You & your friends are the deadliest killers in the galaxy – the US Colonial Marines. It’s up to you to not just survive, but wipe out the Xeno infestation.
User reviews: Mixed (4,535 reviews)
Release Date: 11 Feb, 2013

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Buy Aliens: Colonial Marines

$14.99 USD

Packages that include this game

Buy Aliens Collection

Includes 11 items: Aliens vs Predator™ Bughunt Map Pack, Aliens vs. Predator Swarm Map Pack, Aliens vs. Predator™, Aliens: Colonial Marines, Aliens: Colonial Marines - Bug Hunt DLC, Aliens: Colonial Marines - Movie Map Pack, Aliens: Colonial Marines Collector's Edition Pack, Aliens: Colonial Marines Limited Edition Pack, Aliens: Colonial Marines Sawed-off Double Barrel Shotgun, Aliens: Colonial Marines SHARP Sticks, Aliens: Colonial Marines: Stasis Interrupted

 

Recommended By Curators

"Decent Port. Game quality aside gearbox went back and added a ton of stuff (10GB of patches) to the pc version including a FOV slider."

About This Game

You and your friends are the deadliest killers in the galaxy. Another glorious day in the Corps.

Buckle up, soldier! Welcome to Aliens™: Colonial Marines. Created by Gearbox, the critically acclaimed and fan-favourite developers of Borderlands and Brothers In Arms, you and your friends will become the most badass military outfit in the galaxy – the US Colonial Marines. It’s up to you to not just survive, but wipe out the Xeno infestation.

Key Features:

Enlist in the Marine Corps.

Bringing you a true sequel to the classic Aliens film, get tooled up with classic Marine weapons including pulse rifles, motion trackers and
flamethrowers.

The most authentic Aliens experience ever.

Using authentic environments inspired by the film series including Hadley’s Hope, the Sulaco and LV-426, you will be immersed in an eerie, atmospheric
world where any moment could bring your death.

Drop-in/Drop-out co-operative gameplay.

The masters of co-op bring their expertise to the Aliens universe. Xenos getting too tough? Call up your buddies so they can drop in with extra
firepower. The whole campaign can be played with a squad of up to four players, dropping in and out as necessary through self-contained missions
within an over-arching narrative.

Loadouts and upgrades.

Create your perfect killing machine. An extensive upgrade system allows players to customise their characters to play the way they want. Earn experience to get perks, new weapons and new looks for your squad.

System Requirements

    Minimum:
    • OS: Operating System: Windows XP SP3
    • Processor: 2 GHz Intel Dual Core Processor
    • Memory: 2GB RAM (XP), 2GB RAM (Vista)
    • Graphics: NVIDIA GeForce 8500/ATI Radeon HD 2600 (256 minimum)
    • DirectX®: 9.0c
    • Hard Drive: 20GB free hard disk space
    • Sound: DirectX 9.0c compatible
    • Other Requirements: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only)
    Recommended:
    • OS: Operating System: Windows XP SP3/Vista/Windows 7
    • Processor: : 2.3 GHz Intel Quad Core Processor
    • Memory: 2GB RAM
    • Graphics: NVIDIA GeForce GTX560/ATI Radeon HD 5850 (512 minimum)
    • DirectX®: 9.0c
    • Hard Drive: 20GB free hard disk space
    • Sound: DirectX 9.0c compatible
    • Other Requirements: Software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only)
Helpful customer reviews
604 of 655 people (92%) found this review helpful
218.6 hrs on record
Posted: 2 February
MORALS AND IDEALS

As most of you know, this game was basically announced as an AAA game with next gen graphics, and ended up a (at the time) bug-ridden B-list game with last gen graphics. Many people were understandably upset about this, especially those who pre-ordered. If you don't wish to do business with a company that found itself in a lawsuit claiming false advertising, more power to you for your ideals.

THE GAME

I played this in Jan 2015 after some massive patches, and after the game was on sale for $5. At this point, I experienced the game as practically bug-free, except for the astonishing fact that the game still won't let you go: When I quit the game, it is immediately restarted (wrong exit code or something?). Restarting Steam too helps, but it's a bit ridiculous. On the upside: no game-breaking or fun-killing bugs while I played.

STORY MODE

The game is pretty straight forward in that there are no optional side-missions, and the level design is such that in campaign mode, it is extremely rare that there is more than one way to get from A to B. Gameplay-wise, it's a squad shooter in that your avatar is hardly ever alone, yet you cannot give orders to non-player squadmates. The campaign is open to 1-4 players, but incomprehensibly, players can't configure their avatar; they're assigned a premade one even though only one of them appears in cut scenes or has any dialog. The loadout however is still configurable.

VERSUS

Two teams of 1-5 players each can face off in various aliens vs marines modes; for this, you can configure the look and loadout of your avatar (including male/female - there's also a Movie Characters DLC with 4 chars none of which is female. Maybe Ripley was too expensive to license, but where's my Vasquez??).

CHALLENGES

Apart from Steam Achievements (some of which are for the sole story DLC, Stasis Interrupted), ACM features challenges. Proceeding in the story or meeting challenges results in more customization options (some purely cosmetic, others ways to make the various guns more powerful, though squads with players on different levels seem unproblematic).

These suffer from having a required order -- you won't get credit for a challenge that isn't up yet. Also, there are challenges that require other players outside the "Versus" challenge category, implying that as a single player, you can't even finish the "General" category. Meh.
You'll revisit a lot of the story for the Challenges/Collectibles, but since you can only jump to Chapters but not savepoints within them, you'll waste a lot of time getting to the scene you need.

