A fantasy battle scroller where in one moment you gracefully support your companions with magic and arrows, and the next you accidentally throw them into goblin mayhem.
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9 user reviews - Need more user reviews to generate a score
Release Date:
Sep 29, 2016
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Includes 2 items: Axe, Bow & Staff, Axe, Bow & Staff: The Soundtrack

 

Recent updates View all (21)

September 29

Patch v1.3.7

NOTICE: some player reported the new installation caused the game froze at loading / unable to play the local new game. We are still investigating the issue, but if it happens to you, just re-open the game and it should be fine.

Release Notes:
  • Upgraded to Unity 5.6.2;
  • Optimized the package size of the program. Now the game loads even fasters;
  • Decreased the cooldown duration of Bow's Jump ability;
  • Now the died hero always revives at the middle lane when reaching a checkpoint;
  • Increased the size of the level icons in the world map so it's easier to click;
  • When The Lifesaver's Watch triggers, the heroes can attack and use other abilities;
  • Fixed: different gamepads could control the same hero in the local co-op game;
  • Fixed: the number of a shortcut item did not update after picking up the item;
  • Fixed: the immunity potion did not work properly;
  • Fixed: the Time Warp FX did not follow Staff in the racing mode;
  • Fixed: the UI of the control mapping was not fully localized;
  • Fixed: the speed up item in the racing mode did not show up after picking up;
  • Fixed: you could use items when your hero was dead, but could not switching between items;
  • Fixed: the Yeti boss was off screen after falling into an ice pit in Level 8-1;
  • Fixed: Bow would pop out of the vehicle in Level 3-3 after casting Barrage;
1 comments Read more

September 20

Anniversary Sales and some news

Dear adventurers,

Next Thursday, September the 29th, is the anniversary of Axe, Bow & Staff 's full release. There will be a 75% discount to celebrate by then, and the full price will drop to $5 after the sales.

I have another good news to share: the game is nominated for the Best Audio Award in IndiePlay 2017. IndiePlay is the biggest event of the indie games in China being held in every Autumn. This year, the event will start on October 28th in Shanghai, and Axe, Bow & Staff will be showcased during the event. If you are around, come by and talk to me! You are also welcome to play my new game (code name "DU2", still in early development ;)

Thank our composer for his awesome music, Naruto the Great!
0 comments Read more

Reviews

“Best of all, Axe, Bow & Staff is the kind of game that comes to life once you get a good co-op party going. Hope you've got some friends!”
John Bardinelli, Co-Optimus

“It is silly, humorous, and intentionally a bit haphazard. As for the characters themselves, they are adorable. It isn't often a developer plans on having three characters who are utterly flawed, each in their own unique ways. It gives them character and their own personalities that you can't help but love.”
Damien Smith, GameSkinny

“It's rare to see a retro-style game done so right.”
Scythe Plays, Youtuber

About This Game

Axe, Bow & Staff is the first of the co-op runners; a pixel-art hybrid combining sidescrolling runner mechanics with RPG elements and zany multiplayer gameplay. It's a game you will love in single-player, but adore in co-op mode.

Main Features:


  • Single Player, Local Multiplayer, Online Multiplayer
    You COULD play Axe, Bow & Staff all by yourself, comfortably alone in your underwear with a beer hat wrapped around your head, or you could sit there with your so-called friends and play multiplayer locally. Or team-up with online play. Whatever. We support that, too. Your co-op habits are important to us.
  • Rockin' Pixel Art
    It's like the 80s married the 90s and they never went away! Axe, Bow & Staff brings you the best in these pixel art classics-to-be. You saw it here first!
  • Chiptunes Originals
    More cheer than you can shake twelve reindeers at in this catchy & original chiptune soundtrack!
  • Bespoke Like a Boss
    30+ hand-crafted levels with various challenges and fun, fun, fun!
  • Multiple Playthroughs
    Have you heard the saying, "A procedurally-generated level is like multiple playthroughs in the bank"? Neither have we, and yet here it is bringing more bang for your buck!
  • A Matrix of Options for Customization
    20+ skill upgrades and 70+ items is, like, a really good way to bling-bling your characters. Which makes YOU, like, the equivalent of a fantasy game gangsta.
  • Racing Mode
    Introducing side-scrolling Mario Kart! If you are tired of the co-op, try "testing" your friendship in the Racing Mode!
  • Co-op
    Did we mention that already? Well, it's really cool, you know. Really. Honest!

    About our heroes:


    Literally born under a rock, Axe is the tallest dwarf in his mining clan, a giant of a dwarf at five feet, towering a head above the others. He's so tall he could be mistaken for a very short human! Because Axe's height made him unsuitable for mining, he set off to seek his fortune in the lands above. Away from familiar tunnels and dank caves, Axe often gets lost on the surface world, but doesn't like to admit it. When he is not busy searching for his fortune, he likes skipping rocks on a stream and eating hot dogs on a stick. He thinks that they are made of real dogs and has never learned how to tie his shoelaces.

    Bow is, regretably, the shortest member of her elfin village. She left her home in shame because she was only ever tall enough to gather berries with the elfin children. Bow did not want to be a babysitter in the bushes for the rest of her life, so she ran away from home when she was sixty (which is like sixteen in human years) to train as an ninja so that she could one day return home a glorious hero and bring glory to short elves everywhere. To this day, she still has not found a Ninja Sensei to teach her the proper art of Nenjootsoo, the elven translation of ninjutsu. This also means that she and Axe are about the same height...

    Staff has been called many things, amongst them hypochondriac and sniffles are probably the nicer terms that people have used. As a hypo-sensitive wizard with extensive allergies, he prefers to hide behind much bulkier heroes and fold origami on his days off. Staff is mildly allergic to magic, nature, rodents, goblins, rats, leaves, twigs, stones, dead goblins, rocks, dirt, air, water, lightning, thunder, undead goblins, and likes cats. He is also allergic to cats.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or Later
    • Processor: 2GHz
    • Memory: 1024 MB RAM
    • Graphics: 256MB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Recommended:
    • OS: Windows 7 or Later
    • Processor: Duo Core 3 GHz
    • Memory: 2048 MB RAM
    • Graphics: 1024MB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Minimum:
    • OS: OS 10.6+
    • Processor: 2GHz
    • Memory: 1024 MB RAM
    • Graphics: 256MB RAM
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Recommended:
    • OS: OS 10.6+
    • Processor: Duo Core 3 GHz
    • Memory: 2048 MB RAM
    • Graphics: 1024MB RAM
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Minimum:
    • OS: Ubuntu 14.04 LTS or Later
    • Processor: 2GHz
    • Memory: 1024 MB RAM
    • Graphics: 256MB RAM
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS or Later
    • Processor: Duo Core 3 GHz
    • Memory: 2048 MB RAM
    • Graphics: 1024MB RAM
    • Network: Broadband Internet connection
    • Storage: 300 MB available space

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