Nine distinct classes provide a broad range of tactical abilities and personalities. Constantly updated with new game modes, maps, equipment and, most importantly, hats!
User reviews:
Recent:
Mostly Positive (12,799 reviews) - 71% of the 12,799 user reviews in the last 30 days are positive.
Overall:
Very Positive (375,217 reviews) - 94% of the 375,217 user reviews for this game are positive.
Release Date: Oct 10, 2007

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Includes 5 items: Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, Team Fortress 2

 

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"For a game that started out as just a multiplayer shooter, Team Fortress 2 has become something astonishing."
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About This Game

"The most fun you can have online" - PC Gamer
Is now FREE!
There’s no catch! Play as much as you want, as long as you like!

The most highly-rated free game of all time!
One of the most popular online action games of all time, Team Fortress 2 delivers constant free updates—new game modes, maps, equipment and, most importantly, hats. Nine distinct classes provide a broad range of tactical abilities and personalities, and lend themselves to a variety of player skills.

New to TF? Don’t sweat it!
No matter what your style and experience, we’ve got a character for you. Detailed training and offline practice modes will help you hone your skills before jumping into one of TF2’s many game modes, including Capture the Flag, Control Point, Payload, Arena, King of the Hill and more.

Make a character your own!
There are hundreds of weapons, hats and more to collect, craft, buy and trade. Tweak your favorite class to suit your gameplay style and personal taste. You don’t need to pay to win—virtually all of the items in the Mann Co. Store can also be found in-game.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • Processor: 1.7 GHz Processor or better
    • Memory: 512 MB RAM
    • DirectX: Version 8.1
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Mouse, Keyboard
    Recommended:
    • OS: Windows® 7 (32/64-bit)
    • Processor: Pentium 4 processor (3.0GHz, or better)
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Mouse, Keyboard
    Minimum:
    • OS: OS X version Leopard 10.5.8 and above
    • Processor: 1.7 GHz Processor or better
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8 or higher, ATI X1600 or higher, Intel HD 3000 or higher
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Mouse, Keyboard
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 1 GB RAM
    • Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Additional Notes: Mouse, Keyboard
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (12,799 reviews)
Overall:
Very Positive (375,217 reviews)
Recently Posted
Camel Master
( 482.0 hrs on record )
Posted: July 27
Look, I waited to write this review. When the new update came out, I hated it. Even before the update I was rapidly losing respect for valve and what they were doing to the game. Some Patches and weapon "balances" leave me wondering if they even play the game, or if they just look at data from a computer screen(I am looking at you Phlog buff). But even I, a cynical player who was slowly losing faith in a game he loved, could not help but get massively hyped for the meet your match update. I thought that it would be a new and exciting way to play TF2. I expected valve to FINALLY take a stand against hackers(after all, hackers in a pub suck, but hackers in a comp match would be so much worse). I expected them to fix the abandoning problem they experienced in the beta. I expected them to finally fix many map exploits that have existed for months or even years. Were any of these expectations unreasonable? Were any of them unachievable? Were any of them fulfilled? Sadly the answer to all of these is a BIG no.

Here is a list of things valve added to this Update that the community did not want:
-Longer loading times with manditory post-match leaving(you can't remain in a casual mode server once the game ends, you have to reenter the match finding screen and join a new server with new people)
-A more competitive environment for the most basic gameplay type
-A larger incentive and reward for hacking (leveling up system in casual, and ranking system in Competitive.)
-Outright removal of quickplay
-Very Buggy or nonsensical application of weapon or class balances( see Red Robot's video about the enforcer)
-Removal of map choice

All of the items mentioned are still in the game as of 12:28 AM CT.

I wanted competitve mode. I looked forward to playing it. 6vs6 on a bunch of newly designed maps sounded awesome to me. To put it plainly, I supported the addition of a playing environment SEPARATE from the quickplay option that allowed anyone to test and grow their skill as a player and teammate.Instead, valve took their crappy, unfinished competitive mode and meshed it with our beloved quickplay to create the new, and dreaded, Casual mode. By removing autobalance, making it more difficult to join in-progress games, and ignoring the hacking problem, valve showed us One of two things:

-They have no idea what they are doing, and just need to be more willing to listen the the community feedback and make the neccesary changes
-They know what they are doing, and just don't care.

