Get your friends to fall into your cunning trap in Trapper’s Delight; the competitive multiplayer game where you communally create a deadly labyrinth, then see who can escape.
User reviews:
Overall:
Positive (43 reviews) - 83% of the 43 user reviews for this game are positive.
Release Date: Jul 19, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Trapper's Delight is currently in a good playable state and is a lot of fun. However there are still a lot of new features to come before we are happy to say the game is finished. By releasing on Early Access we can get your feedback and make sure the final product is the best it can be.”

Approximately how long will this game be in Early Access?

“With the current plans and rate of development, we are hoping to have the game in a final state within a few months. Of course depending on feedback from players this may change.”

How is the full version planned to differ from the Early Access version?

“The majority of the work left before leaving early access includes a few gameplay features to provide more variety in games including special round modifiers. Along with this will be a suit of new trap types.”

What is the current state of the Early Access version?

“The core gameplay is fully functional for online multiplayer. 2-4 players can both online and locally with over 15 traps and about 30 levels. Players can already have a great time playing with friends both online and offline in this version of the game.”

Will the game be priced differently during and after Early Access?

“There are no plans to change the price when leaving Early Access.”

How are you planning on involving the Community in your development process?

“We would like to get the community involved to help balance the game, help test online networking and find general issues, or even come up with new trap ideas. The Steam discussion boards and the community hub is where we will be mainly looking for user feedback. This feedback will be used to help us prioritise which issues we should be focusing on to make the game as good it can be.”
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Recent updates View all (16)

July 20

Singleplayer Challenge Mode Coming Soon

Hello everyone!

The next major update to Trapper's Delight is coming soon and with it comes a whole new set of Singleplayer Challenges! This is a brand new game mode which lets you test your trapping skills against a 40 specifically designed challenge levels. In these levels you will have to use your platforming skills and clever trap placement to get to the goal. Each level has three stars to collect, one for completing the level, another for collecting all of the coins and a final challenge for beating the target goal time. In total there are 120 challenges to complete!



The challenge mode also brings with it three new “Guard” enemy characters, who will be doing their best to stop you completing these new challenges!



Each of these three guard types has their own unique behaviour, and they are all affected by traps, providing a new unique puzzle element to the game. So you will be able to put your thinking hat on to work out how to get past them using well placed traps, or use quick reactions to shift around them.



What’s more, you will be all be able to create your own challenge levels with the in-game level editor and share them on the Steam Workshop. So you will be able to create all kinds of new elaborate singleplayer labyrinths!



I’m hoping to get this patch out coming in the next week or so provided no major new issues crop up. Until then, safe trapping!

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June 21

Version 0.9.7 Released



0.9.7 is out now! This patch brings with it a couple of new trap types, more UI improvements, and a few new game options.

I would also like to remind everyone that if you want to meet fellow trappers, try our new Discord channel! If you haven’t used it, Discord is a great free app for chatting with your friends and fellow gamers. So if you want to find more people to play Trapper’s Delight with and chat about the game, then please join the community over on our Discord Channel here:
https://discord.gg/Z6TBmDS

Full patch notes are below:

Features
  • Added freeze trap - a hidden floor trap which, when triggered, instantly freezes anyone stepping onto it, preventing them from moving for a few seconds
  • Added grabber trap - a projectile based trap which instead of taking people out, grabs people and brings them back to the launcher


  • Added in-game score markers on player profiles at the bottom of the screen

  • Added the ability to customise which traps are super traps and which are not


  • Added the option to change build time and character play time in advanced game options
  • Added end of game stats screen

Gameplay Tweaks
  • Non-hidden traps are now coloured based on who placed them, using their character colour.

  • Hammers are now set as normal traps in the normal trap configuration
  • Ghost bridges are now set as super traps in the normal trap configuration

Bug Fixes
  • Fixed some level editor errors including stuck camera
  • Fixed the server being able to briefly see hidden traps being placed
  • Few other minor fixes fixes...

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Reviews

“I really like this game... it's trolly as $#%!”
Stumpt Gamers

About This Game

Surprise your friends with a nice deadly trap!


You watch with bated breath, eagerly anticipating your friend to take their next step. When they do, they trigger your trap which lays waiting for them. They are flipped up onto an adjacent jump pad, propelling them into a deviously placed sawblade which leads to an untimely demise accompanied by a cloud of pixelated blood. While you laugh at your friend’s misfortune, you notice a strange tingling sensation all over your body. This is the feeling of Trapper's Delight, the emotion you experience when you witness the glory of your opposition falling for your own cunningly elaborate trap.

Trapper's Delight is a competitive multiplayer party game where players create a gauntlet of lethal contraptions and secret traps. Once all of the traps are in place, players have to try and navigate the traps in real-time along with the other competitors.

Players will need precise timing to navigate their communally created labyrinth of flying shurikens, saw blades and wall mounted spikes. However players can also gain an upper hand by being observant of other player's movements and deduce the location of hidden traps.

Creative players will get to enjoy fabricating lethal trap combinations but will then have to be tactful as they try to navigate the traps.

To score points in Trapper's Delight, players will need to reach the goal safely. So it's in your interest to create the most devious traps possible to stop the other players making it to the end. Just make sure you can navigate past them too!

Feature Overview

  • Troll your friends in tactical multiplayer trapping action
  • Local Multiplayer for 2-4 players (Requires at least one controller)
  • Online Multiplayer for 2-4 players
  • Have great fun watching friends fall into your cunning traps while simultaneously stumbling through theirs (or your own traps!)
  • Place a variety of secret traps and deadly contraptions, including hidden flippers which can be used launch people into ingenious trap combinations
  • Everyone attempts to complete the level in real time. Watch other player's movements to try and work out where they have placed hidden traps
  • Replays shown between each round
  • Player customisation including lots of hats!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2+
    • Processor: SSE2 instruction set support, 1.6 GHz
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OS X 10.8+
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • Network: Broadband Internet connection
    • Storage: 500 MB available space

What Curators Say

5 Curators have reviewed this product. Click here to see them.
Customer reviews Learn More
Overall:
Positive (43 reviews)
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