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Live the life of a medieval lord in Stronghold Kingdoms, the world’s first persistent Castle MMO.
Release Date: Feb 27, 2012
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Update 14: Strategy Cards

August 7th, 2014

Cards & Attacks Update


In another monthly Kingdoms update driven by the community, we bring you a selection of overhauls, improvements and features to help you crush your foes and claim the throne. It's now easier to keep armies in sight and enemies at bay with an improved attack overview, oil pot counters and attack sorting. The Kingdoms deck has also been expanded with new strategy cards, each affecting a different area of gameplay. More than 20 cards have been added, including:

  • Super Heavy Haulage – Activate a large, long boost to all raw material production.
  • Expanded Keep Storage – Increase your Keep’s storage of goods with this card.
  • Instant Armourer – Instantly place an Armourer for free.
  • Super Tax 3 – Gain access to an extra three tax bands.
  • Renown Philosopher - Complete a huge amount of research.

Attack Target Window – See a list of recent targets with this new feature, allowing favourite targets to be added via the world map.

Attack Screen Sorting – This gives players the ability to sort the order in which attacks are displayed and set up timed attacks more effectively.

Shield of the Week Gallery - A new website displaying all historical Shield of the Week winners is now available, collecting and immortalising the years of work players have put into their in-game Coat of Arms.

Update Notes - A full list of new cards, features and improvements can be found in our official forum post.

the Kingdoms team would like to thank everyone who made this update possible by sending in their suggestions and inspiring us to keep working on Stronghold Kingdoms. The community continues to play a large role in deciding the kind of new content and improvements that go into our monthly updates. We hope these updates reflect your passion for the future of Stronghold Kingdoms.

Want your ideas to be included in future updates? Let us know on Facebook, Twitter or in the Feedback forum.

1 comments Read more


“There’s a whole lot to keep strategy veterans happy”
8.5 – Strategy Informer (Review)

“A level of depth that goes beyond the normal Stronghold games”
Hooked Gamers (Review)

“It's truly NOT a pay to win game”
ZAM (First Look)

About the Game

Update 14: Strategy Cards

More than 20 new strategy cards have been added to Stronghold Kingdoms. Aimed at both new and veteran players, our August update affects all areas of gameplay from taxation to honour and warfare. These new cards, which can either be bought or acquired through gameplay, come in a variety of different flavours. Heavy Haulage boosts production of raw materials, Super Tax provides access to extra tax bands and Renown Philosopher instantly completes a large amount of research. Whether you're a card collector aiming to complete the Kingdoms deck or a warlord looking to deliver the killing blow, this new update has something for everyone.

Improvements have also been made to the attacks system, allowing players to set a list of rival targets through the world map and prepare more effectively timed attacks. Finally a Shield of the Week gallery has been created on the official Stronghold Kingdoms website, collecting and immortalising the years of work players have put into their in-game Coat of Arms.

Game Description

Live the life of a medieval lord in Stronghold Kingdoms, the world’s first persistent castle MMO. A unique PC Strategy game, Stronghold Kingdoms brings together online interactivity and community, with a richly-depicted medieval world and thousands of real world players.

Besiege the castle that’s never been taken, overthrow ruthless tyrants, bankroll your faction’s war effort, pillage your neighbour’s resources, peacefully raise cattle or do it all! A range of stats, rankings and achievements gives every player something to aim for, from ‘Banquet King’ and ‘Peacebringer’ to 'Besieger of the Month' and ‘Lionheart'! Factions, elections, liege lords and their vassals all provide a real sense of structured community, with many different ways to chat with other players, discuss strategies and build allegiances.

While an impregnable castle should be at the heart of any lord or lady's domain, you can also specialise with a vast research tree. Starting as a humble peasant, each promotion brings with it valuable research points to spend on trading, diplomacy, warfare, farming, religion and more. Be aware though, as your power grows so does your responsibility. Your vassals and parishioners will look to you for guidance and leadership. You may find yourself fighting for the crown itself!

Key Features

  • Build Your Online Stronghold – Crush the invading hordes with impenetrable castle defences. Then launch a counterattack!
  • Plot the Perfect Village – Plan your village layout, arrange buildings for maximum productivity and watch it come to life.
  • Explore a Vast Research Tree – Are you a farmer, trader, diplomat or warlord? Research new technology to specialise and gain the edge.
  • Fight For Your Faction – Join a faction, attack its enemies and return triumphant with their captured banners!
  • Play for Free! – Stronghold Kingdoms is free to play, so no subscription or upfront payment is required.