Either way, the only way to fix this is for valve to own their mistakes, and be willing to discuss what should have been done in this update. But if I know valve(and after nearly 500 hours I think I know them pretty well) they will do nothing of the sort. They will do the bare minimum in order to maintain their fanboys, and then bank on new players joining based on past popularity. I will update this review as valve makes changes, and I hope that one day I will be able to recommend this once-great game to my friends again, but until then, I cannot give a positive review. Sorry.
Helpful? Yes No Funny
Yolpho
( 493.2 hrs on record )
Posted: July 27
Really good. Nice type of FPS,really interesting.
Helpful? Yes No Funny
KillerXDXD #Bolsopyro2018
( 1,390.8 hrs on record )
Posted: July 27
Didn't play a lot, but I love it.
Helpful? Yes No Funny
GUSARRU
( 6.9 hrs on record )
Posted: July 27
weri gud
Helpful? Yes No Funny
d0fabur5st
( 18.2 hrs on record )
Posted: July 27
excellent game with a great varieties of characters, opening lots of people to play with diverse playstyles
however, it lacks a balanced character that fps players are familiar with
8/10
Helpful? Yes No Funny
Hammie
( 583.3 hrs on record )
Posted: July 27
I like this game a lot and i play this game a lot and my friends talk about this a lot and they want me to make this a lot and read it a lot. also, i have friends a lot that like to catch pokemon a lot. My other friend plays this game a lot and he reviews this game a lot. I like team fortress 2 a lot and wrote this review a lot. took a lot of thought to make this and i appreciate my friends a lot for this. ♥♥♥♥♥ out for harambe, and jesus. bye a lot
Helpful? Yes No Funny
moinriv
( 0.9 hrs on record )
Posted: July 27
ita good multiplayer game
Helpful? Yes No Funny
Alpha
( 158.3 hrs on record )
Posted: July 27
It's good.
Helpful? Yes No Funny
Tori_Bot #Team Heavy
( 648.9 hrs on record )
Posted: July 27
Peopl need to stop complaining yes the new update has it problems every update does but the game i still playable just enjot it and quit complainging.
Helpful? Yes No Funny
RedRaith
( 560.1 hrs on record )
Posted: July 27
500 hours of my life wasted to make 0% progress on anything. I wasted money on this game and got absolutely nothing. I wasted 500 hours of my life. This game was fun. I wanted to get good at it and be like those rich guys, trading everything, destroying pubs. But no. I wasted 500 hours of my life pushing myself and doing my best to get good at this game, and it did absolutely ♥♥♥♥ing nothing. I am STILL absolutely terrible at this game. Don't waste your time with it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1,700 of 1,976 people (86%) found this review helpful
98 people found this review funny
Not Recommended
2,162.9 hrs on record
Posted: July 8
Note: Valve has claimed that they will fix some of the issues below; however, until they are actually fixed, they will remain on this review.

I have played TF2 for 7 years. Over this time I have seen many improvements and many steps backwards. As of today, 7/8/16, Valve managed to kill some of the best portions of the game in order to try and compete with recent other games (Overwatch). Lets go over some of the changes:
  • Quickplay has been replaced with "Casual" game modes. There is no more quickplay.
  • You MUST queue to play on a Valve server. You can not join them from the server browser.
  • You are penalized for leaving a CASUAL game. (How does that make sense?)
  • You can NOT pick what map you wish to play on in "Casual
  • You may NOT pick which game mode you wish to play on in "Casual"
  • Queues to get into a "Casual" game are 30 minutes long on average
    Queues are getting better, I've gotten into a few games with 5 minute waits. Good luck trying to queue into an obscure game type though...
  • There is a ranking system in "Casual". Why is this bad? It is stupid. It is a measure of how much you grind casual, not a measure of skill. Also, it is about 9 years late to track this stuff IMO (tiny gripe to be honest)
  • As of right now the "TF2 Game Coordinator" is absolute trash and crashes frequently making the time you spent queuing go to absolute waste as you lose all your game progress
  • The server browser is and always has been trash. After giving us a better system (quickplay) then abruptly removing it, the browser feels even worse.
  • There is no reliable way to find a quick pickup game where you won't be spammed with dozens of adverts (I'm looking at you Skial servers)
  • I've been matched in lobbies where my ping is over 150. After queuing for over 15 minutes, that is an absolute disappointment.
  • You can't play multiple matches without disconnecting and requeuing
  • Viewmodel FOV resets to a nauseating 54 degrees on first boot.
  • (Valve has released a new patch to fix this. Will update if this is indeed fixed. UPDATE: Nope lol) I never thought I'd complain about this, but the removal of autobalance is tragic. Many times, people disconnect and screw their teammates. Playing 12 vs 9 payload is not enjoyable.
  • There is no way to kick hackers or idlers from "casual" games It should be noted that malicious players can simply reconnect before the vote kick finalizes to circumvent it.

