Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.
User reviews:
Overall:
Overwhelmingly Positive (2,607 reviews) - 95% of the 2,607 user reviews for this game are positive.
Release Date: Nov 1, 1999

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About This Game

Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.

System Requirements

Windows
Mac OS X
SteamOS + Linux

    Minimum: 500 mhz processor, 96mb ram, 16mb video card, Windows XP, Mouse, Keyboard, Internet Connection

    Recommended: 800 mhz processor, 128mb ram, 32mb+ video card, Windows XP, Mouse, Keyboard, Internet Connection

    Minimum: OS X Snow Leopard 10.6.3, 1GB RAM, 4GB Hard Drive Space,NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher Mouse, Keyboard, Internet Connection
    Minimum: Linux Ubuntu 12.04, Dual-core from Intel or AMD at 2.8 GHz, 1GB Memory, nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1, 4GB Hard Drive Space, OpenAL Compatible Sound Card
Helpful customer reviews
57 of 60 people (95%) found this review helpful
2 people found this review funny
11.2 hrs on record
Posted: January 4
Oh man, oh man, oh man.
I was both curious and a little worried after HL - how can a totally new person (Shephard corporal) lead the story, and how will the story go on without Gordon Freeman. As I mentioned in my HL review, I wasn't too happy with Half Life's pacing - the environmental changes that were supposed to delay you were all too random-like - it was just obvious that game mechanics with the sole purpose of slowing you down. It was really unreal. Similarly, it kind of bothered me that even though Gordon IS the archetype of the clever protagonist, the man of science who rises and fights back - it's just surreal that every other scientist is older than him, and can't protect themselves at all. Hell, Gordon was more capable of fighting than the guards, employed by Black Mesa.

So, back to Opposing Force. You play with a soldier (not a bad guy, you don't need to kill scientists if you don't want to) , and your standard gear will be a Deser Eagle and a combat knife - I really liked how realistic this part is compared to Gordon's. The story and the character harmonizes, your character, and even HIS ACTIONS have their part and place in the story. Additionally, claimed by wiki it's his training, Shephard can climb ropes, which is an intresting mechanic in the game, and opens new dimensions in movement and game variety.

And at this point I still have 3 great things to say about the game, but they are kind of interlope -
first of all, the game introduces numerous new weapons - M249 (brutal machinegun), Displacer Cannon, Sniper rifle, the already mentioned Deser Eagle and then - New alien weapons! The rocket-launcher-like Spore Gun, the Shock Roach (my favourite) and the Barnacle Grapple.

Second great thing is partly about Barnacle Grapple - it can be used as a good-ish melee weapon, but it's main usage is just crazy - it can stick to any organic surface, including some pods on the walls, that appeared along with the alien invasion. You have a grapple that can be used to close distances and move around some parts of the map - it's just brilliant.
The Second Great Thing is the creativity of level design. FINALLY the expansion, while being shorter than the base game, uses it's features much more frequently, while inserting these into the game almost flawlessly. There are not only "push the box 3 metres to the right to jump" parts, there is a part when the same box needed to be used 3 times! I guess this is because they knew that after playing the base game, the player will know that they can be moved, and as s/he's accustomed with the feature, can use it in a more varied way.

And the third great things is the overall game integrity. It's good, in my opinion way better than the base game was. There is way less button pressing - once you need to free a medic to take care of the engineer, who can afterwards open a door with a flame cutter. Much intresting than pressing two buttons, isn't it? Most blockades during the game are legit - a huge worm or pillars of flame in the waste burner(?). Things that delay your progress won't just randomly happen, but your way goes through paths where they delaying elements DO exist, making - at least in my eye - Opposing Force a much more immersive game then the original story.

(On the sidenote - bossfight was less monumental, but far less frustrating than repeadly missing jumps in the shower of electric discharges of Nihilanth)

I won't throw numbers around, but while I felt Half-Life was fun/good, I *loved* Opposing Force. I wholeheartedly recommend this purchase if you enjoyed the base game, and you're intrested in the expanded story.
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24 of 31 people (77%) found this review helpful
11.3 hrs on record
Posted: December 21, 2015
This game is buggy and it crashes. I think this has more to do with the Steampipe version as I don't recall having any issue when I first played this game 10+ years ago. The game crashes when you sometimes load or go back a map meaning that you have to go back to the last autosave at times. There are numerus bugs throughout the game, you often get stuck in lifts and you can get stuck in walls during map translation (although that is also present in HL), furthermore there is a section where the roof of a lift goes through the bottom acting as separate lifts if one part gets blocked. There is one section where a scripted NPC is talking and mid-sentence he says one of the random idle lines and doesn’t finish the scripted line. But more importantly there is a major sound issue right at the end, the volume level of a section of a map is really really high, if you were playing the games moderately loud with headphones this could literally cause pain before you were able to turn the volume down.

