PostCollapse is a survival simulation game set after the collapse of civilization. Gather items from the ruins, construct tools, grow your own food, go fishing and hunting. Single player only. No Zombies.
User reviews:
Positive (41 reviews) - 80% of the 41 user reviews for this game are positive.
Release Date: Oct 13, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is already fully playable, stable and balanced. But it is being developed by a small indie developer, so I chose Early Access for getting gamers constructive feedback early, in order to be able to add more features, to uncover design flaws if there are any, and the keep the game fun to play.”

Approximately how long will this game be in Early Access?

“PostCollapse will be out of Early Access when I and the gamers feel it is ready. I don't want to rush anything and release an unfinished product. This is the game I always wanted to create, and so it will likely have a lot of free updates coming before we will hit the final version. I hope we will be finished adding new features in 2018, but I cannot promise anything.”

How is the full version planned to differ from the Early Access version?

“You can read what I'm working on right now on the official Twitter account and on my private blog at The plan is to have a realistic survival simulator for this setting, but which is also entertaining to play. Those two goals are unfortunately opposing, but with gamers feedback, I will hopefully find a good compromise.”

What is the current state of the Early Access version?

“The game already includes a full survival simulation: You can go hunting, fishing, looting, grow your own food, explore a huge procedurally generated world, and try to survive the winters. You can create a head quarter, fell trees, construct tools and similar. There are even a handful of tasks (or quests if you like) to fulfil which quide you through the game.”

Will the game be priced differently during and after Early Access?

“The price will increase as the game continues to reach the final release. Of course the game is cheaper in Early Access, also as big "Thank You" to everyone supporting the development of PostCollapse that way.”

How are you planning on involving the Community in your development process?

“I visit the forums as often as I can, and read and accept any kind of feedback. The community plays a big role in creating and finishing the final game, this is the whole point to why PostCollapse is Early Access.”
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Recent updates View all (9)

July 17

PostCollapse 1.12 update

PostCollapse update 1.12 is now available.

This update adds a few gameplay and usability changes, here are the details:

  • Fences
    It is now possible to construct fences. Two types of fences are available: A small one for fencing in your
    garden and protecting your plants, and a bigger one for your house.
  • Destroying facilities
    You can now always destroy created cupboards and fences (right-click onto them, choose 'destroy')

  • Safe DIY cupboards
    Constructed cupboards in your headquarter now behave the same as pre-existing cupboards and other containers:
    Putting items into them will guarantee that you won't loose them. They will stay inside always.
    Note that this only applies to contructed containtainers inside your head quarter.
  • Adjusted Tiredness in Hardcore mode
    You don't get tired that fast anymore in hardcore mode, so you can be awake a bit longer.
  • Spanish
    There is now a fourth in-game language supported: Spanish
  • A few minor bug fixes here and there.
Hope you'll like this, feedback is welcome as always!

5 comments Read more

June 9

PostCollapse 1.10 update

Postcollapse update 1.10 is now available.

This update adds a few gameplay and usability changes, here are the details:

  • Minimap
    There is now a minimap which you can switch on to view while playing. You can enable it with the new checkbox which appears under the map which you can open with the 'M' shortcut.

  • Construct Torches
    It is now possible to construct torches from piece softwood and hardwood. It might be a bit easier now to do useful things during the night.
  • Zoomable map
    There are now zoom buttons on the map which you can open with the 'M' shortcut. This allows for example to zoom out and look for other cities to discover.
  • Finalized Hardcore mode
    The 'hardcore' game mode is now out of beta. A few minor values were adjusted here and there, but apart from that it is now as it was from version 1.09. But feedback is of course still welcome.
  • Performance improvements
    Performance of the realtime shadows in the game has been improved (around 5-20% depending on your hardware), resulting in better frame rates.
  • Important and not-so-important lables on the map now have slightly different colors
  • Fixed a bug where setting the shadow option to "automatic" (which is the default) would turn off shadows always on some hardware.
  • Fixed a bug causing info texts at game startup not to be visible sometimes when the game is run on a big resolution screen.
  • Fixed a bug making it possible to water the ground although the inventory menu is active
Hope you'll like this, feedback is welcome as always!

4 comments Read more
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About This Game

After civilization has collapsed and only left ruins, surviving in this environment is a particularly difficult challenge.

As single player, you have to gather useful items from buildings, cars and the environment, construct tools, grow your own food, go hunting and fishing.

Game Features

  • Huge, open world: The environment including buildings is procedurally generated, a 120 square km wide area (= about 75 square miles).
  • Bow hunting: Construct a bow and you will be able to go hunting. You can create arrows of various properties to achieve different effects.
  • Grow your own food: You can create your own farm, and grow potatoes, carrots and other food.
  • Winter / Summer cylce: Due to the tremendous side effects of the war causing the collapse, summer and winter both only last a few days. You have to adapt to this and gather enough food during summer to survive each winter.
  • Head Quarter: Choose any building in the world and make it your headquarter. You can store items there, and bug in during the winter.
  • Dynamic day / night cycle: Temperature, amount of sight and behavior of wildlife significantly depends on this.
  • Chop down trees and harvest wood, for keeping warm during the winter, constructing tools or creating fires.
  • Light sources: You can use match sticks, torches and lamps (if you can find batteries) during the night. Or build a camp fire.
  • Fishing: Construct a fishing rod and you will be able to go fishing.
  • Tasks to solve which guide you through the game play and show how everything is being done. Currently, there are 16 tasks impemented.

The game is single player only and was designed like this, so that no other player is able to ruin your experience. This game also doesn't include any zombies.

System Requirements

    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10 or newer
    • Processor: Intel Celeron, Athlon Sempron oder better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 capable video card with 512 MB or more
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Sound Card: any
Customer reviews Learn More
Positive (41 reviews)
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