VoxVR is a creative tool to create awesome 3D-models and voxel-art. Its a lot easier and more fun to build 3D objects in 3D space than on a 2D screen.
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Release Date: 2017

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While basic functionality is already in place, we need feedback from you to optimize the user experience of our software. Our main goal is, to create a software which is user-friendly & simple and at the same time complex & accurate. We also want to collect new ideas for brushes and tools.

If you want to have an impact on our software, do not hesitate to write us an e-mail or contact us via Twitter.”

Approximately how long will this software be in Early Access?

“VoxVR will be in Early Access as long it feels incomplete, has missing features or is just not polished enough. That could take from a few months to a year.
Please note that there are multiple people working on this project, but none of them full-time.”

How is the full version planned to differ from the Early Access version?

“For the full release, VoxVR will be a polished software which can be used to create beautiful voxel models in a short time.
We want to provide multiple brushes and tools which help in creating complex voxel structures.”

What is the current state of the Early Access version?

“In the current state of the Early Access version you are able to create voxel models using brushes. With a few clicks you can export your creation to different other voxel editors and mesh files.
To see which features are already implemented and which are planned, have a look at our Roadmap.
You can find the Roadmap here.
To always know about the newest changes, follow us on Twitter or have a look at the VoxVR dev-blog on our website.”

Will this software be priced differently during and after Early Access?

“The price of the Early Access version is lower than the one of the full version.
VoxVR is currently not a finished product, so it should not cost as much as one.”

How are you planning on involving the Community in your development process?

“To be always up to date on new changes and updates, check out the dev-blog of VoxVR on our website.

If you have ideas, feature requests or something else do not hesitate to write us an e-mail or contact us via Twitter.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (2)

June 7

Devblog #4 – Oculus Support, new UI, Sketchfab Integration

Hey there!

ANNOUNCEMENT: VoxVR does now support the Oculus Rift + Touch!

We just published the fourth devblog on our website. It's about the Oculus Support, the Sketchfab integration and the new UI.

Read more on our website.


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About This Software

VoxVR is a creative tool that lets you create 3D models using small blocks in virtual reality.

This application allows you to create voxel art in an intuitive and easy way. It is really fun to stand in your own creation while creating it. You are also able to import existing voxel files to view them from a whole new perspective. This software is made for both: artists and gamer's, because you can export your work to common voxel file formats as well as optimized mesh files but it is also great fun to create buildings, characters, etc. in VR.

Please keep in mind, that VoxVR is still in early access. Anything could change and is still in active development.

For Gamers

Build everything you can imagine. From characters and pixel-art to vehicles and buildings. It is a lot easier and so much more fun to build 3D objects in 3D space than on a 2D screen.
Share your creations with others in our VoxVR Subreddit!

For Artists

VoxVR ist perfect for voxel artists because of the physical environment, that lets you place voxels precisely and fast, in combination with our on productivity optimized tools. We also want to offer you as much compatibility to traditional programs as possible. That is why we already have support for Magica Voxel (.vox), Qubicle (.qb) and an export option for 3D formats like FBX (.fbx) or Collada (.dae).
We are working on several systems, which will make it even easier to create complex voxel structures, like brushes, copy & paste-, select- and move- tools.


VoxVR Website & Dev-blog
VoxVR Steam Community
VoxVR Subreddit
Press Kit
Developer Website

System Requirements

    • OS: Windows 7
    • Processor: CPU: Intel i5-4590, AMD FX 8350
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290
    • DirectX: Version 11
    • Storage: 200 MB available space
    • Additional Notes: You need an HTC Vive or Oculus Rift + Touch!
    • OS: Windows 7 or higher
    • Processor: CPU: Intel i5-4590, AMD FX 8350 or better
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 or better
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: You need an HTC Vive or Oculus Rift + Touch!
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