A hybrid virtual/real kitten designed for VR. By fixing a tracked Controller on one of your plush toys, you bring this toy into virtual reality.
All Reviews:
Positive (11) - 81% of the 11 user reviews for this game are positive.
Release Date:
Aug 5, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We need the feedback from the community to make the game as good as possible. We developed our idea of a virtual pet to a 0.2 version which is already a fully playable game. But we want to go further than just adding more levels and items. Early access gives us the opportunity to combine the basis we have with the suggestions and wishes of the players, to finally make it a great game.”

Approximately how long will this game be in Early Access?

“We expect the game to be 4 to 6 months in Early Access.”

How is the full version planned to differ from the Early Access version?

“The 0.2 version we launch as early access already contains 3 areas with 12 interactive objects and 3 minigames. For the final game we plan to:
Definitely:
Of course, finetune the whole experience.
Have optimization passes on: Sounds (this will be first), Animations, Environments
Have at least 5 areas with 20 objects and 5 minigames in total. It’s planned to split up the house into 3 separate rooms (living room, bathroom, sleeping room).
Have the option to have multiple cats and switch between them.
Have different cats to unlock with each having a different personality. (And of course, they’ll look different.)
Lots of smaller stuff (fading effect when teleporting, custom animation when finishing an item etc.)

Maybe: (These are just ideas and not definitely planned)
Accessories for the cats
Custom furniture to place
Taking photos and place them in a frame in the house

What is the current state of the Early Access version?

“The 0.2 version we launch as early access already contains 3 areas with 12 interactive objects and 3 minigames. It is a fully playable game with a decent amount of polish.”

Will the game be priced differently during and after Early Access?

“The price will probably be higher after the final release. This mostly depends on the amount of features we put into the game during Early Access.”

How are you planning on involving the Community in your development process?

“We encourage the community to bring as much constructive feedback as possible. We’ll constantly look at the discussions around the product and keep the community updated regarding our current actions and next steps.”
Read more
Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy Konrad the Kitten - a virtual but real cat

-20%
$9.99
$7.99
 

Recent updates View all (28)

November 16

Say hello to Windows Mixed Reality!

Our primary test kitty is saying hello to Windows Mixed Reality and brings the first virtual kitten to Microsofts new Virtual Reality platform via Steam VR.


We're still fighting with an issue that occasionally leads to flickering screen parts and seems to happen for all Unity games when played with Steam VR Mixed Reality but we are very certain that a patch will be provided soon.

Besides this, enjoy Konrad the Kitten with your Windows Mixed Reality device and feel free to write your feedback in the discussions section. As you know, the game is still early access and will be tuned, fixed, optimized and enhanced until its finally released.

One more thing:
We are progressing well on our way to version 0.6 "the beta". This will be a huge patch that contains lots of enhancements. We already showed some more details on our facebook page but you don't need to wait long until you may try it out on your own.

We estimate the biggest patch the game has seen so far for being ready in early December.
0 comments Read more

October 23

Some news from the devs & Release Date

We have some good and some bad news for the fans of Konrad the Kitten.
The bad news: Things take much more time as originally expected!
The good news: Things will be more awesome than originally expected!

We currently target to release the game on the 22nd of December. Please be aware that the price will be slightly raised when the game leaves early access. We wanted to reward people that invested in our idea in the early access stage, that is why the price in Early Access was lowered. The final price has not been decided yet but will very likely be 12.99 or 14.99.

Before launching the final release, we still want to have the beta version (0.6) as final Early Access version. Currently we plan to release this update in early December. Version 0.6 is definitely the biggest update the game has seen in its development. That is why it takes that long.

We want to share some insights into the current development. (Screenshots taken directly from the dev built, please excuse German language of the content.)

This is how the loading screen will look. It’s actually not a static screen but a loading area where you can freely move inside. The height of the balloon symbolizes the loading progress.


This is the new look & feel of the intro area. As the intro prepares all technical things around the game (like calibrating the floor), we wanted it to look techy or like a holodeck.


This is how the tutorial will look. The kitten guides you through the first steps in our cute world and shows you how the game is played.