Now it isn't fair to not list some positives:
  • New "minimized viewmodel" mode is quite spiffy
  • If you get disconnected from a game by crashing or losing internet, upon rebooting the game will prompt you to rejoin the game you dropped from
  • You can queue with friends! :D
  • Performance is greatly slightly improved. I still get some stuttering and random frame drops :/

Would I recommend this game in its current state? No. It is not as accessible or fun as it used to be.

I adore TF2. It used to be a fun, absurd hat-based combat simulator. It no longer feels like that.

But hey, it's free...

Edit: Let's hope that I can continue to cross things off this list.

Edit 2: The issue remains that around 2 years ago, the Quickplay update killed off many community servers. Quickplay allowed new users to QUICKLY find a game on the map they desired and enjoy a no-hassle, vanilla experience. This new update has made finding a game a pain. It is clunky, and far from the "upgrade" that Valve toted. If you do not wish to play the "Casual" game mode, you must comb through piles of crap servers to try and find one without annoying adverts, plugins, and abusive mods. Good luck finding ones that aren't running stupid cp_Orange_x3 (I hate that map). Valve has made a blog post mentioning that they will change certain aspects, but until the issues are fixed, the vanilla experience is not as accessible to new players or enjoyable to long-time veterans. Competitive should have been an addition, not a replacement for the existing structure. TF2 was never about winning, it was about fun, and much of that has been lost in this pseudo-competitive environment that was thrust upon us.

Edit 3: Updated review. Quit groaning that I do not spend every waking moment updating this crap. I'll update it at my leisure.
Was this review helpful? Yes No Funny
1,397 of 1,634 people (85%) found this review helpful
110 people found this review funny
Not Recommended
2,877.7 hrs on record
Posted: July 7
I'm really liking the new "If you don't want to play competitive then ♥♥♥♥ you" update.

Bring back the old Quickplay. And no, I'm not going to use community servers. Anybody who has ever been on one will understand how horrible that is. I don't understand why they had to ruin the casual experience to try and force competitive onto everyone.

Edit: Stop with the "Valve is fixing it" argument. Is it fixed? No, it isn't. Right now Casual is so terrible compared to what Quickplay was it isn't even funny.
Was this review helpful? Yes No Funny
772 of 924 people (84%) found this review helpful
25 people found this review funny
Not Recommended
5,209.1 hrs on record
Posted: July 7
with the latest update you can no longer join a random game on any map you want with stock settings and players with a variety of skill. now you are forced into some matchmaking crap with rank up tryhards where you get punished for leaving.

community servers have a bunch of stupid mods and settings, also shady as ♥♥♥♥ with ads. it's just not the same. all the good servers are empty.

add the competitive mode by itself, don't replace the entire game with it. BRING BACK VALVE DEDICATED SERVERS OR RIOT I just want to play some god damn TF2.
Was this review helpful? Yes No Funny
894 of 1,092 people (82%) found this review helpful
23 people found this review funny
Not Recommended
3,019.6 hrs on record
Posted: July 7
Oh how the mighty have fallen.

TF2 was a game where I spent countless hours talking, playing, and generally have a fun time. About 99% of my friends on my friends list including my close and best friends were met through TF2. TF2 has charming characters with funny and interesting personalities. The backstory is funny and the story was interesting. I have fond memories of spending late nights slicing heads off as a Demoman on Nucleus or market gardening people as Soldier on Hightower. Every day I'd come home and play. The multitude of glitches such as the Halloween doomsday glitch where you could leave the map or the engineer crit glitch. This game was a mess and that was what I fell in love with, a mess, an organized mess. The game was fun even though it wasn’t very balanced with the pyro and the old reserve and all, but it was still fun.

The fun lasted a while and stayed strong, that was until the last few months or so. Within the last 6 months I saw this game turn from my most played game to one of my least played (well also the fact that Overwatch came out), and to me that is sad because it was one of my favorites. They killed the pyro class making the pyro twenty times less effective at his job and severely decreasing his dps. I remember when pyros were a threat, now they are the worst class in the game. But that is not what did it for me, I could handle the pyro being bad. This update was the star that broke the camel's back.

