It is a time of great upheaval. The first Death Star has been destroyed, marking a major victory for the Rebellion. But the Empire remains strong. As commander, you must choose to take control of either the Rebel Alliance or the Galactic Empire. Your goal: complete domination of the galaxy.
User reviews:
Overall:
Mostly Positive (131 reviews) - 71% of the 131 user reviews for this game are positive.
Release Date: Feb 28, 1998

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About This Game

It is a time of great upheaval. The first Death Star has been destroyed, marking a major victory for the Rebellion. But the Empire remains strong. As commander, you must choose to take control of either the Rebel Alliance or the Galactic Empire. Your goal: complete domination of the galaxy.

Take the galaxy by force. Take the galaxy through diplomacy. Take the galaxy via covert operations. Earn the loyalty (or resentment) of up to 200 worlds. Star Wars™ Rebellion gives you a myraid of means to implement strategy and tactics on a grand scale and in a real-time environment. With control of the entire Star Wars galaxy as the prize, will the Force™ be with you? Discover for yourself.

  • Strategy Gaming on an Epic Scale - Take control of either the Rebel Alliance or the Galactic Empire as you vie for the support of up to 200 worlds. The real-time environment will test your strategic mettle at every turn.
  • Comprehensive Resource Management - Strategic portion lets you manage manufacturing, resources, fleet deployment and mission assignments.
  • Innovative 3D Battle Simulation - Take complete command of fleets in dramatic battle sequences – almost a separate game in itself.

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: 1.8 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
    • DirectX: Version 7.0
    • Storage: 611 MB available space
Customer reviews
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Overall:
Mostly Positive (131 reviews)
Recently Posted
Wraith_Magus
( 47.7 hrs on record )
Posted: June 11
Old (old enough to only run at 640x480, in fact,) but not only still good, but in many ways, still unique.

Rebellion gets classified as an "RTS" because it is sort-of real time, and definitely a strategy game, but it's far from a game of Starcraft. While it is a head-to-head match up between player and AI or two players, with no third faction or side units, and borrows heavily from 4X games, the closest analogue is really a Paradox grand strategy game like Europa Universalis.

What really makes Rebellion unique is how they incorporate asymmetric warfare into the basic gameplay. The Empire starts stronger than the Rebel Alliance, but lacking in the capacity to really capitalize upon that advantage to do much more than scare the rebels away. Ships can jump into hyperspace, which makes them functionally invulnerable, preventing any showdown from occurring, at least until mid-game when you research gravity projector ships. Planets can be bombarded, but that doesn't change the face of battle. Planets can be conquered, but if you don't get the planet's population on your side through diplomatic missions, they are vulnerable to agents sabotaging the garrison and fomenting revolts that will drop popular support throughout the sector. Early-game, rebels can easily take a whole (10-planet) sector just through a few hero units sabotaging garrisons and fomenting revolt, even when they have no fleets to stand up to the imperial doomfleets.

Also, the player knows nothing about what is going on outside their worlds without sending spies or reconnaisance units out to gather information, which provides "snapshots" of information. You're perpetually acting off of information several days old, and making assumptions about what your enemy did since then.

Ground forces are vulnerable to bombardments from space, but both space and ground units are vulnerable to heroes and agents performing missions. Heroes and agents, however, are vulnerable to "detection" from concentrated amounts of ground or space forces. (Faster spaceships like fighters, and special, often weaker, ground forces are better detectors.) The end result is that it's generally better to have a "bastion" in a sector and leave most of the other planets lightly defended or undefended, relying upon a rapid-response team to simply drive off the enemy and take back any enemy gains quickly, rather than protect everything. It creates a slippery sense of what is "yours" and what is still up in the air.

Ultimately, I'm not sure the pseudo-real-time nature of the game plays too well in multiplayer. It's extremely difficult to play the game at any speed setting other than the super-slow one if you are managing your own build queues. Since you basically want to agree on game speed, it's more meant for head-to-head with a friend than pick-up games with strangers you don't talk to the way that a multiplayer FPS pick-up game works. That said, single-player can rapidly become unsatisfying without you imposing some challenges upon yourself, because as soon as you really start to get used to the rules enough to make smart decisions, you'll find the AI is nowhere near smart enough to manage the complexity of the game as well as a human. (They'll happily send their giant fleets on wild goose chases after a decoy fleet while your invasion forces hop into the void unopposed.)

