"I need a Heart in order to open it"
User reviews:
Recent:
Very Positive (22 reviews) - 100% of the 22 user reviews in the last 30 days are positive.
Overall:
Very Positive (205 reviews) - 90% of the 205 user reviews for this game are positive.
Release Date: Jan 31, 2016

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About This Game

"I need a Heart in order to open it"

Imscared is a metahorror game that protagonizes the player, putting him in a surreal first-person experience. Find keys, open doors and search for the exit to this nightmare. But I need to let you know, it will try to deceive You as many times as it can.

Welcome to the metahorror experience, enjoy your stay!


Please read carefully the explanation when beginning the game for the first time, it's really important to do so.



KNOWN BUGS AND FIXES


  • Some systems may require DirectX updates for the game to work;

  • Force your laptop to use your GeForce: Some computers have dual graphics cards such as an on-board Intel HD card and an Nvidia GeForce graphics card. The game might be using the "wrong" graphics card, and forcing the PC to use the other one on IMSCARED.exe can fix graphics issues;

  • Windows 10 often recognize IMSCARED.exe as a virus: this causes the game to refuse creating files;

  • The game needs your root to be C:\\, other roots COULD give problems for the game to create files on the Desktop. At the time I write this, a solution to this issue is still to be found;

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7, 8, or 10
    • Memory: 2 GB RAM
    • Graphics: 128MB
    • Storage: 30 MB available space
    Recommended:
    • OS: Windows XP, Vista, 7, 8, or 10
    • Processor: 2GHz+
    • Memory: 4 GB RAM
    • Graphics: 512MB
    • DirectX: Version 11
    • Storage: 30 MB available space
Customer reviews
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Recent:
Very Positive (22 reviews)
Overall:
Very Positive (205 reviews)
Recently Posted
FLG Shadow
( 1.5 hrs on record )
Posted: June 27
This game mocked me.. 11/10 would get mocked again
Helpful? Yes No Funny
generic weab
( 1.4 hrs on record )
Posted: June 26
impetrified
Helpful? Yes No Funny
Copy That
( 1.9 hrs on record )
Posted: June 26
If you enjoy horror games in the slightest, get this. If you were a fan of this game when it was free-to-play on GameJolt a couple years ago, you'll be pleased to know that this Steam edition contains a much longer and scarier campaign that will screw with you in ways not seen since Eternal Darkness: Sanity's Requiem.

It's hard to say much about this game without spoiling it, but I can safely say that it is one of the most unique, horrifying and downright fun indie efforts I've played in a long, long time.
Helpful? Yes No Funny

( 4.0 hrs on record )
Posted: June 26
High Quality Laxative 👌
Helpful? Yes No Funny
MLG Gardevoir
( 3.6 hrs on record )
Posted: June 24
IMSCARED is one of those games that messes with you. It's one of those games that can be repetitive, but, in the end, it was worth it. There are some things I need to go over, however.
If you haven't played the game yet, and you want to in the future, DO NOT READ THIS. IT CONTAINS SPOILERS.







IMSCARED starts off where the Gamejolt verions also starts off. You have a folder thats created on the desktop, and that is where the documents are created when you are playing. I had no problems with the first section of the game. It was all familiar, and, so far, I was happy with the remake of IMSCARED. Although, some parts are different, such as the new sounds, better frames, and the video that pops up, I was still happy with the outcome.

The second part, HER, is scary, to an extent. The start of this section is confusing, but, it plays just like the first part of the game. Once you go into the cellar, however, is when the game gets quite difficult. You have to figure out the code to unlock the gate so you can get the rope. After that, the entity HER begins to chase you. This part I found frustrating because you had to exit the game at a certain point, but the entity was very fast, but, at my 2nd try, I did it, but it may be frustrating to others. After you quit the game, you are able to use the rope to climb down the balcony. You are then greeted to a hedge maze. This part was VERY frustrating because of the "mirror code". You had to find pieces of a mirror to find the code, but, like all first person mazes, this one was confusing. I eventually found all pieces and the code, and exited the maze. After that, the train station. You have to destroy 3 gramaphones to get the metro key. I found this next part cool because you have to change the time to get the metro ticket instead of waiting. After you enter the metro, you have to "face the truth". This part was amazing.
WARNING: MEGA SPOILER
You have to face against HER. You have to kill HER. But, the game won't let you have bullets for your gun. "Six will do."

The next part was clever. After you enter the name, you are in the grocery store. You have to complete the to-do list. But, as you quit the game, you appear outside of the grocery store. After all of that, you have to get 3 valves in order to reveal a door. You need all achivements to enter this door, however. Once you enter the door, you have two options. Take the flower or end the game.

