LiF:Forest Village is a city builder with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around.
Recent Reviews:
Mostly Positive (132) - 78% of the 132 user reviews in the last 30 days are positive.
All Reviews:
Mixed (2,003) - 67% of the 2,003 user reviews for this game are positive.
Release Date:
May 26, 2017
Developer:
Publisher:

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Recent updates View all (31)

October 20

Gameplay quality boost (1.1.6379)

Hey, villagers!

We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience!

Patch notes (ver. 1.1.6379):

New features and tweaks:
  • Minimap improved. You can now see where are sides of the world, icons of disasters, fires and plagues.
  • Statistics improved. Implemented heatmap visualization of created/consumed resources.
  • You can now pick starting location by yourself. You can choose an option to start with minimum of buildings.
  • You can put residential buildings on pause now. Villagers will not move into those houses.
  • Implemented a Fish Farm building with an increased fishing range in the distant sea.
  • Added a bit of Halloween content here and there
  • Overall modding experience improved

Bug fixes:
  • A LOT of minor and small bugfixes

-The team
138 comments Read more

September 15

Raiders and more villagers Inc.! (1.1.6322)

Hey, villagers!

Prepare to see some new faces in this major patch. Some of those faces will be friendly new faces of your villagers, but some of them will not be that friendly. Those will be Raiders! Make sure to build enough fortifications and towers to fend them off!
We have significantly overhauled many internal systems of the game, including rendering. Check out some of the new or reworked eye candy (PBR, DOF, HDR, Bloom).

Patch notes (ver. 1.1.6322):

New features and tweaks:
  • New Disaster added: Raiders!
  • Implemented a random face generation algorithm for villagers. No villagers will look alike anymore.
  • Increased the quality of villagers’ models, textures and animations
  • Visual render tweaks and improvements: implemented PBR, DOF, improved HDR, Bloom and grass rendering is also improved.
  • Completely reworked the statistics system
  • Tweaked and improved the GUI significantly. Make sure to check it out.
  • Worker and resident lists can now be seen in houses
  • Optimized rendering - you should get more FPS now
  • Optimized AI - more villagers without significant lag

Bug fixes:
  • Fixed technology tree progression bugs
  • Fixed many bugs that have lead to the villagers being randomly stuck
  • Fixed a bug that cause workers to die due to freezing while being treated in the hospital
  • Fixed a bug where caravan bags were not being completely filled

-The team
149 comments Read more

About This Game

Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people: a small group of refugees who were forced to start again on an unknown island.
Terraform and shape the land and expand with houses, pastures, orchards, farms, windmills and many other buildings. Forage in the forest, hunt for prey, grow crops and domestic animals for food. As Winter creeps up, ensure you stock up with enough firewood, charcoal and warm clothes to survive, and remember: a lack of vitamins in good rations may lead to disease and could even totally wipe out your village!
You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore.
Some of the more exciting features:
  • Advanced farming system. Different crops and fruit trees require varying amounts of moisture, man labour and time in order to ripen ready for harvest. Your pastures and hens require hunters to protect them from forest predators.
  • Switch between birdseye and first person views. You can play in a birdseye view, watching over everything and issuing strategic orders, or you can possess a villager and play from a first person perspective, performing everyday tasks along with your fellow villagers.
  • Terraforming and pavement. Terraform land around your settlement to enable construction of larger buildings. Pave roads to speed up the movement of your villagers and thus improve the economy of your settlement.
  • Diseases, food rations and vitamins. Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food ration is too plain and lacking in vitamins. Try to stock all types of food possible (meat, fish, bread, vegetables and fruits) to keep your villagers’ healthy.
  • Dynamic ecosystem. Villagers continuously walking in the surrounding woods will scare wildlife deeper into forest. Excessive farming or woodcutting can lead to flora and fauna extinction thus lowering the flow of meat, hides, mushrooms, berries and medical herbs to your stocks.
  • Real time weather and seasons system. The seasons effect your village’s needs: summer droughts will force your farmers to water your crops and rainy days will force them to dig trenches to drain excess water, and you’ll need firewood and warm clothes for your villagers in Winter.
  • Morale and increasing population. Keep your villagers happy and their families will grow - that is, if their needs are being met! Living in overcrowded hostels, unfulfilled requirements and even bearing witness to a villager’s demise will reduce morale and their productivity.
  • Disasters. Lightning can hit tall buildings that are standing on hilltops. Tornados can leave a devastating trail of destruction across your settlement. Earthquakes can destroy your houses and even topple trees. Make sure you are prepared to face those challenges!
  • Mod friendly. Our game is designed to be modder friendly. Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems. Those systems and assets can be completely changed through game scripts written in LUA.

System Requirements

    Minimum:
    • OS: Windows 7 (SP1)
    • Processor: Intel® Core™ i3 or AMD FX-6300 with at least 2 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 560/Radeon HD 6850
    • DirectX: Version 11
    • Storage: 400 MB available space
    Recommended:
    • OS: Windows 7 (SP1), Windows 10
    • Processor: Intel® Core™ i7 or AMD FX-8350 with at least 2,5 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce 760/Radeon HD 6970
    • DirectX: Version 11
    • Storage: 1 GB available space
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