Conoce a Woody Two-Legs, el pirata menos infame de los siete mares. Las cosas nunca han ido del todo bien para Woody. Eso fue así hasta que tuvo un golpe de suerte y cayó en sus manos un gran tesoro. Woody, con rumbo hacia una isla remota, estaba a punto de enterrar su tesoro al igual que cualquier buen pirata haría.
Análisis de usuarios: Variados (46 análisis)
Fecha de lanzamiento: 2 nov. 2010
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Comprar Woody Two-Legs: Attack of the Zombie Pirates

 

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Conoce a Woody Two-Legs, el pirata menos infame de los siete mares. Las cosas nunca han ido del todo bien para Woody. Eso fue así hasta que tuvo un golpe de suerte y cayó en sus manos un gran tesoro. Woody, con rumbo hacia una isla remota, estaba a punto de enterrar su tesoro al igual que cualquier buen pirata haría.

Por desgracia, Woody se topó con los dueños originales, es decir, Mr. Jones y su séquito de piratas no muertos. Sin embargo, por pequeño que sea, Woody Two-Legs no se rendirá sin luchar.

¡Ayuda a Woody Two-Legs a luchar contra horda tras horda de piratas no muertos, derrotar a mortíferos jefes, acumular bonificaciones y usar devastadoras armas especiales!. ¡Todo el mundo a cubierta!

Características principales:

  • Consigue llegar a lo más alto de las tablas de puntuación online y no te conformes con ser nada menos que el mejor de los mejores
  • Desbloquea los varios niveles de dificultad hasta llegar al extremo modo Pesadilla
  • Consulta regularmente tu puntuación para asegurarte de que nadie desbanca tu posición o simplemente para mejorarla y hacerla más imbatible
  • Sigue la historia de Woody Two-Legs a lo largo del emocionante modo compaña o juega a tus niveles favoritos en el modo Jugar a Nivel
  • Lucha contra las malvadas fuerzas de Mr. Jones en varios niveles diferentes de intensidad
  • Enfréntate a zombis, esqueletos y barcos fantasma hasta encontrarte finalmente cara a cara con el mismísimo Mr. Jones

Woody Two-Legs es un shooter arcade casual que ofrece al jugador varios niveles de dificultad en el que la intensidad va aumentado gradualmente con cada horda de piratas no muertos y sus impíos aliados. Parte de la adicción reside en el hecho de que estos enemigos se vuelven cada vez más molestos a medida que el jugador va desbloqueando los niveles dificultad, enfrentándose finalmente a Mr. Jones en la lucha definitiva del modo Pesadilla.

Requisitos del sistema

    • SO: Windows 7 / Vista / XP
    • Procesador: Core Duo a 2.0 GHz o equivalente
    • Memoria: 2 GB de RAM
    • Disco Duro: 4 GB de espacio libre
    • Gráficos: nVidia 7800 o equivalente con 256 MB de memoria dedicada y soporte para Pixel Shader 3.0
    • Sonido: Compatible con DirectX9
    • Soporte de Controladores: Ratón de 3 botones y teclado
Análisis útiles de usuarios
A 14 de 15 personas (93%) les ha sido útil este análisis
4.4 h registradas
Publicado: 24 de enero
How I managed to complete Woody Two-Legs, is beyond me, the controls alone make this a terrible game. It would of been a joy to play if they allowed you to shoot with the mouse, but no no...you have to use the arrow keys(?) why...?!

The aim of the game is to protect your chest of gold on an island from waves of enemy pirate ships that try and steal it, and you have to fend them off, each ship you destroy will drop a "chest", granting either a power-up, score multiplier, or more money.

There are plenty of better shooting games out there than this, so don't bother wasting your time on it, unlike me....
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A 2 de 2 personas (100%) les ha sido útil este análisis
5.9 h registradas
Publicado: 19 de febrero
In this wave-based action defense game you are the Captain Woody of a little pirate ship. Consequently he has two wooden legs, but that's not really important - it's a joke like most of the game's story content.

Woody stole some gold from the mighty pirate captain Davy Jones. Unfortunately for Woody, Jones sends his armada of sea monsters and ships commanded by various undead to bring the gold back. You have to sail and cannon away at the enemy ships, which there are maybe ten different types, most of them seemingly little more than re-skins of the basic type, though their behaviour does vary a bit.

It is really an armada: there are tens or even hundreds of ships sailing against you each level. This is alright (Woody doesn't really care for realism) but for the fact that the waves of enemies come from four different directions and the waves don't wait for the previous ones to die before emerging. Depending on your mindset, this is either challenging or just frustrating.

Some of the ships concentrate on attacking you, while others race for stealing the gold and you have to stop them fast because you lose if you run out of gold. Initially I thought dying would be final but soon I realized I only lost a tiny bit of gold as a punishment and the ships steal way more than that, making life count little in your quest for keeping hold of the gold.

Destroyed ships drop power-ups that either benefit or punish you depending on their colour. They contain various weapons from mines to kamikaze dolphins. The webs can be frustrating as they stay in place for a really long time and all the ships, including yours, get stuck in them.

