You & your friends are the deadliest killers in the galaxy – the US Colonial Marines. It’s up to you to not just survive, but wipe out the Xeno infestation.
User reviews:
Mixed (52 reviews) - 59% of the 52 user reviews in the last 30 days are positive.
Mixed (5,742 reviews) - 54% of the 5,742 user reviews for this game are positive.

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Packages that include this game

Buy Aliens Colonial Marines Collection

Includes 9 items: Aliens: Colonial Marines - Bug Hunt DLC, Aliens: Colonial Marines - Movie Map Pack, Aliens: Colonial Marines - Reconnaissance Pack, Aliens: Colonial Marines Collection, Aliens: Colonial Marines Collector's Edition Pack, Aliens: Colonial Marines Limited Edition Pack, Aliens: Colonial Marines Sawed-off Double Barrel Shotgun, Aliens: Colonial Marines SHARP Sticks, Aliens: Colonial Marines: Stasis Interrupted


About This Game

You and your friends are the deadliest killers in the galaxy. Another glorious day in the Corps.

Buckle up, soldier! Welcome to Aliens™: Colonial Marines. Created by Gearbox, the critically acclaimed and fan-favourite developers of Borderlands and Brothers In Arms, you and your friends will become the most badass military outfit in the galaxy – the US Colonial Marines. It’s up to you to not just survive, but wipe out the Xeno infestation.

Key Features:

Enlist in the Marine Corps.

Bringing you a true sequel to the classic Aliens film, get tooled up with classic Marine weapons including pulse rifles, motion trackers and

The most authentic Aliens experience ever.

Using authentic environments inspired by the film series including Hadley’s Hope, the Sulaco and LV-426, you will be immersed in an eerie, atmospheric
world where any moment could bring your death.

Drop-in/Drop-out co-operative gameplay.

The masters of co-op bring their expertise to the Aliens universe. Xenos getting too tough? Call up your buddies so they can drop in with extra
firepower. The whole campaign can be played with a squad of up to four players, dropping in and out as necessary through self-contained missions
within an over-arching narrative.

Loadouts and upgrades.

Create your perfect killing machine. An extensive upgrade system allows players to customise their characters to play the way they want. Earn experience to get perks, new weapons and new looks for your squad.

System Requirements

    • OS: Operating System: Windows XP SP3
    • Processor: 2 GHz Intel Dual Core Processor
    • Memory: 2GB RAM (XP), 2GB RAM (Vista)
    • Graphics: NVIDIA GeForce 8500/ATI Radeon HD 2600 (256 minimum)
    • DirectX®: 9.0c
    • Hard Drive: 20GB free hard disk space
    • Sound: DirectX 9.0c compatible
    • Other Requirements: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only)
    • OS: Operating System: Windows XP SP3/Vista/Windows 7
    • Processor: : 2.3 GHz Intel Quad Core Processor
    • Memory: 2GB RAM
    • Graphics: NVIDIA GeForce GTX560/ATI Radeon HD 5850 (512 minimum)
    • DirectX®: 9.0c
    • Hard Drive: 20GB free hard disk space
    • Sound: DirectX 9.0c compatible
    • Other Requirements: Software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only)
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (52 reviews)
Mixed (5,742 reviews)
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3,263 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
3,854 of 4,180 people (92%) found this review helpful
98 people found this review funny
Not Recommended
10.8 hrs on record
Posted: 13 June, 2014
I've had my heart broken several times in my life. Once, on Christmas Day 1989, I eagerly ran downstairs and gasped at the sight of what was clearly a crudely but lovingly wrapped skateboard. A skateboard that I had wanted ever since I had seen Marty McFly cruise through the streets of Hill Valley as a stowaway behind an unsuspecting SUV driver. A skateboard with a custom deck, with artwork that would cause my fellow skaters to shout "rad". A skateboard whose wheels would send me gliding across the streets as I headed for the nearest half-pipe. A skateboard of majestical proportion.

