What we can say is that everything our Players tell us will always be seriously discussed internally and considered as we continue to build the final version.”
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Recent updates View all (14)

August 4

Join Our Competition. Oh, and Version 1.09!

Winemakers, hello again!

Okay, some cool stuff. First thing's first -- a new patch. Biggest thing about this patch is the game now has difficulty options. You are given the chance to choose your difficulty when you start a new game. You get three modes: Easy, Normal and Challenging. Each mode will give you a different starting budget, and the chances that pests, rot and overexposure occur also differ from mode to mode. The modes will, however, affect your final score. Playing on Easy will apply a penalty to your final score, while playing on Challenging gives a boost to your final score (playing on Normal means your final score will be calculated in the regular way).

Here's the patch notes:

  • Difficulty settings added. Accessible when starting a new game.
  • Trees are now synchronized with the wind turbines.
  • Right-clicking while a Worker Action is active (you know it's active when an icon follows your cursor) deactivates the action.
  • You lose 1 relationship rating with a distributor if you sell that distributor less than 30% of your available stock of one variety. Previously, you only lose 1 point if you sell a distributor less than 10% of your available stock of one variety.
  • When you reach a relationship rating of 5 with a distributor, you are immune to deductions in the rating unless you sell them a wine with a rating of less than 4 stars.

Okay, the other thing: we're holding a competition!



More information is available in the thread dedicated to the competition in the discussion boards.

We hope you'll take part!

Talk to you in the next update,

MARK
6 comments Read more

August 1

Update: Terroir Version 1.08 - Missions!

Hey everyone,

I was testing the latest build earlier today just before Jenny uploaded it to Steamworks, and I was just amazed at how far the game has come. I was testing out the new major update, Chance & Circumstance, and as I watched the wooden chest animate and the two cards jump out, I felt just a slight pinch of pride -- pride in the continuous evolution of Terroir, and thanks in no small part to you, our Players.



The Chance & Circumstance feature is the game's mission system. I guess you could compare it to Monopoly's Chance and Community Chest (and I'd be lying if I didn't say we were inspired by it), but replace the latter with missions. These missions can lead to some pretty great rewards if accomplished within the deadline, or significant penalties if you fail them. The Chance card, on the other hand, simply spawns a random instant event with either a positive or negative outcomes.

We're really excited to hear what you think. We'll be introducing more missions in the future, and we're even thinking of opening up a call for entries for missions in our discussion boards - we'd love to include maybe two or three player-made missions in the game.

Here's a full list of features and changes that come with this new update:

  • The Chance & Circumstance mission system with a handful of missions and a few random events.
  • Adjustable font sizes (finally!) -- please go to options, and you'll find it under the "Video" sub-menu. We've reorganized the contents of the settings menu into "Video", "Audio" and "General", with the last one referring to gameplay options.
  • We've made it so that the barrels in the cellar under the Chateau tile roughly reflect how much wine you actually have stored.
  • Notification icons now shake, to call your attention to them.
  • Disabled controllers (Unity has a weird quirk with controllers, but the gist of it is that we sorted it out for some players who were having issues with it in the past).

And that's version 1.08 for you. As usual, we hope you'll enjoy the new stuff, and let us know what you think in the discussion boards!

Talk to you in our next announcement!

MARK
5 comments Read more
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About This Game

Terroir is a 3D tile-based tycoon game where you manage your very own vineyard. In Terroir, you grow a variety of different grape varietals, craft your wine, and expand and manage your Chateau. You'll also have to deal with factors such as weather and random events, which can either make or break your business.

Features


Some of the game's features and mechanics include:

  • Choose from a selection of different grape varieties, each with their own demands.
  • Dynamic weather system patterned after the Bordeaux wine region's climate.
  • Each complete playthrough lasts 70 in-game years, but Players can continue playing without contributing to their final score.
  • Craft wine through the game's 4 winemaking processes: Crushing, Fermentation, Pressing and Ageing. Each type of grape needs to be crafted a certain way to achieve the best results, so you'll have to learn and master each one.
  • Start out with a single planting tile, then expand your Chateau to up to 33 tiles, using 6 different tile types. Some tiles affect the ones around it, so placement is key.
  • CHANCE & CIRCUMSTANCE: Terroir's random event and mission system. Players can open the Mystery Box and choose between CHANCE (a random event that could either have a positive or undesirable outcome) or CIRCUMSTANCE (a mission that a Player completes for rewards, or gets penalized for failing).
  • Clean, minimalist design and gorgeous low-poly 3D models.
  • Original soundtrack composed and performed by Singapore's CLARQuinet ensemble.

Put on your field gloves, grab a pair of pruning shears and build your Chateau literally from the ground up. Good luck, and cheers!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or better
    • Processor: Intel Core2 Duo 2.4 GHz / AMD 3 GHz or better
    • Memory: 2 GB RAM
    • Graphics: Minimum of 1 GB Video RAM
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: Any
    Minimum:
    • OS: Mac OS X 10.8 or better
    • Processor: Intel Core2 Duo 2.4 GHz or better
    • Memory: 2 GB RAM
    • Graphics: Minimum of 1 GB Video RAM
    • Storage: 2 GB available space
    • Sound Card: Any
    Minimum:
    • Processor: Intel Core2 Duo 2.4 GHz / AMD 3 GHz or better
    • Memory: 2 GB RAM
    • Graphics: Minimum of 1 GB Video RAM
    • Storage: 2 GB available space
    • Sound Card: Any
Customer reviews Learn More
Overall:
Mostly Positive (68 reviews)
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