Shards of Azuria is an isometric, craft and build RPG. Create a character and a new world, then start your adventure by waking up in town. You are greeted by the locals of Azuria and begin to find your way around.
All Reviews:
Mixed (43) - 69% of the 43 user reviews for this game are positive.
Release Date:
Oct 12, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Shards of Azuria is already in a core playable state, with it's main features defined. Content wise, there is a good number of items, abilities and enemies to keep you occupied. With that in mind, we do feel that there is a lot we would like to add or improve upon. It is an open ended game in the way that new additions can be introduced in most areas. Up until now, Shards of Azuria has been developed without any funding and has been pieced together around a normal day job. This is slow going and far from ideal. But now we feel that the game is far enough along to give the community a chance to play the game. How much we develop during Early Access will depend on the success Shards of Azuria has on Steam.”

Approximately how long will this game be in Early Access?

“We are unable to say how long Early Access will last at this point. There is a lot we would like to do with Shards of Azuria, but the scope of what we add will likely be determined by the reception it has on Steam. At the very least, we will aim to keep the community informed during this process and provide regular updates on what changes are being made.”

How is the full version planned to differ from the Early Access version?

“What we decide to develop during the Early Access process is not set in stone and may change based on community feedback. Nothing is promised as of yet, as what is achieveable depends on many factors. However, here is a brief indication of what might be considered.

– Multiplayer
– More core content such as items, abilities, new areas, creatures and unique bosses
– Improved ways to create and build”

What is the current state of the Early Access version?

“Shards of Azuria is already in a core playable state, with it's main features defined. Content wise, there is a good number of items, abilities and enemies to keep you occupied. With that in mind, we do feel that there is a lot we would like to add or improve upon. There are also likely to be bugs or parts of the game that have yet to be finalized. Below is a current overview of the game's features:

– Inventory System with over 150+ items
– Crafting System with over 90+ recipes
– Build a home by placing down blocks, furniture or other objects
– Add colour to your surroundings with the Paint Blaster
– Core RPG mechancis, level up, get stronger and obtain new equipment
– 15+ Abilities to obtain out of 3 different class types
– Diaglogue / Quest system with 6 core NPCs and 20+ quests
– Day Cycle system
– Explore large generated Woodland, Cave and Dungeon areas
– Custom designed Town and Boss areas
– Fight a variety of creatures
– Vanquish a Final Boss”

Will the game be priced differently during and after Early Access?

“It is likely that the price may rise after Early Access, however we can't say for certain.”

How are you planning on involving the Community in your development process?

“Community feedback will be invaluable through the entire Early Access process. It will help shape the direction of the development and highlight any areas that require more work.

There may also be occasions where we more directly engage the community to help decide on key design decisions.”
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Recent updates View all (9)

June 20

Future - Multiplayer (Online Co-op)


It is still in the early stages of development, but I wanted to share that this is now in progress. I want to share this, so that the community is informed as to what is happening behind the scenes for the time being. Multiplayer development can be problematic and time consuming, so I'm not able to give an ETA just yet.

The first form of Multiplayer is likely to be a Co-Op game type with possibly 1-4 players.
It will use a Lobby system to help with browsing a list of available games to join.
Servers are player hosted through the game itself.
Choose an option in game to host and then play while hosting.

Please be aware that the above may change during development.
But I look forward to being able to share more ヽ(・∀・)ノ

Thanks,
Phill
6 comments Read more

May 18

The Official Shards of Azuria Wiki

I'm pleased to share that the official wiki solution for Shards of Azuria is now live!

Many thanks to Gamepedia for providing such an excellent wiki service.

The site can be found at the link below:

https://shardsofazuria.gamepedia.com/Official_Shards_of_Azuria_Wiki

In terms of content on the wiki, there is already a great start.
I hope in time it becomes an invaluable resource for any players of the game.

If you feel inclined to contribute, then feel free to create an account and perhaps
start with the Gamepedia Help Wiki:

http://help.gamepedia.com/Gamepedia_Help_Wiki

Thanks!
Phill
1 comments Read more
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About This Game

Shards of Azuria is an isometric, craft and build RPG. Create a character and a new world, then start your adventure by waking up in town. You are greeted by the locals of Azuria and begin to find your way around.

The inhabitants of Azuria will assist you on your journey, helping you obtain many Abilities or to satisfy your creative endeavour. Wander into the unknown, build a home and become strong enough to face the lurking evil.



Gameplay Features

  • Inventory System with over 150+ items
  • Crafting System with over 90+ recipes
  • Build a home by placing down blocks, furniture or other objects
  • Add colour to your surroundings with the Paint Blaster
  • Core RPG mechancis, level up, get stronger and obtain new equipment
  • 15+ Abilities to obtain out of 3 different class types
  • Diaglogue / Quest system with 6 core NPCs and 20+ quests
  • Day Cycle system
  • Explore large generated Woodland, Cave and Dungeon areas
  • Custom designed Town and Boss areas
  • Fight a variety of creatures
  • Vanquish a Final Boss



Loot, Craft & Get Stronger

Aquire items from fallen enemies or stumble across rare crystals. Use what you find to craft a variety of items, including weapons, armour, decoration or abilities. Pick and mix between what you equip or use from 3 different class types.



Abilities

Most Abilities are aquired through crafting with the support of the 3 class trainers that live in Azuria. The trainers will guide you the process of becoming adept with Mysticism, Cunning or Might. Choose to play with any of the 15+ Abilities of those types.



Create

Dig, destroy walls or build your own home. Shape the area to your desire. Then add colour into the mix with the Paint Blaster!

Future Plans

We feel that Shards of Azuria is a game with the option of extended content in most areas. It is very much a template to allow for further development and on going improvement. But the scope of further development will also depend on the overall reception and interest in the game. Below is a list of potential features that may be developed over time.

  • Multiplayer
  • More general content such as items, abilities, new areas, creatures, unique bosses…
  • Improved ways to create and build

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8, 10
    • Processor: Intel 2.0Ghz Dual Core
    • Memory: 1 GB RAM
    • Graphics: DirectX 9c compatiable graphics card
    • DirectX: Version 9.0c
    • Storage: 400 MB available space

What Curators Say

2 Curators have reviewed this product. Click here to see them.
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