Swordy is a local party brawler with chaotic physics-based action. Master the weapons of war, using momentum and timing to fight for your life in a world built on the bones of a ruined empire.
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plutôt positives (62) - 74% des 62 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution :
21 juil. 2016
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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'accès anticipé ?

“We are making Swordy available through Steam Early Access to help build a community that is involved in shaping and refining the full game. Early Access proceeds will go to funding development toward the final release and making Swordy the best game it possibly can be!”

Pendant environ combien de temps ce jeu sera-t-il en accès anticipé ?

“Swordy will remain in Early Access until it is done. We will be providing major updates guided by our community roughly every 6 weeks, with continued bug fixing as they pop up.”

En quoi la version finale prévoit d'être différente de la version en accès anticipé ?

“The full game will play similarly to the Early Access versions but with more content: more game modes, more weapons, arenas, elemental interactions, items, and enemies.

There will be regular updates (AI improvements, kill streak improvements, support for more languages) and additional features as they become complete.

Through developing the Swordy AI we will be working towards a single-player/local-co-op experience.”

Quel est l'état actuel de la version en accès anticipé ?

“The first release Early Access version of Swordy is primarily a local competitive multiplayer game.

We are releasing with three deathmatch/last-man-standing arenas with support for 2-4 players.

Our work in progress enemy AI can be added to these modes for testing and feedback, singleplayer gameplay or additional challenge with local-multiplayer.
There will be a limited single player and cooperative component for 1-4 players (a full single player and local-co-op campaign game mode is planned).

There is also a home camp where the game starts acting as a safe area to learn and practice the mechanics (or teach your friends!) with physics toys and small challenges.”

Le jeu sera-t-il tarifé différemment pendant et après l'accès anticipé ?

“Yes. While Swordy is in Early Access it will be at a reduced rate so that the game is worth what you're paying for it at the time. As we approach full release, the price will increase.”

Comment comptez-vous impliquer la communauté dans le processus de développement ?

“We will use user feedback to help shape the development of Swordy, deciding what game modes and features are worth pursuing. For example: Whether people want more multiplayer competitive game modes, more weapons/items or an expanded single player/co-op components first.

We will also involve the community in the process of refinement, iterating on design and usability of features through the use of gameplay analytics and direct community discussion.”
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Mises à jour récentes Tout voir (29)

23 novembre 2017

SWORDY Updated (Version 0.6.0)



Version 0.6.0
EA Release - version 6
2017-11-22

New armour!


Leather! Studded leather! Chain mail! These provide good protection from bash damage but can be pierced. They currently all have the the same stats but will be tweaked.

Plate blocks bladed weapons well but provides little protection from heavy impacts.

Heavier armours provide better damage protection overall but slow down character movement.

Armour UI


With multiple armour options with their own benefits and negatives the armour ui gives you options to mix and match or replace damaged pieces.

Holding Y, Δ or ALT opens the menu, movement or aiming (left stick or mouse), changes the selection and pickup/drop (RB, LB, LT, RT, Q, E) will drop the selected piece.

Added Sledgehammer


Forest Trial and Sword Challenge updated!


Auto throw


You can now auto throw by holding both triggers (overhead stance) then releasing both.

More advanced manual throwing is still entirely possible too - timing a good swing and release.

Guarding stance

Inspiration image above - Samurai Jack

Holding left trigger (or right click) is a guarding stance which tries to angle your weapon to deflect incoming attacks.

It is not a perfect automatic instant blocker but another tool to work with. Still need to utilize momentum and positioning.

New hair styles


Dual wielding enemies (in FT2)


Goblins updated (in FT2)


Let us know what you think!

<3 Frogshark
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8 novembre 2017

SWORDY Update 0.6.0 is available for testing!



Hey everyone

There is a 0.6.0 test build on the beta branch!
Just a few bugs left to nail out before releasing it proper.
If you give it a go let us know if you have any feedback or issues!

New stuff:
  • Armour UI (hold Y or Δ)
  • New leather armour, new studded leather, new chain mail, plate armour updated
  • Added Sledgehammer
  • Forest Trial updated
  • Sword Challenge updated
  • Auto throw (release both triggers)
  • Guarding stance (left trigger)
  • New hair styles
  • Dual wielding enemies (in FT2)
  • Goblins updated (in FT2)
More info soon!

To change branch on Steam:
  1. Go to your LIBRARY.
  2. Find and right click on SWORDY.
  3. Left click on "Properties".
  4. In the "Properties" pop-up window: left click on the "BETAS" tab.
  5. In the dropdown select the "beta" branch.
  6. Left click the "CLOSE" button to close the "Properties" window.
  7. Steam will then update Swordy automatically.

Updates:

0.6.0a1 (2017-11-11):
  • Added armour UI instructions sign to camp and Forest Trial prep.
  • When an encounter is complete the camera now shows the exit gate unlock.
  • Fixed encounter exit "point of interest zone" not handling character death.
  • Fixed error with equipment causing black screen.
0.6.0a2 (2017-11-14):
  • Enemies no longer trigger point of interest zones.
  • Stopped camera zoom out then in during armour ui opening (look direction point of interest).
  • Fixed FOV in map scene.
  • Fixed camp window point of interest position.
0.6.0a3 (2017-11-15):
  • Fixed error with enemy slash attack.
  • Fixed error with cleaving.
  • Fixed error in equipment dropping.
  • Fixed error in AutoThrow.
  • Setup so mouse movement is used for armour ui selection with keyboard and mouse player.
0.6.0a4 (2017-11-18):
  • Fixed map locations not deselecting after mouse hover combined with gamepad nagivation.
  • Fixed map location gamepad navigation stopping after mouse clicks.
  • Fixed dead goblin turning into human corpse.
  • Accessible items zone now egg shaped - further reach foward, shorter backward.
  • Improved item reaching angle/distance calculation.
0.6.0a5 (2017-11-23):
  • Fixed handling of multiple characters with single weapon.
  • Removed stamina usage from standard movement.
  • Added sledgehammer to White Peak.
  • Potion can now fully refill character health.
  • Fixed so inventory hides when system or pause menu opened.
0.6.0a6 (2017-11-23):
  • Tweaks to stamina usage and regen.

Known Issues:

Frogshark <3
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À propos de ce jeu

Swordy is a local party brawler with chaotic physics-based action. Master the weapons of war, using momentum and timing to fight for your life in a world built on the bones of a ruined empire.





Our unconventional twin stick control scheme lets you wreak havoc on your opponents. Analogue sticks and triggers directly translate into character and weapon control, enabling you to time your swings, throws and stabs. Swordy’s weapons and damage model are completely physics based, you’ll need to master the momentum and weight of your character and weapon together to fight effectively. It’s easy to pick up but leaves a lot of space for mastery.





In Swordy you will wield and engage with a variety of weapon types and fighting tactics. Slashing, stabbing, piercing crushing, cleaving, throwing, and dual wielding are available in the form of swords, knives, hammers, flails, axes, shields and more as we develop.





We are working on a variety of competitive, cooperative and party game modes. You will be able to refine your skills against AI players, compete against your friends or fight together through the challenges of a harsh and mysterious land.



The world of Swordy is set in the ruins of an ancient age. Forests, deserts, plains and mountains hold what’s left of the sacred sites of cultures long since fallen.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows XP
    • Processeur : Core 2 Duo
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : SM3 512MB VRAM
    • Espace disque : 2 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 10
    • Processeur : Core i5
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : SM4 1GB VRAM
    • Espace disque : 2 GB d'espace disque disponible
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