An isometric open world action-RPG. Shape shift into a highly customized character! Crush your foes, get loots, build your house and dungeon to challenge other players!
User reviews:
Recent:
Very Positive (43 reviews) - 83% of the 43 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (472 reviews) - 79% of the 472 user reviews for this game are positive.
Release Date: Mar 24, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We plan to have a rich, dense and large game, including a lot of replayable content. It is important for us to test these features in a realistic environement, while receiving feedback. Wolcen is a project started a long time ago, driven by passion an we want to create the best gameplay experience possible. We are attached to our project, and are very experienced using the CRYENGINE technology.
The Early Access will also be a great way for us to remain a completely indie team. There is no private investor or publisher behind us, and we want to continue that way to keep a full control on the creative work we do. We want to take risks, bring some new features to the hack and slash genre and discuss with players about the best solution for our game.”

Approximately how long will this game be in Early Access?

“We expect the Early Access to last at least a year. During that time, we will add new features regularly, such as Character Customization, Craft, Dungeon Challenge and Coop, to make sure that there is new content for players to test, and it will give us the time to balance and debug the game.”

How is the full version planned to differ from the Early Access version?

“The final version of the game will be availble on PC and Linux. It will include the following features :
  • Full Coop gameplay.
  • Apocalyptic Forms, allowing you to unlock mutations for your character according to your playstyle. Mix up to three of these mutation and shape-shift into that avatar of destruction to slay your foes!
  • Ability to create a dungeon thanks to our housing system, and include enemies captured in the open world for other player to challenge.
  • A lot of destroyable environments
  • Unlimited randomly generated dungeons, with increasing difficulty each steps !
  • Epic boss Fights
  • Large open world to explore
  • An epic and mysterious story to discover
  • Modding support
  • Gamepad support

What is the current state of the Early Access version?

“The current state of the game aims to test the very basics of the gameplay.
You will be able to test the first mission of the storyline, and then fight in randomly generated dungeons, with an increasing difficulty each time to clean a level.
More than 20 skills are available right now, including combos.
Elements from skills and environment interact with each other : Lightning spreads in water, a frozen target will unfreeze once hit by Fire, and physical attacks deals more damage against frozen enemies !
Beautiful visual effects are triggered by your attacks, bringing an epic feeling to the game!
A lot of content is still using placeholders, and the sound quality is a bit poor, we are aware of that and it will be updated and upgraded really soon!”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features. The final price of the game should be about twice the current amount, so it is time to grab a copy now !”

How are you planning on involving the Community in your development process?

“The community will be involved thanks to a Trello and various polls on our forums. Mostly you will be able to give your opinion about the which features need to come first, balance of the game and gameplay mechanics.
If you have any cool ideas new enemies, items or apocalyptic forms, we will gladly read about it on our forum!”
Read more

Buy Wolcen: Lords of Mayhem

 

Recent updates View all (39)

August 18

Update 0.2.7 : Character Customization !



Hi everyone !
Today is update day, and we're excited to bring you Character Customization ! From now on you'll be able to change how your character looks during the character creation process.
We've prepared a short video showcasing the character customization window.
Please take a look :
https://youtu.be/vMU6EPCSKrA

We've also decompressed the game's files, which increases the file size of the game but should decrease loading times. Saved games are wiped with this update too.

Here is the complete changelog :

GENERAL:
New: New character customization!

You can now morph your character with following options :
  • Skin color
  • Morphology using 4 parameters : Fat, Muscular, Thin, Skinny
  • 5 haircuts with customizable colors
  • 5 beards with customizable colors
  • 11 eyes preset
Improved: Shorter loading times. Two short instead of one long. It is also designed for future multiplayer mode.
Fixed: Save reset

ENVIRONMENT:

New: Lighting in character selection (you can rotate it with middle click)
Improved: Many fixes and improvements in the open world
Improved: Lighting optimizations
Fixed: Various fixes in randomly generated dungeons
Fixed: Visual particle mess on login screen
Fixed: Red placeholder balls
Fixed: View distance of stairs
Fixed: Player chest in dungeons

IA:
Improved: Improved IA for quest companion - they now randomly pick a target and attacks it until it dies. Companion will only reconsider its target if it collides with another enemy.

