90 Minute Fever is an accessible yet deep skill-based football management MMO. Create and customise your own club, sign real players, compete against a community of highly active managers in a persistent online world and gradually build your own legacy!
All Reviews:
Positive (18) - 83% of the 18 user reviews for this game are positive.
Release Date:
Jul 12, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Whilst our MMO football management game, 90 Minute Fever is still being developed, it currently has a stable and complete enough core that many people are able to thoroughly enjoy playing for hours each and every day. We feel that now is the right time to invite the Steam community to participate in the continued development and evolution of 90MF.”

Approximately how long will this game be in Early Access?

“90MF will remain in Early Access until it has all core features added, is stable and ready for full release. We don't anticipate this will happen before Summer 2018.”

How is the full version planned to differ from the Early Access version?

“During Early Access we will be enhancing and polishing the UI of 90MF, improving and reworking existing features, and adding additional features.”

What is the current state of the Early Access version?

“The current version of 90MF is stable, playable and the core features are all implemented. This includes live interactive matches, commentary, tactics, dynamic transfer market, realistic financial systems, club customisation, multiple youth squad levels, staff and the core UI elements.”

Will the game be priced differently during and after Early Access?

“90 Minute Fever will likely become Free-to-Play when the game comes out of Early Access. The game will always remain skill-based and we plan to keep all core elements of the game play available for free. Additional non-core game-play elements will likely be monetized, possibly as DLC's.”

How are you planning on involving the Community in your development process?

“90MF has been available on Steam Early Access since June 2016. During this time we have been working closely with our user community and gathering their feedback and input to help the game improve and evolve.

We are both extremely thankful and impressed with our community. 90MF has become a vibrant, highly active and very social world, full of people from different walks of life all bound together by football. Without any doubt, the community in 90MF greatly enhances the play experience.

Users are able to provide us with suggestions and feedback through the forum, via use of a feedback tool that exists within our game client, or by chatting directly to the admins who are frequently online. We also gather feedback from survey questions that are available for users to answer directly from within the game client. We release frequent podcasts explaining and discussing in detail upcoming changes to the game and why those changes are being made. We run a monthly live twitch.tv stream that involves a season roundup and a fun quiz that has been well received by our community. We also have a small army of volunteer community helpers who are always available to help and answer any questions that users have.”
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Recent updates View all (97)

March 11

March 2018 Reborn Legends - 2nd batch

The second (of four) Reborn Legends batches for this season includes:

  • Saeed Al-Owairan (Saudi Arabia)
  • Brian Borrows (England)
  • Johan Boskamp (Netherlands)
  • Júlio Botelho (Brazil)
  • Chris Burns (England)
  • Fernando De Napoli (Italy)
  • Richard Dunne (Republic of Ireland)
  • Alon Harazi (Israel)
  • Aime Kitenge (Burundi)
  • Nils Liedholm (Sweden)
  • Juan Lozano (Spain)
  • Colin McKee (Scotland)
  • Raul Meireles (Portugal)
  • Claude Papi (France)
  • Petros Ravousis (Greece)
  • Stefan Reuter (Germany)
  • John Ritchie (England)
  • Paul Scharner (Austria)
  • Aurelijus Skarbalius (Lithuania)
  • Alberto Spencer (Ecuador)
  • Safet Sušić (Bosnia and Herzegovina)
  • Daniel Van Buyten (Belgium)
  • Juan Sebastián Verón (Argentina)
  • Paul Wade (Australia)
  • Lev Yashin (Russia)
0 comments Read more

March 7

March 2018 Reborn Legends - 1st batch

The first (of four) Reborn Legends batches for this season includes:

  • Carlos Aguilera (Uruguay)
  • Georgi Asparuhov (Bulgaria)
  • Alan Ball (England)
  • Craig Bellamy (Wales)
  • Lakhdar Belloumi (Algeria)
  • Mauro Camoranesi (Italy)
  • John Chiedozie (Nigeria)
  • Garrincha (Brazil)
  • Thomas Häßler (Germany)
  • Thorstein Helstad (Norway)
  • Lyndon Hooper (Canada)
  • Vagiz Khidiyatullin (Russia)
  • Ângelo Martins (Portugal)
  • Lakis Nikolaou (Greece)
  • Roberto Perfumo (Argentina)
  • Fernando Ricksen (Netherlands)
  • Dominique Rocheteau (France)
  • Kevin Sheedy (Republic of Ireland)
  • Marko Simeunovič (Slovenia)
  • Luis Suárez (Spain)
  • Želimir Vidović (Bosnia and Herzegovina)
  • Hans Vonk (South Africa)
  • David Watson (England)
  • Carlo Weis (Luxembourg)
  • Radoslav Zabavník (Slovakia)
0 comments Read more
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“If you’re a fan of the Championship Manager games from back in the day, there’s a good chance you’ll feel at home in 90 Minute Fever.”
Gaming Respawn

About This Game

Our mission statement is to create the best football management MMO ever whilst giving proper respect to the sport of football and the fans of this genre. That's why we started from a blank canvas and designed from the ground up what we thought an online football manager game should be all about - a fair, competitive and long-term game play experience with the perfect balance between realism and fun. We see ourselves as innovators and pioneers creating an experience for our users that no other game on the market is able to offer them. We are football. We are MMO. We are 90 Minute Fever!

True MMO
A vibrant and thriving online community with all users in a single, persistent online world. Frequent and meaningful interaction between users, and a robust user-driven economy.

Live Matches Against Real People
Play matches using our live interactive match simulator. Make substitutions and tactical changes during the game and watch how these affect the match. 90MF will put you head to head in a battle of wits against other users to see who has superior tactical nous!

Create Your Own Football Club
Fully customise your team’s appearance and stand out from the crowd. Design a logo and strip for your team using the 90MF Club Creation Kit. Build upon an initial squad of players to make you competitive and create the tactics that get the most out of them.

Real Players from all of Football History
90MF's innovative Reborn Legends system brings real players from all era's of football history into the present. Now YOU can finally settle the age old argument of who are the greatest players of all-time!

Compete with Experienced Users
In other online football management games you simply cannot hope to compete with experienced users. 90MF is designed so that a new user, with skill and good decision making, can catch up with more experienced managers.

Perfect Balance Between Realism and Fun
With over 50 attributes separately rated, each footballer in 90MF is totally unique. A highly active transfer market that fully leverages the fact 90MF is an MMO. A realistic financial model where prudent planning yields long term results. In 90MF you are immersed into a fun and realistic online football world that will constantly challenge and leave you striving to improve yourself as a football manager.

Skill Based Gameplay
Enjoy a fair, competitive and realistic game play experience with no need to worry about having to 'pay-to-win' in order to compete. Achieving success in 90MF requires skill and dedication, not a bottomless wallet!

Message from the Dev Team

"90MF is a proper MMO, with a real online community. It is a competitive skill based game that requires long term planning in order to achieve success. 90 Minute Fever is all about enjoying the experience and fully immersing yourself into the football management world that’s been created for you, rather than subjecting yourself to a mundane daily routine to grind your way up a never-ending pyramid. It is being developed by people who genuinely love football and football management games, and wanted to design and build a game for users to enjoy, rather than to bleed money out of them. It is philosophically the polar opposite of the browser and mobile based online football management games that saturate the market today."

Important note: This is an Early Access title that is still in development. Please be aware that a number of features are currently still being developed and not implemented in the game yet. Before deciding to buy this product we strongly suggest that you read the Early Access Game information on the store page so that you are fully aware of the current state of the game and ensure that it isn't missing any features you consider to be critical in order for you to be able to enjoy a football management game.

System Requirements

Mac OS X
    • OS: Windows® XP SP2+
    • Processor: 2.5 GHz Pentium 4 / AMD Athlon 64
    • Memory: 2 GB RAM
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    • OS: Windows® 7/8/10
    • Processor: 2.3 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: 1920 x 1080 Resolution
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    • OS: Mac OS X 10.8+
    • Processor: 2.5 GHz
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • OS: Mac OS X 10.8+
    • Processor: 2.3 GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: 1920 x 1080 Resolution
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
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