As for the game itself, the map design doesn’t match that of Half-Life’s. In HL everything was well thought through and everything was in its place, in this things are a bit random. A couple of times there are scripted sequences that open up your path, these are obvious and makes the game fell scripted. There are reused sections from HL, although these have been altered and are not meant to be the same place as the ones visited in the original, there is even one section that seemed to be reference to a map in HL but it was evidently different and happened after another map, where that map happened first in the original. In addition there is not much of a story, at all.

The same can be said for the enemies, they are uninspired, overpowered and are just there to be something new. Valve cut a lot of content from the original because it wasn’t that great, Gearbox hasn’t seemed to have done that. A lot of the enemies are just not that fun to fight, and furthermore the use of the Black Ops in the original was infrequent, because they were much more powerful than the grunts. In this, they are used way too often, although most don’t go invisible. But ultimately Gearbox was just using an enemy that wasn’t used that much in the original, instead of what they should have done is create new human enemies, perhaps Black Mesa security forces or something. The use of the new aliens and overuse of the Black Ops was just an easy way to make the game seem different to the original, a lot of really good enemies were not used purely because they were used in the original.

The same can be said for the weapons, a lot of really good weapons from the original are not there and instead you have gimmicks and there are far too many of them. Furthermore there are way too many weapons that have regenerating ammo, once you get them you need never use bullets. There is a reason why Valve cut a lot of weapons from HL2, a methodology that Gearbox did not get.

But ultimately, this is not Half-Life, this was not made by Valve. It was a quick expansion made by Gearbox for those who liked the original. Considering that it is still a good game, it is not anywhere good as the original, but that’s more because of how good the original is. The design of the maps, weapons and enemies are uninspired, but it is still a Half-Life expansion, so it’s ok.
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14 of 14 people (100%) found this review helpful
5.8 hrs on record
Posted: January 9
Half-Life Opposing Force is a stand alone add-on developed by Gearbox for the original Half-Life 1. It's set in the same world and environment only this time from the perspective of one of the U.S. Marines of which were the enemy in the original game.

I always enjoyed these add-ons for the different perspectives that overlapping ever so slightly. The detail in these games are great and despite how old they are i still really enjoy them. For me they are quite nostalgic to play, but i imagine maybe for others who are just now coming across these games, they might look a bit crap. With that said, i'd hope that the story would be enough to keep the new audiences interested.

The game runs great for it's age. The resolution for my screen wasn't compatible but it wasn't too bad, it was still very playable. Unlike my recent playthrough of Half-Life: Source, this one actually had no bugs or anything that stopped me in my tracks. I had no problems with this game from start to finish. Although, this game was a quite a bit shorter.

I sunk about 5 hours into this game and completed it in that time, compared to the original game, which took me a lot longer, this game is fairly short. With that said it's still a great addition to the franchise. As far as mods go, this one was great.

There are interesting new additions in this game, a few of which i forgot about. New races of alien, new human enemies and new weapons. All of which kept the game interesting instead of it just feeling like the first one. Again, there is never a dull moment in these games as there is always something around the corner. Some of the puzzles in this game impressed me, as they were just as creative, if not more so, then the first game.

All in all I've definitely recommend this game if you have played the first one and can put up with the old style of the game.


TL;DR : A great add-on to the original game, it's old but classic. You play from a different perspective from the first, get new weapons, fight new enemies and it's generally just a lot of fun, although shorter then the original game.


For anyone interested, My Review for Half-Life: Source:
http://steamcommunity.com/id/Stefneh/recommended/280
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9 of 9 people (100%) found this review helpful
1 person found this review funny
8.9 hrs on record
Posted: March 5
You know that this contribution to the Half-Life legacy isn't gonna be TOO serious when your opening cut scene features a military dude doing an R. Lee Ermey impersonation, right before he gets unceremoniously sucked out of an airplane. It IS official Valve product, though, so while it's one of the "lighter" - and arguably less "essential" - forays into the Half-Life universe, it's still a very high-quality product by the standards of not only first-person shooters, but indeed video games as a whole. Sure it's dated more than a tad - especially graphics and sound-wise - but the gameplay is still very much there, and the story ain't half-bad neither. The word "solid" definitely comes to mind...and then some.

Maybe not the best place to start your FPS training - that'd be more like Half-Life itself, dare I say! - but obviously highly recommended to fans of the original who crave more. It delivers, plain-and-simple, in a way which a far more recent "mod" like Wilson Chronicles - look it up (no, wait, don't bother) - does not. Clever mapping, light-yet-interesting puzzles, crazy weaponry and gadgets, satisfying combat...it's all here. An absolute steal at five dollars, really...

Verdict: 9.5/10.
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7 of 8 people (88%) found this review helpful
2 people found this review funny
5.7 hrs on record
Posted: December 9, 2015
I usually don't play games that don't have achievements but for "Half-Life" I can make an exception. This is actually a really good game. I can't believe it's the first time I play "Opposing Force". And I got it on sale, what a deal! The new weapons and aliens are awesome. Love them. <3
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