Retournez au centre de recherche de Black Mesa en incarnant l'un des spécialistes militaires chargés d'éliminer Gordon Freeman. Découvrez un tout nouvel épisode en mode solo. Faites la connaissance d'aliens plutôt coriaces et essayez des armes inédites.
Évaluations des utilisateurs : Majoritairement positive (1,788 évaluation(s))
Date de parution: 1 nov 1999

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Acheter Opposing Force

Packages qui comprennent ce jeu

Acheter Half-Life 1 Anthology

Inclut les 4 articles suivants : Half-Life, Half-Life: Blue Shift, Half-Life: Opposing Force, Team Fortress Classic

Acheter Half-Life Complete

Inclut les 10 articles suivants : Half-Life, Half-Life 2, Half-Life 2: Deathmatch, Half-Life 2: Episode One, Half-Life 2: Episode Two, Half-Life 2: Lost Coast, Half-Life: Blue Shift, Half-Life: Opposing Force, Half-Life: Source, Team Fortress Classic

Acheter Valve Complete Pack

Inclut les 24 articles suivants : Counter-Strike: Global Offensive, Portal 2, Left 4 Dead 2, Left 4 Dead, Portal, Team Fortress 2, Team Fortress Classic, Counter-Strike: Source, Counter-Strike, Counter-Strike: Condition Zero, Day of Defeat, Day of Defeat: Source, Half-Life 2, Half-Life 2: Deathmatch, Half-Life 2: Lost Coast, Half-Life 2: Episode One, Half-Life 2: Episode Two, Half-Life, Half-Life: Blue Shift, Half-Life: Opposing Force, Half-Life Deathmatch: Source, Half-Life: Source, Ricochet, Deathmatch Classic

 

Recommandé par les curateurs

"Return to Black Mesa in Half-Life’s first expansion. With new weapons, enemies, and story arcs, it clearly lives up to the standards set by the original"

À propos de ce jeu

Retournez au centre de recherche de Black Mesa en incarnant l'un des spécialistes militaires chargés d'éliminer Gordon Freeman. Découvrez un tout nouvel épisode en mode solo. Faites la connaissance d'aliens plutôt coriaces et essayez des armes inédites. Ce jeu s'est vu décerner le titre de « Jeu de l'année » par l'Academy of Interactive Arts and Sciences.

Configuration requise

Windows
Mac OS X
SteamOS + Linux

    Minimale : processeur 500 MHz, 96 Mo de RAM, carte vidéo 16 Mo, Windows XP, souris, clavier, connexion Internet

    Recommandée : processeur 800 MHz, 128 Mo de RAM, carte vidéo 32 Mo ou supérieure, Windows XP, souris, clavier, connexion Internet

    Minimum: OS X Snow Leopard 10.6.3, 1GB RAM, 4GB Hard Drive Space,NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher Mouse, Keyboard, Internet Connection
    Minimum: Linux Ubuntu 12.04, Dual-core from Intel or AMD at 2.8 GHz, 1GB Memory, nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1, 4GB Hard Drive Space, OpenAL Compatible Sound Card

Mods créé par la communauté For this game

Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
31.0 heures en tout
Posté le : 28 mars
Best Game Ever.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
10.4 heures en tout
Posté le : 16 juin
Bon jeu, les graphismes ont forcément vieillis, mais reste d'anthologie pour tout amateur de l'univers half life.
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78 personne(s) sur 82 (95%) ont trouvé cette évaluation utile
5.7 heures en tout
Posté le : 16 janvier
TL:DR? See Conclusion

NOTE:
Also see my:
Half Life (1) Review
Half Life: Blue Shift Review

INTRODUCTION:
Half-Life: Opposing Force (also known as Government Cover-up Simulator 1999 or Call of Half-Life: Black Mesa Warfare) is a first-person action shooter game that serves as the first expansion to the critically acclaimed and award-winning Half-Life by Valve. Unlike Half-Life however, this title was made by Valve alongside Gearbox Software. Interestingly, unlike Half-Life, the player will see the Black Mesa incident through the eyes of a U.S. Marine(the Military enemies in the first game).