UI:
New: New UI for the character selection !
New: Introduction logos
Improved: Portrait icon
Improved: Reworked reward window
Fixed: Text dialogs displayed over the head of characters now has its intended duration
Fixed : some skills were overlapping themselves in the Active skills window under Brutality category
New: The character selection screen now display the current quest of the player instead of “unknown location”
Fixed : The name of the character is now correctly shown in the character sheet (instead of “Dude”)
Modified: The minimap is now always on the top right of the screen (especially for 21/9)

GAMEPLAY:
Fixed: Erratic movement
Fixed: A glitch where you could unlimitedly use skill books
Fixed: Rings are now properly saved/loaded
Fixed: Restored 3 missing weapons
Fixed: Character no longer run to a random location after revive
Fixed: Quests bugs
New: Added Ranged tab in the skill selection menu
New: Added Blood Ammo spell
Modified: Reduced drop chance on rings and amulets
Modified: Butcher will now enrage when at 50% health
Modified: Kamikaze will explode when killed
Fixed: “Rage Increased” passive should now work as intended
New: New attacks for the Skeleton Overlord
Fixed: Skill overleveling
Improved : Damage, Armor, Health, Stamina, Rage, Dodge, Crits ands stats calculation (on the way to a global rework).
Fixed : The frozen snare trap of orc Warlock doesn’t totally freeze the player anymore
Modified: Ammo spells will now reserve a portion of the player’s resources
Fixed : Critical chances are now properly applied
Fixed : Critical chances are now re-rolled for cleave hits if the original hit was critical
Fixed : Rage generation with melee hits now works properly, depending on the cleave factor of hits
Modified: Increased the gold reward for killing the Skeleton Overlord
Modified: Doubled dodge time during a dodgeroll
Modified: some affixes like CDR cannot roll on all armor parts
Modified: +percent and +pts affixes for the same stat cannot roll on the same item
Modified: Removed the slowing totems on the Orc Champion
Modified: Removed the Bone Crush spell form the loot tables

AUDIO:
Fixed: multiple musics at the same time (that was super annoying)

CHARACTERS:
New: Male character for character customization !
New: Peasant clothes for player
New: New armor for Orcs
Improved: Templars & Templars armors for player

ANIMATION:
Modified: Animations for new character male

LOCALIZATION:
Minor text fixes


Known issue: sometimes, your equipment won’t have the right size, a simple restart the character should fix it.

We can't wait to see your characters ! See you on the forums !

34 comments Read more

August 2

Patch 0.2.6 Hotfix 2

Hello everyone,

We released a patch that should improve stability of the game.
It also improves moving while carrying a ranged weapon.
You will not shoot at enemy targets while carrying a ranged weapon and holding the mouse button to move your character.

Let us know if stability is better with this patch!

20 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

An isometric Open World action-RPG in a corrupted world falling apart, beautifully rendered thanks to CryEngine technology.

Wolcen: Lords of Mayhem features a dynamic, fast-paced combat system with weapon-based combos and charged attacks. Dodge, Dash, Hack, Slash and unleash devastating spells on your enemies !
The game has no class restriction and uses a Resource Opposition System that adapts to any play-style.

Co-op will be added, and players will be able to combine spells to create chain reactions, in order to overcome greater challenges.

There is a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly customized character! You’re free to mold your character thanks to a deep and rich customization system. And thanks to our complex crafting mini-game and our housing module you will be able to make your adventure feel as YOUR adventure!

You are a former officer of army of the Human Republic, forced to flee the death penalty because of the magic powers you have unwillingly developed. Being tracked down by humans and hunted by the monsters of the Wild, you are recruited by a mysterious group of Templars. And thus an epic adventure begins in which you will wander the world to fight inhuman, mutated monsters and discover the terrible secret of the extinguishing mankind.

