Swordy is a local party brawler with chaotic physics-based action. Master the weapons of war, using momentum and timing to fight for your life in a world built on the bones of a ruined empire.
All Reviews:
Mostly Positive (55) - 70% of the 55 user reviews for this game are positive.
Release Date:
Jul 21, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are making Swordy available through Steam Early Access to help build a community that is involved in shaping and refining the full game. Early Access proceeds will go to funding development toward the final release and making Swordy the best game it possibly can be!”

Approximately how long will this game be in Early Access?

“Swordy will remain in Early Access until it is done. Roughly we expect full release in 2017. We will be providing major updates guided by our community every 4 to 6 weeks, with continued bug fixing as they pop up.”

How is the full version planned to differ from the Early Access version?

“The full game will play similarly to the Early Access versions but with more content: more game modes, more weapons, arenas, elemental interactions, items, and enemies.

There will be regular updates (AI improvements, kill streak improvements, support for more languages) and additional features as they become complete.

Through developing the Swordy AI we will be working towards a single-player/local-co-op experience.”

What is the current state of the Early Access version?

“The first release Early Access version of Swordy is primarily a local competitive multiplayer game.

We are releasing with three deathmatch/last-man-standing arenas with support for 2-4 players.

Our work in progress enemy AI can be added to these modes for testing and feedback, singleplayer gameplay or additional challenge with local-multiplayer.
There will be a limited single player and cooperative component for 1-4 players (a full single player and local-co-op campaign game mode is planned).

There is also a home camp where the game starts acting as a safe area to learn and practice the mechanics (or teach your friends!) with physics toys and small challenges.”

Will the game be priced differently during and after Early Access?

“Yes. While Swordy is in Early Access it will be at a reduced rate so that the game is worth what you're paying for it at the time. As we approach full release, the price will increase.”

How are you planning on involving the Community in your development process?

“We will use user feedback to help shape the development of Swordy, deciding what game modes and features are worth pursuing. For example: Whether people want more multiplayer competitive game modes, more weapons/items or an expanded single player/co-op components first.

We will also involve the community in the process of refinement, iterating on design and usability of features through the use of gameplay analytics and direct community discussion.”
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Notice: SWORDY requires a controller to play

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Recent updates View all (28)

November 8

SWORDY Update 0.6.0 is available for testing!



Hey everyone

There is a 0.6.0 test build on the beta branch!
Just a few bugs left to nail out before releasing it proper.
If you give it a go let us know if you have any feedback or issues!

New stuff:
  • Armour UI (hold Y or Δ)
  • New leather armour, new studded leather, new chain mail, plate armour updated
  • Added Sledgehammer
  • Forest Trial updated
  • Sword Challenge updated
  • Auto throw (release both triggers)
  • Guarding stance (left trigger)
  • New hair styles
  • Dual wielding enemies (in FT2)
  • Goblins updated (in FT2)
More info soon!

To change branch on Steam:
  1. Go to your LIBRARY.
  2. Find and right click on SWORDY.
  3. Left click on "Properties".
  4. In the "Properties" pop-up window: left click on the "BETAS" tab.
  5. In the dropdown select the "beta" branch.
  6. Left click the "CLOSE" button to close the "Properties" window.
  7. Steam will then update Swordy automatically.

Updates:

0.6.0a1 (2017-11-11):
  • Added armour UI instructions sign to camp and Forest Trial prep.
  • When an encounter is complete the camera now shows the exit gate unlock.
  • Fixed encounter exit "point of interest zone" not handling character death.
  • Fixed error with equipment causing black screen.
0.6.0a2 (2017-11-14):
  • Enemies no longer trigger point of interest zones.
  • Stopped camera zoom out then in during armour ui opening (look direction point of interest).
  • Fixed FOV in map scene.
  • Fixed camp window point of interest position.
0.6.0a3 (2017-11-15):
  • Fixed error with enemy slash attack
  • Fixed error with cleaving
  • Fixed error in equipment dropping
  • Fixed error in AutoThrow
  • Setup so mouse movement is used for armour ui selection with keyboard and mouse player.

Known Issues:

Frogshark <3
2 comments Read more

October 5

SWORDY Updated (Version 0.5.0)



At last!

Version 0.5.0
EA Release - version 5
2017-10-06

White peak storm winds
Environmental wind storms are now in the White Peak arena that increase in frequency and for longer toward the end of a match. The red flags indicate incoming winds and their direction, shelter zones behind the pillars are safe zones.



New weapons!
Falchion! Battle Axe! Kanabo! Cleaver! Hatchet!



Keyboard / Mouse
Keyboard and mouse input is now fully supported. You no longer need a gamepad to play Swordy! A keyboard/mouse player can of course join in with other gamepad players too.



Steam Controller
Full native Steam Controller support has been added for Valve Steam Controllers along with Xbox gamepad and PS4 gamepad as Steam Controllers (option within Steam Big Picture Mode).

The Steam Controller, Gamepads and Keyboard/mouse all seamlessly work together, both for multiplayer but also if your gamepad dies (for example) you can instantly pick things up on a different device.



Menu and UI update
The System Menu has been restructured a bit to better split options and settings as they have grown since release. All text in the game is now rendered sharper. UI input prompts and hints dynamically change based on what devices are connected.



Keyboard / Mouse Controls:
  • Aim - mouse movement.
  • Move - WASD.
  • Left action - left click.
  • Right action - right click.
  • Pickup/drop - Q and E.
  • Force pickup (for dual wielding) - CTRL.
  • Dash - shift.
  • Jump - space.
  • Interact - F.
  • Cancel - C.
  • System menu - esc.
  • Pause menu - tab.

Frogshark <3
4 comments Read more
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About This Game

Swordy is a local party brawler with chaotic physics-based action. Master the weapons of war, using momentum and timing to fight for your life in a world built on the bones of a ruined empire.





Our unconventional twin stick control scheme lets you wreak havoc on your opponents. Analogue sticks and triggers directly translate into character and weapon control, enabling you to time your swings, throws and stabs. Swordy’s weapons and damage model are completely physics based, you’ll need to master the momentum and weight of your character and weapon together to fight effectively. It’s easy to pick up but leaves a lot of space for mastery.





In Swordy you will wield and engage with a variety of weapon types and fighting tactics. Slashing, stabbing, piercing crushing, cleaving, throwing, and dual wielding are available in the form of swords, knives, hammers, flails, axes, shields and more as we develop.





We are working on a variety of competitive, cooperative and party game modes. You will be able to refine your skills against AI players, compete against your friends or fight together through the challenges of a harsh and mysterious land.



The world of Swordy is set in the ruins of an ancient age. Forests, deserts, plains and mountains hold what’s left of the sacred sites of cultures long since fallen.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: SM3 512MB VRAM
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Core i5
    • Memory: 2 GB RAM
    • Graphics: SM4 1GB VRAM
    • Storage: 2 GB available space
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