In a world of wizardry, wonder and untold mystery, you must undertake some of the most diverse quests to hone your skills in spell casting, weaponry and melee combat. Your martial skills are soon put to the test as demonic monsters descend upon Avencast, turning the academy into a state of chaos and destruction.
User reviews: Mixed (320 reviews)
Release Date: Mar 17, 2010

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Buy Meridian4 Complete Pack

Includes 34 items: Avencast: Rise of the Mage, Biology Battle, Chains, Chrome, Chrome - SpecForce, Crash Time 2, Dark Matter, Frontline Tactics, Frontline Tactics - Close Quater Combat Soldier, Frontline Tactics - Desert Camouflage, Frontline Tactics - Golden Guns, Frontline Tactics - Medic, Frontline Tactics - Ninja Camouflage, Frontline Tactics - Sniper, Frontline Tactics - Snow Camouflage, Frontline Tactics - Tiger Camouflage, Frontline Tactics - Woodland Camouflage, Hektor, Hektor - Official Soundtrack, In Verbis Virtus, In Verbis Virtus - Soundtrack, Larva Mortus, Nikopol: Secrets of the Immortals, Obulis, Rhiannon: Curse of the Four Branches, RIP - Trilogy™, Schein, Selknam Defense, Space Hack, Space Trader: Merchant Marine, Starion Tactics, Tank Universal, The Silent Age, Wasteland Angel

 

Recommended By Curators

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Read the full review here.

Reviews

"A magically entertaining spell casting experience."

— 78% PC Gamer



"If you're looking for a romp through magical realms, this game is a great choice to satisfy that urge."

— 81% RPGFan



"An entertaining and often innovative take on RPG subgenres that will reward any role-playing fan."

— 75% GameSpot

About This Game

In a world of wizardry, wonder and untold mystery, you must undertake some of the most diverse quests to hone your skills in spell casting, weaponry and melee combat. Your martial skills are soon put to the test as demonic monsters descend upon Avencast, turning the academy into a state of chaos and destruction.
Armed with countless combat moves and spells, and a vast arsenal of equipment you must uncover the source of this evil by vanquishing an onslaught of enemies. Treachery and deceit reveal themselves as the vicious army threatens Avencast’s very existence. Amidst the mayhem, an astonishing truth unfolds which will forever change the battle scarred Wizard.
  • Avencast’s unique and innovative combat system favors skillful gameplay over dull mouse clicking. Chain together spells and execute lethal attacks. Unleash your hero’s potential as you bring your own player skills to each intense battle!
  • An exciting combination of dynamic action, adventure and traditional role-playing.
  • Captivating visuals and dazzling special effects accompany you into a world where magic truly rules the day.
  • While strength and agility will win most battles, wisdom and strategic thinking are necessary to survive Avencast’s challenging quests.
  • Choose the magic that suits you best: melee-oriented blood magic or far ranged soul magic, or an explosive cocktail of both!
  • Hordes of nightmarish monsters, each with their own diverse skills and combat strategies that adapt to your behavior.
  • Acquire new equipment, armor, weapons and spell casting skills to craft a powerful character.

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: 2.2 GHz Intel Pentium or 2200+ AMD Athlon processor
    • Memory: 512 MB (1GB Vista)
    • Hard Drive: 4.4 GB of free space
    • Graphics: GeForce FX 5700 or better / ATI Radeon 9700 or better
    • Sound: DirectSound compatible
    • DirectX®: 9.0c
Helpful customer reviews
34 of 45 people (76%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: June 21
I have nearly 500 games in my Steam account, and the vast majority of them are still unplayed. So now I'm dedicating an hour to each of these games and writing a series of One Hour Reviews. An hour isn't very long to judge a game on, so think of this as more of a first impression, and take this review in the spirit in which it's given. Be sure to read other reviews from players who have spent more time in the game.

One Hour Reviews - Game 15
Avencast
Purchase Date: 3/14/2015

I got this game for free thanks to a promotion from Bundle Stars. I'm grateful I didn't have to pay anything for this, because this means the only thing I wasted was an hour of my life.

I'll start with the few things that I didn't hate about this game. The graphics were a little dated, but not bad. Avencast provides some level of customization options which cover the basic configuration options, along with a handful of more advanced options.

