You're the AI of a rickety colony ship, bound for the red planet. You have limited resources, a desperate crew, and an unknown fate awaiting you. Can you survive the journey across the Big Black?
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Release Date:
Sep 22, 2017
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Recent updates View all (18)

September 22

LAUNCH

Today we leave Early Access.

Welcome players, new and old! I think you'll like what you find in Destination Ares.

By the way, Steam cards are here in time for launch!



Version 1.0.0 Patch Notes:

    New Events
  • (Helpful) Critical Systems Repair: a chance to fix something destroyed or broken that you absolutely need to succeed
  • (Helpful) Gained Experience: a chance to level up the crew or systems
  • [SECRET] A Dark Truth: a shift in priorities
  • (Standard) Hungry Crew
  • (Standard) Electrical Surge

    New Secret Achievements
  • "A Dark Truth"
  • "Rigged and Armed"
  • "Glitched Understanding"

    Polish
  • Added custom victory results other than "Reached Destination"
  • More fading, always more fading

    Balance Changes
  • Reduced how quickly crew pass out from exhaustion, and how that affects their stress levels
  • Also reduced odds of passing out from an accident (side effect: increased odds of being injured instead)
  • Increased negative effects and possible results in Puketastic event
  • Trimmed event timing to be a bit more accurate
  • Events that feed crew are now more effective

    Fixes
  • Character chatter that's all punctuation should once again show properly
  • Game Over stats will set its correct height
  • Achievement popups will actually stay on screen for a couple seconds
  • Other minor things

    Steam Trading Cards Added
  • 13 Cards; resources from the game
  • 10 Backgrounds (4 common, 3 uncommon, 3 rare)
  • 10 Emoticons (4 common, 3 uncommon, 3 rare)
  • Oh, and some cheeky badges. I hear you like those

    ~~ Also included: ~~

    v0.9.1 (Hotfix)
  • Fixed a crash
  • Smoothed text chunk typing
  • Colorized in-event dialogue
2 comments Read more

September 10

Incoming: v0.9.0

This is the last planned update before release on September 22nd!

Version 0.9.0 brings a bunch of polish to the table. Most of the focus is on a revamp of the new player experience, as well as improvements to the Game Over presentation. There's also a small bit of new content.

Tons more content coming for the launch!

v 0.9.0 Notes:
    Beginner Experience Overhaul
  • Introducing your new frenemy: Guide Bot!
  • Ripped out the old tutorial
  • Fused together a second beginner ship: the Gerridae
  • Crafted a better (and more visible) explanation of the minigame

    New Content
  • Fuel Line Pressure event
  • "Viking Funeral" Achievement
  • Game Over events

    Polish
  • Slight gradient overlay
  • Ship naming input now has a red backdrop to match other UI elements
  • Talking happens in words and chunks, rather than each letter
  • Prettified the Game Over screen

    Balance Changes
  • Radar now spends twice as much energy over time (doubled chance of burning energy)
  • Capped how far you can go off course

    Bugs
  • Fixed ships being unlocked when they shouldn't be

1 comments Read more

Reviews

“I can't stop suffocating them... 10/10. I had a blasty-blast.”
10/10 – JustJarmo

About This Game

A colony spaceship has been thrown together with old, worn parts. The crew boots up the ship's artificial intelligence as they start the arduous journey to the red planet.

You've awoken, AI. Can you keep your crew alive and survive the journey ahead?

Take Fate into Your (Digital) Hands


Design your own ship. Customize everything.

Directly control the ship's systems, set alarms to get the crew's attention, and respond to emergencies. Will luck be enough?

You will die, alone and drifting, in the dark.

Brutal and Challenging Experience


  • Deep mechanics
  • Simple controls
  • Responsive difficulty, always Hard
  • Short sessions

A single run takes less than half an hour, but success takes hours of mastery. If it comes at all.

An Uncaring World


Destination Ares is about losing power over time rather than gaining it. It's about the internal struggle instead of the external. There are no aliens or guns; just nonchalant blobs of water named Charlie.

Discover hidden, branching story arcs with several endings, ponder the meaning of existence, panic as another system breaks down, and laugh at a crew that is woefully incompetent.

Lose capability over time. You're no farmboy-turned-hero; play smarter, because you certainly won't get stronger.

System Requirements

    Minimum:
    • OS: XP SP2+, Vista, 7, 8, 8.1, 10, +
    • DirectX: Version 9.0
    • Storage: 300 MB available space
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