A fantasy battle scroller where in one moment you gracefully support your companions with magic and arrows, and the next you accidentally throw them into goblin mayhem.
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Release Date: Sep 29, 2016

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Buy Axe, Bow & Staff Soundtrack Bundle BUNDLE (?)

Includes 2 items: Axe, Bow & Staff, Axe, Bow & Staff: The Soundtrack

 

Recent updates View all (19)

June 22

Update V1.3.5

Optimzations:

  • Optimized the loading process. Now the game launches much faster;
  • Added loading screen before entering any level, as well as some hints;
  • Added some hint boards in the scenes;
  • Added a cool "lightning" FX for the Teleport skill;
  • Added the sound effect for slashing the barrier doors;
  • Added a sound effect for reminding the player that the skill he's trying to use is in cooldown;
  • Added the mark to the hero who triggers the lifesaver item;
  • Changed the sprite of the bouncing mushroom;
  • Updated the sprite of the conveyor so it's easier to tell the direction;
  • Increased the default sensitivity of the movement using joystick;
  • Re-did the save slots UI in the main menu;
  • Added the FX for energy full-charged, so you won't miss any Super Dash!
  • In the hero selection UI for local co-op, pressing Enter/Start can skip the configuration (using the last one);
  • Now the books have better effect of bonus experience;
  • ...and optimized some levels, as usual!

Bug Fixes:
  • In local co-op mode the controller would reset after finishing a level;
  • After selecting the AI-Assisted mode in Level 2-1, by default Level 2-2 would still start as All-In-One mode;
  • The goblin minions would stack up to sky in the boss battle in Level 3-3;
  • Reaching the checkpoint in Super Dash could cause a hero to die immediately when restarting from the checkpoint;
  • The rolling barrels would disappear when hitting the shield (without the shield spikes);
  • The hero in Super Dash could not move forward when Time Warp was activated;
  • The hero in Super Dash would be affected by slow-down debuff; and when the dash stopped, the hero would move backward until died;
  • In single hero mode, the Focus Fire effect could stay forever after switching back to the archer;
  • The sound effect of the conveyors would always be playing whether the SFX was turned off;

1 comments Read more

March 9

Meet Axe, Bow & Staff at PAX East 22114!

I'm happy to announce that Axe, Bow & Staff is being showcased at PAX East this weekend, thanks to IndieNova!

If you are going to the event, don't forget to pop in and grab a joystick to have some fun!

0 comments Read more

Reviews

“Best of all, Axe, Bow & Staff is the kind of game that comes to life once you get a good co-op party going. Hope you've got some friends!”
John Bardinelli, Co-Optimus

“It is silly, humorous, and intentionally a bit haphazard. As for the characters themselves, they are adorable. It isn't often a developer plans on having three characters who are utterly flawed, each in their own unique ways. It gives them character and their own personalities that you can't help but love.”
Damien Smith, GameSkinny

“It's rare to see a retro-style game done so right.”
Scythe Plays, Youtuber

About This Game

Axe, Bow & Staff is the first of the co-op runners; a pixel-art hybrid combining sidescrolling runner mechanics with RPG elements and zany multiplayer gameplay. It's a game you will love in single-player, but adore in co-op mode.

Main Features:


  • Single Player, Local Multiplayer, Online Multiplayer
    You COULD play Axe, Bow & Staff all by yourself, comfortably alone in your underwear with a beer hat wrapped around your head, or you could sit there with your so-called friends and play multiplayer locally. Or team-up with online play. Whatever. We support that, too. Your co-op habits are important to us.
  • Rockin' Pixel Art
    It's like the 80s married the 90s and they never went away! Axe, Bow & Staff brings you the best in these pixel art classics-to-be. You saw it here first!
  • Chiptunes Originals
    More cheer than you can shake twelve reindeers at in this catchy & original chiptune soundtrack!
  • Bespoke Like a Boss
    30+ hand-crafted levels with various challenges and fun, fun, fun!
  • Multiple Playthroughs
    Have you heard the saying, "A procedurally-generated level is like multiple playthroughs in the bank"? Neither have we, and yet here it is bringing more bang for your buck!
  • A Matrix of Options for Customization
    20+ skill upgrades and 70+ items is, like, a really good way to bling-bling your characters. Which makes YOU, like, the equivalent of a fantasy game gangsta.
  • Racing Mode
    Introducing side-scrolling Mario Kart! If you are tired of the co-op, try "testing" your friendship in the Racing Mode!
  • Co-op
    Did we mention that already? Well, it's really cool, you know. Really. Honest!

    About our heroes:


    Literally born under a rock, Axe is the tallest dwarf in his mining clan, a giant of a dwarf at five feet, towering a head above the others. He's so tall he could be mistaken for a very short human! Because Axe's height made him unsuitable for mining, he set off to seek his fortune in the lands above. Away from familiar tunnels and dank caves, Axe often gets lost on the surface world, but doesn't like to admit it. When he is not busy searching for his fortune, he likes skipping rocks on a stream and eating hot dogs on a stick. He thinks that they are made of real dogs and has never learned how to tie his shoelaces.

    Bow is, regretably, the shortest member of her elfin village. She left her home in shame because she was only ever tall enough to gather berries with the elfin children. Bow did not want to be a babysitter in the bushes for the rest of her life, so she ran away from home when she was sixty (which is like sixteen in human years) to train as an ninja so that she could one day return home a glorious hero and bring glory to short elves everywhere. To this day, she still has not found a Ninja Sensei to teach her the proper art of Nenjootsoo, the elven translation of ninjutsu. This also means that she and Axe are about the same height...

    Staff has been called many things, amongst them hypochondriac and sniffles are probably the nicer terms that people have used. As a hypo-sensitive wizard with extensive allergies, he prefers to hide behind much bulkier heroes and fold origami on his days off. Staff is mildly allergic to magic, nature, rodents, goblins, rats, leaves, twigs, stones, dead goblins, rocks, dirt, air, water, lightning, thunder, undead goblins, and likes cats. He is also allergic to cats.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or Later
    • Processor: 2GHz
    • Memory: 1024 MB RAM
    • Graphics: 256MB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Recommended:
    • OS: Windows 7 or Later
    • Processor: Duo Core 3 GHz
    • Memory: 2048 MB RAM
    • Graphics: 1024MB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Minimum:
    • OS: OS 10.6+
    • Processor: 2GHz
    • Memory: 1024 MB RAM
    • Graphics: 256MB RAM
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Recommended:
    • OS: OS 10.6+
    • Processor: Duo Core 3 GHz
    • Memory: 2048 MB RAM
    • Graphics: 1024MB RAM
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Minimum:
    • OS: Ubuntu 14.04 LTS or Later
    • Processor: 2GHz
    • Memory: 1024 MB RAM
    • Graphics: 256MB RAM
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS or Later
    • Processor: Duo Core 3 GHz
    • Memory: 2048 MB RAM
    • Graphics: 1024MB RAM
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
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