The opening of the game begins with a nifty cutscene explaning the story. I liked the art style used in the opening sequence. The game explains how you are a young boy with an aptitude for magic, who is raised by an old mage before being sent to the Academy of Avencast to continue his studies.

After the cutscene ends, the game begins inside of a classroom, and it turns out the boy is kind of a dumbass who is sleeping in class and gets scolded at by his teacher before being kicked out of class. So now I get to explore the academy after the game tells me to pick up a staff and head out.

As I explore I meet a few of the other instructors, whose personalities seem to either be 'bumbling' or '♥♥♥♥♥♥♥'. I'm quickly piled up with various little quests, mostly involving killing little critters.

The voice acting wasn't terrible, but it wasn't very good either. But something was really odd in the way the voices were recorded. It's like the developers were trying to add some kind of echo effect, which I'm guessing was supposed to emulate what a voice would sound like in the halls of a castle. It just sounded off to me.

I soon was introduced to my first bit of combat. It's become clear to me very quickly that this game wants to focus on the combat, and not so much the story. Maybe that comes later. But for now I am busy fighting imps. The combat is really basic to start with, and involves 2 things. The right mouse button shoots purple orbs, until you run out of mana. The left mouse button swings the staff. So basically combat strategy involves dodging attacks by double-tapping movement keys, while using either of these 2 types of attacks to take out enemies.

Once you level up, you do get the oppportunity to spend skill points to get new spells. One annoyance about the level up process is there is no 'commit' after spending your points. I ended up spending all of my points on attributes before realizing I had to spend these same points to get spells as well. Unfortunately the points are instantly spent so there's no take-backsies, unless you want to reload the game.

I would have probably found these annoyances a little easier to deal with, except for one problem. I absolutely hated the control scheme in this game. If your game has multiple control schemes, and one of them is named "Expert Controls", it most likely means you're doing it wrong. There was absolutely no need for the controls to be this cumbersome.

You have 3 choices of control schemes, Easy Control, Expert Control, and Follow camera. I found easy control and follow camera to be fairly similar. In these modes, the camera stays pinned to your back. Moving the mouse will then move the camera as your character turns. But the problem with this control mode is that the mouse pointer stays pinned to the center of the screen. So if you need to hit the icons on the left of the screen to bring up your inventory, you have to hold down the middle mouse button.

Expert control is even worse. In this mode, the mouse moves the mouse pointer without the character turning. To move the camera, the middle mouse button has to be used. This doesn't sound bad, but in combat, it's very trying to coordinate pointing the camera while trying to independently move your character. In the end I wished they had just made this a first person game, or looked to some other game for some better ideas on controls.

The best way to sum up Avencast is to imagine taking the world of Harry Potter, then stripping out any trace of it's charm and warmth. Then add a bunch of uninspired characters giving out boring quests, along with a bunch of combat, a few puzzles, and top that all off with a control scheme that serves as a far bigger villian than the actual bad guys.

Even for free I couldn't recommend this.
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8 of 11 people (73%) found this review helpful
22.8 hrs on record
Posted: March 19
Kind of a "meh-ish" RPG. You are in an academy for the entire game, which would be fun at first but gets boring and makes the game feel less than grand in scope. The story isn't that interesting. There is a lot of loot, but they mostly look the same and the pricing of items and value doesn't make a whole lot of sense. Also the stats on items aren't explained and you can't really tell the effects or how important certain things are. You can basically go spellcasting or battle mage. There is Summoning but you can't choose to go it, you just get certain summons based on your path. More could have been done with the summons, as I only got 3 the whole game and they were a obelisk, a scorpion, and a seahorse (daaaaaa...derp?). The summons don't level or change. You only get a few spells and most of the higher ones in the trees are just an upgraded version of your one before. They have to be bound to the f1-f4 buttons, which isn't handy, and you can only have 4 bound at once. They try to get cute and have you use direction combinations with mouse clicks to cast them if you don't use hotkeys, but they forget this isn't street fighter and in the thick of battle its hard to remember what 2 directions and which mouse click do what.....RPGs have 1 button spells for a reason. More could have been done to make the spellcasting intuitive and better all around. The spellcasting tree is basically a waste, as most spells do underwhelming damage and your high damage one takes 5 seconds to cast, leaving you super vulnerable, and you can't keep moving when you cast it meaning if they move out of the way at all (which they always do, must be smart AI programming) you always miss them. This means you basically just have to attack them when they fight your summon, and maybe cast a spell if they are in a corner and you know it's worth it. I didn't get a spell that actually felt strong or like it was helpful until about 9/10 done with the game. Also all the spells are offensive, and involve shooting or calling down something to hurt them. There are no healings/buffs/etc, which lacks variety, in the spellcasting tree. The game worked and was decent length. Like I said, serviceable, but don't expect much. 6.5/10.
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1 of 2 people (50%) found this review helpful
17.0 hrs on record
Posted: July 12
Extremely great game with somewhat discouraging aspects. Most players will probably dislike the odd camera views and clunky key binding. For me, I've found follow camera where it always stays behind your character perfectly playable. And unlike some games, keys are rebindable, so I've used Q and other easy to reach buttons as hotkeys too.

