An open world action-RPG. Shape shift into a highly customized character! Crush your foes, get loots, build your house and dungeon to challenge other players!
User reviews:
Mostly Positive (60 reviews) - 73% of the 60 user reviews in the last 30 days are positive.
Mostly Positive (805 reviews) - 79% of the 805 user reviews for this game are positive.
Release Date: Mar 24, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We plan to have a rich, dense and large game, including a lot of replayable content. It is important for us to test these features in a realistic environement, while receiving feedback. Wolcen is a project started a long time ago, driven by passion an we want to create the best gameplay experience possible. We are attached to our project, and are very experienced using the CRYENGINE technology.
The Early Access will also be a great way for us to remain a completely indie team. There is no private investor or publisher behind us, and we want to continue that way to keep a full control on the creative work we do. We want to take risks, bring some new features to the hack and slash genre and discuss with players about the best solution for our game.”

Approximately how long will this game be in Early Access?

“We expect the Early Access to last at least a year. During that time, we will add new features regularly, such as Character Customization, Craft, Dungeon Challenge and Coop, to make sure that there is new content for players to test, and it will give us the time to balance and debug the game.”

How is the full version planned to differ from the Early Access version?

“The final version of the game will be availble on PC and Linux. It will include the following features :
  • Full Coop gameplay.
  • Apocalyptic Forms, allowing you to unlock mutations for your character according to your playstyle. Mix up to three of these mutation and shape-shift into that avatar of destruction to slay your foes!
  • Ability to create a dungeon thanks to our housing system, and include enemies captured in the open world for other player to challenge.
  • A lot of destroyable environments
  • Unlimited randomly generated dungeons, with increasing difficulty each steps !
  • Epic boss Fights
  • Large open world to explore
  • An epic and mysterious story to discover
  • Modding support
  • Gamepad support

What is the current state of the Early Access version?

“The current state of the game aims to test the very basics of the gameplay.
You will be able to test the first mission of the storyline, and then fight in randomly generated dungeons, with an increasing difficulty each time to clean a level.
More than 20 skills are available right now, including combos.
Elements from skills and environment interact with each other : Lightning spreads in water, a frozen target will unfreeze once hit by Fire, and physical attacks deals more damage against frozen enemies !
Beautiful visual effects are triggered by your attacks, bringing an epic feeling to the game!
A lot of content is still using placeholders, and the sound quality is a bit poor, we are aware of that and it will be updated and upgraded really soon!”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features. The final price of the game should be about twice the current amount, so it is time to grab a copy now !”

How are you planning on involving the Community in your development process?

“The community will be involved thanks to a Trello and various polls on our forums. Mostly you will be able to give your opinion about the which features need to come first, balance of the game and gameplay mechanics.
If you have any cool ideas new enemies, items or apocalyptic forms, we will gladly read about it on our forum!”
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Buy Wolcen: Lords of Mayhem


Recent updates View all (60)

February 22

Update 0.3.7 : Skull Crusher, new armors and more !

Hi everyone !

Update 0.3.7 has been deployed ! A new monster is awaiting in the grass fields, the mighty Skull Crusher. We’ve already revealed some of his moves in a previous devblog and you can now fight against him if you wish to test your skills.

To help you turn the tide in your favor, we’ve added three new sets of armor to the game : two light and a medium armor set. Proper affixes should roll on those new armor types, so players can better gear their characters according to their playstyle.

We also improved the Orc Charger. His charge is now smoother, and we’ll fall to the ground when hitting a wall.

This should be the last update before our next big milestone, update 0.4.0, which will introduce new major mechanics and new content. A lot of background work has been done in the past weeks in order to prepare for this huge update, so expect changes in overall balance and feel of the game.

This is the changelog for update 0.3.7, enjoy !

  • New visual effect for the Damage Return effect on enemies.

  • New sound effects for the Skullcrusher.
  • Improved the way the sound listener moves between the player and the camera.
  • Improved sound Spatialization.

  • A portal now brings to the new boss.
  • The Inn Keeper is now closer to the merchant.

  • New Skullcrusher monster.

  • Ranged gameplay and mouse targetting has been improved
  • Warrior Artificial Intelligence has been improved. Warriors enemies now try to surround the player.
  • Orc footmen may now try to escape if their health is too low
  • New Ranger Medium armor.
  • New Apprentice light armor.
  • New Thief light armor.
  • The Skullcrusher, a big ogre wielding a gigantic maul has been added. You can find him in the grass fields near dhur.
  • Skull Crushers use up to 4 different type of skills : Mace Attack, Expulse Blow, Healing, Charge and Speed Buff.
  • Improved Orc Charger. The Charger will now turn during his charge and can be knocked down if he hits an obstacle.
  • Orc charger particle effects improved
  • Monsters with boss ranks have a higher chance to drop magical and rare items.
  • NightStalkers have been replaced by enraged zombies.
  • Constitution Points now give an additional 0.2% health per point.
  • Elite monsters like the ghoul or the skullcrusher now drop more loot.
  • Monsters that spawn at night time have a high chance of dropping more loot.
  • The Ghoul can now be interrupted, especially when she is casting a skill.
  • The Ghoul’s jump attack has a slightly higher cooldown, making her more manageable for melee characters.
  • The king of the ogres now stands in the heavens.
  • New "Extra Damage" Boss Modifier.
  • Fixed: Some items stats weren’t properly saved, resulting in lower item’s stats after dying/exiting and reloading your character.
  • Several new enemies can trigger Pulverize effect (gore explosion)
  • Health bar placement improved (tall enemies had their health bar located too low)

  • Default Affixes on items should not be overridden anymore.