I grabbed it, and with shaking hands and a heart beating against my chest, I tore that festive wrapping as hard as I could. Through an intricate web of sticky tape, ribbon and ever expanding wrapping paper, I dug through. Years later, I wondered that this is what Andy in The Shawshank Rdemption must have felt like as he dragged hinself through the tunnels. My own redemption was in sight. My prize was near. Finally, the last shred of packaging fell away to the floor. And there it was... a plastic skateboard from the local store. With stiff plastic wheels. And a picture of a clown on the deck.

That's what playing Aliens: Colonial Marines felt like.
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1,127 of 1,227 people (92%) found this review helpful
549 people found this review funny
Not Recommended
23.1 hrs on record
Posted: 7 October, 2014
First time playing....NPC blocks the door and kills me.
Second time playing... Aliens decide they will just run straight into my bullets
Third time playing...I cried when I could get into the yellow robot suit only to be able to move 2 steps before having to dismount again.

Fifth time playing .... went online and found a cheap spot as an alien....killed the marine players by spitting acid for the whole round

Last time playing it....played it with friends only to find out the first mission they got was the mid point of the game.....they haven't even played the game before and were hosting it.....after that uninstalled and continue to cry as I watch the old E3 trailers.

Conclusion........I see this button saying do you recommend this game...I tried so hard to find the "nuke it from orbit, it's the only way to be sure"
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632 of 685 people (92%) found this review helpful
18 people found this review funny
Not Recommended
220.4 hrs on record
Posted: 2 February, 2015

As most of you know, this game was basically announced as an AAA game with next gen graphics, and ended up a (at the time) bug-ridden B-list game with last gen graphics. Many people were understandably upset about this, especially those who pre-ordered. If you don't wish to do business with a company that found itself in a lawsuit claiming false advertising, more power to you for your ideals.


I played this in Jan 2015 after some massive patches, and after the game was on sale for $5. At this point, I experienced the game as practically bug-free, except for the astonishing fact that the game still won't let you go: When I quit the game, it is immediately restarted (wrong exit code or something?). Restarting Steam too helps, but it's a bit ridiculous. On the upside: no game-breaking or fun-killing bugs while I played.


The game is pretty straight forward in that there are no optional side-missions, and the level design is such that in campaign mode, it is extremely rare that there is more than one way to get from A to B. Gameplay-wise, it's a squad shooter in that your avatar is hardly ever alone, yet you cannot give orders to non-player squadmates. The campaign is open to 1-4 players, but incomprehensibly, players can't configure their avatar; they're assigned a premade one even though only one of them appears in cut scenes or has any dialog. The loadout however is still configurable.


Two teams of 1-5 players each can face off in various aliens vs marines modes; for this, you can configure the look and loadout of your avatar (including male/female - there's also a Movie Characters DLC with 4 chars none of which is female. Maybe Ripley was too expensive to license, but where's my Vasquez??).


Apart from Steam Achievements (some of which are for the sole story DLC, Stasis Interrupted), ACM features challenges. Proceeding in the story or meeting challenges results in more customization options (some purely cosmetic, others ways to make the various guns more powerful, though squads with players on different levels seem unproblematic).

These suffer from having a required order -- you won't get credit for a challenge that isn't up yet. Also, there are challenges that require other players outside the "Versus" challenge category, implying that as a single player, you can't even finish the "General" category. Meh.
You'll revisit a lot of the story for the Challenges/Collectibles, but since you can only jump to Chapters but not savepoints within them, you'll waste a lot of time getting to the scene you need.


The graphics are serviceable. The texture resolution could be a little bit higher, but then, it could always be a little bit higher. Considering that this is after a 4 GB patch that included better textures, I'm scared to imagine what the game may have looked like at release. Now however, it does its job; as long as you don't expect Alien: Isolation, you might be satisfied; just keep in mind that this is Dead Island to Isolation's Dying Light. There are some enbseries presets for this game that amplify bloom and color grade in favor of blues, as you would expect from an '80s movie -- especially Aliens. (Apparently, one preset even adds a "VHS look".) I find this to slightly improve the graphics, but only so much -- nothing like the drastic results I had with presets for e.g. Fallout New Vegas etc; it may or may not be your thing.