Key features:

* Under development and will be added to the game during the early access

  • Dynamic combat system: fast-paced combat system with weapon-based combos and charged attacks. Dodge, Dash, Hack, Slash and unleash devastating spells on your enemies !
  • Open World: Discover the world and enjoy it at your own convenience
  • Exploration and experimentation is rewarded with new powers, attributed according to your play style!
  • Free character development - No class limitation. You have three resources: Rage and Umbra interact with each other, thanks to the Resource Opposition System, in order to balance gameplay.
  • Custom player*: choose your gender and customize your player, skin color, hair, beard, eyes etc.
  • Randomly Generated Dungeons for infinite replayability
  • Element-based spells will react to the environment and to other active elements in the area. For example, lightning will spread in water and stun targets; Fire will spread unless water or frost gets in the way, ect.
  • Multiplayer mode*: Dungeon Challenge and Co-Op
  • Apocalyptic Form*: According to your play style, you will develop special powers for your character, changing their abilities and look. Fierce melee warriors may gain a third arm to equip with a new weapon; a fire caster will have their skin turn into lava, healing from fire. Even wings and horns might appear depending on your actions!
  • Tons of Loot: Weapons, Armor, Potions and randomly generated magic effects for more gameplay diversity!
  • Asymetric Armor System: We love asymmetric armor, and we want you to be able to customize your gear down to the finest details! You will be able to equip different shoulders and arm protection on the left and right side of your character, bringing a great number of personalization options!
  • Housing*: Create your own house and proudly showcase your special gear!
  • Rotatable and customizable Camera: Have a new point of view, choose the best angle and discover hidden details.
  • Dungeon challenge*: Transform a special part of your house into a dungeon and challenge other players to survive the onslaught!
  • Time of day cycle with dynamic weather: You must adapt to the time of day. Some quests will only be achievable a certain hours, while the night is full of dangers. The rain will make your electrical powers more efficient.
  • Mature story full of secrets to discover exploring the world.
  • Kythera AI system: The automatic real time navigation adaptation of Kythera adapts to any change in the physics of the world, allowing us to create exciting scenes including large portion of levels collapsing or moving and fighting on the back of giant creature*, creating never seen before gameplay situations!
  • Semi procedural Weaponry*: Blades, pommel and guard details can be randomized for more unique gear in the game!
  • Advanced Crafting mini-game*: Build your own weapons and armors thanks to a complex and challenging module in Wolcen: Lords of Mayhem

System Requirements

    Minimum:
    • OS: Windows 7 64-Bit, Windows 8.1 64-Bit, Windows 10 64-Bit
    • Processor: Intel Core i5-4570T 2.9 GHz / AMD FX-6100 3.3 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 Ti / AMD Radeon HD 6850
    • DirectX: Version 11
    • Storage: 6 GB available space
    Recommended:
    • OS: Windows 7 64-Bit, Windows 8.1 64-Bit, Windows 10 64-Bit
    • Processor: Intel Core i7-4770S 3.1 GHz / AMD FX-8320 3.5 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 770 / AMD Radeon HD 7970
    • DirectX: Version 11
    • Storage: 6 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (43 reviews)
Overall:
Mostly Positive (472 reviews)
Recently Posted
Christoph
1.7 hrs on record
Early Access Review
Posted: August 23
It is getting there. Additions every day, and I am looking forward to seeing a finished game soon.

Although I recommend this game it is far from finished, but it has great potential.
Helpful? Yes No Funny
Pancho
7.2 hrs on record
Early Access Review
Posted: August 23
Looking promising :)

I'm a big fan of ARPGs, I played them all. I can say that in its current state, the game crashes a lot, even for an alpha.

However, It looks extremely beautiful, by FAR the best looking ARPG on the market right now. The combat feels satisfying, the customization is okay (hope there's gonna be a lot more, that's what people love about those games) and the general ambiance is great.

This game, once polished and completed, will be one hell of an ARPG.
Helpful? Yes No Funny
sake343
3.8 hrs on record
Early Access Review
Posted: August 22
I am very impressed with how great this game, this EARLY in development. I knew before purchasing that this is very early Alpha and I expected bugs as well as missing content. What is here in the game, playable really shows their vision for whats to come and I think this game is going to be as great as Diablo 1 (when it came out).

I have not felt that "wow..." factor from a game in a very long time. Only a few games have ever really done that for me, Diablo 1, Morrowind/Oblivion/Skyrim, Witcher 3 and a few others.

If you decide to buy this game, just know it's in Alpha testing (I do not think they are even close to Beta). Developers are very transparent and updates are 1-2 times a month.