The player takes the role of Commander…(I mean)…Corporal Shephard, a U.S. Marine with the Hazardous Environment Combat Unit who were sent to the Black Mesa Complex for an unknown operation. While en route inside an Osprey to the Complex, Shephard and his team are attacked by Xen air-borne units forcing the Osprey to crash knocking him out. After regaining consciousness, Shephard learns that the Marines were being severely outnumbered and outgunned by the Xen forces which prompted High Command to call for a full evacuation and that anyone left behind is on their own (totally disregarding the U.S. Marine mantra “No man left behind”). Follow Shephard in his trek across the massive Black Mesa Complex in an attempt to escape while uncovering a government cover-up that would pitch Shephard against U.S. Black Operations Units, Xen forces, and a new alien threat called Race X.

PROS:
+ New enemy types with unique abilities and weapons (instead of just rehashing the materials of the main game)
+ Fun and interesting new weapons such as the Displacer Cannon and Shock Roach
+ Well made action-packed story which shows players a different side of the Black Mesa Incident
+ Introduction of new game mechanics such as Rope Climbing, Secondary heavy melee attacks, Grappling hooks (Barnacle hook?), Night vision and Portal guns that send you (or your target) to another dimension (See Displacer Cannon above)
+ Possibly the first FPS game to implement a Military Squad game mechanic
+ Entertaining Tutorial with cultural references
+ Story intersects with some important Half-Life 1 events
+ Good voice acting for its time
+ Andrian Shephard is possibly a descendant of Jack (protagonist of Bioshock) due to his uncanny ability to wield a Wrench in battle against Black Ops Soldiers and Aliens.

CONS:
- Relatively short game with me clocking around 5 hours of game time on hard mode.
- New squad mechanics is clunky (I can actually forgive this since it’s possibly the first squad mechanic on an FPS game)
- Puzzles are not that satisfying to solve
- Final chapter leading to the final boss feels rushed and underdeveloped
- Unsatisfying and easy final boss

CONCLUSION:
GREAT EXPANSION that I HIGHLY RECOMMENDED specially for those who played the first Half-Life game and I say this because it is littered with several subtle nods from the main game. Opposing Force is a good example on how to make an expansion; it introduces new game mechanics, new enemies, new weapons and all the while delivering a new story that still being closely related to the main Half-Life plot.

MUST BUY AND MUST HAVE. I, however, do recommend you purchase the Half-Life Anthology if you already have Half-Life 2 but if you do not have it, get Half-Life Complete.

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30 personne(s) sur 33 (91%) ont trouvé cette évaluation utile
6.2 heures en tout
Posté le : 21 février
Opposing Force is the first expansion pack for the five star new standard bearer FPS Half Life 1. The bottom line is this is a great expansion pack.

You are a marine, Corporal Adrian Shepard sent into the Black Mesa facility after Half Life 1's protagonist Gordon Freeman uh accidentally created a rift in space / time and brought aliens in. Everyone talks to you in the game without cut scenes.

When you start the game, Gordon in Half Life 1 is still there and your mission goes from being sent to kill him to fighting for your own survival. You visit portions of the first game yet changed, such as you will visit some of the entry tunnel from the first segment of Half Life 1. You will visit the dam from the original game. Everything changed with new challenges in each. There are plenty of puzzles some are different than the original game and others are more complex. Such as instead of having to use a push box once, you need to use it 3x pushing it from room to room.

I'd say those old environments (destroyed with new challenges) are maybe 1/100th of the map content. The new environments feel fresh and they use a lot of lighting to make it look different. It feels fresh because the other universe is starting to be integrated into our own universe through the aliens making it and because Black Mesa had creature exhibits. There are new textures, you'll go through vine covered sewers where giant fat aliens have their nests.

There are also new gameplay elements that you will be introduced to in an optional training course. The training course is a very nice tutorial that will show you everything new such as ropes to climb and swing on. It's a very nice mechanic. The flashlight has been replaced by night vision goggles which are very nice. You also have new squad mates to find in the game that will aide you like the medic who can heal you on command, the engineer who will blow torch his way through some doors and your standard commandos. Each of these three will fight intelligently and won't just stand around getting shot. They will defend the territory if you command them to stand there.

That's another thing the enemy and friendly AI is great as always from the game. AI will run from grenades, throw their own grenades, flank you, run from your fire and other things. It's very nice.

There are a lot of new weapons. I was surprised. You start with new melee weapons, a new pistol with an optional laser sight, a new sniper rifle that can be quite useful, new alien technology (if you don't want to hear just skip to the next paragraph), such as an electrical gun, a cannon that looks like a BFG from Doom (only more awesome), an acid spitting alien, and a ceiling grabber (yes the enemy) that can be used as a hook shot!