System Requirements

    • OS: Windows XP SP2, Windows Vista SP1 or Windows 7 (Windows Update Recommended)
    • Processor: 1GHz or Faster
    • Memory: 512Mb RAM for Windows XP (1GB for Windows Vista & 7)
    • Hard Disk Space: 150 Mb of Hard Drive Space
    • Video Card: DirectX 9 Compatible Graphics Card
Helpful customer reviews
32 of 38 people (84%) found this review helpful
143 products in account
3 reviews
1,042.9 hrs on record
It's a great game, just too many russians exploiting the bugs in the game (monk spamming for example) and not getting banned because they're dropping hardcore cash into the game.
Posted: March 17th, 2014
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25 of 28 people (89%) found this review helpful
109 products in account
2 reviews
1,516.5 hrs on record
This game is fun, and one of the best MMORTS games there is. Unfortunately, it is extremely pay to win. Unless you want to spend your money on crowns to get premium accounts and card packs, it's not worth it.
Posted: June 22nd, 2014
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15 of 17 people (88%) found this review helpful
182 products in account
2 reviews
2,243.4 hrs on record
Over 2000 hours played so stuck with it more than many, enjoyed the empire building aspect for some time, until vacation mode* (ability to protect your village from attack and disable all your production while you're away for work, school, sick, etc) was taken away and game became increasingly impossible to prevent complete destruction of all work due to extremely broken / exploited game mechanics. (*You cannot use vacation mode unless you pay to use it -vacation mode is temporary, so you must have an active Coin to use it, and Coins cost RL cash.)

Each new age brings with it changes which further break and increase the damage that can be caused by the game breaking exploits, making it easier and easier for players to lose all spent cash in an instant to any one player using the exploits. Every building, resource, and almost all actions take time, and all of these can be lost from the heavily unbalanced system of pvp.

There is zero positive admin activity and the fact that you can lose all work overnight with zero recourse, I would not recommend spending time, or money, on this game.

It's a pay to win, lose everything instantly (including the money you spent on the game) while you sleep, soulless game that if you spend any length of time on, can be lost within an hour. There is next to zero game balance and all ingame work is destructable.

It is World of Tanks Gold ammo but FAR worse. Card packs are temporary, and buffs are even more so, next to none lasting more than 23 hours. The towns or armies they are used on can be taken out of the game, and there is no lasting aspect of the game except technology, gold, and honor, which leads to only one long-term plan for pvp, which is griefing using the aforementioned broken and easily exploitable ingame mechanics.

If the game was re-balanced to provide permanent cards you bought, but used cool-downs instead of just dissapearing, then this game might be worth TRYING.

The company also provides what appears to be zero real help with support issues so if you run into bugs or harassment, you're on your own. Nearly impossible to get in touch with them (happy to experience the opposite if it happens!).

I do not recommend this game.

If you like this game, or want to like this game, I would recommend Clash of Clans app. It's easily more fun than any one of the seconds in the over 2000 hours I've played Stronghold Kingdoms, and hasn't cost me anything.
Posted: March 19th, 2014
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13 of 14 people (93%) found this review helpful
142 products in account
18 reviews
199.2 hrs on record
I had serious fun with this game, as you can see on my playtime counter. This game was REALLY good a year or two ago. Now? It's really, really unbalanced. People who are the most powerful usually buy cards to make their armies & castles stronger. And the people who don't buy those stuff just get downed by those who do. But if you ask me, you can still have fun with this game. BUT again in the end, i can't really recommend this.
Posted: July 24th, 2014
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7 of 8 people (88%) found this review helpful
98 products in account
4 reviews
429.6 hrs on record
Pay to win crap, avoid
Posted: June 26th, 2014
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1,777 of 2,009 people (88%) found this review helpful
454 products in account
19 reviews
1,813.7 hrs on record
I played this game for awhile on multiple worlds, and while it was sort of fun while it lasted, in the end the game isn't worth it.

The game is nothing but a "Pay to Win" game.
Whether it's buying more cards or buying Premium Tokens, both give very big unfair advantages.

To even keep up with many other players in the worlds, you will need to spend bunch of actual money to progress, otherwise you will lose fast.

Despite my game time, i give this a "Not Reccomended" to save you the 100's upon 1000's of hours you would waste on it, only for some pay to win person to raze or capture all your villages, thus making you start all over.

I should have said this before, but this is basically a Facebook Game, on Steam.
Many people are correct for saying that too.

Review Update:
Also, i'd like to add unless you join a brand new world the moment it's active, it will be extremely hard to get far on it.

You can use cards you aquired from other worlds in the new world, which is 1 way people stock up to get very far in new worlds.
And, usually within the first 48 to 72 hours, people will be already Rank 14 to 16 (or higher), and start taking over major parts of the world, making factions, join big houses, and conquer large areas.

Then if they move to your area, some may bully you to give up your Parish(es), or may even capture/raze your villages, just to clear you out so you don't vote for somebody else.
(The above happened to me a few times on multiple worlds.)

Also, the game has an "Inactive" system. Info below (Copied from wiki)

A village will be automatically abandoned when a player hasn't played or is dormant for a specific period of time; this time is dependant upon which rank they have reached.
The higher the rank, the longer it takes for the village to become abandoned.
If a premium token is in play at the time of going inactive, the player's account (and therefore, their village) will remain active until the premium token runs out.