If you loved Diablo 1-3 and others like it, you will love this game. This is the most happy I've been to support a developer.
Helpful? Yes No Funny
Stink
5.2 hrs on record
Early Access Review
Posted: August 22
A very promising game and exceptionally good Alpha build. Yeah there's bugs and that's why we're supporting the Early Access Alpha to provide the feedback required to iron out the bugs. Well worth the £14.99 to support such a promising game. Keep up the good work devs and thank you.
Helpful? Yes No Funny
NipaHut
5.7 hrs on record
Early Access Review
Posted: August 21
HI game developer! i want to include some of the things that may improve the game. I am an rpg-fan especially like diablo-like games. i spend few hours playing your this game and guess what, i love it! but before that, i do have concerns about some of things that needs improvement. My following suggestions are:

-put some animation or more art in the beginning/ start menu

-when starting the game, loading the game takes too much time

-when starting/ eexiting the game, please include picture/art in loading screen. It just show the title of the game and its kindda boring.

-SOUNDS! the game is great but it lacks of sounds. theres alot in the game that needed sounds like:
*when going back home, pressing T, it has no sounds
*some of the skills has no sounds, like for real, i need to hear that sound cuz it is part of the hype while playing it
*please include sounds when the character has retrieve an healing orb like the health/umbra or mana/ and the additional speed orb. it needs sound.
*please include a sound when there is a loot drop or item drop specially in money.
*let the characters speak, the main character and to every people speccially to those who will give missions or dialogues
*please please please PLEASE include a sound when mosters are attacking me, there is one time when im looking at the skill page, i died suddenly because a monster kept on slapping me. please include sounds to it so i will be aware on whats happening.
*put a sound in every menu. ex. when i click the graphic seeting. put sounds in every menu.
*needs sounds in equipping/unequipping item
*needs sounds when dropping item
*needs sounds when buying/selling items
*bows needs sounds.
*sounds are needed according to weather. ex. rain
*put sounds when it will be morning. like the sound that the rooster make when its morning
*put sounds when an enemy dies

-there are lots of bug:
/some skills are not working properly. when im doing a skill, the character do the animation and my umbra are being used but im not hitting anyone
/some skills are slightly lagging, soemtimes it does not finish its animation
/sometimes capes go crazy.
/sometimes items/weapons/armour does not appear
/names are sometimes messed up. ex. @ui_bone_blade

-please include lots of mission even side missions like bounty/dungeon/rescue

-please include party

-please include pvp

-please change the dropped items, instead of light, put its real appearance in the ground and please dont let the item's name to vanished, we need it when looting.

- please increase the drop rate of rare items. there are too many normal items, it is hard to grow strong with only normanl items eqquipped

-please include socketing in items

-please include stash

-need more art in active/passive skill page speccially the backgound. and put some connections to make it like a skill tree

-please add more space in the inventory. it gets filled up easily

-we need more monsters. spawn as many as possible. thats what im looking for. can you please make the monsters bigger.

-please put a skip button in dialogues. or when i press 'next' in dialogue rapidly, please let it respond cuz it does not want what i want to do. it makes me wait till i can press 'next' again

-expand the world, put some dimensions or just expand it very very very wide.

-please allow controllers to play the game. im looking forward to this

-PLEASE PLEASE PLEASE INCLUDE SHATTERING BLOODS AS MANY AS POSSIBLE. i love seeing bloods being shattered when it comes to arpg

-please include weapons like wand/staff/big claws/big mechanical hands/guns.

-Please include wings

-PLEASE ALSO INCLUDE PETS!!!

These are my suggestions for the game. Please notice it and i hope my suggestions will help for the improvement of the game. I hope my ideas will help you guys for the future of this game and im happy to participate in early access and te improvement. Im looking forward seeing the full game and its improvements in the future. I lOve your game. Please stay in touch for the updates of my suggestions. Goodluck

*****UPDATE******-1

-while i was playing awhile ago. the game crashed and said "cryengine sdk stopped working"

-when skill leveled up, i can not feel the improvements. in my skill. i spend it all in utility to reduce the used of umbra but nothing really happens. even when spending my skill pionts in power, it doesnt make any improvements
Helpful? Yes No Funny
nihilist74
0.6 hrs on record
Early Access Review
Posted: August 21
This is a diablo style game. It has some cool spells that seem to be all elemental based. It would be nice if they had more themes to the spells besides elemental. Good examples would be, necromantic, holy, and demonic themed spells would be nice.

I didnt play far into it enough to determin but i seemed to start out with a basic melee attack and a melee attack that knock's its target to the ground. I hope that eventually you get AOE melee attacks.

