"I need a Heart in order to open it"
User reviews:
Very Positive (13 reviews) - 100% of the 13 user reviews in the last 30 days are positive.
Very Positive (271 reviews) - 90% of the 271 user reviews for this game are positive.
Release Date: Jan 31, 2016

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About This Game

"I need a Heart in order to open it"

Imscared is a metahorror game that protagonizes the player, putting him in a surreal first-person experience. Find keys, open doors and search for the exit to this nightmare. But I need to let you know, it will try to deceive You as many times as it can.

Welcome to the metahorror experience, enjoy your stay!

Please read carefully the explanation when beginning the game for the first time, it's really important to do so.


  • Some systems may require DirectX updates for the game to work;

  • Force your laptop to use your GeForce: Some computers have dual graphics cards such as an on-board Intel HD card and an Nvidia GeForce graphics card. The game might be using the "wrong" graphics card, and forcing the PC to use the other one on IMSCARED.exe can fix graphics issues;

  • Windows 10 often recognize IMSCARED.exe as a virus: this causes the game to refuse creating files;

  • The game needs your root to be C:\\, other roots COULD give problems for the game to create files on the Desktop. At the time I write this, a solution to this issue is still to be found;

System Requirements

    • OS: Windows XP, Vista, 7, 8, or 10
    • Memory: 2 GB RAM
    • Graphics: 128MB
    • Storage: 30 MB available space
    • OS: Windows XP, Vista, 7, 8, or 10
    • Processor: 2GHz+
    • Memory: 4 GB RAM
    • Graphics: 512MB
    • DirectX: Version 11
    • Storage: 30 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (13 reviews)
Very Positive (271 reviews)
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210 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
8 of 8 people (100%) found this review helpful
1 person found this review funny
2.8 hrs on record
Posted: October 9
IMSCARED started as a small indie project that was available for download over the course of its beta period. After the game became more refined and was eventually completed, it found its way on to Steam in early 2016. Gamers that may have played the title in its beta stage are in for a treat, as it has changed quite a bit since its early days. So for old players, there's something new, and for new players, well... you're in over your head; you may want to turn back before it's too late.

You may be thinking that this title looks like crap. Well, you're not wrong. Visually, it's like playing Resident Evil or Alone in the Dark from the first Playstation in first-person mode. The edges are jagged, it's blocky, it's pixelated to the point that text can be hard to read, and it only runs at 40 FPS. But looks, well they're not everything as any good gamer should know. The extremely limited view distance enhances the atmosphere of the game, making it all the more tense and suspenseful. There's also no real soundtrack to speak of, rather the game relies heavily on sound effects; this is a hard stunt to pull off, but in this case it works wonderfully.

IMSCARED is a horror game like no other. You may think that you're playing it, but in reality it's playing you. It's a game that's often mistaken for a virus (which it isn't, it's impossible for a game downloaded directly from Steam to contain one) due to the fact that it monopolizes your computer; it'll open new browser tabs, create new folders and text files, and even feign the dreaded blue screen of death. It wants you to think it's a virus. It's deceitful, a liar, it antagonizes you, it dares you to keep playing it despite its repeated on-purpose crashing. It's a horror game that truly messes with your mind, not only in atmosphere and gameplay, but in the actions that it performs outside of the game. It'll stay in your head even after you're through with it... because you're not done with IMSCARED until it's done with you.

So by now you're probably wondering what you actually do in this game. I'm trying to tread lightly because I'd hate to spoil this title for anyone, and if I give a basic outline it'll sound like a key finding simulator. IMSCARED is a very hard game to describe without ruining the experience. Sure you find keys and open doors, solve little puzzles here and there, but the further you go along in the story, the more the game plays YOU. False endings, fake crashes, purposful glitches, it's all part of the psychological screw-with-you mechanic that makes this title so absurdly special.

There are only two things wrong with this entire event, and the first one is a very complicated puzzle near the middle of the game. There's a part involving some gramophones and the objective is to run around and shut them off; all the while being pursued by one of the antagonists. You must use audio clues to help find the direction to go to find the gramophones, but it's really difficult to decipher and usually you're led to a dead end. This puzzle is more frustrating than it is fun, and it was almost the end of my stint with the game. The second is that you must have obtained all of the achievements except one before proceeding to the final stage. The backtracking can get annoying, and I'm sure my friends were sick of seeing "Belphegore is playing IMSCARED" pop up every couple of minutes due to what had to be done to go back to obtain some missing trophies.

Other than the two downfalls of IMSCARED, it truly is one of the most unparalleled horror games to come to life in recent years. As far as I know, there's really nothing else out there quite like it, and it'll really leave you guessing until the very end; beware, it may not really be the end and there may be more that you've yet to uncover! It would be out of this world to see a follow-up to this title, or anything else from this developer at all. He definitely has a creative and artistic mind that thinks way outside the box, and it's amazing that this game was made using so very little tools. If you really want a horror game that'll completely blow your mind, you absolutely have to play IMSCARED.