For sheer uniqueness, however, I strongly recommend this to any strategy game fan who hasn't played the game yet. On sale, it's dirt cheap, and the novelty of the asymmetric strategy game will leave you wondering why nobody thought to copy and refine this game's great, but tragically unpolished ideas.
Helpful? Yes No Funny
MadMortigan
( 1.8 hrs on record )
Posted: June 8
I'm so happy this game is on steam now. It's so much better than the newer SW Empire at War. A grand strategy game that provides a great and balanced challenge. On Windows 10 it's just install and play and I don't have to jump through crazy hoops to get it to work. My only gripe is the endless (5min) introduction you have to listen to every-single-time you start a new game.
Helpful? Yes No Funny
Racro
( 20.0 hrs on record )
Posted: June 2
defently reccomend downloading star wars reblellion editor for extra fun and if you wnat to balance out the game more.
Helpful? Yes No Funny
feinaro
( 0.5 hrs on record )
Posted: May 31
shity game cant understand what to do.
Helpful? Yes No Funny
Nemesis 2002
( 15.6 hrs on record )
Posted: May 19
Just as glorious as in my teenage memories!
Among the 10 best strategy games I've ever played, and what is more in the world of Star Wars! What more could you wish for?
Helpful? Yes No Funny
Bammer-D
( 29.7 hrs on record )
Posted: May 14
Cannot skip beginning briefing. Use to be able to do that on the CD-ROM game. The brifing is very annoying and I would like to be able to skip it if I wanted to. Other than that, it is as I remember it. I like this game.
Helpful? Yes No Funny
Delta-Kilo
( 11.7 hrs on record )
Posted: May 12
Antiquated by today's standards; but still superior to many games coming out today for twelve times its price. It you get it on sale, you could do far worse than this for a strategy game.
Helpful? Yes No Funny
You Dummies
( 35.0 hrs on record )
Posted: May 11
Yes, yes, yes!

Played it when it came out years ago. Wrecked the original from all those Win 98 reinstalls.
Had to buy a second copy.
Copied my second copy, because I learned my lesson the hard way the first time, played those copies for years.

Scratched final copy-copy because I thought I had another copy-copy, had to buy original again from Ebay.

GOG finally got this in, but I didn't feel legit playing a "non-steam game" in front of my friends.

Now, finally, Rebellion has come to Steam.

PS/Edit: Wish there were achievements.
Helpful? Yes No Funny
Nyarl Q Thotep
( 5.4 hrs on record )
Posted: May 11
This is one of the greatest rts games of all time imho. I think the game could use a visual redesign and be a great release tomorrow. The look is definately dated pixel-wise. I think you can count the number of pixels in a square inch with your naked eye but I love the politics and depth of the game. It's so much better than anything I ever expect to see Disney produce that I recomend playing for several days to learn about the days of yore before dlc ruined games.

You've got a lot of star-systems that then in turn have planets. You may have to explore some for resouce assets. The natives of inhabited worlds have their own preferences although you can attempt to alter their sentiments with diplomatic missions that may or may not go the way you want them too depending on circimstances and the AI does the same. You can create a front for your missions to protect your assets to draw the heat off of them. You can recruit new assets (up to a point). You can build a death-star and blow up planets. You can leverage the support of an entire system by destroying one planet (if you do it properly). You play either side in the asymetrical conflict in this relatively excellently balanced game. It just looks like dial-up.

You're supposed to be able to fight a fleet versus fleet tactical game that I haven't seen work yet here. There is the possiblity I haven't messed with it enough yet but I played a thousand hours when the game came out so it seems a little tricky. Game works well except for that and an inability to skip any part of the legnthly intro from the droid whose voice actor can't quite pronounce "empire" to my satisfaction even here in the future even though the intro is custom and contains information. I'm used to a more powerful space-bar.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
12 of 13 people (92%) found this review helpful
Recommended
47.7 hrs on record
Posted: June 11
Old (old enough to only run at 640x480, in fact,) but not only still good, but in many ways, still unique.

Rebellion gets classified as an "RTS" because it is sort-of real time, and definitely a strategy game, but it's far from a game of Starcraft. While it is a head-to-head match up between player and AI or two players, with no third faction or side units, and borrows heavily from 4X games, the closest analogue is really a Paradox grand strategy game like Europa Universalis.

What really makes Rebellion unique is how they incorporate asymmetric warfare into the basic gameplay. The Empire starts stronger than the Rebel Alliance, but lacking in the capacity to really capitalize upon that advantage to do much more than scare the rebels away. Ships can jump into hyperspace, which makes them functionally invulnerable, preventing any showdown from occurring, at least until mid-game when you research gravity projector ships. Planets can be bombarded, but that doesn't change the face of battle. Planets can be conquered, but if you don't get the planet's population on your side through diplomatic missions, they are vulnerable to agents sabotaging the garrison and fomenting revolts that will drop popular support throughout the sector. Early-game, rebels can easily take a whole (10-planet) sector just through a few hero units sabotaging garrisons and fomenting revolt, even when they have no fleets to stand up to the imperial doomfleets.

