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LIMBO available for Linux

July 3rd, 2014

We made a proper Linux/SteamOS port of LIMBO. Write to support@playdead.com for any issues with the game.

27 comments Read more


“Limbo is as close to perfect at what it does as a game can get.”
10/10 – Destructoid
“The game is a masterpiece.”
5/5 – GiantBomb
“Limbo is genius. Freaky, weird genius. Disturbing, uncomfortable genius.”
5/5 – The Escapist
“Dark, disturbing, yet eerily beautiful, Limbo is a world that deserves to be explored.”
5/5 – Joystiq

Steam Big Picture

About the Game

Uncertain of his sister's fate, a boy enters LIMBO

PC System Requirements

    • OS: Windows XP, Vista, 7
    • Processor: 2 GHz
    • Memory: 512MB
    • Hard Disk Space: 150MB
    • Video Card: 5 years or younger. Integrated graphics and very low budget cards may not work. Shader Model 3.0 required
    • DirectX®: 9.0c

Mac System Requirements

    Please be advised that LIMBO only runs Macs produced in 2009 and onwards.
    • OS: OS X version Snow Leopard 10.6.3 or later.
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Hard Disk Space: 150MB
    • Video Card: OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA)

Linux System Requirements

    • OS: SteamOS, Ubuntu 12.04 or later, or otherwise compatible Linux distribution.
    • Processor: 2GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 150MB
    • Video Card: OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM
Helpful customer reviews
50 of 56 people (89%) found this review helpful
388 products in account
9 reviews
4.4 hrs on record
Limbo is for me, truly original piece of art. Dark, harsh tone, black and white gore, and challenging puzzles are major pluses. Other thing i adore, is vizualization itself. This all together brings unforgettable gaming experience. Even though i said puzlles are big plus, they are also a minor minus. I felt that, sometimes are just too hard, especially when i was closer to the end. Some people find this type of challenge great, but at some point, i was discouraged to finish this game. In the end i really enjoy playing this game, it was different type of joy, depressive joy i could say.

Posted: June 7th, 2014
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32 of 35 people (91%) found this review helpful
344 products in account
52 reviews
6.0 hrs on record
This is a rather long review, so if you want a summary of why I recommend this game skip to Results and read from there.

Playdead games strikes gold with the hit title LIMBO. LIMBO is a game which keeps you guessing with interesting puzzles, complex scenarios, and an intriguing story. The games artistic styling’s does not seem cheap, but rather creates an ambience that makes LIMBO seem rather elegant.

LIMBO is a side scroller where you play a young boy who is on an adventure to seek his missing sister. The game is a platform game with integrated puzzles to solve in order to progress through to the next part of the game. The grey-tone of the game creates a rather fearful and discerning environment where a gruesome fate looks poetic. The game gets progressively harder and the puzzles become more challenging as you progress, although once you get a hang of the game you'll figure out it’s not too difficult. You meet many challenges along the way from rising water levels, monsters that force you in a direction, rope swinging, traps, and more that keep you on your toes. LIMBO is a great game which offers fantastic yet horrific scenery, music, and ambience. The game keeps you on your toes and the clever grayscale art style allows a rather terrifying world to be poetic.

My major gripe about this game was the control system. Although, I write a lot about this, it is actually a rather minuscule problem and doesn't at all ruin the games experience. You cannot edit the controls from inside the game, because the developers decided not to allow key-mapping within the games interface you must exit the game and edit the settings file within the LIMBO steamapps folder. The controls are worse because the jump command which is listed in the settings file is not an actual command in the game; there are only five commands: Left, Right, Up, Down, and Use. There are no resolution settings, so if you are using an odd resolution you may have problems playing this game. The one complaint I have towards this game is that character doesn't always respond well to the controls, which causes a lot of deaths that could easily be avoided if the character control system was better.

Gameplay Hints:
>When you get a brain slug running under the light allows you to turn the other direction.
>The "up" key (mine was W) is not a jump key, it moves you up and coincidently this means you jump with it. When gravity field reverses you must use the "down" key (S) rather than "up" key (W) to jump as you are moving down.
>Do not hold the "up" key while on a rope as if you do clicking the "left" or "right" key will jump you off the rope. If you are not holding the "up" key then you will just swing left and right gaining momentum.

Overall this game is a fun, the puzzles are challenging, difficulty curve is smooth, scenery is fabulous, ambience is frighteningly amazing, gameplay is elegant, and the symbolism makes the story phenomenal. I would completely recommend this game. I purchased it at a discount, but if I knew it was this fun I would have paid full price.