We meet pretty much everything you'd want from an Aliens game in ACM: loaders, dropships, the Sulaco, various types of alien including the queen, and hey, you get the shoot the pulse rifle. (I'm easily satisfied that way.) You also get to deploy auto-guns, use the smartgun, etc. You get to shoot aliens in Hadley's Hope on LV-426, in the space jockey ship, on the Sulaco, and various other beloved sets. You pay for this with some inconsistencies -- some understandable and even welcome (for you to frolic in Hadley's Hope, they had to downgrade its destruction level from vaporized to condemned); some incomprehensible (the dropship and consequently the APC look subtly, but noticeably too narrow, and so does the Sulaco's hangar). I remember Aliens very, very fondly (while at the same time not being enough of a fanatic to notice that e.g. the individual crewmembers' cryo-sleep booths on the Sulaco weren't in the same order as in the film, or that someone's locker opened to the wrong side), so for me, the set alone was worth the price of admission. (The engineer's ship is a bit boring, but then, we never really saw much except for the space jockey and the eggs in Alien, either. It's big and empty, and I guess it's supposed to be.)


The story isn't outright horrible, and it ticks the expected boxes (some people get "impregnated", some people get cocooned, lots of people and lots of aliens die; the marines are good, the company is bad, and the usual gear is used etc.), but it is hardly material for a movie that might stand alongside Aliens. The main plot motivates a lot of shooting, and traversal from one set piece to the next, but does little for me beyond that; the story ends very suddenly, giving away what might have been an emotionally satisfactory coda; and it can be a little non-obvious in the heat of battle which of the identical twin ships your captain is on at any given moment. It's not horrible, but it could have been so much more. It could, arguably, also have been longer, with the main campaign clocking in at less than 10 hours.
Some plot points are cleared up in the prequel DLC "Stasis, interrupted", thus continuing the worrying trend where you have to pay extra for closure as it's no longer part of the main game (cf. "Broken Steel" for "Fallout 3", Tina's DLC for Borderlands 2).


So, is it justified?

As an excuse to revisit beloved sets, it certainly is. As an excuse to do much shooting with fun guns, it is, too. As plot and production values go, it is a wasted opportunity, though in all fairness not on the level of Alien^3 which instead of taking us to earth, or the home planet of the aliens, or that of the engineers, gave us the stakes of the lives of few dozen ugly killers and rapists, and then didn't let us root for the alien because the SFX looked so pitiful.

While I'm normally a "strictly co-op" girl, some of the vs maps and modes were surprisingly fun. Due to the lack of maps, you'll need DLC quickly: Bug Hunt is a fun new mode with 3 maps and a friendly community.
If you're an online player, factor BH into your budget; it's where the game shines. If you're strictly single-player, get Stasis Interrupted instead, to beef up the very short story mode of the main game.

If you want to shoot fun guns in familiar, beloved sets and you can get the game on sale, ACM should be fun for a few hours -- as long as you don't expect a AAA title with brilliant writing and next-gen graphics, which I'm sure nobody does after the massive backlash. It's definitely a can-have, but no must-have. In the end, it's down to whether you believe that after the massive backlash and financial losses, the industry got the point that all the foul play of the early days wasn't on, or whether you believe we still need to make a point. In the former case, you may want to curb your expectations and give it a go; in the latter, you'll be right to give it a pass.

Steam forces me to tick yes or no, so I'll go with "no", by a whisker, simply because while I had fun, it falls short of its announcement, there could have been more multi-player maps, more/better plots and graphics, etc. -- the patched version is never horrible, it's actually fun enough, but it's also noticeably lacking, just a bit, but in every category. "No" to lack of closure, "no" the charade around its publication, "no" because of what could've been, and now likely won't ever come to pass, or at least not for a very long time.
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715 of 820 people (87%) found this review helpful
18 people found this review funny
Not Recommended
10.0 hrs on record
Posted: 13 February, 2014
The most rewarding part of this game is that sometimes the Xenos use Marine animations and take cover. It's hilarious.
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294 of 325 people (90%) found this review helpful
13 people found this review funny
189.9 hrs on record
Posted: 23 March
When this came out it was terrible. Absolutely terrible. If you were a fan of the Movie, you could get alot out of it just for the nerd-out factor of being on-set, but other than that the gameplay was like a bad COD rip-off, the aliens were NOT scary or hard, and the WY Mercs were frustratingly good at soaking up bullets. The graphics were occasionaly pause-and-look-worthy but most of it was a letdown.