Also, the player knows nothing about what is going on outside their worlds without sending spies or reconnaisance units out to gather information, which provides "snapshots" of information. You're perpetually acting off of information several days old, and making assumptions about what your enemy did since then.

Ground forces are vulnerable to bombardments from space, but both space and ground units are vulnerable to heroes and agents performing missions. Heroes and agents, however, are vulnerable to "detection" from concentrated amounts of ground or space forces. (Faster spaceships like fighters, and special, often weaker, ground forces are better detectors.) The end result is that it's generally better to have a "bastion" in a sector and leave most of the other planets lightly defended or undefended, relying upon a rapid-response team to simply drive off the enemy and take back any enemy gains quickly, rather than protect everything. It creates a slippery sense of what is "yours" and what is still up in the air.

Ultimately, I'm not sure the pseudo-real-time nature of the game plays too well in multiplayer. It's extremely difficult to play the game at any speed setting other than the super-slow one if you are managing your own build queues. Since you basically want to agree on game speed, it's more meant for head-to-head with a friend than pick-up games with strangers you don't talk to the way that a multiplayer FPS pick-up game works. That said, single-player can rapidly become unsatisfying without you imposing some challenges upon yourself, because as soon as you really start to get used to the rules enough to make smart decisions, you'll find the AI is nowhere near smart enough to manage the complexity of the game as well as a human. (They'll happily send their giant fleets on wild goose chases after a decoy fleet while your invasion forces hop into the void unopposed.)

For sheer uniqueness, however, I strongly recommend this to any strategy game fan who hasn't played the game yet. On sale, it's dirt cheap, and the novelty of the asymmetric strategy game will leave you wondering why nobody thought to copy and refine this game's great, but tragically unpolished ideas.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
1.8 hrs on record
Posted: June 8
I'm so happy this game is on steam now. It's so much better than the newer SW Empire at War. A grand strategy game that provides a great and balanced challenge. On Windows 10 it's just install and play and I don't have to jump through crazy hoops to get it to work. My only gripe is the endless (5min) introduction you have to listen to every-single-time you start a new game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
210 of 227 people (93%) found this review helpful
216 people found this review funny
Recommended
19.0 hrs on record
Posted: April 30
It's an older game but it still checks out.
Was this review helpful? Yes No Funny
115 of 135 people (85%) found this review helpful
2 people found this review funny
Recommended
9.3 hrs on record
Posted: March 1
Love the game, but they did not fix the "Icons are upside down" issue on 64-bit systems. Have to play in windowed mode at a small resolution to fix. Add -w to launch options for all of those curious.

Once again, I love this game more than is probably healthy, but not fixing this issue is very disappointing.
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66 of 77 people (86%) found this review helpful
3 people found this review funny
Recommended
108.3 hrs on record
Posted: March 2
Star Wars: Rebellion is a classic grand strategy game that's almost as old as I am, and it shows. A word of warning; many of the negative reviews here (rightfully) deal with issues regarding graphics and loading the game, which can be resolved with a bit of tweaking.

I played this game to death as a kid, even though a lot of my success in it was the result of endless hours of trial and error; the learning curve is perhaps the steepest in video game history, there's no tutorial, and everything that's thrown at you can be overwhelming even for people who are familiar with grand strategy titles (a PDF scan of the old instruction booklet can be found in the folders, though). Likewise, while the graphics might have been cutting-edge in 1998, they're... lackluster nowadays.

But don't let either of those disuade you; Rebellion is one of the greatest strategy games ever made, and could easily give most games nowadays a run for their money. You can play as either the Rebellion or Empire with the ultimate goal of defeating the other faction and liberating/dominating the (size adjustable) galaxy.

At your disposal to accomplish this monumental and occasionally grindy goal will be a near-endless array of space ships that you can command in glorius 32-bit space combat (the spiritual successor to this game; Empire at War, would refine this aspect greatly), dozens of characters from the period ranging from everyone between Luke Skywalker to Thrawn, agents who you can send on missions to subvert the enemy or strengthen yourself, and as many armies, shield generators and Death Stars as your infastructure and technology can support. And as everything takes place in real time, you will rarely find youself without something to do if you play proactively - and the AI won't sit back on its laurels, either.

