As an avid Street Fighter 4 player, I consider this game to be one of the best fighting games currently available. Not only the character roster great, comprised of 30+ old and new fighters from the series to date, but so is the sophisticated combo system that is both easy to pick up yet difficult to master. I wasn’t particularly a fan of SF4’s visual style and initially reluctant to try the game because of it, yet I’ve grown to appreciate the unique look and feel of each characters and stages that the developers faithfully recreated in this title.
Like many similar games in the genre, SSF4 was initially released on console systems and then ported over to PC. Luckily, the developer Capcom has done an amazing job, implementing number of customization options for PC, such as support for greater than 30fps and multiple resolutions including 1080p. In addition, the game also supports many controllers out of the box including XBOX 360 controller and numerous fightsticks. Outside of Games for Windows Live, game runs smoothly and the loading time is relatively short, so there isn’t much for me to complain about this quality port.
Although brief single player portion of the game is quite good, the multiplayer is where this game truly shines. Thanks to its improved netcode, finding multiplayer matches are quick and reliable. Built-in match setups work consistently for the most part and despite it missing my favorite “championship mode” from a previous title, both ranked and endless mode keep the game interesting and fun. I really like the replay / save feature as well, which helped me to capture and savor those favorite character match ups over the years.
Super Street Fighter 4 definitely isn’t perfect and the game isn’t groundbreaking enough to likely persuade those of you who aren’t interested in fighting games. If you hold even a little preference over the genre though, this is good as any place to start. I wholeheartedly recommend this to both casual onlookers and fighting game fans.