Dynasty Feud is a competitive, team-based, fast-paced platform brawler for 2-4 players. Play either local or online and show off your skills with 40 characters, one-hit kills, multiple fighting skills and a lot of style.
All Reviews:
Positive (34) - 91% of the 34 user reviews for this game are positive.
Release Date:
May 23, 2017
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Recent updates View all (12)

June 6

ChangeLog Version 1.02

This week we have been working on several aspects. Finishing some improvements that we did not have time to include in the last week patch. Some bugs that still remained in the todo list. But mainly most of our work has been getting ready the mac version. It is almost done, the game is working fine in our mac testing machines and once we have completed all the testing we will release it, hopefully along this week.


Gameplay Changes
  • The BlackKnight last form has been improved. Now it has two more attacks. An air drop attack that can be performed with both action buttons while in the air. A forward attack, propelling the character forward.

Bugs Fixed
  • There was an issue with the music playing when the game is started even when the music volume was set to 0.
  • Fixed an issue the simplified chinese not displaying correctly on the codex.
1 comments Read more

May 30

ChangeLog Version 1.01

It has already been a week after the launch and it is time to make some changes from the feedback we have gathered. This are the changes we have made:

Gameplay Changes
  • Increment sacrifice time for People of the Sun. From 1.5 sec to 2.5 sec.
  • Huemac superball lasts 5 seconds now. If he does not catch the ball before this time, he will have to wait 5 seconds until he recovers it.
  • Allyson got her ammo reduced. From 12 to 6 bullets.
  • Gun reloading time has been increased from 0.3 seconds to 0.6 seconds per bullet. This change affects Allyson and Gilly.
  • Attracting Teddy bear from Ev4 cost now 1 point of energy instead of being free.
  • Lia can pick up the boomerang while doing a roll when it is stucked in the floor.
  • Reduced to 1 the number of Air dashes that Cuauhtli while in super.
  • Added cooldown between Mike's shieldbash attack.
  • Mike in super does not recover the spear after teleporting to it. The explosive teleport has a cooldown of 5 seconds without having the spear.
  • All the characters got the invulnerable time after spawning reduced from 2 to 0.5 seconds.

Bug Fixes
  • Solved an issue, causing players to join lobbies that have already started a match.
  • Solved some errors in the online synchronization that caused the game to crash or player desyncs.
  • Fixed an issue causing the game to crash if it was being executed from the executable, instead of directly from steam.
  • Solved a bug when using the keyboard when 4 controllers were plugged in.

More changes to come. We will do another update the next week, with more changes that did not got finished for this week update.
0 comments Read more

Reviews

“Dynasty Feud is cool. It’s really cool ... a game that stands right up there with the best of the neo-king-of-the-hills out there.”
4/5 – Hey Poor Player

“It's been a long time since a 4 player fighting experience was such fun.”
8/10 – Game Reactor

“Dynasty Feud is a fun and frantic platform fighter that’s perfect for short couch sessions.”
3.7/5 – Unigamesity

About This Game



Dynasty Feud is a competitive, team-based, fast-paced platform brawler for 2-4 players. Play either local or online and show off your skills with 40 characters, one-hit kills, multiple fighting skills and a lot of style.

OK, but... what does that mean? Well, Dynasty Feud is different from other brawlers out there, taking inspiration from several genres to offer an experience that is faster, leaner, and a lot of fun!

  • Beat other dynasties in the ultimate battle between time periods in free-for-all and team matches.
  • Customize your own dynasty in the ALL-STAR MODE.
  • Challenge other players in quick ONLINE matches or rise to the top in RANKED MODE.
  • Master all 40 CHARACTERS of the 8 DYNASTIES currently available!

In Dynasty Feud you won’t pick a character to fight, you will pick a whole dynasty formed by 5 of them. The characters are your life bar, if you lose all of them, that’s it, you are done. What, really? No way! And they die fast, really fast, REALLY REALLY FAST; one hit and that character is gone. Yeah, gone. The next character will appear, but it will be a totally different one, with its own weaknesses and strengths.

Value your characters and measure your movements carefully. Knowing their capacities and how to use them is as important as knowing your enemies. Plus there are 40 like this, so... have fun. A miscalculated jump, a surprise burst or missed attack can be the difference between death and glory. Uuuhh, that sounded serious.

Each character is unique. Each character plays different. Each dynasty is special.

From melee juggernauts to sneaky snipers, along with invisible ninjas and a TNT-loving cactus, a true Dynasty Master can adapt to any opponent by making the most of each of its family members.

Let's see who they are shall we...



The Cartwrongs are specialized in LONG and MEDIUM RANGE bullet attacks. Their key to victory is to keep enemies away by using their zoning abilities.





The Yngling Clan is a well balanced dynasty that specializes in very strong MELEE and effective MEDIUM RANGE THROWS, as well as good defense and mobility.





With a good mix of PROJECTILE, EXPLOSIVES and MELEE, the Fancier's Crew are a pretty balanced bunch.





The Nekoyama-Shi is the most MOBILE dynasty in the game, with excellent MELEE aptitudes to boot. Take advantage of both.





The Uurg Aaarg members are a mixed bunch with decent PROJECTILE and mid range capacity, as well as some powerful MELEE options. They are hard to control, but powerful once you master them.





The House of Arthur is an exceptionally resilient dynasty, with many of its members having shield and armor. They do sacrifice mobility and reach.





The People of the Sun's main strength is in their powerful SUPER FEUD attack, in which each character gains a special power, coupled with their ability to sacrifice themselves to automatically fill the SUPER FEUD meter.





The Project X-22 subjects rely on their unique mind power mechanic. They spend mind energy to attack, which they then need to recharge. However, if they have enough mind energy saved up, they can withstand a hit. Probably the trickiest dynasty to master.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel I5 or better
    • Memory: 4 GB RAM
    • Graphics: nVidia 550 or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
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