Online ant warfare just got classier. Formicide is a fast-paced 2D online platformer featuring a lineup of versatile classes. Think Worms meets Team Fortress 2. Face off with teammates against enemies in destructible environments with the weapons and abilities at your disposal.
User reviews:
Positive (3 reviews) - 100% of the 3 user reviews for this game are positive.
Release Date: Sep 26, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Formicide is already in a stable and fun state. But we have work still to be done, and we want to start getting feedback from the community now while we are in the process of working towards a full launch.”

Approximately how long will this game be in Early Access?

“We want our early access phase to last less than a year.”

How is the full version planned to differ from the Early Access version?

“This list is subject to change, but the highlights are:


  • Choosable ultimate abilities - Each class currently has one ultimate ability. We want each class to have two ultimates that the player can choose from.
  • Improved effect synchronization - A variety of game effects can be better synced between the client and server. We want to improve them.
  • Class balancing - We've spent a lot of time making each class balanced and fun to play. Bringing in more players invariably opens up more strategies and playstyles that will need to be taken into consideration for future changes.
  • Polish - We want to continue polishing each aspect of the game, including effects, environment, messaging, and so forth.


  • Improved server command support - The server already supports server commands, such as changing the max number of players. We want to expand command support, including adding additional commands and adding the ability to send commands to the server from the game client while connected as an administrator.
  • Customizable map rotations - The server currently has one available map rotation. We want to give players the ability to make their own rotations.

User Interface

  • Improved server list - We want to improve the server list in the client. This includes things like sortable columns, a quick search feature, and a favorite servers tab.
  • Class stats - We want to display stats for the local player in the player list.
  • Improved menus - Some of the option menus need additional polishing.

What is the current state of the Early Access version?

“Formicide has been in development for many years, and is already in a stable and fun state. The current game content already can be considered complete, but we want to expand on it with choosable class ultimates. We also expect to spend time on improving class balance, map layouts, infrastructure, and player experience throughout Early Access.”

Will the game be priced differently during and after Early Access?

“Formicide is now free. It will remain free after early access.”

How are you planning on involving the Community in your development process?

“We very much want to engage the community to get feedback on existing content, gauge interest on upcoming content, and hear suggestions for new content.”
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Recent updates View all (3)

January 30

Patch Released

Formicide Is Free
  • Formicide is now completely free! For more details, see our previous announcement here.

Class Updates
  • Added secondary ultimate Shield Wall: Creates a shield wall in front of a turret to block incoming projectiles.
  • Increased pulse missile movement speed.
  • Added secondary ultimate Gas Trail: Creates a trail of deadly gas behind the Biomite, while also hastening movement.
  • Added spawn timer to Crawler (ultimate ability) after activation.
  • Reduced particle density for Caustic Gas to improve performance.
  • Added secondary ultimate Caltrops: Drop 3 caltrops that slow and damage enemies who touch them.
  • Increased Health Bot heal to 18/tick from 13/tick.

Visual Updates
  • Destructible background objects added to Valle Luna, Lost Temple, Frostbite, and Ice Caverns.
  • Visual updates to most maps, desaturating "doodad" background layers to improve interactive entity visibility.
  • Visual updates to various class particle effects.

Server Manager Updates
  • A system message command has been added to the Commands tab. System messages are sent to all connected players.
  • The map rotations window in the advanced section of the Settings tab has been created, where custom map rotations can be created and edited.
  • A switch map rotation command has been added to the Commands tab which immediately ends the current match and switches to a map in the new rotation.
  • Server stats giving information about the current run of the server have been added to the Status tab.
  • A list of maps from the chosen map rotation is now displayed on the Status tab. The name of the current map is highlighted, and a button next to each map name can be used to immediately switch to a given map.
  • Connected and recently connected players are now displayed in a grid on the Status tab. Players can have account access added for them or can be kicked from the server using the actions column of this grid.
  • A map selection mode has been added to the advanced section of the Settings tab. The available options are to choose each map in order or to shuffle them.
  • The Status tab is now automatically selected when the server is launched.
  • The hosted map rotation can now be changed while the server is running. A map in the new rotation is immediately switched to when choosing a different rotation.
  • Added a command line option --launch which automatically launches the server when the server manager is opened.
  • Fixed a bug on the account access window that caused the currently selected row in the account grid to become de-selected if modifying account access while the server is running.

Client Performance Updates
  • Considerably improved overall performance on some hardware profiles.
  • Added an option to the display menu to disable antialiasing. Disabling this option can improve performance if running at a lower frame rate.
  • Added an option to the display menu to disable terrain outlines. Disabling this option can improve performance if running at a lower frame rate.
  • Improved networked player responsiveness.
  • Fixed a bug that could occasionally cause the game to run at a reduced frame rate for the first several seconds after exiting the loading screen.

General Bug Fixes
  • Fixed a crash that would occur when choosing a different resolution in the display options menu with the up or down arrows instead of the mouse.

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January 29

Formicide Is Going Free

That's right. Very soon, Formicide will be completely free.

Does this mean new classes or maps need to be purchased?

No. It will be completely free. There's nothing to purchase. The game is just free.

Why are we doing this?

We feel that this is the best thing to do for the game. We originally set out to make a game that people could enjoy playing with their friends. Over the years of its development, we've come to decide that removing all barriers to entry for everyone is a critical part of achieving that dream.

When are we doing this?

Very soon.

What about players who already bought the game?

Fear not! We are deeply appreciative of everyone who has supported us by buying Formicide. To honor these players, we will be creating a special in-game cosmetic status to make them stand out. We're still working out the details for this, but it will be added during our early access phase, before full release.

Does this affect the full release of the game?

No. Formicide will still be completed and brought out of early access into full release. Development is continuing as planned. Leading to...

What are the immediate plans for Formicide after it goes free?

We have a large patch ready to go that will be released very shortly after we go free. It's already uploaded to Steam, so releasing it is the flip of a switch.

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About This Game

"Formicide could be a massive hit." -@TheRealIndie

Online ant warfare just got classier.

Formicide is a fast-paced 2D online platformer featuring a lineup of versatile classes. Think Worms meets Team Fortress 2. Face off with teammates against enemies in destructible environments with the weapons and abilities at your disposal.


  • Online multiplayer - Blow up ants anywhere in the world.
  • Drop-in, drop-out servers - Join up into an in-progress game any time that's convenient for you.
  • Team based objectives - Control point beacons with your team to win the match.
  • Classes with varied playstyles - Play as a tough soldier, a cloaking hunter, a turret-building engineer, and more.
  • Unique environments - Swelter in the desert sun, climb through snowy mountains, or hold your breath with your tiny ant lungs to dive into a coral reef.
  • Destructible terrain - Demolish a path through the ground towards your enemies, or create barricades of dirt for protection!

System Requirements

    • OS: Vista or newer
    • Processor: 2.0 GHz processor or higher
    • Memory: 2 GB RAM
    • Graphics: Any card with 500 MB of VRAM or higher*
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: *Graphics card requires shader model 2.0 support

What Curators Say

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Positive (3 reviews)
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