This update is the worst update in the history of this game and will remain that way till the day this game gets shutdown. Let’s start off with the interface. It sucks. It forces you to default hud. I do have to give it some credit, it does clean up the main menu a bit, but it removed the create server option so no more Tr_Walkway. Next matches have to be qued and you can no longer play on one you must choose 2 of the game modes and then it will choose your map. Really Valve? Plus ranked in “casual”. That’s another thing, casual gameplay was just pubs and there wasn’t anything serious about it just silly fun. Let’s go to gameplay now. Demo and Soldier are OP because for some reason valve increased blast radii. All the weapon changes are weird. Teleporters are insanely cheap to create. The game requires less skill. Items are now more pointless, and generally the whole game is a mess, but this time it’s a horrendous mess, not the mess of a game I fell in love with years ago. In the past I would have given the game a solid 9/10, but now with this update the game is more like a 3/10. Valve is making Call of Duty look like a cutting edge game.

Can valve fix TF2? Maybe, but the damage has already been done. I had the dream to do competitive TF2 and my friend had the dream to be on the same team as me, but I guess that is the end of that dream. Both he and I are thinking of quitting the game and cashing out, which the chances for me to do so are high. This game was amazing, and now? It is garbage.

It feels sad to leave the game I loved so much and put so much time into. Feels like I’m putting down an old pet. Valve doesn’t listen to their community at all and that is why they suck. If you are a fan of this game I hope you like the new TF2. Looks like I’m going to stick to Overwatch since this game is no longer enjoyable. If you are a new player and like it good for you, but I recommend to stay away from this game. As is has really been turned to rubbish
Game Score : 3/10

EDIT: Valve is actively reaching out to fix casual mode (which imo is still kinda dumb) which is good. Lets hope Valve can pull TF2 back out of the rutt they put it in.

EDIT 2: I don't really care anymore
many balance changes/ changes in general that were added are pointless
Here are some reviews that basically explains things better if you really care
https://www.youtube.com/watch?v=hOHMnySLWKc
http://steamcommunity.com/id/Whiplash141/recommended/440/
Was this review helpful? Yes No Funny
392 of 466 people (84%) found this review helpful
108 people found this review funny
Not Recommended
1,112.4 hrs on record
Posted: July 8
Wish we could turn back time, to the good ol' days.
Was this review helpful? Yes No Funny
710 of 886 people (80%) found this review helpful
36 people found this review funny
Not Recommended
201.6 hrs on record
Posted: July 7
I just wanna click play and find a casual match, not wait 20 hours and find a casual match where I get a penalty if I leave
Was this review helpful? Yes No Funny
501 of 636 people (79%) found this review helpful
18 people found this review funny
Not Recommended
872.1 hrs on record
Posted: July 7
TF2 was a fun and casual game that I could join a game and just play with my freinds, if I had to leave the server I could but now Valve has ruined their own servers making casual into competetive lite. People might just say "play on a community server." community servers are full of crappy ad-ons, a bunch of annoying ads that wont stop playing, alltalk, ect. competetive was a nice ad on but they should have not touched casual it was fine the way it was.

EDIT: They are fixing it, which is good.
Was this review helpful? Yes No Funny
444 of 562 people (79%) found this review helpful
14 people found this review funny
Not Recommended
559.3 hrs on record
Posted: July 8
It was a good game. Nice casual gameplay.

Then the update came. No more casual gameplay, no more fun. It's dead.
Was this review helpful? Yes No Funny
394 of 516 people (76%) found this review helpful
16 people found this review funny
Not Recommended
101.6 hrs on record
Posted: July 8
The Meet Your Match update was toted by Valve to be a complete overhaul of the existing UI and the format by which casual and competitve players select what type of game mode they specifically want. What ultimately happened is:

- You can no longer pick what public server you want
- You're forced to sit in a queue for at least 5 minutes, oftentimes longer if you don't rage quit by the 20 minute mark
- 'Casual' servers have experience but you get penalized if you leave a server early
- Since the update came out, the 'item servers' and 'game coordinator' are barely functional
- If you wanted to play competitive, you better pay the premium!

Valve has tried too hard to consolidate everything. They took away Quickplay, the server browser, and the ability to jump in/out of a game ... because God forbid you have any other commitments in your life. If you can't sit through a whole 30 minute Payload game without the ability to change teams, you better be ready to get dinged for it.

In summary, the post-MYM Team Fortress 2 is oftentimes literally unplayable –– whether you be waiting in purgatory to join a game, or waiting for the 'can't connect with game coordinator' error message to go away. And when its not literally unplayable, it's pretty much unplayable.