In conclusion, IMSCARED is a good game, but can be repetitive. Some people may find this annoying, others won't. For me, I was okay with it. But, some of the jumpscares in the game are cheap, and that somewhat annoys me. I won't tell you where they are. ;)

In the end, IMSCARED is a truly fascinating game, and you should give it a try.
Helpful? Yes No Funny
"YOU DIED" X 75
( 3.8 hrs on record )
Posted: June 24
Don't read anything. Don't watch anything. If you're still unsure, look up the original free version and try that first. No matter what, don't let anyone spoil this game for you. Go in as blind as possible. Trust me.



Don't trust me.
Helpful? Yes No Funny
Robotic Omen
( 5.3 hrs on record )
Posted: June 22
Product received for free
If the game's true ending suppose to make me feel empty, then its workings.
Now im sad.
Helpful? Yes No Funny
Aug
( 0.6 hrs on record )
Posted: June 16
The original version of this game helped to kickstart the resurgence of indie horror games, along with Slender and a few others.

This version adds a ton of content, and fleshes out the story [and "character", if you can call him that] in a very interesting way. Imscared is consistently surprising the player and leaving you nervous as to what the game may or may not do.


If you're a fan of horror [or can tolerate it, and like fourth-wall mind♥♥♥♥ games] then this game is a great value for the price.
Helpful? Yes No Funny
a bundle of sticks
( 4.0 hrs on record )
Posted: June 14
This isn't your average indie horror...
Helpful? Yes No Funny
Vognus
( 3.9 hrs on record )
Posted: June 12
One of the creepiest games I've ever played. It's not totally "scary" to be honest, and the graphics can be unappealing to some but the puzzles are really fun, and the scares, when they do happen, are intense. White face owns my computer now, were still friends.

Heres me (Vognus) playing IMSCARED:
https://youtu.be/aGeaW5CGJt8
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 10 people (90%) found this review helpful
Recommended
3.8 hrs on record
Posted: June 2
I believe I first came across this game when I was watching Markiplier play the free version many years ago. I downloaded it myself and even though I was a giant wimp back then, I was still able to play the whole thing, and what an experience it was. Many years later, Youtube recommended me a video by Jordan Underneath about it, and that's how I learned that it had been made into a fully fledged game with a bunch more story and plot and of course, scares. Not going to spoil anything, but if you enjoyed the free version of the game, this pricetag is nothing compared to the experience you'll endure from this game.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
2.3 hrs on record
Posted: June 2
Really bizarre horror game that uses the game medium well. To say much more is to spoil what makes this game unique.

The relatively spoiler free version of the gameis that you have to escape from the nightmare you've been put in. The graphics are great at selling the otherworldly atmosphere and the sound design is also super creepy. It uses both jump scares and atmosphere versus relying solely on jump scares, making it a winner in my book. My only real complaint is that sometimes the puzzles get to be too obtuse. Most of them are good brain teasers, but some require seriously out of the box thinking. A bit too much for my tastes.

Still, the atmosphere and creativity at play here is great and worth checking out. Like I said, this is a game that is beter left unspoiled, which is why I've been so vague. With the cheap asking price, you could do a lot worse than this.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
2 people found this review funny
Recommended
4.5 hrs on record
Posted: May 30
-Watches playthrough of the original Imscared from 2012, is scared at the time
-Plays Imscared: Greenlight Edition in 2016, wrist often refuses to move from fear

"I'm totally ready for what this game has to throw at me!"

-Purchases game and is immediately thrown into a new area

"Well this is new, but hey, I've got the folder, so let's press on!"

-Everything goes black after picking up the flower, returns to starting area, game crashes after a loud tone and seeing him in the picture on the wall

"That got me good, but I know everything that happens next! It won't get me this time!"

-Jumps at everything that happens next, still manages to finish Chapter 1
-Starts Chapter 2 ASAP, eager to see what else it could do
-Immediately pisses off new antagonist, game crashes

"...I think That's enough for now."

-Loads up Imscared two days later, finishes everything
-He was mad
-I didn't listen to his pleas
-I'm sorry

10/10, would go back and play it all again if I could.
He can only erase our time together, not the memories.
Do as he says.
I'm sorry.

Yes, I know how to properly reset Imscared after getting the true ending, and I've already brought back the curse. I will only give him the flower from now on so we can play together forever.
It'd also be nice if we could play with Her over and over again. I feel sad every time she's gone. She was my favorite. Why did he do it?
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Posted: June 24
Don't read anything. Don't watch anything. If you're still unsure, look up the original free version and try that first. No matter what, don't let anyone spoil this game for you. Go in as blind as possible. Trust me.