All the old enemies are here too... but there are a lot of new enemies too (if you don't want it spoiled, skip on!), the new enemies seem to be faster and more dangerous. From waist high creatures that run to you, to taller electric shooting aliens controlled by ant like parasites, giant fat electrical discharging enemies... and their offspring, the list goes on, but you'll be surprised at some of the things the expansion comes up with.

With a 5+ hour play through the first time, I do wish it was a bit longer so they could divvy out the enemies a bit slower. But hey it's an expansion pack. The graphics are not improved and they still have bugs like getting stuck in the floor of elevators and lifts, but all of that can be overlooked. A lot has been added to make this expansion worth anyone's time. Great expansion pack!
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21 personne(s) sur 23 (91%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
7.5 heures en tout
Posté le : 10 février
This was almost as engrossing as Half-Life actually was. Of course, you can't beat God (Half-Life, in this case) if you're an angel (OF), God is God for a reason! And that's the stupidest analogy I've ever made up, but bear with me, games like Opposing Force are never easy to make justice in words. But what I mean is, even though this game can't beat Half-Life, it was incredible. I'm not going to lie; I found certain things a tiny, tiny tiny tiny bit more "WOOOAAHHH" than Half-Life, but y'know... HALF-LIFE, MAN.

Something that amazed me from the game is the fact I was actually busting my ♥♥♥ to save every grunt I encountered. I loathed these ♥♥♥♥♥♥♥s in Half-Life and Blue Shift; I mean, they killed the poor scientists/security guards and actually enjoyed it! It was so sad! And I'm so used to killing them that every time I encountered a group of HECU marines, I'd panic and start shooting them. Then I'd be like "Oh. Right", and pressed the F9 key (my reload last save). At first I didn't mind and let them die, but dammit, they grew on me, to the point I'd truly be attempting to save them. I just felt fond of them. Except for the grunt that pushes the scientist when he's asking for Freeman when you're about to board the Osprey in which you're supposed to escape. That grunt I killed. ALSO, TWO GRUNTS ABANDONED ME IN CHAPTER 11 (The Package). I WENT TO EXPLORE A ROOM AND WHEN I GOT OUT THEY JUST DISAPPEARED. ♥♥♥♥♥.

Getting more serious now, something that really impressed me from Opposing Force besides the guns, the Race X and the new "puzzles", was the large-scale battles you can have at times. If you take care of your squad, you can have a group of at least four grunts with you. So when you encounter a lot of enemies, the fights are phenomenal! Sadly, this only happened once to me, I was barely able to get three grunts to follow me most of the time because some grunts were just too stubborn and stupid to follow me. This is the strongest flaw I encountered in the game; the grunts' AI is really stupid in the vast majority of the time. And they were also generally pretty useless in battle, and I'm not even counting the times I died because of friendly fire. However, there was one time in which I was able to have an epic Black Ops-Shock Troopers-HECU battle. Replayed it about four times just to repeat the breathtaking sequence. Unfortunately, it was hard to achieve and generally I spent too much time in the game trying to get everyone to follow me, which is simply precious game-time wasted. This is quite disappointing, in my opinion, since the rest of the game is of such extreme quality.

Being someone who's mostly played modern games, I have to say Opposing Force (as well as HL and BS) looks really good and its graphics are not bad at all for being a nearly twenty year old game. And even if the graphics were terrible (they're decent, in my opinion), the game would make up for it with its fantastic atmosphere, gameplay, battles, bosses, guns, ambiance and so forth. I also adored Gordon's direct and indirect appearances; his "employee of the month" photograph (was that his office?), his constant mention by the grunts and finally his Chapter 6 ("We Are Not Alone") direct appearance: where you actually see him. I seriously replayed that sequence seven times. I LOVE WHEN GAMES CONNECT WITH EACH OTHER SO DIRECTLY. Thinking that while you're still fighting your way through Black Mesa, Gordon is beating the crap out of Gonarch and everyone (or everything?) else. Opposing Force is, quite simply, a passionate application of creative design. I seriously cannot wait for Tripmine Studios' remake.

Definitely recommend the game. But as I also said on my BS review; only play it if you have played Half-Life. Otherwise, the game might feel dull to you and you won't understand the storyline, and won't be able to fan-girl over Gordon's appearances/mentions... well... if you're a crazy fan. Like me.
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