This is the challenging parkour FPS about getting to an Orange Door. Seems simple enough, but don't expect to be handed victory so easily as you fight through hordes of enemies and parkour through numerous obstacles. This is not an FPS for the faint of heart.
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Release Date:
Summer 2017
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Available: Summer 2017

 

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April 25

Mac and PC demo is up! Mac instructions in here!

You can download the Windows version here on steam, but while I work on getting some kinks out of the Mac version for Steam, you can find the link to the Mac demo on itch.io! Just search Get To The Orange Door Demo 4 and it will pop up! For some odd reason, Steam removes links from announcements. Sorry!

The Itch.io version is the current Mac build of the demo! I hope you have fun!

Controls:

WASD: Move (can be rebinded)

R: Reload

Right Click: Use/Aim Down Sights

G: Restart Level

Esc: Return to Menu

F: Clone yourself

Tab: Slow down time

C: Crouch/Change Camera In Vehicle

Space: Jump

Shift: Sprint/Dash
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About This Game

In Get To The Orange Door, you must use your parkour, cloning, and time control abilities to reach the orange door at the end of each level. Seems simple enough, but you will soon understand just how challenging the game can be. Intelligent A.I., challenging obstacles, and numerous other twists and turns cause for a difficult yet enjoyable experience.

Fight through three separate worlds, each with a unique art and playstyle

Get To The Orange Door Features:
- A full campaign, spanning over three separate worlds, each with a unique art and playstyle
- Horde Mode: an endless wave shooter that gets harder the longer you survive
- Classic Mode: A one-shot, one-kill parkour shooter reminiscent of GTTOD when it was first being concepted
- Challenge Maps: Crazy, bizarre, and challenging maps meant to test and train your skills in GTTOD
- The Edge: An open world map with many challenges and places to explore
- Multiple Enemy types
- Over 20 weapons
- Player Abilties such as time control and self-cloning
- A full Titanfall-esq parkour system (sliding, clambering, wall-running, etc)
- A simple play-how-you-want style, beat the game in which-ever order you choose
- Key rebinding and controller support

Get To The Orange Door is set to be fully released sometime in Summer of 2017. Stay tuned!

System Requirements

    Minimum:
    • OS: Windows 7 and up
    • Processor: Intel i3 6100
    • Memory: 4 GB RAM
    • Graphics: Intel Integrated Graphics 530
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: A stick of butter will do
    • Additional Notes: Could easily run on lower settings, if not mid settings
    Recommended:
    • OS: Windows 7 and up
    • Processor: AMD FX 8320 Eight-Core Processor
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon R9 200 Series
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: A slightly newer stick of butter
    • Additional Notes: This is what the majority of the game was created on.
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