Phoning Home is an open-world exploration game with survival elements set on a strange, alien planet. Follow the story of two robots – ION and ANI – and their life-defining journey.
User reviews:
Mostly Positive (11 reviews) - 72% of the 11 user reviews in the last 30 days are positive.
Mixed (93 reviews) - 68% of the 93 user reviews for this game are positive.
Release Date: Feb 7, 2017

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Includes 2 items: Phoning Home, Phoning Home Soundtrack

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Recent updates View all (8)

March 10

Update 7

In this smaller update we've tweaked the doors in the mothership. There was also a missing collider near the entrance of the ship.

Now you have more than one way to help ANI around. She is needed to detect all the Tetrerium inside.

Furthermore we fixed a rare bug that caused ION and/or ANI to fall through the floor after entering a portal into another area. This has been confirmed fixed earlier today. Thank you, leebigh!

We also tweaked ANI's fall/collision damage. Since she is smaller than ION, it often happened that ANI took damage after following ION through one of his portals while ION didn't take damage. This happened often in the Skyscraper sequence or inside the Mothership as seen on the screenshot below.

I know that ION's and ANI's journey becomes very difficult toward the end. And from looking at the achievements it appears 5% of you guys have already made it to the final decision. But I'd like to challenge everyone to get there. It's worth it.

Another fun achievement is this one. Get to the top of the mushroom tree before entering the volcano.

5 comments Read more

February 25

Update 6 - ANI, Speed, Balancing

After reading all your feedback in the forums, in your reviews and watching numerous Let's Plays we've come up with some more balancing improvements. Especially regarding ANI we wanted to make sure she is less of a burden.
That she sometimes moves in weird paths, however, is not something we can change everywhere, especially in the desert where the navigation mesh is very, very large. She also will not be able to move everywhere ION can, that's just how it is with her wheels. But what we can do is make her more robust when it comes to being a combat companion. She now takes less damage from falling or when getting attacked. She already takes enough damage from all the bad weather on the planet.

Full change list:

  • Increased ANI's damage resistance (all kinds of damage).
  • Reduced the length of night. It is now half as long as daytime.
  • Added another 25% general movement speed increase for ION and ANI.
  • Fixed a bug that caused showing "Not enough energy" for lamps and other devices in the desert in the German localization.
  • Reduced energy consumption from sprint mode by 15%.
  • Tetrerium is now displayed larger on the compass once detected by ANI.
  • Fixed a bug that would sometimes disable lights within world portals or tumblers making them hard to see in the environment.
  • Improved the sand worm to not only apply damage to a single target when rising out of the ground.

Have a great weekend, fellow explorers!

7 comments Read more


“Definitely one of the best indie games I ever played.”
90% – TD Game Club

“Phoning Home is indie developer ION LANDS love letter to storytelling and boasts a tale that really is worth telling.”
85% – Keengamer

“I absolutely adored ION and ANI.”
Slickster Magazine

About This Game

You play ION, a young exploration unit on a mission to secure natural resources. When you crash-land on an alien planet your ship is almost completely destroyed. Not only do you have to survive in a strange new world full of dangers, but to have even a hope of escape you must find a way to contact your home planet for help.

With only your ship’s A.I. for company, you set out to explore your new home. On your journey you encounter ANI, a small, stranded service unit who identifies as female. ANI is the first to admit she’s a bit mad, but she is also a valuable resource, and it soon becomes clear that there will be no escape without her.

And so, the two of you begin a journey that neither of you is prepared for, on a planet where even the laws of nature seem not to apply. A journey in which ION and ANI must face the strangest of all possible challenges if they are to have any hope of living to tell their own story.


  • Explore a new frontier. Large open environments with realistic environmental effects – from time-of-day lighting to dappled forests and snow-covered mountains, to volcanoes, canyons, deep oceans and scorching deserts – you must find your way.
  • Experience a story with living (but not breathing) characters, brought to life by voice actors.
  • Survive harsh weather conditions and temperatures – and protect ANI at all costs!
  • An intriguing mix of exploration, logic and action gameplay.
  • Create portals to traverse the landscape.
  • Fight – or find ways to avoid combat.
  • Craft improvements and critical tools from resources found in the environment.
  • Discover the remnants of an alien civilization, decrypt their language and restore their technology.
  • Enjoy a beautiful soundtrack.

Be warned. Phoning Home starts easy, but gets quite challenging in the later stages of the game. Can you leave the planet?

System Requirements

    • OS: Windows XP / 7 / 8.1 / 10
    • Processor: Intel Core i5 / AMD, 2.5 GHz
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU, NVIDIA or AMD, 1.5 GB video memory
    • DirectX: Version 10
    • Storage: 10 GB available space
    • OS: Windows 7 / 8.1 / 10 (64-bit)
    • Processor: Intel Core i7 / AMD FX-8350, 3.4 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 780 (3 GB) / AMD R9 290 (4 GB)
    • DirectX: Version 11
    • Storage: 10 GB available space
Customer reviews Learn More
Mostly Positive (11 reviews)
Mixed (93 reviews)
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