This brings us to the controls: they are wonky at best. You can steer left or right, go two different speeds or stop. You can also shoot to both sides. Steering and moving is the wonky part, because the ship takes a brief moment to register your steering maneuver. Don't get me wrong: this is actually realistic. It just makes the steering a chore, making it tedious to hit the power-ups. The worse part is the two-tiered speed scheme: you either go quite slowly or a bit too fast. Gaben help you if you grab a speed power-up, because it doubles your speed but it will stay two-tiered. Speed bonus is often useful trying to reach the next wave of ships before they reach the island, but it makes it difficult to avoid your own mines and webs and to maneuver into a decent shooting position, deteriorating your attacks into crazy sail-by-shootings where most cannon balls miss their targets.

Levels consist of a single island with your treasure and maybe a reef or two, making them very bland and repetitive. Hitting a reef or the island makes you and enemy ships bounce off of them harmlessly. The same goes for hitting an enemy ship, so unfortunately there are no ramming maneuvers either. Only real differences between levels are the reskins of the enemy ships: three different behaviours with different outlook. It appears that later levels also have more enemy ships. Every level also has a different boss, making it the only thing to wait for. They will probably kill you numerous times before you win them, but what gives, you just respawn to attack them again, slowly grinding their health down.

By the way, in the story mode the gold you lost will stay lost between levels, so you might lose the whole story if you lost too much gold in the early levels. The game is challenging but unfortunately rather boring after a while. The story is silly and recited between levels by a person who sounds either bored or over-dramatic.

All in all, I completed the game in some 5 hours in easy, medium and hard settings but didn't bother with the nightmare, because I had obtained all the achievements by then. It could have been much more interesting with ship and reef collisions, less numerous but more dangerous enemies and outsmartable but challenging bosses - now kraken was the only one who qualified.

I can't really recommend this game but if you get it for really cheap (e.g. in a bundle like I did) you may waste a couple of hours on it. The only thing I liked a bit was the only slightly annoying, jolly tune you listen to while blasting the undead ships.
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A 24 de 30 personas (80%) les ha sido útil este análisis
1.0 h registradas
Publicado: 27 de enero de 2014
With a name like Woody Two-Legs: Attack of the Zombie Pirates I don't believe anyone actually expected this to be a good game. Even still I was hopeful that I would be able to find some dumb fun hidden underneath the ridiculous title and obvious low development budget, but alas Woody Two-Legs is nothing of the sort. What we have instead is a poorly designed and repetitive game, with impressively low production values and confusing controls that is above all else very, very boring.

As scoundrel pirate Woody Two-Legs, out pillaging ships on Halloween night, you mistakenly taken the treasure of Davy Jones and raised his scourge of undead minions determined to get it back. As is the case with most pirates Woody isn't about to let go of his loot, and so a desperate back and forth begins that you unfortunately must take part of.

Woody plays like something of a twin-stick shooter, with waves of enemies approaching from all sides attempting to make off with the treasure on the island in the middle and sink your ship in the process. The difference here is that you are controlling a ship, and as such have to account for the time it takes to turn as well as only being able to fire from your side cannons. It almost sounds like an interesting concept, until you actually attempt to play it and realize how unnecessarily confusing it makes everything.

Controlling your ship is very awkward and hard to do with any sort of precision, and shooting enemies is even more frustrating do to having to retrain your brain to remember which way your ship is facing and then choose the right side to shoot out of (when you are constantly turning around, remembering which was is left and right is much more challenging than it sounds like). Even if you manage to get the controls down, the gameplay just isn't fun. Enemies come in three barely indistinct varieties, with the only difference being if their end objective is to kill or steal from you, providing no satisfaction to destroy and disappearing in a puff of white smoke. Each of the five level plays and looks exactly the same with no variation save the boss at the end (which also repeat after a point) and how dark it is, and which take an agonizing 10-20 minutes to complete with no change to enemies patterns or any other means to revitalize the experience (which is already tiring after the first few moments).

I was willing to give Woody a chance despite every indication it would be a horrible time, but it surpassed even my low expectations. Paradox has released a lot of forgettable games and this is one of the worst; an astonishingly monotonous experience that not even the combination of zombies and pirates could save.

Yes it's cheap, dirt cheap even during sales; no it is not worth your time, money, or the braincells you will lose trying to play it.
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A 9 de 11 personas (82%) les ha sido útil este análisis
1.7 h registradas
Publicado: 8 de enero de 2014
This game is extremely terrible. It is repetitive beyond belief. Every stage is the same boring thing with the same boring enemies, just more of them.

There are only a handful of item upgrades, which are all extremely temporary, and some of them are terrible. The giant web is the worst of them all for the fact you can get stuck in it and it lasts what feels like forever. Although, it is good for the boss fights.

The ship collision is the worst thing in the game. When you bump into a ship you spin into a random direction. You can also get stuck between the islands for a good period of time while you are bouncing around between ships and land trying to get free.

The basic price is ridiculous for what you get. Do not buy, even on a sale. The game is complete garbage at any price.
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A 9 de 13 personas (69%) les ha sido útil este análisis
2.2 h registradas
Publicado: 21 de septiembre de 2014
cons:
-very hard game (controls and design)
-so hard; 'casual' tag not for difficulty but for depth

pros:
-satisfying when you sink ships
-you are a pirate

improvements that would make me pre-order a sequel:
-twin-stick movement/aiming (full controller support)
-local co-op
-non-gold-protection gameplay
-perks like in COD or altitude (really any kind of expanded ship options instead of only powerups from fallen enemies)
-more seamonsters
-shareable/editable custom maps/challenges of player-chosen compositions/strategies of enemies etc
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