Castle Torgeath: Descent into Darkness is a unique blend of action, RPG, and survival in a 3D dungeon environment. Trapped in the dungeons of an ancient castle, you must scavenge for supplies, avoid traps, combat your foes, and confront the sinister threat that lurks within.
User reviews:
Mostly Positive (29 reviews) - 72% of the 29 user reviews for this game are positive.
Release Date: Jan 22, 2016

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Recent updates View all (38)

May 15

Castle Torgeath 1.3.1 – Player Update

Hello everyone!

In this release we made an update to the look of the player. We adjusted the position of the player’s hands and weapons slightly downward closer to the action. We also adjusted the orientation of the player’s torch and weapons to both look better and improve combat feel especially when swinging your melee weapons. In the future, we will add more player customization options and new game features as time permits. Enjoy the game and let us know what you think!

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May 12

Castle Torgeath 1.3.0 – More Enemy Improvements

Hello everyone!

In this release we made significant combat and game feel improvements as well as implemented many of your suggestions. How the enemies fight and move is now much smoother. It is also much easier to select items like torches, food, loot, and potions. In addition, we added mana regeneration to make it easier to use spells over time. We also modified some of the spiders to have different attacks and behaviors (e.g. poison attacks). Finally, we implemented several suggestions made by the community including double clicks to open files and using the select key to toggle messages.

At the start of working on the update, we investigated making the enemies move smoother to improve combat feel. After several bits of experimenting, the core of how enemies move and fight has changed. The most important change is the underlying way the enemies approach the player. Previously, the enemies would start the attack procedure at a further distance and then slide forward. While this gave the enemies a greater chance to hit the player and create more dynamic situations, it didn’t always look good because it caused the enemy to jerk and made it hard to dodge their attacks by pulling back. All of that was completely changed, the enemies no longer slide but can still be a threat to the player. This result is possible because they can get closer to the player before beginning their attack. These changes remove the jitter and hit guessing, however; it is not just enough to modify the core processes to make it look smooth. The way animation transitions occurred and the speed of each enemy were readjusted for each individual enemy type. The total of these fundamental changes creates the smoothest combat experience for Castle Torgeath to date.

Enemy differentiation was a big focus on this update as well. We wanted to add more to the variety of combat options the enemies had to create more excitement in combat. We added two in this update. The first addition was to give green and black widow spiders’ a poison attack. If you get hit by a poison attack your vision will be distorted and you’ll lose health over a short time. The other addition is the passive spider. Albino spiders will now only be aggressive if you attack or get too close to them giving you the option to avoid them if you don’t want to fight. We believe additions likes this give more flavor and character to the combat and we hope to add more soon.

The final big focus for this update was addressing some of the requests from our community. The biggest is that we’ve added mana regeneration in the game. The regen is slow, 1 unit per minute, but will allow you to get in a few extra shots or open magically sealed doors without having to always use a mana potion. Another big addition is that we made selection of torches, food, potions, and loot much easier by moving the selector closer to the player enabling you to get as close to objects as you want. Two other additions are that you can now use the “e” key to close clues and you can double click to access files. We will keep adding features based on your comments as much as we can to make the best game possible.

Here are the full details of the update:

  • Changes to enemy combat for better game feel
  • Adjustment to enemy motion for smoother operation
  • Adjustment to enemy animations for smoother transitions
  • Add mana regeneration
  • Some spiders now have a new poison attack
  • Some patrolling spiders are not aggressive unless you get too close
  • Made it easier to select items such as torches, potions, food, loot
  • Some minor art fixes in first three levels
  • You can now open file from list with double clicks
  • Use select key to both open and close messages e.g. clues
  • Steam Stats Guide updated for mana regeneration
  • Fixed various minor bugs

Scene from the Fog Hall in Level 3 (Smithy):

Here is a sample of new combat in Level 5 Armory:
Here is a video of the new poison spider attack:

Thanks for all the feedback and we hope you enjoy the update!

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“Beautiful... old school... so loaded with nostalgic feel that it feels like it traveled through a time machine.”
Gaming Shogun

“If you’re into the old-style dungeon crawlers this might be right up your street.”

About This Game

The darkest journeys often have the smallest beginnings…

Called upon by an old friend, you find yourself on a mission to discover the whereabouts of a missing Expedition sent to the ancient ruins of Castle Torgeath. Upon your arrival a cave in seals your exit, also sealing your fate. Knowing that no other option remains, you begin your descent into the depraved depths of Castle Torgeath.

The journey will not be easy, for Torgeath has a long and bloody history. Monsters, curses, and even starvation will impede your progress. Many who have ventured into the castle’s depths have never returned.

Along the way you will have to master the sword and the spell if you hope to survive. As you venture further into Castle Torgeath you will discover the story of the Expedition and the dark fate that befell the castle’s inhabitants.


  • Feel the retro experience come to life in modern form.
  • Play an interesting mix of several genres that creates a unique dungeon crawler which rewards quick reactions, good stat management, and careful exploration.
  • Experience an eerie ambiance that puts you on edge.
  • Enhance yourself with a RPG system that allows you to choose what your character specializes in and how you approach combat.
  • Enjoy the artistic style of a 3D free motion first-person dungeon adventure.
  • Survive by scavenging food, potions, and other supplies.
  • Combat a reanimation fog that morphs fallen enemies.
  • Barter with the Phantom Trader for 3 different special power-ups.
  • Challenge yourself in Rogue Mode where you only have one chance to live.
  • Fight intense battles using up to 6 different weapons against over 20 types of enemies.
  • Discover an in-depth story that explains the events that previously occurred in the castle.

Castle Torgeath was influenced by games such as Hexen and King’s Field and aims to maintain a dark and eerie ambiance. We’ve combined elements from past dungeon games along with a small brush of horror and our own design to bring you an exciting dungeon adventure. Castle Torgeath is bringing back the 3D dungeon adventure and we hope you will come along for the ride!

System Requirements

    • OS: Window 7 or higher
    • Processor: Dual Core or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GT630 or ATI Radeon® equivalent
    • Storage: 4 GB available space
    • Sound Card: Window Supported Sound Card
    • OS: Window 7 or higher
    • Processor: Quad Core 3.0GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GTX650 or ATI Radeon® equivalent
    • Storage: 4 GB available space
    • Sound Card: Window Supported Sound Card
Customer reviews Learn More
Mostly Positive (29 reviews)
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