Relive your journey to Lovely Planet in this brand new adventure packed with impossible tests of skill and patience. Craft intricate combos to unfold the complex puzzle of flying projectiles and moving targets into a graceful sequence of well timed shots and jumps.
User reviews:
Mostly Positive (34 reviews) - 73% of the 34 user reviews for this game are positive.
Release Date: Jul 22, 2016

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July 15

Lovely Planet Arcade launching on July 22nd

2014’s critical-hit Lovely Planet had us flying through the skies, carelessly spraying bullets in the clouds. It’s time now to hand in your jump boots because we’re going back to the shooting range for some old-school action in Lovely Planet Arcade! Buckle up for close quarter combat through tight corners sprinkled with trigger-happy baddies eager to send you back to the starting line!

Welcome to Lovely Planet Arcade, coming July 22nd!

3 comments Read more


“Lovely Planet Arcade is a fast, challenging deconstruction of old school FPS design”
84/100 – PCGamer

“Lovely Planet Arcade surprisingly scratched a Dark Souls itch for me”

About This Game

Relive your journey to Lovely Planet in this brand new adventure packed with impossible tests of skill and patience. Craft intricate combos to unfold the complex puzzle of flying projectiles and moving targets into a graceful sequence of well timed shots and jumps. Enjoy shooting baddies, jumping over obstacles and teleporting around bullets while trading with milliseconds.

  • The original First Person Shooter experience, a game of jumping and shooting
  • Test your skills with a hundred plus levels to solve over four unique worlds
  • Push yourself further with unlockable modifiers, play any level in Mirror or Fast mode
  • Collect evidence and uncover the mysteries of the Arcade
  • Original soundtrack by Calum Bowen

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2, 7,8 or 10
    • Processor: 1.0 Ghz Dual Core
    • Memory: 512 MB RAM
    • Graphics: 1 GB, Shader Model 3.0
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
    • OS: Mac OS X 10.6
    • Processor: 1.0 Ghz Dual Core, Intel Based
    • Memory: 512 MB RAM
    • Graphics: 1 GB, Shader Model 3.0
    • Storage: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
    • OS: Ubuntu 12
    • Processor: 1.0 Ghz Dual Core
    • Memory: 512 MB RAM
    • Graphics: 1 GB, Shader Model 3.0
    • Storage: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (34 reviews)
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31 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
55 of 75 people (73%) found this review helpful
4 people found this review funny
Not Recommended
0.7 hrs on record
Posted: July 23
As a huge fan of the original Lovely Planet, it's with a heavy heart that I have to write a negative review for its succesor. I've played Lovely Planet for 250+ hours, and I held WR runs in many categories, so I feel that I'm obligated to do this.

This game is not for speedrunners. That's all there is to it. No chance of sequence breaks, no vertical aim, no glitches to shoot through walls. Honestly, there's nearly no freedom of movement. The ability to choose how to route your levels was what made the original so great. Jumping in this game is next to useless as far as routing goes. The levels railroad you to take the intended route.

As a casual game, I'm sure this is jolly good fun, but as someone who was expecting a true sequel, I'm left with a bitter taste in my mouth. I'm soory, but I just can't enjoy this game.
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24 of 26 people (92%) found this review helpful
1 person found this review funny
Not Recommended
7.8 hrs on record
Posted: July 23
I played the original Lovely Planet for over 100 hours, and this game feels inferior in every way. First note that this game, like the original does not have a crosshair. Additionally, this game has no y-axis aiming.

The game is split into about 100 levels in 4 acts. The goal of each level is generally to kill all enemies, collect any coins and reach the goal pillar. The game feels very limited in terms of movement and aiming, compared to the original, which let you traverse long, uneven levels and shoot high up enemies at a distance. Instead you're left repetitively shooting enemies on your level, only so far away from you. You can no longer shoot without lag, as your gun now has a reload animation, which slows the game down significantly. The fun, unobtrusive soundtrack of Lovely Planet is hard to live up to, and this soundtrack does not. The music is average, and I found act 3's song so repetitive and annoying that I had to turn off music audio.

But enough comparing the games. I think that even by itself, Lovely Planet Arcade is a bad game. Removing y-axis aiming might not bother some, but every level in the game is a flat, square space. The only things differentiating levels are the enemy and wall placements. The walls and rocks which act as obstacles are plain, and the single environment is uninteresting. Jumping exists in the game, but it only serves as a mechanic to kill certain kinds of enemies and avoid spikes on the ground. You cannot jump over other obstacles to find different routes. There isno depth to the movement whatsoever.