Rating: 5.0/5.0 - An astonishing achievement, this game must be played.
Belphegore's Hell House Reviews (Group)
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1 of 1 people (100%) found this review helpful
3.5 hrs on record
Posted: October 5

Let me preface, I'm a horror movie buff, horror game chicken (my brother's the exact opposite, but that's beside the point), and while this game has its share of jump scares, it excels, I am relieved to say/play, rather in a sense of claustrophobia and dread. In other words, no, it is not so scary that you wake up your family with a scream-swear. Instead you just enjoy a refreshing cold sweat and a slight sense of bewilderment as to why you are forcing yourself through this game.

Baseline, it's a good game in itself. Considering its use of limited sounds and the pixels, it's really quite good. You can smash it within a couple of hours (achievements included, and you'll need them to complete the story fully). Loved the interplay between the game and the desktop folder. Story was a little confusing but hey it makes you feel something (them bittersweet feels) so I guess something was done right.

Try this game before you play something like Amnesia. (Played a third of that game, laptop broke, considered restarting, nope nope nope). TRY IT. IT'S CHEAP AND THE SCARES ARE TOO SOMETIMES BUT IT'S PRETTY GOOD, NO BUYER'S REGRET.
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1 of 10 people (10%) found this review helpful
5 people found this review funny
0.8 hrs on record
Posted: October 1
This the spookiest ♥♥♥♥ I have ever played. DO NOT PLAY IT WHILE HIGH IT WILL RUIN YOUR TRIP
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Most Helpful Reviews  Overall
107 of 121 people (88%) found this review helpful
8 people found this review funny
2.1 hrs on record
Posted: February 3
"There is a way to turn an entity into data..."

Between games like Undertale, Pony Island, and IMSCARED, the idea of breaking the fourth wall of the game to terrify the player directly is quickly becoming one of my new favorite tricks.

IMSCARED is the full retail version of the original, much smaller game of the same name released back in 2012. If you've heard of it or seen any gameplay videos or Let's Plays, chances are you're already aware of the game's central "gimmick". If you'd prefer to go into the game blind (which I recommend) then don't read any further. IMSCARED is a good game for a very cheap price. Worth the play.

If you're curious, then read on: IMSCARED's main idea is that the game will mess with your computer itself to deceive, attack, and scare you. Essentially created a horror game acting like a malicious, haunted virus. Right off the bat the game automatically creates a folder on your desktop where it will send you messages, sometimes to aid you, and other times to taunt you. The ways the game requires you to think outside the box and the ways it uses your computer become more creative and more clever as the game goes on. For a gimmick, it's a well implemented gimmick.

It should be noted that when I say the game's tricks get more clever as you go along, the entire game really is the same way. The first gameplay section of IMSCARED (past the short tutorial) is the original 2012 game in it's entirety with one or two very minor changes. Compared to the rest of the game afterwards, the beginning segment feels amateur, and it's not a great testament to what the game had up it's sleeve. It feels very much like the developer took the original game and has been building and improving on it since 2012, leaving the segment feeling a tad uneventful and slow (not that the segment is bad, mind you, but the rest of the game just feels a lot better).

You're probably going to either tolerate or hate the graphics. It's VERY low-res and can make finding small object sprites hard. On the flipside, it does help push the idea that "this is a video game that's acting very wrong". Movement can be annoying, as the game has a tendency of having you get stuck on objects or even in narrow corridors, especially when running.

The game's no Silent Hill 2, but it has some fun, creative scares and incredibly creepy atmospheres, especially when it incorperates the gimmick of a haunted video game. Even the least subtle parts are still better than many cheap indie horror games.

Much of the gameplay consists of puzzles, which get better as the game goes on and it fully utilizes the central idea to it's potential, even if there's a bit overreliance on keyhunting, usually there's more than just backtracking to keep it interesting.

Overall, for four dollars, IMSCARED is a good game to check out. Maybe it won't for your style if you can't suspend some disbelief at times, but if you can, then I believe you're in for an enjoyable and scary ride.

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145 of 222 people (65%) found this review helpful
7 people found this review funny
Not Recommended
2.9 hrs on record
Posted: February 5
This review contains spoilers.

I tried really hard to like IMSCARED. A game that has the player interacting with an entity that communicates with them by creating text files on the player's desktop is intriguing. The visual style, while not entirely original, feels dated, a commonly overlooked way to create unease with the player. The game's price point is also low and suitable for a game with this level of content. However, IMSCARED stumbles in a lot of areas and left me frustrated with it. I'll break down what I didn't like about the game.

