You're the AI of a rickety colony ship, bound for the red planet. You have limited resources, a desperate crew, and an unknown fate awaiting you. Can you survive the journey across the Big Black?
All Reviews:
Mixed (11) - 63% of the 11 user reviews for this game are positive.
Release Date:
Sep 22, 2017

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Recent updates View all (19)

October 13, 2017

Happy Launch! Here's a quick patch :)

This update is mostly Quality of Life, bringing in a bunch of fixes and improvements to clean up the experience. :redscientist:

Notably, crew will do off-task work more often. This should make the game demonstrably easier for less attentive AIs. (You still won't win. Git gud)

  • Shortened how long it takes before the minigame tutorial turns on
  • Slowed minigame tutorial down
  • Clarified wording in minigame tutorial
  • Improved clickability of minigame's "Return to Ship" button
  • Destroyed systems are now more recognizable in their tooltips
  • Increased how often crew will do off-task work. Should see more idle usage and repairs, especially with jobless crew

  • Fixed some special loss events getting ignored if the player resumes a run after exiting the game
  • Fixed a couple achievement toggles (incl The Arean Trail. Grats if you got it free), though I suspect there's something else going on here
  • Fixed typo in one of the Madness possibilities
  • Fixed a bug in event management that had weird cascading effects
  • Fixed Loss events getting overridden
  • Fixed Loss events not spawning
  • Made some tweaks that hopefully prevent a rare, hard-to-reproduce crash
  • Fixed some blank crew chatter popping up


On a personal note, I'm glad to see the full game is well-liked — especially after a rough Early Access.

Sales haven't been enough, though. No one is surprised that getting visibility is not my strong suit. It seems that I am going to have to begin work on other projects; I've been working for nothing for too many years.

Still, I reserve the right to come back and add to this game at any time ;)


6 comments Read more

September 22, 2017


Today we leave Early Access.

Welcome players, new and old! I think you'll like what you find in Destination Ares.

By the way, Steam cards are here in time for launch!

Version 1.0.0 Patch Notes:

    New Events
  • (Helpful) Critical Systems Repair: a chance to fix something destroyed or broken that you absolutely need to succeed
  • (Helpful) Gained Experience: a chance to level up the crew or systems
  • [SECRET] A Dark Truth: a shift in priorities
  • (Standard) Hungry Crew
  • (Standard) Electrical Surge

    New Secret Achievements
  • "A Dark Truth"
  • "Rigged and Armed"
  • "Glitched Understanding"

  • Added custom victory results other than "Reached Destination"
  • More fading, always more fading

    Balance Changes
  • Reduced how quickly crew pass out from exhaustion, and how that affects their stress levels
  • Also reduced odds of passing out from an accident (side effect: increased odds of being injured instead)
  • Increased negative effects and possible results in Puketastic event
  • Trimmed event timing to be a bit more accurate
  • Events that feed crew are now more effective

  • Character chatter that's all punctuation should once again show properly
  • Game Over stats will set its correct height
  • Achievement popups will actually stay on screen for a couple seconds
  • Other minor things

    Steam Trading Cards Added
  • 13 Cards; resources from the game
  • 10 Backgrounds (4 common, 3 uncommon, 3 rare)
  • 10 Emoticons (4 common, 3 uncommon, 3 rare)
  • Oh, and some cheeky badges. I hear you like those

    ~~ Also included: ~~

    v0.9.1 (Hotfix)
  • Fixed a crash
  • Smoothed text chunk typing
  • Colorized in-event dialogue
3 comments Read more


“I can't stop suffocating them... 10/10. I had a blasty-blast.”
10/10 – JustJarmo

“The ship ran out of power, all systems malfunctioned, and everyone died... A game that has obviously been loved by its creator.”
Recommended – GeekDad

About This Game

A colony spaceship has been thrown together with old, worn parts. The crew boots up the ship's artificial intelligence as they start the arduous journey to the red planet.

You've awoken, AI. Can you keep your crew alive and survive the journey ahead?

Take Fate into Your (Digital) Hands

Design your own ship. Customize everything.

Directly control the ship's systems, set alarms to get the crew's attention, and respond to emergencies. Will luck be enough?

You will die, alone and drifting, in the dark.

Brutal and Challenging Experience

  • Deep mechanics
  • Simple controls
  • Responsive difficulty, always Hard
  • Short sessions

A single run takes less than half an hour, but success takes hours of mastery. If it comes at all.

An Uncaring World

Destination Ares is about losing power over time rather than gaining it. It's about the internal struggle instead of the external. There are no aliens or guns; just nonchalant blobs of water named Charlie.

Discover hidden, branching story arcs with several endings, ponder the meaning of existence, panic as another system breaks down, and laugh at a crew that is woefully incompetent.

Lose capability over time. You're no farmboy-turned-hero; play smarter, because you certainly won't get stronger.

System Requirements

    • OS: XP SP2+, Vista, 7, 8, 8.1, 10, +
    • DirectX: Version 9.0
    • Storage: 300 MB available space

What Curators Say

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