You'll come across several enemy types. Some are bland, like the enemies with shields, which can only be killed while jumping. Others slow/stop time and teleport you to their location. These make for some interesting strats, but quickly get repetitive, and slow the game down. Then there are the invisible enemies, which kill you instantly - the only way to beat these levels is by trial and error, until you figure out where they are. There are even enemies which blind you when you kill them, until you kill another enemy or pick up a coin. The effect is a jarring grey screen, which usually results in a clumsy level completion. Levels are linear in design, from movement down to shot order. There's not a lot of freedom to differ from the intended strategy.

The game does come with some modifiers to the levels; mirror mode will let you play mirrored versions of every level and fast mode will make the game feel a lot less sluggish. You can also earn stars based on how quickly you complete levels, so there's some replay value there.

Honestly this game feels more like a puzzle game to me. A puzzle game where you don't see the whole puzzle. You'll have to play levels multiple times to figure out the linear solution.
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24 of 31 people (77%) found this review helpful
2 people found this review funny
6.3 hrs on record
Posted: July 22
Lovely Planet with a shotgun. That's all you need to know! If you've played the original Lovely Planet and enjoyed it there is no doubt in my mind this game will rekindle those sweet, sweet feelings. Whilst its a different movement system we're all familiar with from the original, this game stands on its own for enjoyment and the difficulty from the get-go.
Buy it. Buy it now.
10/10 - This is a biased review, I've waited so long for this moment ;_;
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20 of 26 people (77%) found this review helpful
2 people found this review funny
7.2 hrs on record
Posted: July 22
Totally don't understand the negative reviews. Fans of the original Lovely Planet ought to enjoy this game. It plays like doom with no vertical aim, you don't go flying like you did in the original but it still manages to keep the pace fast. The style and music is pretty much the same, basically feels like you're playing Katamari but you're wasting everyone with a shotgun. 8/10 will be playing a lot of this game.
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11 of 13 people (85%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: July 23
More casual and easier than the original, But the new mechanics and enemy type (slow motion, teleporting enemies) really make this stand out from the previous Lovely Planet.

This is pretty much a spin off, Play the original if you haven't first, play this one after if you're looking for a new take on the gameplay.

I hope we get an actual Lovely Planet 2 in the future, While I really enjoy this one, The "you can only look left and right" mechanic is something im not a big fan of.
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9 of 12 people (75%) found this review helpful
2 people found this review funny
3.9 hrs on record
Posted: July 22
Arcade is both very much like the original Lovely Planet and a decidedly different game thanks to going back in time to the no-y-axis shooter style. Getting used to the lack of vertical aiming took a bit(mostly because I have never actually played much of a game like that) but the controls are as tight as ever. Furthermore Arcade doubles down on the speedrunning aspect with a less spammy weapon and purely speed driven scoring. The package still works well enough, but in many ways it is a clear step down from the original.

Most importantly the focus on speedrunning means the removal of accuracy score, so there is no longer any reason to replay a level in a different style. Granted your accuracy should be damn near 100% given the shot speed so removing that is reasonable, but it wasn´t replaced with anything either. Secondly Arcade has far less charm than the original. Mostly this is because levels are flat and without the y-axis you aren´t looking around that much. There isn´t much to look at either, levels feel like they were built with a WAY overly simplistic level editor with just the same assets plopped down on a flat plane over and over. The level selector having been changed to a simpler list doen´t exactly help either.

Difficulty-wise I maxed out the first three stages of the original and never even beat the fourth one. In arcade I´ve now(after the times were nerfed to something reasonable) maxed the first three of four stages, and the mechanic in four is rather bad. Up to this point the game has been a blast and like the original I´m happy with the experience even without beating it.

All and all I´m conflicted about Arcade. It´s plenty fun enough in its own right but in many ways it is just worse than the original. It´s good they went for a different style of shooter(and a different weapon) but unfortunately that also simplified a lot of stuff to the detriment of the title. Still can recommend it though as more Lovely Planet.
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9 of 12 people (75%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: July 24
The first game was fun, it was mostly skill based and not very memory based. In this, Act 2 and later are fully based on memorisation. There are even invisible enemies that you have to redo the level over and over to figure out where they all are. It just isn't fun, and I don't see why I should be forced to retry multiple times for reasons that aren't based on my skill.
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6 of 7 people (86%) found this review helpful
5.1 hrs on record
Posted: August 17
To address some of the other reviews.
No, it's not the same as the previous Lovely Planet. The "Arcade" in the title imples that it's something different. And that's not a bad thing. The original Lovely Planet was great! Fantastic! This Lovely Planet is just a little different, but still great.