1. I said in my introductory paragraph that I found the interaction between the player and the game to be intriguing. While it is, it's also a bit awkwardly implemented. There are several points in the game where you need to be reading a text file while playing the game. During these segments, you can put the game in windowed mode, but the window is incredibly tiny and the controls sometimes glitch out while you're trying to go back and forth between the text file and game.

2. The game "crashes" and closes itself on several occasions. This harkens back to Eternal Darkness: Sanity's Requiem and the original Metal Gear Solid, where the game attempts to fool the player into thinking that the game is actually interacting with something in the real world. I initially didn't mind this, but the game began to abuse it. If you get caught by the monster at certain points in the game, the game will close and you'll be brought back to your desktop. There were points where you're required to solve puzzles with little to no conveyance as the monster chases you around the environment. If you get caught, you're brought back to your desktop, losing your progress up until the start of the puzzle. I actually took breaks from this fairly short game because I was so frustrated with my constant failures. I also imagine my Steam friends were getting annoyed, constantly seeing me start and stop playing the game. If the game maybe brought you back to the menu screen when you died rather than completely closing out, this wouldn't be so much of an issue.

3. Jump scares, jump scares, jump scares. I see a lot of reviews praising this game for being "truly scary", but I see very little criticism of its over-reliance on jump scares. While I'll admit that the game made me feel uneasy at times with its retro atmosphere and creepy ambience, there were way more occasions where something would pop out and make a loud noise at me for a cheap scare. There are points where an overlay will flash on the screen with a loud noise and the game will close, something entirely jumpy and even more forgettable. The worst offender, however, is a puzzle about 3/4 of the way through the game where the player is tasked with finding record players in a maze and destroying them. You're being chased by the monster during this segment, but weird figures will come down from the ceiling and screech at you for absolutely no reason. They add nothing to the experience at all and don't play into the puzzle in any way, just being added as cheap scares to make the situation less scary than it would have been if you were simply being chased.

4. The game is somewhat fragmented. There isn't really a hub location until the very end of the game, and the areas you're going through have little to nothing to do with one another. You go to a supermarket, a train station, a basement area and a hedgemaze throughout the course of the game. These areas aren't really connected to each other until the very end, and even then the game only connects them through a series of doors that teleport you to these areas. Some of the areas even require you to input different things into a text prompt, something that is vital near the end of the game if you didn't get all of the achievements (I'll expand on this later). Overall, you find yourself teleporting from area to area. The game will close, and you'll find yourself in an entirely new location without any explanation as to why. As a result, nothing feels familiar and the game feels stitched together, like a collection of different ideas.

5. Movement is awkard and actually somewhat buggy. It's fairly simple, being mapped to the WASD keys for moving, the Shift key for sprinting, and the Ctrl key for crouching. However, it's easy to get "caught" on objects, requiring you to reposition the camera in order to move again. If you want to try this, you simply need to walk along a wall and rotate the camera towards it. You'll eventually get stuck and won't be able to move unless you rotate the camera away from the wall. This wouldn't be so bad if there were actual segments where you need to get through cramped spaces and you're constantly getting stuck on both sides of the wall. There's also a segment where you're being chased through a hallway, and while I only got caught on a bookshelf once, it still exemplified how buggy the movement is. It's also worth noting that if you crouch next to certain objects, you can clip through them, which looks very awkward and allows you to peer inside some things.

6. Near the end of the game, the player is about to go through the last door when the game prompts them that they need to get all of the achievements in order to proceed. At first I thought this was a trick, but it's serious. Closing the game will bring you back to the start of the game, which has opened up some new doors to previous parts of the game where you can obtain these achievements. When I started this game, it was less than a week old. The achievement list gives absolutely no clues as to how the achievements are obtained and the discussion board was barren of help. This left me stumbling about, trying to figure out how to get the last few achievements so that I could actually finish the game. Some of these achievements are incredibly obscure, requiring you to do things like knock on a wall and set your system clock to certain times in order to get some items. Achievements are meant to entertain completionists, not frustrate people who just want to experience the game.

I truly, dearly wanted to enjoy IMSCARED. It does some really interesting things and has a very low price point. However, the times where I was wowed were undermined by the amount of times I was frustrated or disappointed. In the end, this is just a short indie horror game with lots of jump scares and a somewhat entertaining fourth-wall mechanic. It's not incredibly noteworthy and I can think of other games that do fourth-wall breaking better with less frustrations and more polish.
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28 of 29 people (97%) found this review helpful
2 people found this review funny
3.7 hrs on record
Posted: July 10
FIRSTLY! DO NOT WATCH, READ, LISTEN TO ANYTHING ABOUT THIS! This truly is a game where you need to be blind as possible! The only thing you need to know is make sure the game is installed to the C: drive!

I have completed all the Silent Hill games,
Resident Evils,
Fatal Frames,

and countless other horrors. IMSCARED does something none of these could ever do. It achieved the ultimate goal of a horror game, it went further than just being a game. It was a real, paranoia induced horror experience. I'd write an in depth piece but that would just ruin the experience for you! If you love horror at all, YOU NEED TO PLAY THIS!