The game seems to have good graphics. Right now it doesnt run well unless you have decent video card.
One of the things that really annoys me about this game is that it doesnt have any key mapping options in its main menu.
The character creation screen needs to have more hair style options to give a better feel of customization.
The game seems to have a lot of potential but right now it feels very underdeveloped. If the developers get a chance to finish this game, it could be pretty good. I think i would like it more than grim dawn because of the spells that you can attack with.

Its worth 19.99 for early access if the developers do a good job completing the game.
Helpful? Yes No Funny
rbances
3.6 hrs on record
Early Access Review
Posted: August 21
Early Access, great start, looking forwrad to final product. So far, a very promising game which I did not hesitate to support. They areconsistant with updates and feedback response. Great team!

Excellent choice of game emgine. Looks incredible even on a gaming laptop.
Helpful? Yes No Funny
MuscleHawk
5.0 hrs on record
Early Access Review
Posted: August 20
It wasn't my first time to buy a early access game,
but I'm sure that this is the first time to play the early access game which I bought.
I mean, I'm usually waiting for complete version.

But it is really fun to watch how Wolcen's updates are going.
I almost feel like that's the part of this game.

I really want to see complete version of this game.
Helpful? Yes No Funny
Ben Assfleck
1.8 hrs on record
Early Access Review
Posted: August 18
I wasted 20 bucks on something that didn't show improvement over the months.

No multiplayer? No defined skill tree? come on..
Helpful? Yes No Funny
Halunke
1.6 hrs on record
Early Access Review
Posted: August 14
The game looks really promising, but in its current state you won't be able to play it due to really bad bugs (permanent stunlock, character running into one direction without being able to stop etc) which is pretty normal for an alpha, even more in such an early state.

From my playing it already makes a lot of fun and I really look forward to playing the game when it's a bit more polished.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
19 of 23 people (83%) found this review helpful
Recommended
9.1 hrs on record
Early Access Review
Posted: July 30
Someday it will be one of the best A-RPG's out there, thats why i give the game a thumbs up.

But...

...Wolcen is a early access game, yes.
But compared to other games i expected more.
Right now, only buy this game if you want to report your experience to the developer.
Why?
Because it's alpha alpha alpha.

Good.
- Graphic
- Artwork
- Music

Bad.
- I have the lowest possible graphic setting, my frames still fly around 20 - 80
- Range attacks don't have soundeffects (Crossbow for me)
- Skills have names like @_ui_blablabla_fireammo (Same for some enemys and items)
- You can't level up all skills
- No helpful map
- Very long loading time
- Confusing skill system
- Sometimes NPC's don't talk with you (You have to restart the game)
- Buggy quests (You have to restart the game)
- Random crashes (You have to restart the game or your pc)
- etc. you can say everything is unfinished, very unfinished

I DON'T say that the game is ♥♥♥♥, but for me it's to early even for a early access release.
So only get it, if you want to help the developer and report him your experience, really.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
274.0 hrs on record
Early Access Review
Posted: August 4
Lots of bugs and poor optimization. This game has the potential of being the best ARPG around but needs a lot of work before then.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
5.7 hrs on record
Early Access Review
Posted: August 21
HI game developer! i want to include some of the things that may improve the game. I am an rpg-fan especially like diablo-like games. i spend few hours playing your this game and guess what, i love it! but before that, i do have concerns about some of things that needs improvement. My following suggestions are:

-put some animation or more art in the beginning/ start menu

-when starting the game, loading the game takes too much time

-when starting/ eexiting the game, please include picture/art in loading screen. It just show the title of the game and its kindda boring.

-SOUNDS! the game is great but it lacks of sounds. theres alot in the game that needed sounds like:
*when going back home, pressing T, it has no sounds
*some of the skills has no sounds, like for real, i need to hear that sound cuz it is part of the hype while playing it
*please include sounds when the character has retrieve an healing orb like the health/umbra or mana/ and the additional speed orb. it needs sound.
*please include a sound when there is a loot drop or item drop specially in money.
*let the characters speak, the main character and to every people speccially to those who will give missions or dialogues
*please please please PLEASE include a sound when mosters are attacking me, there is one time when im looking at the skill page, i died suddenly because a monster kept on slapping me. please include sounds to it so i will be aware on whats happening.
*put a sound in every menu. ex. when i click the graphic seeting. put sounds in every menu.
*needs sounds in equipping/unequipping item
*needs sounds when dropping item
*needs sounds when buying/selling items
*bows needs sounds.
*sounds are needed according to weather. ex. rain
*put sounds when it will be morning. like the sound that the rooster make when its morning
*put sounds when an enemy dies