  • Fixed: Tome of Deep Strike had a very low drop rate.
  • Warcry particle has been improved.

  • Modified: Lethal Strikes now grants 3% increased damage per stack and can stack up to 10. It now only ticks when in combat mode and stacks are reset when out of combat.
  • Modified: Lethal Strike Extended now grants 1% additional damage and increases the maximum of stacks to 20.

42 comments Read more

February 13

Hotfix 0.3.6

Hello everyone,

We just updated the game to correct some issues from 0.3.6.
Thanks again to everyone who reported these bugs, we are working hard to fix as many as possible!


* Fixed: negative damages bug

* Fixed: Removed Poison Phial VFX on staves.

* Fixed: Random affixes were sometimes overriding default affixes.
* Fixed: Default affixes weren’t stacked when wielding two identical items.
* Fixed: A mage Staff had incorrect damage values.

* Fixed: The block chance affix wasn’t working properly.
* Fixed: The cooldown reduction affix on potions added cooldown instead of reducing it.

* Fixed: Explosive Wave had no Rage cost

18 comments Read more
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About This Game

An Open World action-RPG in a corrupted world falling apart, beautifully rendered thanks to CryEngine technology.

Wolcen: Lords of Mayhem features a dynamic, fast-paced combat system with weapon-based combos and charged attacks. Dodge, Dash, Hack, Slash and unleash devastating spells on your enemies !
The game has no class restriction and uses a Resource Opposition System that adapts to any play-style.

Co-op will be added, and players will be able to combine spells to create chain reactions, in order to overcome greater challenges.

There is a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly customized character! You’re free to mold your character thanks to a deep and rich customization system. And thanks to our complex crafting mini-game and our housing module you will be able to make your adventure feel as YOUR adventure!

You are a former officer of army of the Human Republic, forced to flee the death penalty because of the magic powers you have unwillingly developed. Being tracked down by humans and hunted by the monsters of the Wild, you are recruited by a mysterious group of Templars. And thus an epic adventure begins in which you will wander the world to fight inhuman, mutated monsters and discover the terrible secret of the extinguishing mankind.

Key features:

* Under development and will be added to the game during the early access

  • Dynamic combat system: fast-paced combat system with weapon-based combos and charged attacks. Dodge, Dash, Hack, Slash and unleash devastating spells on your enemies !
  • Open World: Discover the world and enjoy it at your own convenience
  • Exploration and experimentation is rewarded with new powers, attributed according to your play style!
  • Free character development - No class limitation. You have three resources: Rage and Umbra interact with each other, thanks to the Resource Opposition System, in order to balance gameplay.
  • Rotating Passive Skills Tree: A deep and innovative way to taylor your play style !
  • Custom player: choose your gender and customize your player, skin color, hair, beard, eyes etc.
  • Randomly Generated Dungeons for infinite replayability
  • Element-based spells will react to the environment and to other active elements in the area. For example, lightning will spread in water and stun targets; Fire will spread unless water or frost gets in the way, ect.
  • Multiplayer mode*: Dungeon Challenge and Co-Op
  • Apocalyptic Form*: According to your play style, you will develop special powers for your character, changing their abilities and look. Fierce melee warriors may gain a third arm to equip with a new weapon; a fire caster will have their skin turn into lava, healing from fire. Even wings and horns might appear depending on your actions!
  • Tons of Loot: Weapons, Armor, Potions and randomly generated magic effects for more gameplay diversity!
  • Asymetric Armor System: We love asymmetric armor, and we want you to be able to customize your gear down to the finest details! You will be able to equip different shoulders and arm protection on the left and right side of your character, bringing a great number of personalization options!
  • Housing: Create your own house and proudly showcase your special gear!
  • Rotatable and customizable Camera: Have a new point of view, choose the best angle and discover hidden details.
  • Dungeon challenge*: Transform a special part of your house into a dungeon and challenge other players to survive the onslaught!
  • Time of day cycle with dynamic weather: You must adapt to the time of day. Some quests will only be achievable a certain hours, while the night is full of dangers. The rain will make your electrical powers more efficient.
  • Mature story full of secrets to discover exploring the world.
  • Kythera AI system: The automatic real time navigation adaptation of Kythera adapts to any change in the physics of the world, allowing us to create exciting scenes including large portion of levels collapsing or moving and fighting on the back of giant creature*, creating never seen before gameplay situations!
  • Semi procedural Weaponry*: Blades, pommel and guard details can be randomized for more unique gear in the game!
  • Advanced Crafting mini-game*: Build your own weapons and armors thanks to a complex and challenging module in Wolcen: Lords of Mayhem

System Requirements

    • OS: Windows 7 64-Bit SP1, Windows 8.1 64-Bit, Windows 10 64-Bit
    • Processor: Intel Core i5-4570T 2.9 GHz / AMD FX-6100 3.3 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 Ti / AMD Radeon HD 6850
    • DirectX: Version 11
    • Storage: 6 GB available space
    • OS: Windows 7 64-Bit SP1, Windows 8.1 64-Bit, Windows 10 64-Bit
    • Processor: Intel Core i7-4770S 3.1 GHz / AMD FX-8320 3.5 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 770 / AMD Radeon HD 7970
    • DirectX: Version 11
    • Storage: 6 GB available space
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