LiF:Forest Village is a city builder with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around.
User reviews:
Recent:
Mostly Positive (58 reviews) - 77% of the 58 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,001 reviews) - 72% of the 1,001 user reviews for this game are positive.
Release Date: Aug 26, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want our community to help with balancing - and most importantly - to shape our game and help us add new features, in order for us to certainly create a game that you guys - our players - want. Please check out this link to suggest and discuss new features or browse and vote for current ideas that you would like to see in Life is Feudal: Forest Village.”

Approximately how long will this game be in Early Access?

“Approximately 6 months. You can see our detailed roadmap here.”

How is the full version planned to differ from the Early Access version?

“Most voted features by our users along with better balance/polishing and many visual improvements and tweaks.”

What is the current state of the Early Access version?

“We have a fully playable game build that utilises our own graphics engine. We may have some small bugs here and there and some balance tuning might be lacking.”

Will the game be priced differently during and after Early Access?

“Not at all.”

How are you planning on involving the Community in your development process?

“We want our community to shape our game along with us! Please use this link to suggest new features or browse and vote for current features that you want to see in Life is Feudal: Forest Village. The most voted and most favoured features will be set as a priority feature for implementation and you most certainly will see those within our game soon enough!”
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Buy Life is Feudal: Forest Village

 

Recent updates View all (25)

March 24

MAJOR Overhaul and update (Part 2): Kids are here! No kidding! (0.9.6118)

Hey villagers!

After a few months of development, we’re glad to announce that children will have new models now. You will now be able to distinguish them from adults! Check out the visual improvements and client optimizations included in the update.

Patch notes (ver. 0.9.6118):

New features and tweaks:
  • childrens’ models added to the game
  • new lightning system (models will look slightly different now)
  • shadow quality significantly increased
  • barrels, lamp posts and a few other items have a physically corrected shine applied, this is our first step in implementing the PBR method
  • where shoreline intersects with water is damp and glistens in the sunlight
  • the moon has been added to the night cycle and affects lighting and shadows
  • day/night transition has been reworked
  • water reflections close to the horizon have been tweaked
  • mule animations have been tuned
  • camera angles are adjustable now in certain parts of the tutorial
  • many general optimizations have been applied to the game.

Bug fixes:
  • fixed tile visuals being rendered incorrectly when placing a new building

This is part two of our major overhaul and update, but the update is not complete. Stay tuned for part three in a few weeks!

-The team

27 comments Read more

March 15

Quick fixes and more updates (0.9.6112)

Hey villagers!

We’ve fixed a large amount of bugs, plus added some really neat tweaks in today’s patch.

Patch notes (ver. 0.9.6112):

New features and tweaks:
  • You can now change temperature scale type (C / F)
  • You can now set in scripts what types of resources will be stored in buildings (for modders)

Bug fixes:
  • Multiple tutorial fixes
  • Fixed disappearing villagers (The truth is out there!)
  • Fixed some bridges building issues
  • Fixed some post road terraforming visualization bugs
  • Paused construction work will prevent builders already assigned to that building from continuing construction work
  • Fixed occupied by a building cell’s visualization
  • Fixed a bug where F11 did not hide pinned windows
  • Fixed a sound-related bug, where click sounds cannot be heard if some buildings are selected
  • Fixed mine icon not being visible if the mine itself is empty
  • Fixed some crashes

-The team

20 comments Read more
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About This Game

Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people: a small group of refugees who were forced to start again on an unknown island.
Terraform and shape the land and expand with houses, pastures, orchards, farms, windmills and many other buildings. Forage in the forest, hunt for prey, grow crops and domestic animals for food. As Winter creeps up, ensure you stock up with enough firewood, charcoal and warm clothes to survive, and remember: a lack of vitamins in good rations may lead to disease and could even totally wipe out your village!
You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore.
Some of the more exciting features:
  • Advanced farming system. Different crops and fruit trees require varying amounts of moisture, man labour and time in order to ripen ready for harvest. Your pastures and hens require hunters to protect them from forest predators.
  • Switch between birdseye and first person views. You can play in a birdseye view, watching over everything and issuing strategic orders, or you can possess a villager and play from a first person perspective, performing everyday tasks along with your fellow villagers.
  • Terraforming and pavement. Terraform land around your settlement to enable construction of larger buildings. Pave roads to speed up the movement of your villagers and thus improve the economy of your settlement.
  • Diseases, food rations and vitamins. Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food ration is too plain and lacking in vitamins. Try to stock all types of food possible (meat, fish, bread, vegetables and fruits) to keep your villagers’ healthy.
  • Dynamic ecosystem. Villagers continuously walking in the surrounding woods will scare wildlife deeper into forest. Excessive farming or woodcutting can lead to flora and fauna extinction thus lowering the flow of meat, hides, mushrooms, berries and medical herbs to your stocks.
  • Real time weather and seasons system. The seasons effect your village’s needs: summer droughts will force your farmers to water your crops and rainy days will force them to dig trenches to drain excess water, and you’ll need firewood and warm clothes for your villagers in Winter.
  • Morale and increasing population. Keep your villagers happy and their families will grow - that is, if their needs are being met! Living in overcrowded hostels, unfulfilled requirements and even bearing witness to a villager’s demise will reduce morale and their productivity.
  • Disasters. Lightning can hit tall buildings that are standing on hilltops. Tornados can leave a devastating trail of destruction across your settlement. Earthquakes can destroy your houses and even topple trees. Make sure you are prepared to face those challenges!
  • Mod friendly. Our game is designed to be modder friendly. Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems. Those systems and assets can be completely changed through game scripts written in LUA.

System Requirements

    Minimum:
    • OS: Windows 7 (SP1)
    • Processor: Intel® Core™ 2DUO or AMD 64 with at least 2 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 460/Radeon HD 5750
    • DirectX: Version 11
    • Storage: 400 MB available space
    Recommended:
    • OS: Windows 7 (SP1), Windows 10
    • Processor: Intel® Core™ i5 or AMD Phenom II X4 with at least 2,5 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce 760/Radeon HD 6970
    • DirectX: Version 11
    • Storage: 1 GB available space
Customer reviews Learn More
Recent:
Mostly Positive (58 reviews)
Overall:
Mostly Positive (1,001 reviews)
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