There's no vertical aim, meaning you only control which horizontal direction you're aiming in. That's one of the biggest changes and it's something that takes a few minutes to get used to.

There's less emphasis on exploration and mapping out your own path through the level to try and be just a little bit faster. There is of course a fastest path through the course, but there's less freedom to make up your own. The speed-running in this installment is more based on skill rather than ingenuity, although it does take some ingenuity to find the quickest, most efficient path though the level. But once you find that, your speed is mostly dependent on how skillfully you can navigate the level and shoot the baddies. I think more so than the original, this game has more puzzle elements to the level design, but don't get me wrong, it's still balls-to-the-wall difficult to execute in the harder levels.

A few cons.
There is currently no level editor. It really seems like a game that would lend itself well to that, so it's a shame that it's not there. The built-in levels are great and all, but replaying the same levels to try and set a new PB can get repetitive.

There are no leaderboards. This one really bugs me. I'd love to see how my times are compared to other people's instead of just trying to beat my own all the time. While the original Lovely Planet had leaderboards, I'm pretty sure the top times were broken or full of people glitching the game is various ways, so that might be why there are no leaderboards this time around. Because he couldn't differentiate cheaters. Who knows. It's just a guess.

TL;DR It's a great game. No vertical aim takes some getting used to. More puzzle-based in the level design but still very mechanically difficult to pull off in the fastest way possible. If you don't care too much about beating your own times, then you might only get a few hours of entertainment of it, but it's not an expensive game. Sadly no leaderboards or level editor :(
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13 of 21 people (62%) found this review helpful
2.5 hrs on record
Posted: July 25
Product received for free
Note: This game was reviewed using a code sent by the developer/publisher it doesn't change my opinion on the game.

Lovely Planet Arcade is a very cute FPS game which tests your skills and reflexes and gives you a big challenge.

Lovely Planet Arcade is the sequel to Lovely Planet. In the previous title you had a machine gun and it was more focused on platforming, but this time it's all about fast movement and fast reflexes while you shoot people with a shotgun.

Before we go into the meat an potatoes of this review, I want to address the fact that I have not finished the first Lovely Planet. I finished the first 15 levels and stopped playing, because of other games clogging up my massive backlog.

From the start the game was pretty simple and incredibly fun, but more the game progressed I felt a little disappointed, by many of the design choices and I'll explain right now.

The gameplay is very similar to Lovely Planet. You're put on a map and have to kill everyone on the map and destroy all hazards, then you can exit the level and as the game goes on the levels become more complex as they go on. The gameplay is pretty much identical for a few differences. This time you have a slower weapon, the shotgun and it's sometimes really slow and the stuff you need to pull off is insane.

The game is rather disappointing and barely get's a positive review from me, but it's fun and for the amount it's asking for you can really get your moneys worth. So let's get through all of it.

First of all the graphics are pretty nice. It's the same style as Lovely Planet and well, it's lovely. It's a great art style and works in a very cute way.

The gameplay however is where I take my issue. As the game progress it becomes more tactical and strategical and requires a lot more thinking, especially in the final act of the game. Also some of the design choices like invisible hazards in Act 3 were annoying and the only way to know where they are is with trial and error.

The levels are also poorly designed, it takes a while to figure out where everything and sometimes it's confusing as well.

To ace every level also you need to follow a pixel perfect path to get three stars to ace the act. The first act is pretty simple, but however in later levels this might seem next to impossible.

The game took me 3 hours to finish all four acts, but it should take way longer to ace everything and find the secrets across all levels.

Overall I think Lovely Planet Arcade is a decent game, but from what I played of the first one, it's not better, it has a lot of problems and I think you should wait till a discount before playing this game.

+ Fun gameplay
+ Neat art style

-Frustrating gameplay
- Poor Level design

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3 of 3 people (100%) found this review helpful
6.1 hrs on record
Posted: September 23
Product received for free
[Full disclosure: My copy of Lovely Planet Arcade was supplied by]

The original Lovely Planet was certainly an unexpected bit of joy - And by joy I mean frantic, stressful, skill-demanding shooting that was punctuated by a (mostly) strong soundtrack and bright, cheerful visuals. It’s also a game I never finished because of how challenging it was, asking an incredible amount of skill from the players in terms of movement, accuracy, and of course efficiency for the best possible times. Lovely Planet Arcade keeps many traits from the original; cheerful visuals, challenging gameplay, and gratification from getting excellent times, but the skills being challenged change from platforming and precise accuracy to quick-thinking and tactical mindedness. While (Lovely Planet) Arcade may have been more up my alley in terms of gameplay since I was able to complete most of its levels, I didn’t have nearly as much fun with it, mainly due to a limp soundtrack and downright mean tricks that are played on the player to guarantee failure in its numerous levels. Still, for its low price and amount of time attack perfectionism it has to offer, it‘s still certainly no slouch in comparison.