Don't trust me.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
4.0 hrs on record
Posted: June 14
This isn't your average indie horror...
Was this review helpful? Yes No Funny
4 of 8 people (50%) found this review helpful
1 person found this review funny
Recommended
1.2 hrs on record
Posted: June 11
Its like playing a retro version of Slender. A really good one.

10/10 I would scare again.
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Most Helpful Reviews  Overall
99 of 113 people (88%) found this review helpful
8 people found this review funny
Recommended
2.1 hrs on record
Posted: February 3
"There is a way to turn an entity into data..."

Between games like Undertale, Pony Island, and IMSCARED, the idea of breaking the fourth wall of the game to terrify the player directly is quickly becoming one of my new favorite tricks.

IMSCARED is the full retail version of the original, much smaller game of the same name released back in 2012. If you've heard of it or seen any gameplay videos or Let's Plays, chances are you're already aware of the game's central "gimmick". If you'd prefer to go into the game blind (which I recommend) then don't read any further. IMSCARED is a good game for a very cheap price. Worth the play.

If you're curious, then read on: IMSCARED's main idea is that the game will mess with your computer itself to deceive, attack, and scare you. Essentially created a horror game acting like a malicious, haunted virus. Right off the bat the game automatically creates a folder on your desktop where it will send you messages, sometimes to aid you, and other times to taunt you. The ways the game requires you to think outside the box and the ways it uses your computer become more creative and more clever as the game goes on. For a gimmick, it's a well implemented gimmick.

It should be noted that when I say the game's tricks get more clever as you go along, the entire game really is the same way. The first gameplay section of IMSCARED (past the short tutorial) is the original 2012 game in it's entirety with one or two very minor changes. Compared to the rest of the game afterwards, the beginning segment feels amateur, and it's not a great testament to what the game had up it's sleeve. It feels very much like the developer took the original game and has been building and improving on it since 2012, leaving the segment feeling a tad uneventful and slow (not that the segment is bad, mind you, but the rest of the game just feels a lot better).

You're probably going to either tolerate or hate the graphics. It's VERY low-res and can make finding small object sprites hard. On the flipside, it does help push the idea that "this is a video game that's acting very wrong". Movement can be annoying, as the game has a tendency of having you get stuck on objects or even in narrow corridors, especially when running.

The game's no Silent Hill 2, but it has some fun, creative scares and incredibly creepy atmospheres, especially when it incorperates the gimmick of a haunted video game. Even the least subtle parts are still better than many cheap indie horror games.

Much of the gameplay consists of puzzles, which get better as the game goes on and it fully utilizes the central idea to it's potential, even if there's a bit overreliance on keyhunting, usually there's more than just backtracking to keep it interesting.

Overall, for four dollars, IMSCARED is a good game to check out. Maybe it won't for your style if you can't suspend some disbelief at times, but if you can, then I believe you're in for an enjoyable and scary ride.


Was this review helpful? Yes No Funny
47 of 52 people (90%) found this review helpful
60 people found this review funny
Recommended
4.8 hrs on record
Posted: March 30
Best laxative I ever bought.
Was this review helpful? Yes No Funny
134 of 197 people (68%) found this review helpful
7 people found this review funny
Not Recommended
2.9 hrs on record
Posted: February 5
This review contains spoilers.

I tried really hard to like IMSCARED. A game that has the player interacting with an entity that communicates with them by creating text files on the player's desktop is intriguing. The visual style, while not entirely original, feels dated, a commonly overlooked way to create unease with the player. The game's price point is also low and suitable for a game with this level of content. However, IMSCARED stumbles in a lot of areas and left me frustrated with it. I'll break down what I didn't like about the game.

1. I said in my introductory paragraph that I found the interaction between the player and the game to be intriguing. While it is, it's also a bit awkwardly implemented. There are several points in the game where you need to be reading a text file while playing the game. During these segments, you can put the game in windowed mode, but the window is incredibly tiny and the controls sometimes glitch out while you're trying to go back and forth between the text file and game.