I have now been modding the game for 2 months and I am up to version 4 of my mod at this time.
I've fixed alot of the graphical issues with how the game was configured, removed Console related restrictions, and set things to match todays computers (this is an Unreal game). I've also spent time with some of the cooler set-pieces to make them even cooler.
I have reworked the Xenomorph AI to be fast, smart, sneaky and deadly, the Merc AI to be less robot like and more vulnerable and the Ally AI better at combat and positioning.
Weapons have all been reworked to feel like real world weapons and more varied and powerful.
How you move, and how the first person view functions has been changed to give a better sense of motion and urgency, the HUD no longer shifts around the screen moving your cross-hair, and you can turn the whole HUD off.

You get the Smart-Gun about 5 times now. That alone makes the game heaps better!

If you are a fan of Aliens and see this on sale, buy it, install my mod and enjoy a fantastic Aliens experience
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1,842 of 2,259 people (82%) found this review helpful
1,687 people found this review funny
Not Recommended
8.6 hrs on record
Posted: 13 June, 2015
Dear developers

........('(...´...´.... ¯~/'...')
..........''...\.......... _.·´
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734 of 882 people (83%) found this review helpful
124 people found this review funny
Not Recommended
14.0 hrs on record
Posted: 18 June, 2015
If you are looking for a good Alien game. Go to the steam search bar and type in Alien:Isolation, that game is fantastic.
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372 of 433 people (86%) found this review helpful
30 people found this review funny
Not Recommended
13.5 hrs on record
Posted: 11 October, 2014
Terrible bland game made worse by faked pre-release trailers and abuse of a great license. To make things worse Gearbox went into damage control mode post launch and tried to wipe their hands on the project (blaming the smaller co-dev) despite their CEO Randy talking it up so much A shameful display!

And yes the price may have dropped over time but it still has a disgusting $106USD worth of DLC.
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311 of 361 people (86%) found this review helpful
1 person found this review funny
Not Recommended
50.6 hrs on record
Posted: 23 January, 2014
Are you a fan of the Alien franchise? Are you one of the many gamers that eagerly awaited the release of this game since it's announcement in 2004? If yes to the above, prepare to be severely disappointed.
Aliens: Colonial Marines is a first person shooter that acts as a sequel to the 1986 sci-fi classic, Aliens. The game follows a USCM Marine named Winter, along with his utterly boring and unmemorable companions. The plot has Winter and the Marines of the USS Sephora returning to LV426 to investigate the disappearance of Ripley and her companions from the original film.
The story of this game is a senseless mess, and at times, makes no sense whatsoever. A character that was explained dead in the film makes an appearance in this game ( his magical reappearance isn't explained at all by the way) and ridiculous events will occur to keep the game moving at Michael Bay pace. None of the characters are remotely likeable or memorable, and they certainly frustrated me to the point of turning the game off. All of these problems could have been fixed if more attention had been paid to the writing process of this game. Or the whole game for that matter.
The gameplay doesn't fare much better than the writing of this game. Most of the guns feel like airsoft equivalents, and the shooting in question feels tedious and lacks tension. The enemy AI is woefully poor, and most of the time you'll face off against human enemies rather than the xenomorphs themselves. The level design is boring and linear, and all the indoor locations feel like the same grey corridor you went through just a few moments ago. The outside levels impress you at first, until you realise they are just as linear and restricting as the indoor ones.
This game's only saving grace is its multiplayer mode. There are a variety of game modes, many of which are creative and innovative for the FPS genre; but although these are alot of fun, they're let down somewhat by the overall poor gameplay mechanics. It's a shame this doesn't provide the quality that'd easily help it compete with the likes of Natural Selection 2.
As an Aliens fan, I am very disappointed. Save your money eveyone, there's an awesome Alien game coming out in 2014 called Alien: Isolation. Save your money. 4 / 10.
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543 of 659 people (82%) found this review helpful
106 people found this review funny
16.3 hrs on record
Posted: 1 December, 2014
If you meet the following criteria, you will possibly enjoy this game:

1) You paid $5 or less for this.
2) You only bought it for the single player campaign.
3) You can overlook that the game did not meet its launch expectations.
4) You are a fan of the Aliens franchise.
5) As a fan of the franchise you can overlook many of the implausible settings the game uses.