The structure in Arcade’s levels are separated by acts that introduce new gimmicks and challenges to contend with in its included levels. In the beginning you simply have to contend with shooting enemies and gathering coins, then reach the goal where you’re rated out of three stars based on your time - Very simple stuff, and the layout of the levels generally guide you in the right direction for the most effective route to save time. It’s not until the later levels that get more complicated and diabolical, that you begin doubting which way is right sometimes. The ease of the early levels doesn’t last too long, as wrenches are soon thrown into the mix to step up the challenge; enemies with shields who require you to jump and score a headshot. Enemies who’ll instantly fire a killing shot at you once you’re in their line of sight. Enemies who’ll fire at you but who you aren’t allowed to defeat, and of course, those godforsaken bombs from the first game make their infuriatingly evil return. As each new gimmick is revealed, they become mixed in with previous ones and become more complicated in their involvement with one another, and by the fourth act you’ll be performing ballistic ballet that is impressive to behold, doubly so when you’re the one pulling it off, and triply so when done with a three star time.

The levels are short, so getting tagged by a quick-draw sniper right before the goal won’t result in too much lost time, and thankfully, restarting a failed run is instantaneous. The game will even snap the camera to your source of death in a freeze frame before you’re given the option to try again, though this feature doesn’t always work as intended, especially when it comes to bombs going off behind a building, thus making the camera stare at wall blankly. While the controls don’t need to be as flighty as they were in the original game, Arcade still plays sharp and tight. Your weapon is a rifle that penetrates in a straight line then needs a moment to reload, thus making each shot count, missing more or less spells your doom. Never did I call afoul of poor hit detection, either from my own weapon or that of the enemies, as your weapon fires like the quick-draw snipers; an instant projectile that has no travel time while other enemies have straight shooting or homing projectiles. That brief reload period means that when tackling just about any level, accuracy and certainty with your shots is paramount, especially knowing what to shoot first and where to shoot next. This does lead to an issue with some levels where you will take a death due to a bomb going off that you cannot locate right away or you’ll be shot by what seems to be an invisible enemy hiding inside of a tree or other prop. To have a majority of the levels be a string of enemies to take down in sequence, effectively makes some of these tricks feel like a cheap way to bring your progress to a halt, but thankfully these cases are limited.

Arcade feels much more like a puzzle game than a time attack shooter in the long run, and it’s a nice change of gameplay that requires a different way of thinking. It’s just a shame that the soundtrack is repetitive and cheesy compared to Lovely Planet’s, with Arcade sounding like someone was making music for a carnival minigame. Later levels require many restarts in order to triumph, causing the music to become maddening to the point of insanity. Excluding the poor soundtrack and occasional cheap tricks, Arcade is certainly a nice bargain for anyone wanting a puzzly shooter or time attack game in their life. I clocked in just around five hours of the game and that was without going for three stars on all levels, so your mileage will vary depending on whether or not you’re a completionist - I ended up skipping a few levels in the final act because they are the stuff of utter nightmares. Its low price, solid gameplay and great challenge allows me to confidently recommend it.
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Recently Posted
2.3 hrs
Posted: October 20
I have played Lovely Planet before. That game was brutal but this one's quite easy. However, it's still a challenge. Kind of reminds me of Skulltag and zdoom because of the doom like movement with moderate jumping. The jump is weird. Your character ascends way too fast and then lags downwards. Still a great game.
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7.1 hrs
Posted: October 15
lovely planet arcade is a awesome fps with one gun and many tiny levels, it not plays like your classic 90's fps where your only goal is shoot everyone to survive because here on lovely planet arcade you must complete all goals before going to the next level, if you don't care much about precision I think this game is probably not what you looking for, I know there is some problems with the linux port but overall this game is a absolute must have for "3d" shooter fans, and you should buy this awesome game !

+great soundtrack
+fast paced
+straghtforward gameplay
-linux port have some bugs

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10.8 hrs
Posted: August 27
The original IMO was a masterpiece but i went in to this intending to judge it as it's own game the first 3 acts are fun but far too easy and short then act 4 introduces enemies that give you a grey screen when you kill them until you shoot another enemy and friendlys the shoot at you that can't be parried this doesn't give a fun challenge it just makes the game irritating and imo unplayable very disapointed.
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0.5 hrs
Posted: August 22
GO PLAY LOVELY PLANET 1 and avoid this game like the plague it's like the devolper forgot what made first game good.