And this is the new entrance area (including the new teleporter triggers), that has been redesigned. From here you can visit the different areas of the game.
1 comments Read more
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Reviews

“Konrad the Kitten may very well be the killer app for VR”
Destructoid

“Raising digital pets in VR just got a little bit cuter”
Killscreen

“Most Vive games don’t ask you to strap your controller to a stuffed animal, but this is part of what makes Konrad the Kitten so unique.”
RoadToVR

About This Game

Konrad the Kitten – a virtual but real cat

Only playable with an HTC Vive or Oculus Rift Virtual Reality headset!
(when playing with Oculus Rift, Oculus Touch Controllers required!)

You like cats and kittens? You have a Virtual Reality Device? This is your chance to have a virtual kitten which feels like a real one! Konrad the Kitten transports your plush toys into the virtual world and creates the first virtual pet you can physically touch.

Konrad can be played in a traditional style by holding the Controller in your hand and picking up a virtual kitten but the real magic happens when you play in “Plushie-Mode”. By fixing a tracked controller on one of your plush toys, you bring this toy into virtual reality. The VR-Device tracks your plush toy and replaces it with a cute kitten in the virtual world. This enables – for the first time – to not only see a virtual pet but also physically touch, lift, cuddle and play with it.

Every day when you look after Konrad, he has different needs and wishes. These can be sleeping in a box, drinking from a water bowl, playing with a ball, catching mice and more. By interacting with the corresponding objects, Konrad receives experience and unlocks new objects, minigames and areas. There is also a chance to start one of the 5 minigames to get some bonus. The whole game is controlled by lifting and moving the virtual cat. There is no need to push buttons of a controller. This enables an unbelievable immersion into the virtual world.
How it works and how to play
To play it, you need a compatible VR-Device with tracked controllers and (for best experience) a plush toy with at least 12-inch (30 cm) size. The plush toy doesn’t need to be a cat. It can be anything matching. You can also play the game without a plush toy but then a lot of the immersion is lost.
Preparing the game
  1. Fix one of the tracked controllers upside-down on the back of the plush toy (for example with rubber bands or scrunchies). Assure that it’s fixed proper, so the controller can’t slip off the cat while playing. Also care about the lanyard of the controller. It should be fixed with the rubber band as well, so it cannot get stuck with something and secures the controller. After attaching the controller, place the plush toy on the ground in the middle of your play area. Finally, turn off any other controllers of your VR-System and then start the game.
Playing the game
  1. Once the game has launched, you’ll see Konrad sitting in the middle of the play area.
  2. Carefully (!) lift the kitten and place it on the “calibrate” marker to calibrate the ground. The marker will turn green after calibration.
  3. Then place the kitten on the Warp Zone marker to go to the area selection.
  4. For the first play, only one area (the kitchen) is available. So place the cat on this area marker to go inside the house. Other areas will be unlocked when fulfilling the cat’s wishes.
  5. Place the cat on the ground at one of the objects. The cat will interact with the object. While interacting, you’ll see the progression bar inside the icon changing. After Konrad is done, the wish-icon disappears.
  6. After an action is done, small hearts will appear. Catch them by moving Konrad towards them. Each heart will increase Konrad’s affinity towards you.
  7. Sometimes a minigame is triggered. When playing a minigame (like the mouse-hunting), hold Konrad in both hands so he looks away from you. Move him around so he can catch the targets. He will automatically grab after the target, as soon as he is near one.
  8. Fulfill Konrad’s wishes to unlock other objects, minigames and areas.
  9. When Konrad is out of energy, he is tired for the day. His energy will have recovered the next day.

Why fixing a plush toy on a controller just for playing a game?
The combination of a plush toy representing the virtual cat in the real world gives a unique experience. You (or your girlfriend ;) ) can really touch the cat, it’s fluffy, you can lift it, move it around. That is unlike all experiences where you just have the controllers in your hand and press buttons.

Who created Konrad?
The first version of the game is created by the game designer as a single person. With an VR-System and a passion for making video games, he decided to do something special for his girlfriend their anniversary. Because of her love for cats and an idea of tracking a real plush toy in a virtual environment, the idea of creating a virtual cat was born. Programmed in the evenings while she was sleeping, just in time for the anniversary “Konrad” became ready to play. Her excitement of really touching this cute kitten made clear, that other girlfriends of other men on this planet should have this as well.
After great feedback during Steam Greenlight, there was a chance from FusionPlay to bring Konrad really to live and move the project from spare time into a real project.

System Requirements

    Minimum:
    • OS: Windows 7 Service Pack 1 or newer
    • Processor: Intel i5-4590, AMD FX 8350 or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 970, AMD Radeon R9 290 or better
    • Storage: 500 MB available space
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