-there are lots of bug:
/some skills are not working properly. when im doing a skill, the character do the animation and my umbra are being used but im not hitting anyone
/some skills are slightly lagging, soemtimes it does not finish its animation
/sometimes capes go crazy.
/sometimes items/weapons/armour does not appear
/names are sometimes messed up. ex. @ui_bone_blade

-please include lots of mission even side missions like bounty/dungeon/rescue

-please include party

-please include pvp

-please change the dropped items, instead of light, put its real appearance in the ground and please dont let the item's name to vanished, we need it when looting.

- please increase the drop rate of rare items. there are too many normal items, it is hard to grow strong with only normanl items eqquipped

-please include socketing in items

-please include stash

-need more art in active/passive skill page speccially the backgound. and put some connections to make it like a skill tree

-please add more space in the inventory. it gets filled up easily

-we need more monsters. spawn as many as possible. thats what im looking for. can you please make the monsters bigger.

-please put a skip button in dialogues. or when i press 'next' in dialogue rapidly, please let it respond cuz it does not want what i want to do. it makes me wait till i can press 'next' again

-expand the world, put some dimensions or just expand it very very very wide.

-please allow controllers to play the game. im looking forward to this

-PLEASE PLEASE PLEASE INCLUDE SHATTERING BLOODS AS MANY AS POSSIBLE. i love seeing bloods being shattered when it comes to arpg

-please include weapons like wand/staff/big claws/big mechanical hands/guns.

-Please include wings

-PLEASE ALSO INCLUDE PETS!!!

These are my suggestions for the game. Please notice it and i hope my suggestions will help for the improvement of the game. I hope my ideas will help you guys for the future of this game and im happy to participate in early access and te improvement. Im looking forward seeing the full game and its improvements in the future. I lOve your game. Please stay in touch for the updates of my suggestions. Goodluck

*****UPDATE******-1

-while i was playing awhile ago. the game crashed and said "cryengine sdk stopped working"

-when skill leveled up, i can not feel the improvements. in my skill. i spend it all in utility to reduce the used of umbra but nothing really happens. even when spending my skill pionts in power, it doesnt make any improvements
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.6 hrs on record
Early Access Review
Posted: August 21
Early Access, great start, looking forwrad to final product. So far, a very promising game which I did not hesitate to support. They areconsistant with updates and feedback response. Great team!

Excellent choice of game emgine. Looks incredible even on a gaming laptop.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
46 of 53 people (87%) found this review helpful
Recommended
4.9 hrs on record
Early Access Review
Posted: June 26
This game looks extremely promising. For an alpha its pretty stable and has actually a lot of content to offer. I really like, that I may explore the world while there are actually no quests to do (the available quest line will take you 1-1,5 hours to complete). There is a quite a lot of different loot to be found, so are skills. You will definitely get a few hours off the alpha at the current state.

So lets take a look at the game. I will concentrate more on the good things because its still an alpha.
The first thing you will notice after starting the game is the quality of the graphics. Powered by the cry engine, the game creates really nice environments. The day-night cycle adds a lot of atmosphere. Running around in a pitch black dark forest is quite nasty. The lighting effects are really nice and add a lot of quality, especially to the magic effects.

Looking at the combat mechanics, this game has a nice system with two differents ressources. One of them is umbra and is more the ressource used by spells. The other one being rage which is filled by using certain spells or just by attacking. Both ressource balance each other out, if you use your umbra your rage increases and vice versa. This way you always have the possibility to use skills which is really nice. It also requires you to keep track on your ressources so you know which skills you may use at a certain time. Skills level up when used and may either be upgraded by increasing their power or optimising their cooldown / ressource cost. The character levels up by experience, you get attribute points and passive points when reaching the next level. The passive points allow you to strengthen your character in diffent ways (like your magic or offensive capabilities). The passive system is just your basic +% or +X to crit/something system. It would by more interesting if there would be synergies between the different trees or anything else which expands the system a bit.