If you can pass all that, then you have a chance at enjoyment.


The game is basically sticking you in the role of a Colonial Marine and having you retread the sights of LV-426. You'll walk the halls of the U.S.S Sulaco, you will land at Hadley's Hope, you will explore Operations and in the end you will even visit the Engineer ship where the franchise began.

Each area is pretty much a giant easter egg filled with tiny easter eggs. You'll stumble over the spent sentry guns from the Aliens director's cut, one still containing 10 rounds. You'll find the room where Burke, Carter J. met his cowardly end. The medical bay where Ripley and Newt were attacked by face-huggers is here as well, with overturned beds and bullet-shattered glass. While crawling through the sewers you can even find the head of Newt's doll that we last saw floating sadly on the water.

That said, a lot of plausibility of those easter eggs was sacrificed in the name of coolness. Sure, it's cool to pick up Hicks' shotgun but why is "No Fate" carved into it? Sure I get it, same actor but why would Dwayne Hicks scratch that on his darling for close encounters?

As far as the gameplay itself goes, it is clunky but passable. You will either overlook it because you like Aliens that much or you will turn the game off after 5 minutes. Or perhaps you will do both - I myself played for 5 minutes before putting it down for a year. When I played it again I beat it all the way through just out of curiosity. Found myself slightly entertained though, I admit, more by the settings and the little things than the actual story.

On that note, the story - if you have played an Aliens game or watched an Aliens movie than you know the story already. Weyland-Utani are bad guys, they want the alien and will stop at nothing to do their experiments. Nothing new here.

This is basically a game for fans of Aliens who can also overlook the disrespect towards that very movie's canon, shown over and over again via easter eggs. If you fit the bill than I recommend this title to you!
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Recently Posted
BRT Cobra
102.9 hrs
Posted: 30 September
Product received for free
♥♥♥♥♥ pure ♥♥♥♥♥
Helpful? Yes No Funny
35.8 hrs
Posted: 30 September
Pros: reasonably fun to play. Authentic to the films. You go to pretty much every location from the films that you can think of and would want to go. Some of the drama works. Challenging. Longer than any of the AvP games' Marine campaigns(and almost as long as them all combined. Add Stasis Interrupted and it is longer than them all combined), and does cool some things those don't. Solid MP customization.

Cons: meh writing. Fan-fic-y plot. Characters are awkwardly and obviously designed as similar to the film's Marines. One major dumb wish fulfillment retcon. The campaign does slightly overstay its welcome. Still not all that well-made though it's no longer broken. Occasionally does break, especially the AI. MP is dead.

My recommendation: if it's on sale... you love the first two Alien films... and badly want to play games in the franchise... consider it.
Helpful? Yes No Funny
16.4 hrs
Posted: 28 September
I got this game when it was on sale for cheap a while back and finally decided to install it and play it now that I had some free time. I figured a few years since the grand thud that it made when it dropped should be enough time for things to be ironed out and the game playable.

I was right and wrong.

The straight game, on its own, is still bad. Graphics certainly look better, but nothing extraordinary. The voice acting is weak for the most part, with Michael Biehn totally phoning it in and almost sounding like he'd rather be doing anything else but this. He's better in Stasis Interrupted but not up to the level he should be. Lance Henriksen on the other hand is a consumate professional and turns in a good preformance as Bishop and Wayland.

I didn't find the story as bad as a lot of people make it out to be, it's a very straight forward thing in most respects and they do a decent job of having enough mystery and question to have you going from place to place. There is still a bunch of dumb and contrivance throughout, though. You will need the Stasis Interrupted DLC to have a plausable explination why Hicks shows up towards the end. It still has the most horrible, underwhelming boss battle of almost any game -- no idea who allowed that through for a run-n-gun shooter, but they should be tossed out an airlock.

