Orcs Must Die! Unchained takes the award-winning Orcs Must Die! action tower defense game to a whole new level with team-based gameplay! Bust skulls with your best pals in PvE co-op Survival, or put your teamwork to the real test in Endless Mode!
User reviews:
Recent:
Mixed (111 reviews) - 66% of the 111 user reviews in the last 30 days are positive.
Overall:
Mixed (3,790 reviews) - 65% of the 3,790 user reviews for this game are positive.
Release Date: Mar 29, 2016

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Recent updates View all (51)

March 21

OMDU Update 1.9 is Live!

Update: Robot Entertainment to Publish in EU
Our European publisher, Gameforge, has been a valuable and supportive partner over the last 3+ years. After careful consideration, we have made the joint decision to combine our European and North American players solely under the Robot Entertainment banner. This means that Robot Entertainment will be taking over the publishing and support for all of our players, and that we can finally give our community one of their biggest requests: a single account system. With this system in place, players can play with their friends from anywhere in North America and Europe.

Starting March 21st, 2017, Gameforge will be emailing each of its OMD!U players a unique migration code. After receiving the code, players will be able to click the link in their email and use that unique code to migrate their Gameforge account data to a Robot Entertainment account.

We look forward to getting to know the EU community and making sure that they are as close to us here at Robot Entertainment as the rest of the community has become.

Important Note for our European players: emails with migration codes have been sent by the Gameforge team and must be redeemed online in order to migrate your progress to your new (or previously existing) Robot account.


Update: Terminology Changes
In preparation for OMD!U's PlayStation® 4 release, terminology relating to skills has changed. Because using terms like "E ability" could cause confusion across platforms, the following global naming scheme has been devised for attacks and abilities. Some of them players may recognize, others are new:
  • Left-Mouse Button (LMB) = Primary Attack
  • Right-Mouse Button (RMB) = Secondary Attack
  • Q Ability (Q) = Unique Ability
  • E Ability (E) = Epic Ability
  • Shift Ability (Shift) = Support Ability
All new communication about abilities will use this new terminology. We apologize for any confusion this causes and appreciate players' patience as we prepare to launch on PS4.

Update: Guardian System
  • Guardians now receive their at-home benefits regardless of their location, except for bonus health and damage.
  • Guardians now receive +35% health and damage when placed at home.
  • All guardians have had their base health and damage increased by 50%.
  • Guardians no longer have mana. 
  • The cooldown on Guardian area attacks has been increased to 14 seconds (from 7).
Developer Comment: We have been listening to feedback from the community on guardians for a while. We decided to make these changes for a few reasons:
  • We don't like that the cool unique benefits of guardians are not always available.
  • The "At-Home" benefit is currently so significant that there is less choice available to the player. We want this benefit to affect players' decision but not force them.
  • Placing guardians away from home was a common poor decision made by newer players.
  • Mana for guardians does not fit the current incarnation of the game.
  • Because of the mana system, there is not a significant benefit to performing well and keeping guardians alive. These changes reward players for keeping their guardian alive.
New Guardians
  • Ranch Hand: This minotaur guardian attacks stun enemies. In addition, players near the guardian are granted a buff that adds a slow to their primary attacks.
  • Headhunter: The Headhunter's attacks cause enemies to take 100% increased damage for several seconds. In addition, players near the guardian will reflect 30% of damage taken.
Read the full patch notes now and join the discussion on the Community Hub!

15 comments Read more

March 13

Extended Downtime Notice for Update 1.9

Beginning with Patch 1.9, Robot Entertainment will be assuming publishing and support of Orcs Must Die! Unchained from Gameforge in the EU. To prepare for the patch and to setup for account migrations, the website, forums, and game servers will be down for extended maintenance. The maintenance will begin at 4 am CT on March 14th and last through 10 am CT on March 21st.

If you are a current Gameforge Orcs Must Die! Unchained account holder, watch your email account for a special migration code on March 21st. Use your code and the link in the email to migrate your account details into a Robot Entertainment Orcs Must Die! Unchained account.

Automatic migrations will not be possible, and players will have until September 30th, 2017 to migrate their accounts to the Robot Entertainment account system. After that time, no account migrations will be granted.

Full details can be found in this FAQ for the migration of EU accounts to the Robot service.

57 comments Read more

Just Updated

Update: Robot Entertainment to Publish in EU

Our European publisher, Gameforge, has been a valuable and supportive partnerover the last 3+ years. After careful consideration, we have made the jointdecision to combine our European and North American players solely under theRobot Entertainment banner. This means that Robot Entertainment will be takingover the publishing and support for all of our players, and that we can finallygive our community one of their biggest requests: a single account system. Withthis system in place, players can play with their friends from anywhere in NorthAmerica and Europe.

Starting March 21st, 2017, Gameforge will be emailing each of its OMD!U players a uniquemigration code. After receiving the code, players will be able to click the linkin their email and use that unique code to migrate their Gameforge account datato a Robot Entertainment account.