More Info on days here: http://help.strongholdkingdoms.com/index.php/FAQ:Your_village#What_happens_with_inactive_players.3F

So basically, depending on your rank, if you don't sign on after xx many of days (whether you forget, internet is down, computer is broken, etc.), ALL VILLAGES you have in that world will be deleted.
Now, you will keep your same rank along with all you researched, but you will have to start over with only 1 village.

And even if you restart, there is a low chance you can be placed in the same area you were previously located.

And people that downvote this Review, are most likely the "Pay to Win" or "Bully" people I mentioned.
Don't let them sucker you into thinking it's not pay to win.

They most likely want more people to attack, so they can gain honour faster as well as maybe get free villages that you did the work setting up, but they take the rest.

Review Update 2:
To the people that either "question" why I played over 1,800+ hours in a game to not recommend it, ask yourself this:

"Do you count all the hours you play of an MMO Game you play?"
The answer most likely is no.

Playing one of those, can also EASILY add 100's upon 1000's of hours too.
Keep in mind, the gametime spans across about 1½ years.

This game has MANY different worlds.
I originally started in World 5 where I met people and joined a guild, we tried to also start in new worlds as they opened.

To keep it short, in World 6 when it opened up, there were many trolls, House members (H10 and H16) took over the area, capturing villages including mine, without warning.

Me along with alot of other people gave up on that world, as there was not really any way to keep progressing.
Many of them go far due to they gained rank fast with saved up cards.

We tried it again when World 7 was introduced, but it didn't go any better.

Within 48 to 72 hours the Leaders of the House, had already been Rank 19+ .
I think they had like 6+ villages by then.
This was a combindation of "Pay to Win" and they were beta world 7 players, whose rank didn't get reset.

By the time World 8 started, i didn't even bother to try for it, since i knew the outcome would be the same as World 6 and 7.

World 5 was fine for awhile, but then House 1 went for World Wide Domination (which they succeeded).
Again they bullied everybody to vote for them so they could take our Country and County.
Most of the house leaders was in the Top 100, insanely high rank/stats/villages/troops/production/etc.

Even after the World got sent to the "2nd Age", it didn't make a different.
They just regrouped (under a new house i think) and took over the world again.

I didn't even stick around to find out what happened next.
I heard in "3rd Age" it happened again.

It was like "what's the point of playing anymore?"
No matter what you try, you can't win when the enemy guilds have like 3x the villages you have (and that's PER Guild Member).
They most likely have dozens upon 100's of Vasseled Armies.
Each Vasseled Army = 500 Troops.

As quoting the computer Joshua from WarGames, "The only winning move is not to play" which is sadly very true.

Don't waste the time and frustration i did trying to play this game.

And, for those trolls STILL Questioning on gametime, just shut up and stop.
Had i played like 10 hours, people would ♥♥♥♥♥ because i didn't play long enough.
But I have over 1800 and now that's considered "too much"?

Reasons it's Pay to Win
Source Info: http://help.strongholdkingdoms.com/index.php/FAQ:Premium_Account

You can spend money to buy Premium Tokens and Card Packs in the game.
Card Packs (depending on what pack it is) will give you 5 random cards per pack.

Premium Tokens let you do things that you can't do unless you buy one.
(The following are for when online)
First is Building Queue. This lets you in EACH village set it up to add 4 more buildings to a queue to be built next. Default it's only 1 building at a time, so you will have to be on to place the next building without a token.
In the beginning it's not that big of deal, but later in the game when buildings take hours upon hours, it GREATLY helps.

Move Builds - This is by far the 2nd biggest reason. The ability to MOVE your buildings you place anytime you want. By default you can't move then. If you place a building in the wrong spot, tough.
You have to delete it, wait like 5 to ?? minutes (depends if you are deleting other buildings also) just to build it again, wasting resources.

Research Queue - This is the biggest reason. In the beginning it won't that big of deal, but later in game when you're higher rank, research time takes longer and longer.
Prince Rank, it took me up to 18 HOURS+ for each research.
By default, you can only research 1 thing, no queue. This adds 4 more to the queue to auto research.
Research plays a key role in the game, so that's why it's important.
(Troop health, what units you unlock, what you can build for castle, food, etc.)

Village Overview - Honestly i never used it. It's just more of a convenience to see each village production/stats.

(The followingwill activate once every two (2) to four (4) hours when you're not logged in.)
Auto Trading - Game will auto trade food to your parish, depending on the % you set it to.
Auto Scouting - Auto Sends out scouts to stashes for you.
Auto Attack - Auto Attack targets (Wolves, Bandit Camps, AI, etc).
Auto Recruiting - Lets you recruit troops automatically (assuming you have gold and enough weapons).

Crowns (In-Game Currency, costs actual money)

You can read about crowns in the above link. (Hit Review Limit again so can't go into detail.)
Posted: November 25th, 2013
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