Nimbus is a unique combination of racing & puzzling. The player controls a craft with no means of directly propelling itself and needs to use whatever is scattered around the levels to acquire thrust and reach the goal. Traverse a world map with several distinct islands in order to recover your lost love.
用户评测: 特别好评 (131 篇评测)
发行日期: 2010年10月25日
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Nimbus is a unique combination of racing & puzzling. The player controls a craft with no means of directly propelling itself and needs to use whatever is scattered around the levels to acquire thrust and reach the goal. Traverse a world map with several distinct islands in order to recover your lost love. Light on story, but heavy on gameplay Nimbus offers several hours of increasingly harder challenges.

Key features:

  • Over 50 levels available on the main campaign
  • Unique game play that is easy to understand, but hard to master
  • A varied blend of levels that requires a combination of skill & puzzle solving
  • Plenty of opportunity for optimizing how you approach each level in order to beat the best times
  • Several trails, levels and ships to unlock
  • Loads of secrets & tricks

系统需求

    • OS: Windows XP/Vista/7
    • Processor: P4 2 ghz or faster
    • Memory: 512MB RAM
    • Graphics: Shader Model 3 capable card ( NVIDIA GeForce 6 series, ATI 1300XT series or newer )
    • DirectX®: Version 9.0c
    • Hard Drive: 670 mb
    • Sound: Directx 9.0c compatible
有价值的用户评测
6 人中有 5 人(83%)觉得这篇评测有价值
22.8 小时(记录在案的)
What a wonderful game, in every way! Beautiful, challenging and fun to play!

...and you can get the soundtrack for FREE here!:
http://carlkarjalainen.bandcamp.com/album/nimbus-soundtrack
发布于:4月28日
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5 人中有 4 人(80%)觉得这篇评测有价值
10.9 小时(记录在案的)
"That falling game"

That's how this was described to me. I never thought I'd like it. But I love it.

It's such a shame the team has gone largely off the radar. I'd love to play a follow up.
发布于:6月22日
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2 人中有 2 人(100%)觉得这篇评测有价值
2.5 小时(记录在案的)
Colourful, accessible arcade action puzzle game where you manage thrust and inertia to steer your little spaceship thing through a gravity-shifting crazy golf obstacle course to the exit tile. Of course there are optional extra collectables along the way, alternate exits to alternate worlds, Super Mario World style, and enough new hazards and abilities to contend with that it kept my interest long before I ran out of new levels.

Works really well as a casual pass-the-pad multiplayer game. It's a lot more forgiving than something like Super Hexagon. Nobody's going to be on for too long but nobody's getting an early bath after five seconds. Well... not often.

Feels very much like a game you might find stuffed in a corner in a seaside arcade or find on an Amiga disk with half a Chinese label on it - you'll want to tell people about it, when you remember, but most of them will almost certainly never play it and you're not sure of the name or where you played it.

Maybe you should stop smoking weed.
发布于:9月25日
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5.9 小时(记录在案的)
Absolutely lovable and earworm-worthy synth music; bright, effective and personal graphics, and instantly-easy-to-learn but absolutely-impossible-to-master mechanics.

Gather this with a fast flow (when you die you reappear on the beginning instantly, and there are no lives or continues), a pretty well crafted difficulty curve (when the hard levels begin appearing, you know you're in for easily one of the toughest challenges in videogames, think super meat boy but more) and just in case someone likes that, global rankings and steam friends rankings.
发布于:6月21日
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2.7 小时(记录在案的)
vilken flopp
发布于:7月10日
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21 人中有 19 人(90%)觉得这篇评测有价值
28.6 小时(记录在案的)
Nimbus is a lot of fun and very pretty, and it's basically just as challenging as you want it to be. There are a lot of optional levels, you can configure how you want the checkpoints to work, and your time records don't unlock any content or anything so it doesn't matter if you don't care about trying to accomplish them.

However...

If you _are_ interested in time records, be aware that Nimbus has one enormous bug: it bases its records on how much time elapses in the real world between the beginning and the end of the level, rather than how many game ticks pass in that time. So depending on how powerful your computer is, falling through the same vertical space without pressing any keys may take you anywhere from 4 seconds to 30 or more. Lowering your resolution and turning off graphical effects can help with this on some of the levels, but these are not adjustments you should be forced to make to fix a gameplay issue.
发布于:2013年11月25日
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