You find yourself in a room you know nothing of. As you examine the objects around you, your awareness rises and the room slowly comes into focus. Can you find your way out?
User reviews:
Overall:
Mostly Positive (83 reviews) - 71% of the 83 user reviews for this game are positive.
Release Date: Jun 16, 2016

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March 22

Awareness Rooms on Sale

Hi All!

Awareness Rooms is on Sale this week for 40% off!

You find yourself in a room you know nothing of. As you examine the objects around you, your awareness rises and the room slowly comes into focus. Can you find your way out?

Make sure you check it out now!

http://store.steampowered.com/app/453290


For more updates and sale recommendations, make sure you check out the Playism Group: Playism Selection

Awareness Rooms is part of the JRPG Recommendations!

1 comments Read more

December 20, 2016

[Playism News] Angels of Death Out Now!

To all fans of 2D Horror Adventure games, today Playism has released "Angels of Death" on Playism and Steam!

http://store.steampowered.com/app/537110/

From the creator of the famous horror game "Kirisame ga furu mori" (Forest of Drizzling Rain), comes "Angels of Death" which was released in the Den-fami Nico Game Magazine and is now available worldwide!
"Angels of Death" is a psycho horror adventure game, which consists of four episodes.



When Ray woke, she was in a concrete room with no memory. After leaving the room, she explored the building, searching for an exit. But she eventually crossed paths with Zack, a murderer whose face is bandaged and bears a resemblance to the Grim Reaper.

"Please – kill me."
"If you help me get outta here, then I'll kill you."

The two formed a peculiar bond through their strange "promise" and started to search for an exit to the sealed building together.
What kind of hell have they found themselves in? For what purpose are they imprisoned? What does fate have in store for them?

You can get Angels of Death on Steam and Playism!

We hope you enjoy this tragically beautiful story about a murderer who wants to kill and a girl who wishes to be killed.

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About This Game


When I came to, I was in a room I knew nothing of.

As I looked around and checked objects, opened doors, operated machines, I slowly gained awareness...

Eventually I was able to perform various actions.

From searching blindly, to solving puzzles actively.

Relying on what I have made sense of, I have found my way out of here.




This is a new type of escape game.
However, it is a little different from ordinary escape games; the girl doesn't have enough "awareness" in the beginning, and she can only recognize a "fridge" as "a large metallic box" or "tree" as something with "rough and busy texture".




So, as I said, this is a new style of escape game where you don't even have a clue nor puzzle to solve!

...Of course, you can escape eventually.

When you "Check" or "Interact" with the objects in the room, your "Awareness" level increases and the girl starts to recognize the true form of each object.
For example, the girl picks up something-or-other at some point but she has no idea what it is or how to use it: once she has increased her "Awareness" level to a certain amount, she now realizes it is a "handle-like object" and can be used somewhere.



When I was playing the game, I felt like I was quickly re-experiencing the days of a baby improving its sense of perception by feeling everything in the surroundings. Also the game gave me lots of "Aha!" moments (a.k.a. the eureka effect). In any case, it was very pleasant experience.

It's not the end when you maximize your "Awareness" level, instead it's the beginning of the puzzle. When you get stuck, go back-to-the-basics; "Check" and "Interact" all the objects again!

A small hint:

When you "Check" or "Interact" the object, a "?" or "!" icon over the girl's head will appear, if it has no colour, you'll know you are already "aware" of those objects.
When the level reaches 50% or 100%, the colour will come back and you will have detailed information for the objects.

When you use/lose the item, usually you can collect it again at the place where you found it. So stop whining and run for the item! (Sorry, the girl cannot run)

When you already have too many items and no space for a new one, you should go back and put another item back.
You can place the item by using it at the same place where you found it (same action as when you pick it up).

Controls (keyboard recommended):
Move: Arrow keys
Check/Interact: Z key
Switch action: Hold the left Shift key and select with Arrow keys



When confronted with something you don't really understand, you feel things like fear, or curiosity, but sometimes you also feel enjoyment when you start to make sense of it.

I wanted to recreate that feeling in a game, so I made "Awareness Rooms".
I hope you will also feel the pleasure of the vague gradually taking shape as you solve each puzzle.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows
    • Processor: Intel Core2 or better
    • Graphics: DirectX® 9 level Graphics Card
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    Minimum:
    • OS: Mac OS
    • Processor: Intel Core2 or better
    • Graphics: DirectX® 9 level Graphics Card
    • Storage: 200 MB available space

What Curators Say

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Overall:
Mostly Positive (83 reviews)
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