THE GRAPHICS

The graphics are serviceable. The texture resolution could be a little bit higher, but then, it could always be a little bit higher. Considering that this is after a 4 GB patch that included better textures, I'm scared to imagine what the game may have looked like at release. Now however, it does its job; as long as you don't expect Alien: Isolation, you might be satisfied; just keep in mind that this is Dead Island to Isolation's Dying Light. There are some enbseries presets for this game that amplify bloom and color grade in favor of blues, as you would expect from an '80s movie -- especially Aliens. (Apparently, one preset even adds a "VHS look".) I find this to slightly improve the graphics, but only so much -- nothing like the drastic results I had with presets for e.g. Fallout New Vegas etc; it may or may not be your thing.

THE SET

We meet pretty much everything you'd want from an Aliens game in ACM: loaders, dropships, the Sulaco, various types of alien including the queen, and hey, you get the shoot the pulse rifle. (I'm easily satisfied that way.) You also get to deploy auto-guns, use the smartgun, etc. You get to shoot aliens in Hadley's Hope on LV-426, in the space jockey ship, on the Sulaco, and various other beloved sets. You pay for this with some inconsistencies -- some understandable and even welcome (for you to frolic in Hadley's Hope, they had to downgrade its destruction level from vaporized to condemned); some incomprehensible (the dropship and consequently the APC look subtly, but noticeably too narrow, and so does the Sulaco's hangar). I remember Aliens very, very fondly (while at the same time not being enough of a fanatic to notice that e.g. the individual crewmembers' cryo-sleep booths on the Sulaco weren't in the same order as in the film, or that someone's locker opened to the wrong side), so for me, the set alone was worth the price of admission. (The engineer's ship is a bit boring, but then, we never really saw much except for the space jockey and the eggs in Alien, either. It's big and empty, and I guess it's supposed to be.)

THE STORY

The story isn't outright horrible, and it ticks the expected boxes (some people get "impregnated", some people get cocooned, lots of people and lots of aliens die; the marines are good, the company is bad, and the usual gear is used etc.), but it is hardly material for a movie that might stand alongside Aliens. The main plot motivates a lot of shooting, and traversal from one set piece to the next, but does little for me beyond that; the story ends very suddenly, giving away what might have been an emotionally satisfactory coda; and it can be a little non-obvious in the heat of battle which of the identical twin ships your captain is on at any given moment. It's not horrible, but it could have been so much more. It could, arguably, also have been longer, with the main campaign clocking in at less than 10 hours.
Some plot points are cleared up in the prequel DLC "Stasis, interrupted", thus continuing the worrying trend where you have to pay extra for closure as it's no longer part of the main game (cf. "Broken Steel" for "Fallout 3", Tina's DLC for Borderlands 2).

VERDICT

So, is it justified?

As an excuse to revisit beloved sets, it certainly is. As an excuse to do much shooting with fun guns, it is, too. As plot and production values go, it is a wasted opportunity, though in all fairness not on the level of Alien^3 which instead of taking us to earth, or the home planet of the aliens, or that of the engineers, gave us the stakes of the lives of few dozen ugly killers and rapists, and then didn't let us root for the alien because the SFX looked so pitiful.

While I'm normally a "strictly co-op" girl, some of the vs maps and modes were surprisingly fun. Due to the lack of maps, you'll need DLC quickly: Bug Hunt is a fun new mode with 3 maps and a friendly community.
If you're an online player, factor BH into your budget; it's where the game shines. If you're strictly single-player, get Stasis Interrupted instead, to beef up the very short story mode of the main game.

If you want to shoot fun guns in familiar, beloved sets and you can get the game on sale, ACM should be fun for a few hours -- as long as you don't expect a AAA title with brilliant writing and next-gen graphics, which I'm sure nobody does after the massive backlash. It's definitely a can-have, but no must-have. In the end, it's down to whether you believe that after the massive backlash and financial losses, the industry got the point that all the foul play of the early days wasn't on, or whether you believe we still need to make a point. In the former case, you may want to curb your expectations and give it a go; in the latter, you'll be right to give it a pass.

Steam forces me to tick yes or no, so I'll go with "no", by a whisker, simply because while I had fun, it falls short of its announcement, there could have been more multi-player maps, more/better plots and graphics, etc. -- the patched version is never horrible, it's actually fun enough, but it's also noticeably lacking, just a bit, but in every category. "No" to lack of closure, "no" the charade around its publication, "no" because of what could've been, and now likely won't ever come to pass, or at least not for a very long time.
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747 of 925 people (81%) found this review helpful
1 person found this review funny
8.6 hrs on record
Posted: 13 June
Dear developers

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Was this review helpful? Yes No Funny
258 of 298 people (87%) found this review helpful
1 person found this review funny
14.0 hrs on record
Posted: 18 June
If you are looking for a good Alien game. Go to the steam search bar and type in Alien:Isolation, that game is fantastic.
Was this review helpful? Yes No Funny
231 of 278 people (83%) found this review helpful
1 person found this review funny
24.1 hrs on record
Posted: 14 June
I literally kept waiting for the joke to end and the game I was promised to begin. The joke never ended.
Was this review helpful? Yes No Funny
156 of 221 people (71%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: 24 February
I launched this game. Next thing I know I am being told my PC will reboot in less than a minute? Hmm maybe it's an issue with a Windows update?

Reboots - An error message saying Steam is unable to run Alien Colonial Marines - Same message "Your computer will turn off in less than a minute". Scramble around to work out the command prompt code to stop shutdowns, miss the time.

Reboots again, opens command prompt while on booting up ready to stop the shutdown with shutdown /a and promptly uninstalled this garbage peice of a game.
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