In Trapper's Delight players compete to construct deadly labyrinths and then try to escape in one piece. Lure your friends into your deadly trap in local and online multiplayer or test your skills in singleplayer challenges.
Recent Reviews:
Very Positive (10) - 90% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (56) - 87% of the 56 user reviews for this game are positive.
Release Date:
Jul 19, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Trapper's Delight is currently in a good playable state and is a lot of fun. However there are still a lot of new features to come before we are happy to say the game is finished. By releasing on Early Access we can get your feedback and make sure the final product is the best it can be.”

Approximately how long will this game be in Early Access?

“With the current plans and rate of development, we are hoping to have the game in a final state within a few months. Of course depending on feedback from players this may change.”

How is the full version planned to differ from the Early Access version?

“The majority of the work left before leaving early access includes a few gameplay features to provide more variety in games including special round modifiers. Along with this will be a suit of new trap types.”

What is the current state of the Early Access version?

“The core gameplay is fully functional for online multiplayer. 2-4 players can both online and locally with over 15 traps and about 30 levels. Players can already have a great time playing with friends both online and offline in this version of the game.”

Will the game be priced differently during and after Early Access?

“There are no plans to change the price when leaving Early Access.”

How are you planning on involving the Community in your development process?

“We would like to get the community involved to help balance the game, help test online networking and find general issues, or even come up with new trap ideas. The Steam discussion boards and the community hub is where we will be mainly looking for user feedback. This feedback will be used to help us prioritise which issues we should be focusing on to make the game as good it can be.”
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Recent updates View all (21)

November 3

Trapper's Delight 0.99 Released

Hey everyone! It's new update day! This patch brings with it a whole load of new traps and tricks to play around with, so check it out. Update notes below...

New Traps

Puncher Trap
This trap shoots out a giant novelty-sized boxing glove which punches players away. The counterpart for the grabber trap.

A hidden explosive trap, this explodes just like the bomb trap when stepped on after a short delay. If you are quick to react it is possible to get out of the way, but as a hidden trap which explodes nearby traps this opens up some new possibilities.

A hidden trap which works similarly to the freeze trap. When revealed it slows any player that steps on it for a few seconds, making any upcoming obstacles harder to get past.

A visible floor tile which is the counterpart of the slow trap. Can be placed as an incentive to be the first to reach, as only one player can activate the speed powerup contained within. The first player to step on the tile will receive a temporary speed boost, potentially allowing them to get past obstacles (or just take themselves out faster!)

Projectile Shield
Similar to the speed trap, this is a floor tile which grants a boon to the first player that steps over it. This player will be given a shield which will let them survive a projectile hit and will then fade away.

Clear Floor
This can be used to will remove any trap from a floor tile and replace it with a safe zone. This safe zone cannot be built on but it will gradually fade back into a normal floor tile after a few turns. This tile will only be awarded when players are failing to beat a level.

Visible Flipper
This is a minor rework with how flippers work. There is now a new variant which is a visible flipper variant which will appear alongside the hidden flipper trap. The flipper trap is renamed to “Hidden Flipper” and this new trap is just called “Flipper” trap.

Other Changes
  • Improved visuals for player elimination, players can now explode in a comical fashion depending on how they are eliminated
  • Improved visuals for the existing projectile traps
  • Improved UI for trap selection - traps now appear in a more consistent order
  • Improved UI for level selection - levels should now correctly appear in alphabetical order
  • Renamed "Ghost Bridge" to "Hidden Bridge" for consistency
  • Changed the name of the old "Flipper" trap to "Hidden Flipper"
Bug Fixes
  • Improved trap detonation code to fix issues where permanent holes can appear in the world
  • Improved grabber/puncher logic to work a lot more consistently, especially in online games
  • Many other small fixes
4 comments Read more

October 26

Quick progress update

Hello everyone!

I was hoping to get the next update out this week but a few major bugs are still kicking around that need fixing. Hoping to get this out as soon as possible though.

In the meantime, I do want to show something else that I have been looking to add in this new update. Along with all of the additions that I mentioned in the previous update, I have also been working with on placeable shield powerup tile!

Similar to the speed trap, this is a floor tile which grants a boon to the first player that steps over it. This player will be given a shield which will let them survive a projectile hit and will then fade away.

Stay tuned for more updates coming soon!
0 comments Read more
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“I really like this game... it's trolly as $#%!”
Stumpt Gamers

About This Game

Developer's Notes

Trapper's Delight was originally envisioned as a party game. So we recommend that you gather your friends for a couch-play experience or play with them online. Please keep in mind that as an indie game with a small player base, it is not always possible to find players online.

About the game

Trapper's Delight is a game where players create a gauntlet of lethal contraptions and secret traps. Once all of the traps are in place, players have to try and navigate the traps in real-time along with the other competitors.

To score points in Trapper's Delight, players will need to reach the goal safely. To prevent others scoring, create the most devious traps possible... but make sure you can navigate past them too!

Feature Overview

  • Local Multiplayer for 2-4 players (Requires at least one controller)
  • Online Multiplayer for 2-4 players
  • Single-player Challenge Mode with 40 Puzzle Levels
  • 30+ Traps and Tiles to place
  • In-game Replays
  • Player customisation including lots of hats!
  • Create new multiplayer and challenge levels with the level editor and share levels on the Steam Workshop

System Requirements

Mac OS X
    • OS: Windows XP SP2+
    • Processor: SSE2 instruction set support, 1.6 GHz
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • OS: Mac OS X 10.8+
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
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