+Amazing environment
+Great level design
+Challenging puzzles
+Mysterious and freaky ambience
+Fun achievements
+Great checkpoint system
+Beautiful story
+Not too long, but not too short
+Very fun secret achievement

-No key mapping within the actual game
-No resolution settings
-Poor character control (it is not too bad once you get used to it, but at first its hard to get used to)
Posted: March 24th, 2014
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17 of 20 people (85%) found this review helpful
345 products in account
39 reviews
4.3 hrs on record
Good platform game.

The gameplay is based on puzzles that are smart and sometimes challenging, and they do a competent use of physics. The game has a great gloomy look, summarizing his name, the artwork is well done as well as the sound effects. Overall the game is solid. The plot is not openly covered, is more a concept of a search for the understanding of what is happening.

It's short and somewhat relaxing, good game to play in a calm day and without commitment.

Posted: May 27th, 2014
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10 of 11 people (91%) found this review helpful
363 products in account
148 reviews
5.0 hrs on record
An independent platformer developed by a Danish company called Playdead. Limbo has a unique, eerie atmosphere that usually characterises the horror genre. The atmosphere is the result of the dark (black and white) presentation and the lack of music throughout the adventure.

It is one of those trial-and-error games where in order to successfully solve a puzzle in many cases you either need to react quickly or you have only one chance for a perfect execution. If you fail you can start all over from the previous checkpoint and you should also watch how the boy dies (often in quite a gruesome way). To be honest, I can easily imagine that this unique presentation deters some gamers from even trying out the game. Its trailer, in fact, presents the game's one-of-a-kind aesthetics very well.

There is a nice learning curve here and the game has some easter eggs for you to collect - mainly for the purpose of extra achievements, of course. If you love hardcore gaming you can complete Limbo in one sitting with fewer than 5 deaths to earn the hardest achievement of the game.

Limbo has a unique atmosphere. While it is not a long platformer it certainly is a great game. Unfortunately, due to its length and genre I consider 10 EUR a bit too expensive - still, we all know there are regular discounts so until it happens it deserves a place in everybody's wishlist.
Posted: July 27th, 2014
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7 of 7 people (100%) found this review helpful
921 products in account
168 reviews
2.5 hrs on record
Haunting and chilling to its core, Limbo is an experience that's hard to pull yourself out of and even more difficult to forget. Without an ounce of exposition, no more of a story than the simple premise of a boy in search of his sister, and a completely monochromatic art design, Limbo creates a twisted and disturbing world through its thick atmosphere and exceptional sound design, drawing you inward even as every fiber of your being compels you to leave. At the same time, it sacrifices gameplay in favor of linear, understandable progression that only asks as much of you as to ensure you feel wholly responsible for what befalls your character.

In this way Limbo is intentionally manipulative. Every shadow that crosses your path, every tree that seems to move when you aren't watching, and the pieces of the decrepit environment crumbling around you all serve to heighten your senses; to engross you in the experience and pull you deeper down the morbid rabbit hole, all the while keeping danger far enough out of your mind that you inevitably slip up. It's in these moments that Limbo is most effective, as it shocks you to attention as your character is decapitated, mutilated, drowned, and otherwise made to cease his existence, all the while never panning away from the horrors on screen. The brutality of these acts are sold home by how young your character is, his innocence seemingly being ripped out of him little by little as you continue to plunge into the madness that surrounds you, all in the hope you might one day find what you are looking for and see the light of day again.

Limbo's discrepancies then arise in the way it goes about achieving the feeling vulnerability as you venture into the unknown, relying almost entirely on trial and error in its puzzle designs, largely removing logic from the equation. It works in keeping a brisk pace and not letting the player be bogged down by mechanics, but it makes the portions where you are actually required to solve a basic puzzle seem out of place; juxtaposed in and placed like odd road blocks, never quite holding up the player but still feeling like they don't quite belong.

Though an imperfect experience, whatever qualms I had with Limbo were quickly swallowed up by its austere, macabre world that so deftly engulfed me with its incredible atmospheric design, leaving me chilled and in awe. Though Limbo itself might eventually fade from the limelight, its impact on indie development cannot go understated, forever having carved out its place in history at a time when a game such as it was all but destined to fail. I don't consider Limbo the masterpiece some do, but its a journey that I feel is all but a necessity to take; if not for the exceptionally imaginative experience itself, than for its significance in gaming as a whole.
Posted: July 25th, 2014
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232 of 271 people (86%) found this review helpful
486 products in account
103 reviews
4.3 hrs on record
This game kind of makes me feel like I'm playing an old NES game but with better graphics and less fun 8-bit music. Its very simple mechanics make it quite an interesting game. You start off with no idea of what's happening, no back story, no one popping up telling you "USE TEH ARROW KEYZ TO MOVE." It just throws you in the game, basically telling you, "you figure it out. You're smart, right?" Each time you fail a puzzle at first, you learn from your mistake how to go at it in a different approach. It's a fun little game that's a good game for reminiscing about simpler game times.
Posted: November 29th, 2013
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