In the bright but distant future, the recovery of New America rests in the hands of wheeled warriors. Will you side with the sinister Dark Jaw or intrepid Val Vega? Customize your killer ride and go head to head in 80s-style car combat. Gear up, team up, and roll out!
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Release Date: 2017

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Available: 2017

 

Recent updates View all (23)

March 29

Developer Diary 17: Construction Ahead!

What we’re up to.



With successful demos (and award win!) at the Game Developers Conference and PAX East behind us, we’re back under the hood of Auto Age and have updated our public roadmap accordingly.

In summary, we’re optimizing our networking to reduce connection issues, we’re adding new original soundtrack material by Jim Guthrie and JJ Ipsen, we’re working on a standalone game server, we’re creating a new map (Welcome Center), we’re working on two new vehicle factions, and more!

Our next beta build will be a big update with new content and new features. For more frequent updates or to chat with our team and players, please join us on Discord.

Early look: Welcome Center.

Our level design and art team is preparing a new map, probably our most detailed map to date. Named the Welcome Center, it was a pre-apocalypse tourist-friendly facility built to showcase the wonders of “energite,” the mysterious energy source in our Auto Age universe. The map is designed around a single capture/control point for Base Assault mode, but we’ll also be trying our other modes in this map as well.

Here’s some really early concept work on this very, very 80s-style map. Super retro!





Early look: new factions.

We already have four vehicle factions in the game: the SAIGE team and S-Force; the Dark Jaw team (Jawlings) and Neon Ninjas. We’re working on two additional factions, with the working names “Cowboys” and “Hotrods.”

Here’s early work on the Hotrod faction by artist Dan Tozer. Designs and paint jobs subject to change!



Game over, man. Game over!

Our next beta build will have the first iteration of our end-game stats presentation system. In this system, a chart of performance metrics is shown at the end of the match. You’ll be able to compare scores, and also items like damage dealt, kills, kill streaks, and team healing, depending on the game mode.

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March 6

See You At PAX East 2017!


Our very own Adam Eaton (Programmer) and Eric McQuiggan (Senior Programmer) will be demoing Auto Age: Standoff at PAX East this week in booth 24102. Get your hands on the latest beta build, 4-player splitscreen style!

Adam will be a guest on the XSplit Stage this Friday, March 10, to stream a play session hosted by Chris Slight and mystery YouTubers!

If you can't make it to PAX, check out the stream at
twitch.tv/XSplit and beam.pro/XSplit

Looking forward to it!

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About This Game

Welcome to the Auto Age

The year is 2080. America lies in ruins. Bands of militarized motorists work to keep the peace in the east. Wheeled gangs rule the western wastes. A mysterious voice crackles through the static of radio relays, beckoning travelers into the desert canyons of the Dead Zone.

Choose your side and speed full throttle into a deadly game of ruthless car combat soaked in '80s Saturday morning cartoon style. Will you rally behind SAIGE and Val Vega to fight for a better future, or seek total domination with the evil Dark Jaw and his ragtag Jawlings?

Team-Based Car Combat

Hurl headlong into the chaos of eight-player online combat, buckle up for classic couch co-op, or even do both. With Auto Age: Standoff's versatile split-screen play, you and three other friends can skirmish privately or team up together in online battles.

Pimp Your Ride

In a high-tech world of lowlifes, you'll need every advantage you can get. Choose your chassis and gear up with powerful weaponry and the latest gadgets, including missile launchers, ramming plates, mines, boosters, and more.

  • 14+ vehicles including light, medium, heavy and tower classes
  • 12+ weapons and gadgets

Multiple Modes of Mayhem

Fire up classic Deathmatch combat (free-for-all and team-based) and rampage across five wasteland maps, or battle for control of the SAIGE Welcome Center in Base Assault mode where coordination and strategy is king.

1980 Meets 2080

Get hooked on our retro-future dashboard mixtape and soundtrack where synthwave and guitar-shredding fuel your quest for vehicular destruction.

  • Mixtape tracks by: 20Six Hundred, Skull Fist, Stilz, and TWRP.
  • Underscore by: Jim Guthrie and JJ Ipsen
  • Theme song by: Matthew Reid

The Road Ahead

We’re constantly updating our Public Roadmap as the game continues development, testing and polish. Our plan is to focus on Deathmatch and Base Assault for launch, and introduce new content to grow alongside the community.

We welcome your feedback on our Steam forum or our Discord channel.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2 Ghz dual core
    • Memory: 8 GB RAM
    • Graphics: Nvidia 8800 or ATI 2900
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Gamepad or Controller recommended
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