We look forward to getting to know the EU community and making sure that theyare as close to us here at Robot Entertainment as the rest of the community hasbecome.

 

Update: Terminology Changes

In preparation for OMD!U's PlayStation®4 release, terminology relating to skills haschanged. Because using terms like "E ability" could cause confusion acrossplatforms, the following global naming scheme has been devised for attacks andabilities. Some of them players may recognize, others are new:
  • Left-Mouse Button (LMB) = Primary Attack
  • Right-Mouse Button (RMB) = Secondary Attack
  • Q Ability (Q) = Unique Ability
  • E Ability (E) = Epic Ability
  • Shift Ability (Shift) = Support Ability

All new communication about abilities will use this new terminology. Weapologize for any confusion this causes and appreciate players' patience as weprepare to launch on PlayStation®4.

 

Update: Guardian System

  • Guardians now receive their at-home benefits regardless of theirlocation, except for bonus health and damage.
  • Guardians now receive +35% health and damage when placed at home.
  • All guardians have had their base health and damage increased by 50%.
  • Guardians no longer have mana. 
  • The cooldown on Guardian area attacks has been increased to 14 seconds(from 7).
Developer Comment: We have been listening to feedback from the community onguardians for a while. We decided to make these changes for a few reasons:
  • We don't like that the cool unique benefits of guardians are not alwaysavailable.
  • The "At-Home" benefit is currently so significant thatthere is less choice available to the player. We want this benefit to affectplayers' decision but not force them.
  • Placing guardians away from homewas a common poor decision made by newer players.
  • Mana for guardians doesnot fit the current incarnation of the game.
  • Because of the manasystem, there is not a significant benefit to performing well and keepingguardians alive. These changes reward players for keeping their guardianalive.

     

    New Guardians

    • Ranch Hand: This minotaur guardian attacks stunenemies. In addition, players near the guardian are granted a buff that addsa slow to their primary attacks.
    • Headhunter: The Headhunter's attacks cause enemies totake 100% increased damage for several seconds. In addition, players nearthe guardian will reflect 30% of damage taken.

    Click below to read the detailed patch notes and give us your feedback!
    Patch Notes & Feedback


    Connect!

About This Game

OMDU is currently in Open Beta. We’re listening to you. Please check out our forums and let us know how we can make the game better for you.

“It’s Orcs Must Die! 3 and much, much more.” – Polygon

“Unfortunately for orcs, it’s better than ever.” – PCGames N

“Unchained undeniably felt like an Orcs Must Die! game.” – Hardcore Gamer



Orcs Must Die! Unchained takes the award-winning Orcs Must Die! action tower defense gameplay to a whole new level with 3-player team-based gameplay! But don’t get cocky, because the stakes are higher, the traps are bloodier, and the invaders are even more ravenous. You’ll need to bring your A-game and a couple of the biggest orc-haters you can find!

Orcs Must Die! Unchained is set in the familiar world of its hilarious fantasy predecessors, years after the finale of Orcs Must Die! 2. With dozens of new rifts and worlds beyond them, heroes have come from far and wide to wage all-out war for control of these magical gateways. In the years since Orcs Must Die! 2, Maximillian and Gabriella have done their best to rebuild the once-mighty Order. Their new enemy, the Unchained, is no longer the mindless horde defeated twice before, but instead an organized army led by its own powerful heroes.

Features

  • Killin’ Orcs and Smashin’ Dorks – Orcs Must Die!’s classic white-knuckle witch’s brew of action and strategy returns, letting you team up with your friends to lay waste to millions of new invading monsters! Build an impenetrable gauntlet of traps to hack, grind, flatten, gibletize and incinerate your foes before they charge into the heart of your rift!

  • It's Definitely a Trap – The only thing better than building traps for murdering minions is building more traps! Play to unlock traps, then upgrade them to be even deadlier. Cover your fortresses in gleeful torture devices and engineer a variety of hilarious and violent ends for invading minions. Customize your strategy for every battle. The hordes are no match for the powers of elements and physics!

  • Real Action Heroes – Are you mage enough to defend the rifts? A wide variety of unique and powerful heroes with deep gameplay options offer a plethora of painfully creative ways to stop orcs in their grimy tracks. Old friends Max and Gabriella return to fight alongside a cast of new heroes like Blackpaw, Hogarth, Stinkeye, and Bloodspike. Whether you prefer might and majesty or scum and villainy, there’s a hero for every type of orc-slayer around.

  • Your Favorite Ways to Slay – Survival mode lets players murder their way to the top of the orc pile in 3-player co-op defense gameplay that every Orcs Must Die! fan will love. Weekly Challenges and Daily Quests give players the chance to unlock extra traps and upgrade parts. Long-time favorite Endless mode has returned in Orcs Must Die! Unchained with expanded 3-player co-op.

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Core2Duo 2.66GHz
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
Customer reviews Learn More
Recent:
Mixed (111 reviews)
Overall:
Mixed (3,790 reviews)
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