I will update my review from time to time to reflect the changes the dev implements. So far the devs put out improvements on a regular basis and at a quite impressive pace. At this moment i can absolutely recommend this game!
Was this review helpful? Yes No Funny
83 of 112 people (74%) found this review helpful
6 people found this review funny
Recommended
3.1 hrs on record
Early Access Review
Posted: March 24
PLEASE IGNORE REVIEWS THAT STATE HOW BUGGY THE ALPHA IS. THE DEVELOPERS UPLOADED AN OLD BUILD BY MISTAKE. THE BUILD NOW AVAILABLE IS DECENT FOR AN ALPHA.

So far this looks great, i backed at a high tier on kickstarter and have been waiting excitedly for this ever since. i am not dissapointed.
Interesting skills, gorgeous graphics and what looks to be a promising story.

it is a little jittery but its Alpha so thats what you'd expect.

highly recommend getting this as its only going to get better.
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39 of 45 people (87%) found this review helpful
2 people found this review funny
Recommended
32.0 hrs on record
Early Access Review
Posted: April 6
Huge potential. If you like diablo 3, Path of Exile, Grim Dawn, and Torchlight this is your game. However, just when this will be your game remains to be seen. There is a ton of work ahead for the developers.

The good?
The developers are active on the steam community forums which is a very good sign.
They are receptive to change and ideas.
They are patching the game very frequently.
Graphically the game is beautiful.

The bad?
Probably will not be a true representation of what to expect for at least 6-8 months.
Poorly optimized.

I would not call this game an alpha. I think the term used is called "first playable". This is the version of the game that represents what game play will be like using current assets. First playable usually occurs around a year to a year and half before final code release.

If you want to support the developers, contribute to the development of the game, and purchase the game at a vastly reduced price then this is the time to get in. If you have no patience and expect to play a fully functional game I would look elsewhere for now.
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55 of 83 people (66%) found this review helpful
25 people found this review funny
Recommended
6.7 hrs on record
Early Access Review
Posted: June 24
Welcome To Diablo 2 with 4K mod.


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29 of 40 people (73%) found this review helpful
Recommended
15.6 hrs on record
Early Access Review
Posted: March 24
I'll update this review as the updates go.

Pros:
-looks gorgeous (very cool environments, nice particle effects,...)
-runs a lot better than when it came out as an alpha with the recent version 0.2.2 out.
-the ui has improved A LOT since the release and looks a lot more authentic
-the best character customisation system I've seen in any games so far

Cons:
-The music, even if it's great, is a bit repetitive and doesn't offer a lot of variety.
-Same thing with the environments: not much to do except exploring, and the environments lack variety and aren't engaging enough.
-The illustrations used for the game (character portraits, loading screens, etc.) are lacking in terms of quality and hardly measure up to the game's gorgeous graphics.

Most of the early bugs have been fixed and it runs a lot better! Right now it all it needs is more content for the player to play (missions, sidequests, areas to explore, etc.). Solarfall, you are in the right track, keep it up!
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22 of 28 people (79%) found this review helpful
1 person found this review funny
Recommended
5.4 hrs on record
Early Access Review
Posted: June 28
It's the year 2012, everybody is eager to the release of Diablo 3.
Unfortunately error 37 messed everything up. For years fans have wanted an acclaimed successor for Diablo 2, and many, still on this day have never found it.

This al changes with Wolcen. Everyone who's familiar with ARPG's will feel right at home. Allthough not everything is as it seems. The class system is based on the same as Grim Dawn, there isn't any. You have a skill tree and select the skills how you want to play. Do you want to be a berserker but also use some magic from time to time, no problem. The skill system in Wolcen gives you the freedom to make the character you want, not the one that is given to you.

I wont lie this game is still in an alpha stage. Loading times will be your worst enemy at first. But you have to see further then that. This game has very high potential that I've seen in years, and I play many games. It's a fresh breeze of air in a well known genre. You have to play it to really understand.

That said, everyone who reads this review want to know why to purchase this game or not. So in short I'll round it all up.

Pro's

+ Customizability
+ Graphics are top notch
+ Gameplay is outstanding even for alpha

Con's

- Loading screens
- Hunger for more

Conclusion

If you really enjoy ARPG's and are a hardcore lover of the old diablo games, this is a must buy.
It's early access for a reason, but it's a gem that's beeing sharpened every day.
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