I absolutely loved lovely planet, it was one of my favorite games of last year and I was very much looking forward to the sequel however this game feels like a step back in every sense.
-Gameplay far less fluid and fast compared to previous game espcially the jumpings
-Locking camera to horizontal plane not only reduces skill required but also just feels awkward and clumsy much like the jumping
-Shotgun instead of projectile shot reduces skill in aiming and waiting to reload is annoying
-Level design is based around memoriseing locations of enemys and following the path rather than open free flowing levels of lovely planet 1
-Lack of veritcal motion and aiming really takes away from what made first game fun.
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Lone Wanderer
1.0 hrs
Posted: August 21
It's fun
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3.4 hrs
Posted: August 20
Reading the other reviews here, you would get the sense that this is overall a disappointing sequel to Lovely Planet(a game that you should definitely play).

But that really isnt the case here, because this is a spiritual sequel, and not a direct one.
You see, Lovely Planet was a game about jumping momentum and preciseness, and it gave alot of freedom to the player to figure out the fastest route to the goal, being a favourite among speedrunners.
Lovely Planet Arcade isnt that game.

Where Lovely Planet takes inspiration from arena shooters like Quake 3 and Unreal Tournament, Lovely Planet Arcade gets its inspiration from Doom and arcade on-rail shooters.
Like Doom, you cannot move on the y-axis, making it so you can only move your gun left and right. This completely changes the way the game is meant to be played versus Lovely Planet.

And I can see why people would be mad about this change, since they will not find the player freedom they had in Lovely Planet. But that's really their own fauly, since this isnt being sold a sequel at all.

Like those old arcade on rail shooters, the fun of the game is figuring out where every enemy will pop up, knowing where to point right away, because otherwise you will get shot and have to start the level again.
Levels are very short, A la Super Meat Boy, so the trial and error nature of the game is completely acceptable.

If you enjoy mastering and acing games, shaving off mili seconds of your high score, and twitch shooters where you cant miss a single shot, then this game is for you.
If that isnt your cup of tea, then you shoul try something else. This game has no pretenses about what it is. There is no story or main goal, outside of completing the sequence of levels with all of the stars which you get by completing in the fastest time possible, and it contains a deceptively charming artstyle and soundtrack that masks a very punishing and challenging game.

But dont let that dissuade you from playing it, it never gets frustrating to the point of giving up.
Levels are almost like puzzles, where you need to figure out your sequence of movements, and once you figure that out the level turns into a cake walk.

Once you finish all of the levels you unlock two new modes: a mirror mode, which just mirrors the levels to give you a sense that you are playing new stuff, and the fast mode, which makes the game twice and fast and its a really fun experience to try the first few levels with.

As for downsides, if you arent very interested in 100% the game, the game is over very fast, lasting about 3 hours top.
Also, the last act of the game presents a new mechanic where certain enemies makes the screen go black until you hit another enemy. This can get very frustrating, because it makes you guess where stuff is while blind, and thats never fun.

Overall, I'd say buy it. It really depends on what kind of player you are, but I think there is enough here for everyone.
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0.9 hrs
Posted: August 13
TL;DR: Just play the original game again. This is not a sequel, it's just a bad spinoff.

The original was a million times better. This game is VERY different, don't buy it if you're wanting something like the original. Yes, you have to kill all the opponents and reach the end, but other than it's graphical style, that is where the similaritly ends. This is pretty much a spin off, and fails to be as good as the original. The original was speedrun friendly, but the new one, you do everything as fast as possible and hope you get to the end fast enough, there is no multiple paths or routes or new ways to try things, it's just do this one thing, and do it fast. This one relies more on memory than skill as well. The original game was so uniuqe, but this game is so limited.

Not worth the same price as the original.

On it's own, it's a pretty decent game, but when I can get a MUCH better game at the exact same price, with the same graphical style and objective, it's just... sad.

I loved to original so much, I bought this immediately. I feel bad for everyone who did the same.
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5.2 hrs
Posted: August 4
Product received for free
The game’s levels are divided up into four acts, which gradually introduce more complex enemy types. Levels cannot be skipped if they prove to be too difficult, and the game also lacks a level editor. Like the original first-person shooters, Lovely Planet Arcade does not have any vertical aiming, instead relying on precision timing and aiming to dispatch enemies quickly and efficiently. Most levels have a designed solution regarding whom to engage and in which order, so a majority of the game is learning what that order is. Different enemy types may come with special abilities (like pausing time or warping location) that must be used to advance to the next level. Lovely Planet Arcade is a generally effective, straightforward, and difficult skill-based retro shooter.
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