In addition to everything else this game has to offer in terms of gameplay and replayability, the game also comes complete with an encyclopedia that gives a treasure trove of information about all the units, ships, planets and characters that appear in game, all drawn from the across the entire extended universe lore available at the time. So if you also want to explore the old Star Wars EU, or just dislike Disney's, this is also the game for you.

You can also train Chewbacca as a Jedi if the game smiles on you, so there's that.

Rebellion is well worth the $6 and initial headache, and can be immensly fun, immersive and addicting if you have the patience to learn its ins and outs, and I highly recommend it for any fan of Star Wars or grand strategy.
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57 of 69 people (83%) found this review helpful
18 people found this review funny
Recommended
15.8 hrs on record
Posted: March 1
Star Wars Rebellion is the master grand strategy game. Up to 200 planets, 60 characters, and mulitple death stars. It has a learning curve so steep it's a cliff, but once you get the hang of it, it can be quite tedious. Early game, both sides sieze planets; mid game, build defence and offence; end game, assult the planets one by one. And yet, there is something very satisfying about crushing the rebel scum once and for all.

Have had some graphical errors. A word to the wise, turn off the agent advice. 3P0 is hysterical and IMP-32 is as smug as a hipster in a record store.
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32 of 35 people (91%) found this review helpful
Recommended
20.6 hrs on record
Posted: April 7
This has got to be one of my all time favourite games for gameplay. It can get a little tedious with micro-management, but what other game allows the player to take the role as either the Rebel Alliance or Empire in a virtual sand-box galaxy where you can choose whatever you want to do?
The game is a little dated graphics-wise, but it's otherwise really brought to life with the original voices of the original cast, the expanded universe references and the ships.
Even though I already have the CD to this, I bought it on Steam both for the ability to just download and play, but also because I wanted to make sure I could play it on my Windows 7 machine.
Overall, a great game for a very good price.
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48 of 62 people (77%) found this review helpful
Not Recommended
4.8 hrs on record
Posted: March 3
I absolutely love this game, I played the crap out of it back in the day. It is one of my favorite Star Wars titles.

That being said, avoid this version. On my Windows 10 PC at least, it is buggy as hell. Playing the game Full Screen washes out the colors and flips all the icons upside down. Playing the game in a Window fixes that problem but now you have a 640x480 unscalable window to play the game in... When the game starts it is impossible to skip the droids 20 minute speech without deleting the .dll files for them. Also, perhaps most importantly, the drop down menus for the constructon buildings doesn't seem to work. I click the drop down and nothing happens. So for me, the game isn't even playable.

I will stick to my Windows 98 VM and SWR disk when I want to play this I guess...

Steam shouldn't allow broken titles like this to be sold here.

UPDATE: I was able to figure out how to get the drop down menus to work... you have to play with the game in a little window in the top left corner of the screen. But then I "discovered" a new "feature" of this game. It crashes randomly... and SWR doesn't exactly have an autosave.
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44 of 56 people (79%) found this review helpful
1 person found this review funny
Not Recommended
8.0 hrs on record
Posted: March 2
The inverted icons make the game unplayable. Buy from GOG instead.
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49 of 67 people (73%) found this review helpful
6 people found this review funny
Recommended
2.4 hrs on record
Posted: March 1
Back in 1998 I had the pleasure of experiencing my first Star Wars strategy game. It was Rebellion, I still have the original box, but the old disc and newer operating systems wouldn't allow me to reinstall it and play it properly.

Now this version turns out to work flawlessly. I'm running the game on Windows 7 64-bit and it even passed the utmost test of all with flying colors... Alt tabbing. The game shows its age with all the pixelated cinematics due to the poor encoding of the time, but it also runs on my 1080p monitor with a 480p quality without compromising gameplay. I believe this is the same build used by Good Old Games with just a few tweaks to make sure it wouldn't fail.

This is particularly great for me because at the time my English wasn't nearly as good as it is now, so I finally understood the garrison requirements to avoid uprisings. I'm also glad to know that I got most of the rules at that time and the nostalgia is fitting. People hardly get to live the glory of certain games after a given amount of time has passed, but it seems to me that Star Wars Rebellion was meant to be a great game no matter how old. Coolhand managed to fit so much of the expanded universe lore in there that I was able to picture the faces of many cherished characters I hadn't even read about by then.

You should definitely give it a try if you're ok with a 32-bit color game featuring some of the most repetitive advisors on the history of gaming.

edit: I forgot to mention that this version does not include multiplayer at the moment. Also, it doesnt support steam overlay so there's no way to upload screenshots at the moment.

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