PostCollapse is a survival simulation game set after the collapse of civilization. Gather items from the ruins, construct tools, grow your own food, go fishing and hunting. Single player only. No Zombies.
User reviews:
Positive (34 reviews) - 82% of the 34 user reviews for this game are positive.
Release Date: Oct 13, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is already fully playable, stable and balanced. But it is being developed by a small indie developer, so I chose Early Access for getting gamers constructive feedback early, in order to be able to add more features, to uncover design flaws if there are any, and the keep the game fun to play.”

Approximately how long will this game be in Early Access?

“PostCollapse will be out of Early Access when I and the gamers feel it is ready. I don't want to rush anything and release an unfinished product. This is the game I always wanted to create, and so it will likely have a lot of free updates coming before we will hit the final version. I hope we will be finished adding new features in 2018, but I cannot promise anything.”

How is the full version planned to differ from the Early Access version?

“You can read what I'm working on right now on the official Twitter account and on my private blog at The plan is to have a realistic survival simulator for this setting, but which is also entertaining to play. Those two goals are unfortunately opposing, but with gamers feedback, I will hopefully find a good compromise.”

What is the current state of the Early Access version?

“The game already includes a full survival simulation: You can go hunting, fishing, looting, grow your own food, explore a huge procedurally generated world, and try to survive the winters. You can create a head quarter, fell trees, construct tools and similar. There are even a handful of tasks (or quests if you like) to fulfil which quide you through the game.”

Will the game be priced differently during and after Early Access?

“The price will increase as the game continues to reach the final release. Of course the game is cheaper in Early Access, also as big "Thank You" to everyone supporting the development of PostCollapse that way.”

How are you planning on involving the Community in your development process?

“I visit the forums as often as I can, and read and accept any kind of feedback. The community plays a big role in creating and finishing the final game, this is the whole point to why PostCollapse is Early Access.”
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Recent updates View all (7)

May 1

PostCollapse 1.09 update

Postcollapse update 1.09 is now available.

There is only one big cosmetic change in this update:
The game engine now is able to draw realtime shadows. The game graphics look a bit more interesting because of this. The performance impact should not be too high, since the technique used isn't very demanding.

There is also a new setting for this in the options. It is set to 'automatic' and
can be manually switched on/off. If you have a slow PC, it is recommended to turn this feature off.

To implement this, big parts of the graphics pipeline needed to be rewritten, and this took quite a lot of time, also in order to make it compatible with old hardware.

Gameplay updates and changes are planned for the next update. Hope you'll like this update anyway. Feedback is welcome as always!

2 comments Read more

April 7

PostCollapse 1.08 update

Postcollapse update 1.08 is now available.

This update adds a few cosmetic changes, but also includes some minor gameplay adjustments wished by the community:

  • Damage of arrows is a bit higher now, so it is much easier to go hunting
  • Fridges now rarely contain things which are not to eat or to drink
  • Boars are now not as aggressive and are not attacking the player from an area far away
  • Much nicer looking trees

  • The starting point for a new game will from now on no longer be next to an impact zone
  • Various performance improvements
  • Captions of message boxes are now a bit easier to read
  • New axe model

  • Fixed a bug causing mouse control not to return sometimes when closing a message box with 'escape'
  • On slow systems, the frame rate dropped when there where many animals in the vicinity, this has been
    improved now. The game now should run very fast even on those systems.
  • If the game wasn't able to start up correctly the last time, it asks the user if it should
    start with default settings
Hope you'll like this, feedback is welcome as always!

5 comments Read more
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About This Game

After civilization has collapsed and only left ruins, surviving in this environment is a particularly difficult challenge.

As single player, you have to gather useful items from buildings, cars and the environment, construct tools, grow your own food, go hunting and fishing.

Game Features

  • Huge, open world: The environment including buildings is procedurally generated, a 120 square km wide area (= about 75 square miles).
  • Bow hunting: Construct a bow and you will be able to go hunting. You can create arrows of various properties to achieve different effects.
  • Grow your own food: You can create your own farm, and grow potatoes, carrots and other food.
  • Winter / Summer cylce: Due to the tremendous side effects of the war causing the collapse, summer and winter both only last a few days. You have to adapt to this and gather enough food during summer to survive each winter.
  • Head Quarter: Choose any building in the world and make it your headquarter. You can store items there, and bug in during the winter.
  • Dynamic day / night cycle: Temperature, amount of sight and behavior of wildlife significantly depends on this.
  • Chop down trees and harvest wood, for keeping warm during the winter, constructing tools or creating fires.
  • Light sources: You can use match sticks, torches and lamps (if you can find batteries) during the night. Or build a camp fire.
  • Fishing: Construct a fishing rod and you will be able to go fishing.
  • Tasks to solve which guide you through the game play and show how everything is being done. Currently, there are 16 tasks impemented.

The game is single player only and was designed like this, so that no other player is able to ruin your experience. This game also doesn't include any zombies.

System Requirements

    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10 or newer
    • Processor: Intel Celeron, Athlon Sempron oder better
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 capable video card with 512 MB or more
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Sound Card: any
Customer reviews Learn More
Positive (34 reviews)
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