Be warned though. It IS watching you.
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35 of 45 people (78%) found this review helpful
2 people found this review funny
2.8 hrs on record
Posted: February 3
Wow, what a great game. It is still one of the only games to actually scare me. This new version adds about another hour of content, and so many new ideas that it STILL feels so fresh and terrifying after four years. The original and the workshop edition are perfectly blended together to create a flawless beggining to the game, and once the familiar is gone, your are thrown right into the deep end. There are new chase sequences, new story elements, and new interactions the game has with you computer that is just amazing. You will have to interact with files, interact with the Internet, and interact with your clock to progress through the game. Also, the dev is amazing. I had a glitch in my game, posted it on the discussion, and he fixed it in thirty minutes. Awesome dev, awesome game, and an overall amazing experience. 10/10 You did it man, you made the scariest game I have ever played. Bravo
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28 of 35 people (80%) found this review helpful
91 people found this review funny
4.8 hrs on record
Posted: March 30
Best laxative I ever bought.
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18 of 18 people (100%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: May 14
When a game makes you think it truly isn't over after you close your PC... you know im scared
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22 of 26 people (85%) found this review helpful
2 people found this review funny
6.8 hrs on record
Posted: February 6
I first played IMSCARED back in 2012, when the GameJolt edition was just out.
Being italian myself, I was - sadly - skeptic about its value, because we're notoriously bad at making games. I'll admit I was blown away. The low-fi visuals and audio, the fourth-wall breaking, the Yume Nikki vibe. All in all, a well-thought, hand-crafted piece of eeriness. I liked it so much I kept that version for years and gave it a play every now and then, showing it to some of my friends as well.

Then, February 2016 came and on twitter I saw my friend benzoin-gum re-tweeting Ivan's announcement about the Steam release - that was a really nice surprise, and I thought I owed Ivan a beer for the entertaining he's granted me years before, free of charge. Hence I bought it, and that was it, I didn't even want to play it again initially, but shortly after I caved in and gave it a go.

Lo and behold, there were a bunch of new areas to explore, new stuff to see and hear. New chapters, and secrets. I didn't know that, it was a very welcomed surprise. Yes, the game still lives to its old expectations and surpasses itself in this expanded version. I'm one achievement short from completion, but I reckon it won't be long due.

For the price of a pint of beer, I'd recommend this game to anyone who likes Yume Nikki, or had at least one dream in their lifetime where everything was bright yet the sky lied still, and black.

update: 100%

The last chapter was very intensive and frightening. This game is worth your money.
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Recently Posted
6.5 hrs
Posted: October 18
Omg such a good game its so cool and so fun to play its like 7 days but better it is worth the money like I rether buy this that a iphone game or somthing like that this game is just so fun and scary if you have played im scared the original this is way better that that you still get to play im scared the origanal one but you get to go other places and if your going to get it dont watch any videos on it just play it its so FUN!!!!!
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Valletta CSGOSell.com
2.8 hrs
Posted: October 16
Product received for free
got a heart attack, 10/10
Helpful? Yes No Funny
6.7 hrs
Posted: October 11
Character cast: a pale skin face, a hawt pale skin chic. 10/10 would fall in love with amazing character cast again.
Helpful? Yes No Funny
0.7 hrs
Posted: October 8
This is one of the best horror game i have played! My little brother was watching me play and once "White Face" showed up he was out of my room.
Helpful? Yes No Funny
6.9 hrs
Posted: September 24
this game is the best horror game i played in along time. first off. the game is way different from the "demo" on gamejolt (its not really a demo but compared to the IMSCARED on steam thats the way it feels.) i won't spoil much of it but lets just say the game plays with your head.. you have to also think outside the box. like change files. delete files (not personal files.) the game creates a folder called IMSCARED. and you have to delete certein files. and add stuff to certain files. it also has FRUSTRATING PUZZELS. like there was one puzzel that took me 2 hours to figure out. the game is very much like p.t, (after you die or pass a certain point something changes) with the price of imscared i say this game is very much worth it. 9 / 10
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Skittles the Butt
9.1 hrs
Posted: September 19
I love this game. I love games that are fun and clever. Also, as the first horror game to actually scare me, this definitely makes me happy. The game was fun and the puzzles, though frustrating at times, were quite interesting. And that ending was...surprisingly sad, all things considered.

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Ifeelimennse staph
5.9 hrs
Posted: September 18
This game is actually really clever and has a mind of it's own.
The game may seem as an indie pixelated horror game as first (As you might see: a cliche) but it makes you think twice. This game will trick you anyway as possible, from files to links. It is a really great game, and everyone should play it

But the only thing that people may have problems with the game is restarting it.
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