Art of War: Red Tides is a multi-player strategy game currently in BETA with the core aspects of the game implemented. The rules of a battle in Red Tides are simple and easy to grasp, but you will have different experience in each game. Lead your troops of hundreds units to victory!
User reviews:
Overall:
Very Positive (2,259 reviews) - 85% of the 2,259 user reviews for this game are positive.
Release Date: Dec 22, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With the core aspects of the game now implemented, We think it is the appropriate time to expand the community and involve players into game development before we go further. Early Access is a fantastic opportunity for us as an indie developer. We believe, that our players will provide the most valuable feedback that we can collect. The Open Beta will last up to 2 months with end date not determined. Please notice that all your Open Beta progress will be reset and wiped out and will NOT carry over to full release.”

Approximately how long will this game be in Early Access?

“The Open Beta will last up to 2 months with end date not determined. Please notice that all your Open Beta progress will be reset and wiped out and will NOT carry over to full release. We won't launch the full game soon after the beta, as we need few months to complete the game.”

How is the full version planned to differ from the Early Access version?

“Full game will have more available units, features and in-game purchases. The races and units balance will be better compared with early access version.”

What is the current state of the Early Access version?

“Fully functional! We already have 3 distinctive races and more than 120 units for you to collect and use. Battle against other players in real-time 3v3 ranked mode, invite other commanders, chat, custom game... Lots to do, and this is only the beginning.”

Will the game be priced differently during and after Early Access?

“During early access, our game will be free with no in-game purchase. After early access, we will enable in-game purchase, but we can assure that there will not be any pay to win.”

How are you planning on involving the Community in your development process?

“We will keep players informed about our plan and what we are doing through in-game notice and community. We plan to keep an eye on both the Steam forum, trying our best to read every suggestion and feedback. We also plan on directly asking the community and having regular polls asking which features need work, which aspects of the game need improvement and which are your favorite and least favorite aspects of the game for instance.”
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Play Art of War: Red Tides Open Beta

Free to Play
 

Recent updates View all (7)

January 19

Notice: Beta ends on Jan. 25



Beta will end and server will be offline at:
25/01/2017 09:00 PDT
25/01/2017 11:00 EST
25/01/2017 16:00 GMT
25/01/2017 24:00 GMT+8
The server will then be shut down for few months before the full game released.

By Jan. 18, more than 350,000 players participated the beta test of Art of War: Red Tides. Frankly, this number is significantly better than what we expected, which is only 20,000 participants.

We have confirmed some uplifting things from this beta test:

  • Developing a strategy game having global players in the same server is entirely feasible for us.
  • Compared with those classic strategy game that inspired us, Art of War: Red Tides is still an quite innovative game, if you have played for 3 hours.
  • We see a large room for improvement in 3V3 game mode, which is considered as the core game mode of the game.
  • Routine scheduled balance adjustment based on detailed data analysis is quite necessary.
  • Yaoguai with traditional Chinese elements, are well accepted by global players.
  • Fair game means a lot for every player.

We have also noticed some things that we need to be cautious about:
  • As a beta game on PC, Art of War: Red Tides looks like a mobile game
  • Some units are so weak that almost no one used them.
  • Win ratio will drop dramatically if you don't queue in a premade team.
  • AI needs much more effort for further improvement.
  • At one time there are too many AFKers in the game.
  • ...

We have read every review on steam store page, every comment on steam forum and every message on Facebook, and we firmly believe that no matther how harsh the criticism is, it is the players' true feelings.

To further improve the game and support more platforms means most developers and designers into game development instead of game operations. Game Science is only a studio with 20+ people, it is quite difficult for us to focus on game development and game operations at the same time. Based on the reasons above, we decided to shut down the server for few months on Jan. 25. Please beware that all the progress will be wiped out after the beta test.

In order to make all players have no much regret during the beta, after Jan. 20 5:00 a.m. (GMT+8), rewards for the first win of the day will increase to 5,000 coins + 500 gems. You can unlock the units you like and try the strategy you prefer.

Thanks again for your support and help during the beta. After few months, you will see a complete Art of War: Red Tides with more units, commander skills, better balance, smarter AI and better compatibility and stability.

Dear commander, we hope you have nice days during this break, and we will move forward with the trust of 350,000 commanders.


The Art of War: Red Tides Team

100 comments Read more

January 18

19/01 Update: Beta coming to an end and winter carnival starts!



We will have a server maintenance to deploy patch. The maintenance is expected to last for 2 hours, and starts at:
01:00 PDT
03:00 EST
08:00 GMT
16:00 GMT+8

Beta ends and server offline at
25/01/2017 09:00 PDT
25/01/2017 11:00 EST
25/01/2017 16:00 GMT
25/01/2017 24:00 GMT+8
The server will be offline for few months until full game released.

Winter Carnival Starts
Jan. 20 - Jan.25
5,000 Coins and 500 Gems for the first win of the day in any mode. Please beware that 5:00 a.m. GMT+8 (2:00 p.m. PDT) is the start of day in Red Tides.

Improvements
  • Reporting Feature now live. Every player can now click the exclamation mark to report other players after a battle. Any account have been reported many times for toxic behaviors (AFK, verbal abuse, negative attitude, cheating, etc. ) confirmed by us will be suspended.
  • "Add Friend" button is removed from leaderboards.
  • Buttons becomes larger on Friends List and Friends Request

Thank you so much for the support and help during the beta testing! Please leave comments below and let us know what you think, or send us email (support@gamesci.com.cn)

See you on the battlefield,
The Art of War: Red Tides Team

20 comments Read more
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About This Game

The current version is only a beta version, so we made it free. With the core aspects of the game now implemented, We think it is the appropriate time to expand the community and involve players into game development before we go further.

Art of War: Red Tides is a tug of war game, inspired the Desert Strike of Starcraft 2. The rules of a battle in Red Tides are simple and easy to understand:
  • Choose 1 race from 3 distinct races. Select 10 units from more than 40 units of each races and lead them into the battle.
  • Promptly adjust your strategy in the battle, such as the combination and numbers of units
  • Destroy 3 enemy turrets and then the base, so you gain the victory.
Simple as that, but you will have different experience in each game.

Features


  • Stunning world with ultra-high fidelity graphic
  • Intense fighting with 300+ ground and aerial units on the battlefield
  • Battle system with in-depth tricks and strategies, such as selection of units and commander skills collaboration
  • Team cooperation are more important than anything else
  • Can be easily played with mouse only

System Requirements

    Minimum:
    • OS: windowsXP SP3/win7/win8/win10
    • Processor: Duel Core 2.3 GHz or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: GT220, 9500GT, HD4650 or greater
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: windowsXP SP3/win7/win8/win10
    • Processor: Quad Core 2.3 GHz or equivalent processor
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 650 or greater
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
Customer reviews Learn More
Overall:
Very Positive (2,259 reviews)
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