Spell-casting mechanic is somewhat confusing to new players, but in my opinion it adds to the "I'm casting a spell" feeling. In this game you can use hotkeys to cast spells, but also every spell has a unique key combination like "left-right-mouseclick" that allows you to use all spells you know without needing to assign them to hotkeys. And some of them are pretty intuitive: e.g. when you press "down, up, rightclick" your character draws his staff from back to forth, sending a bolt of magical energy forward. Same goes for "down, up, leftclick" in which your character first leans backwards and then forcefully slamming his staff forth onto ground like a hammer.

TL;DR It is an underrated gem which will turn off many players on first sight, but greatly reward those who have patience to get used to it.
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114 of 145 people (79%) found this review helpful
1 person found this review funny
23.1 hrs on record
Posted: December 2, 2013
Pre-Release Review
Faulty's scorecard :-

1) Essential purchase
2) Recommended purchase
3) Recommended purchase during a sale
4) Not recommended unless heavily discounted
5) Not even recommended for Steam game collectors

Welcome to the Academy

Welcome to the a world of wizardry, magic, wonder and mystery as you undergo training at the mage academy of Avencast. As the game begins you are about to take your final examination in all things arcane. However, Demons invading the academy have other plans and as you assist a bunch of fellow magicians holed up in the library your mission is to uncover the true source of this invasion.

http://steamcommunity.com/sharedfiles/filedetails/?id=339878459
Avencast's rather simple story is offset with some fantastic spell battles with the demon invaders and I particularly enjoyed the dodge roll the game implements (remember this game was released way before other games of this nature starting implementing the action into their game play) and it works wonderfully when things start to get a bit hairy on screen. Skill points are earned by killing monsters and then plowing them into either becoming a Blood Mage or Soul Mage. It's a pity there are only two skill trees with which to play around with here but one must not forget we are in the confines of Indie-ville so a limited budget was probably the reason for keeping things clean and simple.

http://steamcommunity.com/sharedfiles/filedetails/?id=339879776
Avencast is a title that is very difficult not to like if you like your aRPG's. The graphics are nothing to get excited about but the game play is fast, fun and fluid once the story kicks into high gear. I was so impressed with this little title that I send the company a mail to say thanks for the lovely experience and that if a sequel ever got commissioned there would be a more mature story line with added spell trees. I did not expect to get a mail back but I did and from the CEO of Clockstone Software himself thanking me for the kind words and that they did mean quite a lot to the development team and that I should be on the lookout for Avencast 2 - which apparently back then was in early stages of development.

Avencast is the type of game that all those countless and dreadful Harry Potter film-to-game tie-in's from EA should have been. Bolstered with great magical combat and a rather lengthy campaign, one is able to forgive the rather mediocre grade school plot on display. Lots of fun and definitely worth picking up.

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53 of 62 people (85%) found this review helpful
19.1 hrs on record
Posted: May 1, 2014
Avencast is an 'honest' game. The story is a little cliche, the plot is quite simple the visuals and sounds are a little dated. I received Avencast for free during a promotion and was not expecting much. I was actually impressed with the gameplay. Avencast focuses on spellcasting and there are two main types of magic (blood and soul). Both have some cool spells with nice visual effects. Casting relies on keyboard combos (similar to Magicka) to cast spells and execute attacks. The combat can get a little repetitive towards the end of the game and the quests aren't particularly original, but the environments are varied and there are a range of enemies. If you're after a simple action RPG where you can just spend a few hours blasting enemies into oblivion with cool spells, Avencast is exactly the right game. That's why it's honest, and that's why it's fun to play through.
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