P.S. TEAM HEAVY


EDIT: After I wrote this review, I waited 30 minutes in queue without ever joining a game.
Was this review helpful? Yes No Funny
86 of 93 people (92%) found this review helpful
6 people found this review funny
Not Recommended
2,367.8 hrs on record
Posted: July 22
Ok let's begin.
First of, Valve. The communication between you and the community is really bad. You know it, I know it, everyone knows it and it really needs to be fixed. It shouldn't be that much of a problem for you to take 1 hour or 2 each week to go through some of the most popular reddit or community hub discussions and respond to at least some of them. It would have a positive effect, unlike the silent treatment you've been giving us for the past few years which are negatively impacting how we see Valve and their employees.
_________________________________________________
Next, we really need some way to know what sort of changes you want to put into the game before it is released. It wasn't uncommon that you've made some changes to which the community reacted in a negative way and you had to change it back or modify it several times until the thing being changed wasn't anything like it used to be before.
Take, for instance, the dreaded Phlogistinator. The whole mess with giving it invurnerability on taunt could've been avoided if there was some communication going on between you and the community. You had to change the weapon several times until things finally went quiet. And in the end it may actually be worse than what we had before any of these changes. Most recent unnecessary changes were changing the Righteous Bison. I don't think I need to tell you that that was a huge mistake as the weapon is not really usable anymore in the way it was before. It's a gimmick now. What strikes me as really odd and a bit frustrating is the change log which claimed that the weapons ability to hit the same player multiple times was a bug... No, no it wasn't a bug. It was right there in the loading screen tips saying that it's this weapons ability and no one really had an issue with that weapon. In several years of playing this game I haven't had an issue with that nor did I ever hear anyone have an issue with it.
I won't go further into why some changes were bad or why some may be good, people have already written about it better than I can, but I think everyone agrees that we need to hear about the changes before they happen to avoid bad choices.
_________________________________________________
Let's talk matchmaking now...
It really started rough, and I don't think anyone will forget the half an hour to an hour long wait for a game any time soon. Luckily the wait time has dropped down significantly, but it could use a bit more work.
The complete removal of quick play is honestly a mistake, some people really liked being able to pop in and out of any game whenever they wanted, and that was probably one of the go to reasons to play TF2 for some.
While casual matchmaking is nice if you want to play a game which is a bit more organized while not having the seriousness of the competitive, it's not always as fun as silly quickplay used to be. You've basically forced everyone into the casual matchmaking in order to give us more organized games where players could work to win... but you've also forced everyone else who doesn't want to play that way into the same room.
In short, keep the matchmaking, but bring back quickplay.

An issue that I had with matchmaking is that the party system limits you to only 6 players. This really sucks if I have more than 5 friends (which I do) so one of us cannot play with the rest. Additionally, not being able to jump into the game your friends are playing ruins the experience further, though this is a bit trickier than the party problem.
It isn't all bad however, the party system and matchmaking do allow at least 6 of us to have a guaranteed place on the same team so no one has to sit out while hoping that someone leaves the server and opens a spot for them.
_________________________________________________
Let's talk competitive, shall we?
So the beta has come and gone and I can't get over the feeling that the feedback you guys got from the players was ignored. I tried it during the beta and again after release, and it feels pretty much the same. And it's not really good. In the beta I could forgive a lot of stuff because it is indeed the beta, but we all expected a reasonably polished system on launch. However our expectations weren't really matched with your delivery. The system often matches wildly different ranks, there's nothing stopping completely new and clueless players from joining and quite frankly causing others to lose because they had to carry them. And this has happened, I've seen a few players who didn't know what to do and I've read other peoples stories, including one where one of the guys actually just installed the game.
Perhaps you should limit the competitive to those who had played in the casual matchmaking for some time and leveled to a certain level, kind of like in CS:GO?
Also the current way system works is seriously flawed. If someone leaves, the winning team just wasted their time playing for nothing and the losing team loses nothing. The person who left only has to wait 30 minutes before doing it again and they also don't get any loss to their rank either.
This issue needs to be your top priority.
_________________________________________________
One more thing. The performance issues really need to be sorted. It's weird that a game from 2007 can sometimes bring a modern computer to only 60 frames on certain official maps.
Now the fact that it brings a modern PC to this means that a PC that's weaker but still should, in theory, play the game smoothly doesn't actually go smooth in practice.
Admittedly a lot of this is from so many things being tacked onto the game in the past 9 years, but still warrants fixing to at least some degree.

I think I'm going to wrap this up here.
In short, communicate more, talk more about upcoming changes and have a testing ground for people to see how it works and to give feedback, bring back quickplay, allow larger parties, fix the issues with competitive outlined above.
And please, enough with the cosmetics, people really want functional items. The last 3 years were really disappointing and the only updates that are more or less good are the ones that brought us new functional items or new game mechanics (like picking up the weapons of your fallen friends or foes from the Gun Mettle which was a better update).

That's it from me, have a lovely 2016 year. Cheers.
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