As to the Stasis Interrupted DLC, I felt it was a decent expansion of the events that happen before the game proper take place. It's told in 3 chapters. The first tells the story of a woman named Lisbeth and has a very proto-Alien:Isolation feel to a lot of it. The second tells of a man named Stone who rescues Hicks and their attempted escape to Fiorina 161 and the third is Dr. Levi and Hicks running through the under construction lab facilities trying to get the word out about what's going on on LV426. (This is why you don't smack-talk your employees in front of them, Wayland). It makes Hicks' reveal towards the end of the main game less WTF and wasn't as horrible an explination as might have been. Totally worth a playthough.

Since the online multiplayer is dead, unless you have friends to play all the extra maps with, are a completionist, or really like all the shiny weapons, there is no reason to get any of the other DLC packs.

Now, what you will need, if you want to play this game and have it be the best experience it can be, is TemplarGFX's ACM Overhaul mod. I read about it first here and it was the reason I decided to actually play this game because it makes it, well, playable. It may also aid in stability, as I didn't have the game crash once on me in over 16hrs of playing.

The graphical overhaul is a really nice feature, making it look much better than stock, but where it really shines are all the gameplay and AI enhancements. The Xenos become... well, terrifying. They will run up walls, along ceilings, retreat when fired on or wounded, sneak along, or just drop on top of you and slash you to pieces. They become fast, deadly, and will just wreck your ♥♥♥♥. You will die in this game. Like, a lot. The soldiers become decent opponents, flanking and hiding from you, and not the hive-minded bullet-sponges they were on release. Best of all your team-mates become useful! Not perfect by any means, but not the absolutely useless ♥♥♥♥ they were before. They no longer get stuck in your way, blocking your progress, and will actually shoot enemies... most of the time.

Oh, and big selling point: you now get the Smart Gun 5 times throughout the campaign instead of just twice and are able to make very satisifying use of it each time.

If you own the game and haven't tried it since release, I'd say give it a go with the Overhaul pack. If you can get the game on sale for cheap and have been curious, same as well. The story still weak, the ending terrible, but the rest of it becomes a much, much more solid game more in line with what was promised of it on launch.
Helpful? Yes No Funny
6.4 hrs
Posted: 28 September
Randy Pitchford is a hack.
Helpful? Yes No Funny
22.6 hrs
Posted: 28 September
God damnit
Helpful? Yes No Funny
0.5 hrs
Posted: 27 September
its not to bad a little buggy yes but playable,
saddly no public online ,if you want to play co op or something feel free to add me
Helpful? Yes No Funny
Saint Aaron
4.0 hrs
Posted: 27 September
Its a pain to play through this game with all the bugs you will approach but if you can see through those bugs its not really a bad game. The reason why im rating this game a yes is because the players that still play this game along with the mods make it GREAT!!

Feels like alien 1 movie at some parts
has all the aliens weapon EVEN SMART GUN
Aim down sights like a boss
Online coop

half the game you fight robot soldiers instead of aliens
Too many bugs
boss battles are just ughhh
Short less than 3.4 hours
Helpful? Yes No Funny
6.0 hrs
Posted: 26 September
Helpful? Yes No Funny
41.6 hrs
Posted: 24 September
The game isn't actually too terrible. Just a few things here and there that make it a little unbearable.

The story isnt bad, a little vague at times and confusing if you haven't watch the movies, so I would recommend watching the movies if you havent seen it before you play. Only if you care about the story. If not, just go right on through and skip all the scenes.

They aren't bad for the year and even for now. Some of the textures though look like they came out of an old ps2 game as they are extremely pixelized.

I really can't complain about the sound, sometimes it glitched I would be hearing things double.

The gamplay is overall solid as long as you are playing as the marine. As a xenomorph it is completely skewed as I didnt why it was going certain ways as I was climbing.

This game to complete the achievements 100% you need 3+ people to complete it because of the challenges. There is also grinding for levels and kills.

In the end I did enjoy the game playing with a friend, it had some solid moments where we laugh and had fun. Playing by yourself wasnt a complete joy but it was a small challenge when playing on the hardest difficulty.
Helpful? Yes No Funny
Severus Maximus Testiclēs
3.4 hrs
Posted: 23 September
This game gave me cancer
Helpful? Yes No Funny