In the bright but distant future, the recovery of New America rests in the hands of wheeled warriors. Will you side with the sinister Dark Jaw or intrepid Val Vega? Customize your killer ride and go head to head in 80s-style car combat. Gear up, team up, and roll out!
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Release Date: 2017

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Available: 2017


Recent updates View all (22)

March 6

See You At PAX East 2017!

Our very own Adam Eaton (Programmer) and Eric McQuiggan (Senior Programmer) will be demoing Auto Age: Standoff at PAX East this week in booth 24102. Get your hands on the latest beta build, 4-player splitscreen style!

Adam will be a guest on the XSplit Stage this Friday, March 10, to stream a play session hosted by Chris Slight and mystery YouTubers!

If you can't make it to PAX, check out the stream at and

Looking forward to it!

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February 20

Developer Diary 16: “Best In Play”

We won a GDC Play “Best In Play” Award!

Best in Play showcases the finest games at the Game Developers Conference GDC Play expo. Phantom Compass has been awarded a 2017 Best In Play Award for “Auto Age: Standoff” by a panel of veteran GDC organizers and Gamasutra editors. Thanks to the judges for their award and congratulations to the other winners!

We will be demoing Auto Age in booth PL4627.

Beta v0.102 Now Live!

Our latest beta build features the long-awaited Base Assault mode where two teams battle over capture and control of an objective zone. The first team to fully control the zone wins. This mode is currently exclusive to our updated Eagle’s Nest map (was DM07), but we will likely add it to other maps as well.

For all the details on the latest beta, visit this forum thread.


Tony Walsh (game director), Jos Yule (technical director) and Thomas Detko (game designer) will be demoing “Auto Age: Standoff” at GDC again this year. We will have 4-player splitscreen running on an 80” projection screen, so come on over to booth PL4627 and grab a controller on March 1, 2, or 3.

PAX is soon to follow GDC, and we’ll be there with the same setup but different staff. We’ll give you the full details after the dust from GDC settles.

Roadmap Reminder
We keep a regularly-updated public roadmap of all our main features and content over on Trello.

Every time we post a new build of the game, we update the roadmap. If you’re following along, you’ll notice a steady migration of items into “Available in Beta” from “Working on Now” That’s progress!

The roadmap is a quick visual way to see what’s in, and what’s coming up. Please visit our Discord or the Steam forum if you have any questions or suggestions.

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About This Game

Welcome to the Auto Age

The year is 2080. America lies in ruins. Bands of militarized motorists work to keep the peace in the east. Wheeled gangs rule the western wastes. A mysterious voice crackles through the static of radio relays, beckoning travelers into the desert canyons of the Dead Zone.

Choose your side and speed full throttle into a deadly game of ruthless car combat soaked in '80s Saturday morning cartoon style. Will you rally behind SAIGE and Val Vega to fight for a better future, or seek total domination with the evil Dark Jaw and his ragtag Jawlings?

Team-Based Car Combat

Hurl headlong into the chaos of eight-player online combat, buckle up for classic couch co-op, or even do both. With Auto Age: Standoff's versatile split-screen play, you and three other friends can skirmish privately or team up together in online battles.

Pimp Your Ride

In a high-tech world of lowlifes, you'll need every advantage you can get. Choose your chassis and gear up with powerful weaponry and the latest gadgets, including missile launchers, ramming plates, mines, boosters, and more.

  • 14+ vehicles including light, medium, heavy and tower classes
  • 12+ weapons and gadgets

Multiple Modes of Mayhem

Fire up classic Deathmatch combat (free-for-all and team-based) and rampage across five wasteland maps, or battle for control of the SAIGE Welcome Center in Base Assault mode where coordination and strategy is king.

1980 Meets 2080

Get hooked on our retro-future dashboard mixtape and soundtrack where synthwave and guitar-shredding fuel your quest for vehicular destruction.

  • Mixtape tracks by: 20Six Hundred, Skull Fist, Stilz, and TWRP.
  • Underscore by: Jim Guthrie and JJ Ipsen
  • Theme song by: Matthew Reid

The Road Ahead

We’re constantly updating our Public Roadmap as the game continues development, testing and polish. Our plan is to focus on Deathmatch and Base Assault for launch, and introduce new content to grow alongside the community.

We welcome your feedback on our Steam forum or our Discord channel.

System Requirements

    • OS: Windows 7
    • Processor: 2 Ghz dual core
    • Memory: 8 GB RAM
    • Graphics: Nvidia 8800 or ATI 2900
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Gamepad or Controller recommended
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