2. The game "crashes" and closes itself on several occasions. This harkens back to Eternal Darkness: Sanity's Requiem and the original Metal Gear Solid, where the game attempts to fool the player into thinking that the game is actually interacting with something in the real world. I initially didn't mind this, but the game began to abuse it. If you get caught by the monster at certain points in the game, the game will close and you'll be brought back to your desktop. There were points where you're required to solve puzzles with little to no conveyance as the monster chases you around the environment. If you get caught, you're brought back to your desktop, losing your progress up until the start of the puzzle. I actually took breaks from this fairly short game because I was so frustrated with my constant failures. I also imagine my Steam friends were getting annoyed, constantly seeing me start and stop playing the game. If the game maybe brought you back to the menu screen when you died rather than completely closing out, this wouldn't be so much of an issue.

3. Jump scares, jump scares, jump scares. I see a lot of reviews praising this game for being "truly scary", but I see very little criticism of its over-reliance on jump scares. While I'll admit that the game made me feel uneasy at times with its retro atmosphere and creepy ambience, there were way more occasions where something would pop out and make a loud noise at me for a cheap scare. There are points where an overlay will flash on the screen with a loud noise and the game will close, something entirely jumpy and even more forgettable. The worst offender, however, is a puzzle about 3/4 of the way through the game where the player is tasked with finding record players in a maze and destroying them. You're being chased by the monster during this segment, but weird figures will come down from the ceiling and screech at you for absolutely no reason. They add nothing to the experience at all and don't play into the puzzle in any way, just being added as cheap scares to make the situation less scary than it would have been if you were simply being chased.

4. The game is somewhat fragmented. There isn't really a hub location until the very end of the game, and the areas you're going through have little to nothing to do with one another. You go to a supermarket, a train station, a basement area and a hedgemaze throughout the course of the game. These areas aren't really connected to each other until the very end, and even then the game only connects them through a series of doors that teleport you to these areas. Some of the areas even require you to input different things into a text prompt, something that is vital near the end of the game if you didn't get all of the achievements (I'll expand on this later). Overall, you find yourself teleporting from area to area. The game will close, and you'll find yourself in an entirely new location without any explanation as to why. As a result, nothing feels familiar and the game feels stitched together, like a collection of different ideas.

5. Movement is awkard and actually somewhat buggy. It's fairly simple, being mapped to the WASD keys for moving, the Shift key for sprinting, and the Ctrl key for crouching. However, it's easy to get "caught" on objects, requiring you to reposition the camera in order to move again. If you want to try this, you simply need to walk along a wall and rotate the camera towards it. You'll eventually get stuck and won't be able to move unless you rotate the camera away from the wall. This wouldn't be so bad if there were actual segments where you need to get through cramped spaces and you're constantly getting stuck on both sides of the wall. There's also a segment where you're being chased through a hallway, and while I only got caught on a bookshelf once, it still exemplified how buggy the movement is. It's also worth noting that if you crouch next to certain objects, you can clip through them, which looks very awkward and allows you to peer inside some things.

6. Near the end of the game, the player is about to go through the last door when the game prompts them that they need to get all of the achievements in order to proceed. At first I thought this was a trick, but it's serious. Closing the game will bring you back to the start of the game, which has opened up some new doors to previous parts of the game where you can obtain these achievements. When I started this game, it was less than a week old. The achievement list gives absolutely no clues as to how the achievements are obtained and the discussion board was barren of help. This left me stumbling about, trying to figure out how to get the last few achievements so that I could actually finish the game. Some of these achievements are incredibly obscure, requiring you to do things like knock on a wall and set your system clock to certain times in order to get some items. Achievements are meant to entertain completionists, not frustrate people who just want to experience the game.

I truly, dearly wanted to enjoy IMSCARED. It does some really interesting things and has a very low price point. However, the times where I was wowed were undermined by the amount of times I was frustrated or disappointed. In the end, this is just a short indie horror game with lots of jump scares and a somewhat entertaining fourth-wall mechanic. It's not incredibly noteworthy and I can think of other games that do fourth-wall breaking better with less frustrations and more polish.
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32 of 42 people (76%) found this review helpful
2 people found this review funny
Recommended
2.8 hrs on record
Posted: February 3
Wow, what a great game. It is still one of the only games to actually scare me. This new version adds about another hour of content, and so many new ideas that it STILL feels so fresh and terrifying after four years. The original and the workshop edition are perfectly blended together to create a flawless beggining to the game, and once the familiar is gone, your are thrown right into the deep end. There are new chase sequences, new story elements, and new interactions the game has with you computer that is just amazing. You will have to interact with files, interact with the Internet, and interact with your clock to progress through the game. Also, the dev is amazing. I had a glitch in my game, posted it on the discussion, and he fixed it in thirty minutes. Awesome dev, awesome game, and an overall amazing experience. 10/10 You did it man, you made the scariest game I have ever played. Bravo
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